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* Cleanups and version bump.mame0141u2 Aaron Giles2011-02-0969-461/+461
* Get rid of state_save_register_device_* macros in favor of direct Aaron Giles2011-02-09241-4443/+4424
* documentation addition/fix for mt_calga, no whatsnew. Fabio Priuli2011-02-092-3/+4
* Fix RB's bug Aaron Giles2011-02-091-1/+1
* Make "run to next CPU" more reliable. Aaron Giles2011-02-092-10/+12
* More migrating allocated buffers to arrays in the driver data. Aaron Giles2011-02-0933-197/+173
* new not working game Angelo Salese2011-02-094-0/+164
* Typo fix Angelo Salese2011-02-081-1/+1
* Small reminder Angelo Salese2011-02-081-0/+1
* new clone Angelo Salese2011-02-086-22/+215
* new not working game Angelo Salese2011-02-083-630/+483
* set souledge clones driver status to same as parent (they were broken until T... Michaël Banaan Ananas2011-02-081-3/+3
* (ptblnk2a -> ptblank2a) Michaël Banaan Ananas2011-02-082-8/+8
* Redumped animalc rom Luca Elia2011-02-081-10/+2
* cps1.c: CPS-1 update [Team CPS-1]: Fabio Priuli2011-02-083-116/+167
* Take advantage of the driver_device to clean up state saving for Aaron Giles2011-02-08536-3178/+3146
* Set funcube2 and funcube4 as NOT_WORKING largely due to missing CPU emulation... Scott Stone2011-02-081-2/+2
* new not working game Angelo Salese2011-02-084-0/+160
* Added screen disable bit to Jantotsu, fixing blanking phases during transitio... Angelo Salese2011-02-081-7/+10
* New games added or promoted from NOT_WORKING status Fabio Priuli2011-02-083-4/+31
* Moved the state saving system to C++. For now the registration macros Aaron Giles2011-02-08133-854/+740
* sigmab98: fixed zooming, added priorities and flipping [Luca Elia] Luca Elia2011-02-072-11/+908
* converted old nand dumps to include extra data, assumed to be 0xff's. smf-2011-02-071-16/+16
* Move generic templates from emucore.h to emutempl.h. Aaron Giles2011-02-0725-361/+430
* G65816: fixed operation on PowerPC Linux where char is unsigned [R. Belmont, ... R. Belmont2011-02-071-1/+1
* yshi_nand_table_check success, but code is not transferred correctly yet. smf-2011-02-071-1/+20
* tms57002: significantly improved build speed on lower-end h/w [R. Belmont] R. Belmont2011-02-065-243/+272
* Fix yuv factors in palette normalization. The web is full of errors... Couriersud2011-02-061-7/+7
* Expand video output for EZV20-Monitor to the full dynamic range. Couriersud2011-02-061-2/+4
* As promised, the bulk update of timer calls: Aaron Giles2011-02-06369-1529/+1504
* Made changes to the PORT_ADJUSTER values for MSM5232 clocks in all games in d... Scott Stone2011-02-061-9/+14
* funcube4: Changed default DIP state to allow game playing. Scott Stone2011-02-061-1/+13
* Fix timer_pulse. Better would be not to use it at all, though. Aaron Giles2011-02-061-1/+1
* Forgot to include the mpu4ext.lay file I requested. Sorry! Phil Bennett2011-02-064-1/+1331
* Ensured that the debugger disassembly PC cursor is visible on startup. [Curt ... Curt Coder2011-02-061-3/+3
* Fix build break from last checkin. Aaron Giles2011-02-0643-183/+170
* Whoops, missed a couple of NULL functions. Aaron Giles2011-02-068-13/+13
* Convert emu_timers to objects. Move implementation and management of Aaron Giles2011-02-06448-2274/+2003
* Hack out mpu4ext.lh dependency since it was not included with the original Aaron Giles2011-02-062-3/+1
* New games added as GAME_NOT_WORKING R. Belmont2011-02-062-1/+19
* non working mem n simulation. still can't see how it should work. smf-2011-02-061-30/+86
* beezer audio: got rid of sh6840_LFSR_oldxor, was leftover of old code. no wha... Jonathan Gevaryahu2011-02-051-8/+3
* panicr: fixed sprite position Roberto Zandona2011-02-051-6/+5
* Implemented proper mouse wheel event handling in the Windows debugger. [Curt ... Curt Coder2011-02-051-3/+13
* Reimplemented fruit-machine mechanical meters to use timers [AGEMAME] Phil Bennett2011-02-0515-2391/+1060
* Added some information. (no whatsnew) Curt Coder2011-02-051-0/+18
* drcbex64: fix compile on Apple GCC (no whatsnew) R. Belmont2011-02-051-2/+2
* drcuml: fix compile on systems that use the C backend [R. Belmont] R. Belmont2011-02-051-0/+1
* Fixed 04225: gangwars: Samples incorrectly played. Since the new gangwars se... Scott Stone2011-02-051-5/+5
* non working banking based on guesswork that didn't pay off, but might help so... smf-2011-02-051-5/+13