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* Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" Vas Crabb2023-09-081-1/+1
| | | | This reverts commit 1c61ccfe840cdae7a9f92292946a45f3b47e2412.
* Updated bgfx, bx and bimg to current upstream versions. (#11493) Julian Sikorski2023-09-061-1/+1
| | | | | | * Reverted "macOS, iOS: Removed OpenGL/OpenGLES support. (commit 4693983242a698eaafed87faf4ffef1789adc8f9). * Reverted "Fix macOS build" (commit ce2c2c13eda7d699051f75f598e740a447343a88). * Reverted "macOS: Fixed deprecated warnings." (commit 10a8cb61f882ebc9bb376ee2341d003880b7037f). * Added bgfx/README.mame explaining deviations from upstream.
* Update BGFX, BX and BIMG (#10789) Miodrag Milanović2023-01-051-2/+2
| | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* Revert "Update BGFX, BX and BIMG (#10750)" (#10787) R. Belmont2023-01-041-2/+2
| | | This reverts commit 5581eaa50a42256242f32569f59ce10d70ddd8c2 due to link failure on macOS.
* Update BGFX, BX and BIMG (#10750) Miodrag Milanović2023-01-041-2/+2
| | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* Update bgfx to latest Бранимир Караџић2021-08-101-1/+1
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* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-131-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-051-1/+1
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* Updated BGFX (nw) Branimir Karadžić2017-01-021-1/+1
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* Updated BGFX and BX and recompiled shaders (nw) Branimir Karadžić2016-10-291-0/+2
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* Added latest BX and BGFX (nw) Branimir Karadzic2016-01-041-2/+2
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* Update BGFX (nw) Miodrag Milanovic2015-05-271-1/+1
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* Added BGFX latest code to 3rdparty (nw) Miodrag Milanovic2015-02-011-0/+11