| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | 3rdparty/bgfx: Cherry-picked upstream commits needed to support Wayland on ↵ | 2023-09-29 | 2 | -9/+44 | |
| | | | | | Linux. (#11539) | ||||
| * | Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" | 2023-09-08 | 5 | -63/+27 | |
| | | | | | This reverts commit 1c61ccfe840cdae7a9f92292946a45f3b47e2412. | ||||
| * | Updated bgfx, bx and bimg to current upstream versions. (#11493) | 2023-09-06 | 5 | -27/+63 | |
| | | | | | | | * Reverted "macOS, iOS: Removed OpenGL/OpenGLES support. (commit 4693983242a698eaafed87faf4ffef1789adc8f9). * Reverted "Fix macOS build" (commit ce2c2c13eda7d699051f75f598e740a447343a88). * Reverted "macOS: Fixed deprecated warnings." (commit 10a8cb61f882ebc9bb376ee2341d003880b7037f). * Added bgfx/README.mame explaining deviations from upstream. | ||||
| * | Update BGFX, BX and BIMG (#10789) | 2023-01-05 | 5 | -429/+571 | |
| | | | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com> | ||||
| * | Revert "Update BGFX, BX and BIMG (#10750)" (#10787) | 2023-01-04 | 5 | -571/+429 | |
| | | | | This reverts commit 5581eaa50a42256242f32569f59ce10d70ddd8c2 due to link failure on macOS. | ||||
| * | Update BGFX, BX and BIMG (#10750) | 2023-01-04 | 5 | -429/+571 | |
| | | | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com> | ||||
| * | Update bgfx, bx and bimg to latest upstream (fixes issue #8057) (#8645) | 2021-10-02 | 3 | -75/+79 | |
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| * | Update bgfx to latest | 2021-08-10 | 5 | -458/+723 | |
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| * | Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix ↵ | 2019-11-12 | 3 | -9/+24 | |
| | | | | | | | | | | | | | | | transposition properly (#5875) * Sync bgfx with upstream revision 280420d * Sync bx with upstream revision 267727d * Sync bimg with upstream revision c1bab10 * Use bgfx helper functions to ensure correct matrix orientation * Rebuild hlsl chain | ||||
| * | WIP: sync bgfx, bx and bimg with latest upstream (#5723) | 2019-10-13 | 6 | -1474/+3854 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well | ||||
| * | 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] | 2018-12-05 | 6 | -617/+892 | |
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| * | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all ↵ | 2017-12-01 | 6 | -443/+1649 | |
| | | | | | shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic] | ||||
| * | Update BGFX and BX (nw) | 2017-03-29 | 5 | -38/+58 | |
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| * | Update BGFX and BX (nw) | 2017-02-05 | 4 | -22/+24 | |
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| * | Updated BGFX (nw) | 2017-01-02 | 6 | -225/+295 | |
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| * | Updated BGFX and BX and recompiled shaders (nw) | 2016-10-29 | 5 | -53/+106 | |
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| * | Update BGFX and BX packages and update MAME code to support new API (nw) | 2016-09-03 | 5 | -226/+87 | |
| | | | | | Generated missing shaders (nw) | ||||
| * | Update BX and BGFX (nw) | 2016-08-06 | 5 | -9/+111 | |
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| * | BGFX and BX update (nw) | 2016-06-08 | 4 | -9/+23 | |
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| * | Sync with BGFX (nw) | 2016-05-16 | 2 | -0/+5 | |
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| * | Update BGFX and BX (nw) | 2016-04-27 | 2 | -4/+8 | |
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| * | Update BGFX (nw) | 2016-04-07 | 1 | -1/+2 | |
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| * | Update BGFX to latest (nw) | 2016-04-04 | 2 | -1/+6 | |
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| * | Update BGFX and BX (nw) | 2016-03-31 | 1 | -1/+8 | |
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| * | Update to latest BGFX and BX(nw) | 2016-03-20 | 3 | -131/+531 | |
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| * | Update BGFX and BX (nw) | 2016-03-08 | 5 | -44/+138 | |
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| * | Update to latest BGFX including my SteamLink support (nw) | 2016-02-16 | 5 | -5/+44 | |
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| * | Update BGFX (nw) | 2016-02-07 | 4 | -143/+230 | |
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| * | Added latest BX and BGFX (nw) | 2016-01-04 | 5 | -83/+317 | |
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| * | update to latest BGFX and BX | 2015-11-01 | 3 | -18/+161 | |
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| * | update bgfx to latest (nw) | 2015-10-15 | 5 | -34/+42 | |
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| * | Added latest BGFX (nw) | 2015-09-12 | 4 | -635/+1073 | |
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| * | Update BGFX (nw) | 2015-05-27 | 5 | -955/+628 | |
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| * | update to latest 3rdparty, rollback of genie change (nw) | 2015-04-16 | 3 | -31/+101 | |
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| * | latest BGFX (nw) | 2015-04-08 | 2 | -2/+28 | |
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| * | Updated to latest 3rdparty (nw) | 2015-03-30 | 3 | -2/+43 | |
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| * | updated to latest 3rdparty | 2015-03-26 | 2 | -13/+15 | |
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| * | update bgfx (nw) | 2015-03-07 | 2 | -1/+6 | |
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| * | sync with latest 3rdparty (nw) | 2015-03-05 | 3 | -6/+14 | |
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| * | update libs to latest (nw) | 2015-02-28 | 2 | -4/+15 | |
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| * | Update of bx, bgfx, genie and mongoose (nw) | 2015-02-18 | 2 | -5/+6 | |
| | | | | | mongoose change should fix issue on XP | ||||
| * | Updated BGFX, BX and GENie to latest (nw) | 2015-02-14 | 3 | -4/+5 | |
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| * | Added BGFX latest code to 3rdparty (nw) | 2015-02-01 | 5 | -0/+3272 | |
