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* Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" Vas Crabb2023-09-0815-38/+38
| | | | This reverts commit 1c61ccfe840cdae7a9f92292946a45f3b47e2412.
* Updated bgfx, bx and bimg to current upstream versions. (#11493) Julian Sikorski2023-09-0615-38/+38
| | | | | | * Reverted "macOS, iOS: Removed OpenGL/OpenGLES support. (commit 4693983242a698eaafed87faf4ffef1789adc8f9). * Reverted "Fix macOS build" (commit ce2c2c13eda7d699051f75f598e740a447343a88). * Reverted "macOS: Fixed deprecated warnings." (commit 10a8cb61f882ebc9bb376ee2341d003880b7037f). * Added bgfx/README.mame explaining deviations from upstream.
* Update BGFX, BX and BIMG (#10789) Miodrag Milanović2023-01-0515-72/+74
| | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* Revert "Update BGFX, BX and BIMG (#10750)" (#10787) R. Belmont2023-01-0415-74/+72
| | | This reverts commit 5581eaa50a42256242f32569f59ce10d70ddd8c2 due to link failure on macOS.
* Update BGFX, BX and BIMG (#10750) Miodrag Milanović2023-01-0415-72/+74
| | | | * Update to bgfx a93a714632b79b5ddbf5c86ac323fa9b76ed3433 Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com>
* Update bgfx, bx and bimg to latest upstream (fixes issue #8057) (#8645) Julian Sikorski2021-10-021-29/+15
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* Update bgfx to latest Бранимир Караџић2021-08-1027-2213/+2491
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* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-1328-2862/+2789
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-0527-2290/+2112
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* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all ↵ Miodrag Milanovic2017-12-0112-2588/+2689
| | | | shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
* Update BGFX and BX (nw) Branimir Karadžić2017-03-2911-54/+1920
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* Update BGFX and BX (nw) Branimir Karadžić2017-02-051-2/+2
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* Updated BGFX (nw) Branimir Karadžić2017-01-0223-504/+1164
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* Update BX and BGFX (nw) Miodrag Milanovic2016-08-067-439/+719
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* Update BGFX (nw) Miodrag Milanovic2016-04-072-3/+146
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* Update BGFX and BX (nw) Branimir Karadžić2016-03-312-11/+22
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* Update to latest BGFX and BX(nw) Branimir Karadžić2016-03-201-2/+3
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* Update BGFX and BX (nw) Branimir Karadžić2016-03-0820-0/+2767