| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" | 2023-09-08 | 1 | -4/+4 | |
| | | | | | This reverts commit 1c61ccfe840cdae7a9f92292946a45f3b47e2412. | ||||
| * | Updated bgfx, bx and bimg to current upstream versions. (#11493) | 2023-09-06 | 1 | -4/+4 | |
| | | | | | | | * Reverted "macOS, iOS: Removed OpenGL/OpenGLES support. (commit 4693983242a698eaafed87faf4ffef1789adc8f9). * Reverted "Fix macOS build" (commit ce2c2c13eda7d699051f75f598e740a447343a88). * Reverted "macOS: Fixed deprecated warnings." (commit 10a8cb61f882ebc9bb376ee2341d003880b7037f). * Added bgfx/README.mame explaining deviations from upstream. | ||||
| * | Update BGFX, BX and BIMG (#10789) | 2023-01-05 | 11 | -13/+13 | |
| | | | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com> | ||||
| * | Revert "Update BGFX, BX and BIMG (#10750)" (#10787) | 2023-01-04 | 11 | -13/+13 | |
| | | | | This reverts commit 5581eaa50a42256242f32569f59ce10d70ddd8c2 due to link failure on macOS. | ||||
| * | Update BGFX, BX and BIMG (#10750) | 2023-01-04 | 11 | -13/+13 | |
| | | | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com> | ||||
| * | Update bx to latest | 2021-08-10 | 12 | -14/+38 | |
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| * | WIP: sync bgfx, bx and bimg with latest upstream (#5723) | 2019-10-13 | 10 | -8/+90 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well | ||||
| * | 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] | 2018-12-05 | 15 | -40/+9433 | |
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| * | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all ↵ | 2017-12-01 | 4 | -14/+17 | |
| | | | | | shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic] | ||||
| * | Update BGFX and BX (nw) | 2017-03-29 | 4 | -2/+2 | |
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| * | Update BGFX and BX (nw) | 2017-02-05 | 3 | -0/+0 | |
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| * | Update BX (nw) | 2017-01-02 | 4 | -2/+2 | |
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| * | Updated BGFX and BX and recompiled shaders (nw) | 2016-10-29 | 3 | -0/+0 | |
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| * | Update BGFX and BX packages and update MAME code to support new API (nw) | 2016-09-03 | 3 | -0/+0 | |
| | | | | | Generated missing shaders (nw) | ||||
| * | Update BX and BGFX (nw) | 2016-08-06 | 3 | -0/+0 | |
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| * | BGFX and BX update (nw) | 2016-06-08 | 6 | -0/+0 | |
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| * | Update BGFX and BX (nw) | 2016-05-27 | 3 | -0/+0 | |
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| * | Sync with BGFX (nw) | 2016-05-16 | 3 | -0/+0 | |
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| * | Update BGFX, BX, Benchmark and RapidJSON (nw) | 2016-05-12 | 3 | -0/+0 | |
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| * | Update GENie, BGFX and BX (nw) | 2016-05-03 | 6 | -0/+0 | |
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| * | update flags for tools (nw) | 2016-04-29 | 2 | -0/+0 | |
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| * | Update BGFX and BX (nw) | 2016-04-27 | 3 | -0/+0 | |
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| * | Update BGFX and BX (nw) | 2016-03-31 | 6 | -0/+0 | |
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| * | Update to latest BGFX and BX(nw) | 2016-03-20 | 3 | -0/+0 | |
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| * | Update BGFX and BX (nw) | 2016-03-08 | 4 | -1/+1 | |
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| * | Update to latest BGFX including my SteamLink support (nw) | 2016-02-16 | 3 | -0/+0 | |
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| * | Update BGFX (nw) | 2016-02-07 | 4 | -3/+3 | |
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| * | Added latest BX and BGFX (nw) | 2016-01-04 | 4 | -4/+4 | |
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| * | updated bx (nw) | 2015-10-15 | 3 | -0/+0 | |
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| * | Added latest BX (nw) | 2015-09-12 | 3 | -0/+0 | |
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| * | Update BGFX (nw) | 2015-05-27 | 3 | -0/+0 | |
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| * | update to latest 3rdparty, rollback of genie change (nw) | 2015-04-16 | 3 | -0/+0 | |
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| * | latest BGFX (nw) | 2015-04-08 | 3 | -0/+0 | |
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| * | Update to latest 3rdparty, fixes issues on OpenGL 2.1 for bgfx (nw) | 2015-03-31 | 3 | -0/+0 | |
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| * | Updated to latest 3rdparty (nw) | 2015-03-30 | 3 | -0/+0 | |
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| * | updated to latest 3rdparty | 2015-03-26 | 3 | -0/+0 | |
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| * | update 3rdparty (nw) | 2015-03-19 | 3 | -0/+0 | |
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| * | Sync with latest (nw) | 2015-03-17 | 3 | -0/+0 | |
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| * | updated 3rd party (nw) | 2015-03-13 | 3 | -0/+0 | |
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| * | update bgfx (nw) | 2015-03-07 | 3 | -0/+0 | |
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| * | sync with latest 3rdparty (nw) | 2015-03-05 | 3 | -0/+0 | |
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| * | Update of bx, bgfx, genie and mongoose (nw) | 2015-02-18 | 3 | -0/+0 | |
| | | | | | mongoose change should fix issue on XP | ||||
| * | Updated BGFX, BX and GENie to latest (nw) | 2015-02-14 | 3 | -0/+0 | |
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| * | Added BGFX latest code to 3rdparty (nw) | 2015-02-01 | 4 | -0/+170 | |
