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-rw-r--r--src/osd/windows/winmain.c28
-rw-r--r--src/osd/windows/winmain.h12
2 files changed, 20 insertions, 20 deletions
diff --git a/src/osd/windows/winmain.c b/src/osd/windows/winmain.c
index 440243b8895..d0adc0344ab 100644
--- a/src/osd/windows/winmain.c
+++ b/src/osd/windows/winmain.c
@@ -693,13 +693,13 @@ osd_font windows_osd_interface::font_open(const char *_name, int &height)
_tcsncpy(logfont.lfFaceName, face, sizeof(logfont.lfFaceName) / sizeof(TCHAR));
logfont.lfFaceName[sizeof(logfont.lfFaceName) / sizeof(TCHAR) - 1] = 0;
osd_free(face);
-
+
// create the font
height = logfont.lfHeight;
osd_font font = reinterpret_cast<osd_font>(CreateFontIndirect(&logfont));
if (font == NULL)
return NULL;
-
+
// select it into a temp DC and get the real font name
HDC dummyDC = CreateCompatibleDC(NULL);
HGDIOBJ oldfont = SelectObject(dummyDC, reinterpret_cast<HGDIOBJ>(font));
@@ -707,13 +707,13 @@ osd_font windows_osd_interface::font_open(const char *_name, int &height)
GetTextFace(dummyDC, ARRAY_LENGTH(realname), realname);
SelectObject(dummyDC, oldfont);
DeleteDC(dummyDC);
-
+
// if it doesn't match our request, fail
char *utf = utf8_from_tstring(realname);
int result = mame_stricmp(utf, name);
osd_free(utf);
- // if we didn't match, nuke our font and fall back
+ // if we didn't match, nuke our font and fall back
if (result != 0)
{
DeleteObject(reinterpret_cast<HFONT>(font));
@@ -739,7 +739,7 @@ void windows_osd_interface::font_close(osd_font font)
//-------------------------------------------------
// font_get_bitmap - allocate and populate a
// BITMAP_FORMAT_ARGB32 bitmap containing the
-// pixel values MAKE_ARGB(0xff,0xff,0xff,0xff)
+// pixel values MAKE_ARGB(0xff,0xff,0xff,0xff)
// or MAKE_ARGB(0x00,0xff,0xff,0xff) for each
// pixel of a black & white font
//-------------------------------------------------
@@ -749,7 +749,7 @@ bitmap_t *windows_osd_interface::font_get_bitmap(osd_font font, unicode_char chn
// create a dummy DC to work with
HDC dummyDC = CreateCompatibleDC(NULL);
HGDIOBJ oldfont = SelectObject(dummyDC, reinterpret_cast<HGDIOBJ>(font));
-
+
// get the text metrics
TEXTMETRIC metrics = { 0 };
GetTextMetrics(dummyDC, &metrics);
@@ -763,11 +763,11 @@ bitmap_t *windows_osd_interface::font_get_bitmap(osd_font font, unicode_char chn
GetCharWidth32(dummyDC, chnum, chnum, reinterpret_cast<LPINT>(&abc.abcB));
}
width = abc.abcA + abc.abcB + abc.abcC;
-
+
// determine desired bitmap size
int bmwidth = (50 + abc.abcA + abc.abcB + abc.abcC + 50 + 31) & ~31;
int bmheight = 50 + metrics.tmHeight + 50;
-
+
// describe the bitmap we want
BYTE bitmapinfodata[sizeof(BITMAPINFOHEADER) + 2 * sizeof(RGBQUAD)] = { 0 };
BITMAPINFO &info = *reinterpret_cast<BITMAPINFO *>(bitmapinfodata);
@@ -784,7 +784,7 @@ bitmap_t *windows_osd_interface::font_get_bitmap(osd_font font, unicode_char chn
info.bmiHeader.biClrImportant = 0;
info.bmiColors[0].rgbBlue = info.bmiColors[0].rgbGreen = info.bmiColors[0].rgbRed = 0x00;
info.bmiColors[1].rgbBlue = info.bmiColors[1].rgbGreen = info.bmiColors[1].rgbRed = 0xff;
-
+
// create a DIB to render to
BYTE *bits;
HBITMAP dib = CreateDIBSection(dummyDC, &info, DIB_RGB_COLORS, reinterpret_cast<VOID **>(&bits), NULL, 0);
@@ -793,7 +793,7 @@ bitmap_t *windows_osd_interface::font_get_bitmap(osd_font font, unicode_char chn
// clear the bitmap
int rowbytes = bmwidth / 8;
memset(bits, 0, rowbytes * bmheight);
-
+
// now draw the character
WCHAR tempchar = chnum;
SetTextColor(dummyDC, RGB(0xff,0xff,0xff));
@@ -804,7 +804,7 @@ bitmap_t *windows_osd_interface::font_get_bitmap(osd_font font, unicode_char chn
rectangle actbounds;
actbounds.min_y = 50;
actbounds.max_y = 50 + metrics.tmHeight - 1;
-
+
// determine the actual left of the character
for (actbounds.min_x = 0; actbounds.min_x < rowbytes; actbounds.min_x++)
{
@@ -825,7 +825,7 @@ bitmap_t *windows_osd_interface::font_get_bitmap(osd_font font, unicode_char chn
break;
}
}
-
+
// determine the actual right of the character
for (actbounds.max_x = rowbytes - 1; actbounds.max_x >= 0; actbounds.max_x--)
{
@@ -846,7 +846,7 @@ bitmap_t *windows_osd_interface::font_get_bitmap(osd_font font, unicode_char chn
break;
}
}
-
+
// allocate a new bitmap
bitmap_t *bitmap = NULL;
if (actbounds.max_x >= actbounds.min_x && actbounds.max_y >= actbounds.min_y)
@@ -864,7 +864,7 @@ bitmap_t *windows_osd_interface::font_get_bitmap(osd_font font, unicode_char chn
dstrow[x] = ((srcrow[effx / 8] << (effx % 8)) & 0x80) ? MAKE_ARGB(0xff,0xff,0xff,0xff) : MAKE_ARGB(0x00,0xff,0xff,0xff);
}
}
-
+
// set the final offset values
xoffs = actbounds.min_x - (50 + abc.abcA);
yoffs = actbounds.max_y - (50 + metrics.tmAscent);
diff --git a/src/osd/windows/winmain.h b/src/osd/windows/winmain.h
index c3b3eb4b975..a3695c99ba0 100644
--- a/src/osd/windows/winmain.h
+++ b/src/osd/windows/winmain.h
@@ -140,30 +140,30 @@ public:
// construction/destruction
windows_osd_interface();
virtual ~windows_osd_interface();
-
+
// general overridables
virtual void init(running_machine &machine);
virtual void update(bool skip_redraw);
// debugger overridables
-// virtual void init_debugger();
+// virtual void init_debugger();
virtual void wait_for_debugger(device_t &device, bool firststop);
-
+
// audio overridables
virtual void update_audio_stream(const INT16 *buffer, int samples_this_frame);
virtual void set_mastervolume(int attenuation);
// input overridables
virtual void customize_input_type_list(input_type_desc *typelist);
-
+
// font overridables
virtual osd_font font_open(const char *name, int &height);
virtual void font_close(osd_font font);
virtual bitmap_t *font_get_bitmap(osd_font font, unicode_char chnum, INT32 &width, INT32 &xoffs, INT32 &yoffs);
-
+
private:
static void osd_exit(running_machine &machine);
-
+
static const int DEFAULT_FONT_HEIGHT = 200;
};