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* Cherry-pick wayland improvements from upstream bgfx (#13070) Julian Sikorski2025-01-021-4/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Properly support Wayland under EGL and Vulkan. (#3358) * Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. (#3359) * Cleanup. * Support both X11 and Wayland in the same build. (#3360) * Support both X11 and Wayland in the same build. - Works for both Vulkan and OpenGL. - Remove --with-wayland from genie options. - Vulkan loads all three extensions for surface creation instead of only one. - Add width and height parameter to GlContext::createSwapChain(), which is needed for EGL to create a SwapChain with the given window size. - Dirty-fix the example-22-windows to recreate the FrameBuffer by first destroying and then recreating to make sure the window is released of its swapchain. - Fix dbgText glitch in example-22-windows. - Remove old X11-related dependencies for GLFW3. * Formatting. * Adapt to latest bgfx wayland code * Cleanup. * Fix Vulkan swapchain invalidation issue. (#3379) * Fix Vulkan swapchain invalidation issue. * Always clamp render pass to frame buffer size. * Fix formatting. * Hopefully fix macOS build * Hopefully fix macOS build, attempt 2 --------- Co-authored-by: Martijn Courteaux <courteauxmartijn@gmail.com> Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" Vas Crabb2023-09-081-2/+2
| | | | This reverts commit 1c61ccfe840cdae7a9f92292946a45f3b47e2412.
* Updated bgfx, bx and bimg to current upstream versions. (#11493) Julian Sikorski2023-09-061-2/+2
| | | | | | * Reverted "macOS, iOS: Removed OpenGL/OpenGLES support. (commit 4693983242a698eaafed87faf4ffef1789adc8f9). * Reverted "Fix macOS build" (commit ce2c2c13eda7d699051f75f598e740a447343a88). * Reverted "macOS: Fixed deprecated warnings." (commit 10a8cb61f882ebc9bb376ee2341d003880b7037f). * Added bgfx/README.mame explaining deviations from upstream.
* Update BGFX, BX and BIMG (#10789) Miodrag Milanović2023-01-051-2/+2
| | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* Revert "Update BGFX, BX and BIMG (#10750)" (#10787) R. Belmont2023-01-041-2/+2
| | | This reverts commit 5581eaa50a42256242f32569f59ce10d70ddd8c2 due to link failure on macOS.
* Update BGFX, BX and BIMG (#10750) Miodrag Milanović2023-01-041-2/+2
| | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* Update bgfx to latest Бранимир Караџић2021-08-101-2/+2
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* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-131-1/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-051-2/+18
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* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all ↵ Miodrag Milanovic2017-12-011-12/+17
| | | | shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
* Update BGFX and BX (nw) Branimir Karadžić2017-03-291-3/+2
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* Update BGFX and BX (nw) Branimir Karadžić2017-02-051-1/+1
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* Updated BGFX (nw) Branimir Karadžić2017-01-021-1/+1
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* Updated BGFX and BX and recompiled shaders (nw) Branimir Karadžić2016-10-291-1/+1
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* Update to latest BGFX (nw) Branimir Karadžić2016-04-101-1/+1
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* Update BGFX and BX (nw) Branimir Karadžić2016-03-081-0/+5
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* Update BGFX (nw) Branimir Karadžić2016-02-071-1/+1
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* Added latest BX and BGFX (nw) Branimir Karadzic2016-01-041-2/+6
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* Added latest BGFX (nw) Miodrag Milanovic2015-09-121-0/+15
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* Updated to latest 3rdparty (nw) Miodrag Milanovic2015-03-301-0/+8
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* updated to latest 3rdparty Miodrag Milanovic2015-03-261-2/+7
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* update 3rdparty libs Miodrag Milanovic2015-03-101-0/+2
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* Updated BGFX, BX and GENie to latest (nw) Miodrag Milanovic2015-02-141-0/+12
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* Added BGFX latest code to 3rdparty (nw) Miodrag Milanovic2015-02-011-0/+255