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Diffstat (limited to 'src/osd/windows/d3dhlsl.c')
-rw-r--r--src/osd/windows/d3dhlsl.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/osd/windows/d3dhlsl.c b/src/osd/windows/d3dhlsl.c
index 87522ec2808..f81b8870c26 100644
--- a/src/osd/windows/d3dhlsl.c
+++ b/src/osd/windows/d3dhlsl.c
@@ -88,7 +88,6 @@ static file_error open_next(d3d::renderer *d3d, emu_file &file, const char *temp
namespace d3d
{
-
hlsl_options shaders::s_hlsl_presets[4] =
{
{ // 25% Shadow mask, 50% Scanlines, 3% Pincushion, 0 defocus, No Tint, 0.9 Exponent, 5% Floor, 25% Phosphor Return, 120% Saturation
@@ -2131,7 +2130,7 @@ void shaders::render_quad(poly_info *poly, int vertnum)
float weight4567[4] = { options->bloom_level4_weight, options->bloom_level5_weight,
options->bloom_level6_weight, options->bloom_level7_weight };
float weight89A[3] = { options->bloom_level8_weight, options->bloom_level9_weight,
- options->bloom_level10_weight };
+ options->bloom_level10_weight };
(*d3dintf->effect.set_vector)(curr_effect, "Level0123Weight", 4, weight0123);
(*d3dintf->effect.set_vector)(curr_effect, "Level4567Weight", 4, weight4567);
(*d3dintf->effect.set_vector)(curr_effect, "Level89AWeight", 3, weight89A);
@@ -2302,7 +2301,7 @@ void shaders::render_quad(poly_info *poly, int vertnum)
float weight4567[4] = { options->bloom_level4_weight, options->bloom_level5_weight,
options->bloom_level6_weight, options->bloom_level7_weight };
float weight89A[3] = { options->bloom_level8_weight, options->bloom_level9_weight,
- options->bloom_level10_weight };
+ options->bloom_level10_weight };
(*d3dintf->effect.set_vector)(curr_effect, "Level0123Weight", 4, weight0123);
(*d3dintf->effect.set_vector)(curr_effect, "Level4567Weight", 4, weight4567);
(*d3dintf->effect.set_vector)(curr_effect, "Level89AWeight", 3, weight89A);
@@ -3432,4 +3431,3 @@ static file_error open_next(d3d::renderer *d3d, emu_file &file, const char *temp
file.set_openflags(origflags);
return file.open(fname);
}
-