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* Cleanups and version bump.mame0127u7 Aaron Giles2008-10-0915-179/+169
* More improvements to InterFlip/R.Franco games: [Grull Osgo, Roberto Fresca] Roberto Fresca2008-10-093-223/+283
* From: Fabio Priuli [mailto:doge.fabio@gmail.com] Aaron Giles2008-10-095-29/+568
* From: Christophe Jaillet [mailto:christophe.jaillet@wanadoo.fr] Aaron Giles2008-10-092-11/+4
* Improvements to Sandii' games (snookr10, apple10 & tenballs): Roberto Fresca2008-10-092-74/+133
* From: Franklin Bowen [mailto:Franklin@Bowen.net] Aaron Giles2008-10-091-0/+22
* > From: Andrea Turci [mailto:aturci@gmail.com] Aaron Giles2008-10-094-6/+83
* 02221: blzntrnd: Sound is almost completely broken Aaron Giles2008-10-091-4/+4
* 02479: Various: Memory leak Aaron Giles2008-10-091-1/+1
* 02488: All sets with using 2+ monitors: Crash to desktop on second play Aaron Giles2008-10-091-1/+2
* 02321: mpu4utst, mpu4tst2, mpu4met0: Screenless systems crash due to problems... Aaron Giles2008-10-092-2/+2
* 02324: dokyusei, dokyusp, gakusai, gakusai2: Game doesn't start Aaron Giles2008-10-091-9/+5
* Further crash fixes. Also optimized st0016 RAM tile behavior to Aaron Giles2008-10-092-10/+23
* 02470: Various: Access Violation Aaron Giles2008-10-094-54/+46
* 02475: kf10thep: Access Violation [JohnBoy] Aaron Giles2008-10-091-2/+2
* 02502: fax, hardhat, mtrap, pepper2, teetert, venture and clones: Accessing a... Aaron Giles2008-10-091-2/+1
* Fix regression due to non-zero alpha values being present in the bitmap. Aaron Giles2008-10-091-2/+2
* Made the Z80 daisy chain aware of referencing device-specific devices. Aaron Giles2008-10-0912-935/+752
* snes.c - Fixed problem with OAM address reset at start of vblank. Tomasz Slanina2008-10-083-4/+11
* MCU protection now working for lohtb2 (m72.c) Couriersud2008-10-083-23/+75
* Removed speed hack - this would break the protection for lohtb2 Couriersud2008-10-071-0/+6
* Checked, via Z80 code analysis, inputs and Dip Switches for the following gam... stephh2008-10-071-112/+121
* There's a regression bug in Sengoku Mahjong that doesn't make the controls wo... Angelo Salese2008-10-071-49/+54
* new clone: Armored Warriors (US 940920) Brian Troha2008-10-073-0/+34
* Improvements to InterFlip / Recreativos Franco driver: [Grull Osgo, Roberto F... Roberto Fresca2008-10-0710-79/+1614
* Improved the Lucky 74 button-lamps layout to be more realistic. Roberto Fresca2008-10-072-24/+66
* Improved the button-lamps layout to all games in ampoker2.c driver. Now butto... Roberto Fresca2008-10-073-32/+84
* Fixed the i8051 AJMP opcode to take 2 bytes instead of 3. Roberto Fresca2008-10-061-1/+1
* fix for 02460: qrouka: Coin 1+2 no longer work. davidhay2008-10-061-6/+49
* 02498: lightbr: Trouble of title screen Couriersud2008-10-061-13/+23
* Fixed timers in i8051 core. [Grull Osgo] Roberto Fresca2008-10-061-3/+5
* fix for "00989: qgh: If you do a metamorphose, the screen turns black without... davidhay2008-10-063-2/+13
* Sonic Blast Man 2 Special Turbo (SNES bootleg) changes: Tomasz Slanina2008-10-061-10/+236
* Added correct overlay positioning, font, and behavior to PR-8210 emulation. Aaron Giles2008-10-062-31/+234
* verified the checksum via a different auction on eBay. Brian Troha2008-10-061-1/+1
* 02458: enforce: Road layer colors are wrong. Couriersud2008-10-051-0/+1
* 02469: geebee and clones: Appears to be missing its middle swinging gate Couriersud2008-10-051-0/+3
* Checked, via Z80 code analysis, inputs and Dip Switches for the following gam... stephh2008-10-051-191/+202
* OG's fixes: Aaron Giles2008-10-051-69/+57
* Completed memory maps per Charles' updated docs. Aaron Giles2008-10-051-100/+76
* Fixed inputs Couriersud2008-10-041-1/+65
* System 24 cleanups: Aaron Giles2008-10-043-247/+286
* Submission from Johnboy for Mame v0.127u6 mainline davidhay2008-10-044-481/+497
* Added new functions for building device-relative tags. Changed machine Aaron Giles2008-10-039-51/+99
* Fixed a number of regressions due to recent 68000 IRQ changes. Aaron Giles2008-10-0310-25/+64
* Added missing support of normal joystick for player 2 in 'gwarb'. stephh2008-10-031-0/+3
* Removed unneeded keys by removing the constants. stephh2008-10-032-6/+1
* Fixed broken prototypes Nathan Woods2008-10-031-6/+6
* new games/clones added Brian Troha2008-10-022-23/+87
* MSVC compiler error. Aaron Giles2008-10-021-1/+1