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Diffstat (limited to 'src/osd/modules/opengl/gl_shader_mgr.h')
-rw-r--r--src/osd/modules/opengl/gl_shader_mgr.h84
1 files changed, 45 insertions, 39 deletions
diff --git a/src/osd/modules/opengl/gl_shader_mgr.h b/src/osd/modules/opengl/gl_shader_mgr.h
index f95ec8c2244..ad9e248ac5f 100644
--- a/src/osd/modules/opengl/gl_shader_mgr.h
+++ b/src/osd/modules/opengl/gl_shader_mgr.h
@@ -1,51 +1,57 @@
// license:BSD-3-Clause
// copyright-holders:Sven Gothel
+#ifndef MAME_OSD_OPENGL_GL_SHADER_MGR_H
+#define MAME_OSD_OPENGL_GL_SHADER_MGR_H
-#ifndef GL_SHADER_MGR_H
-#define GL_SHADER_MGR_H
+#pragma once
+#include "gl_shader_tool.h"
#include "osd_opengl.h"
+#include <memory>
+
+
// #define GLSL_SOURCE_ON_DISK 1
-enum GLSL_SHADER_FEATURE {
- GLSL_SHADER_FEAT_PLAIN,
- GLSL_SHADER_FEAT_BILINEAR,
- GLSL_SHADER_FEAT_BICUBIC,
- GLSL_SHADER_FEAT_INT_NUMBER,
- GLSL_SHADER_FEAT_CUSTOM = GLSL_SHADER_FEAT_INT_NUMBER,
- GLSL_SHADER_FEAT_MAX_NUMBER
-};
-// old code passed sdl_info * to functions here
-// however the parameter was not used
-// changed interface to more generic one.
-struct glsl_shader_info
+class glsl_shader_info : public gl_shader_tool
{
- int dummy; // avoid compiler breakage
+public:
+ enum FEATURE
+ {
+ FEAT_PLAIN,
+ FEAT_BILINEAR,
+ FEAT_BICUBIC,
+ FEAT_INT_NUMBER,
+ FEAT_CUSTOM = FEAT_INT_NUMBER,
+ FEAT_MAX_NUMBER
+ };
+
+ using gl_shader_tool::gl_shader_tool;
+
+ virtual ~glsl_shader_info() = default;
+
+ /**
+ * returns the GLSL program if ok/available, otherwise 0
+ */
+ virtual GLhandleARB get_program_mamebm(int glslShaderFeature, int idx) = 0;
+
+ virtual const char *get_filter_name_mamebm(int glslShaderFeature) = 0;
+
+ virtual int add_mamebm(const char *custShaderPrefix, int idx) = 0;
+
+ virtual GLhandleARB get_program_scrn(int idx) = 0;
+ virtual int add_scrn(const char *custShaderPrefix, int idx) = 0;
+
+ /**
+ * returns pointer if OK, otherwise nullptr
+ */
+ static std::unique_ptr<glsl_shader_info> init(
+ osd_gl_context &gl_ctx
+#if defined(USE_DISPATCH_GL)
+ , osd_gl_dispatch *gld
+#endif
+ );
};
-
-/**
- * returns pointer if ok, otherwise nullptr
- */
-glsl_shader_info *glsl_shader_init(osd_gl_context *gl_ctx);
-
-/**
- * returns 0 if ok, otherwise an error value
- */
-int glsl_shader_free(glsl_shader_info *shinfo);
-
-/**
- * returns the GLSL program if ok/available, otherwise 0
- */
-GLhandleARB glsl_shader_get_program_mamebm(int glslShaderFeature, int idx);
-
-const char * glsl_shader_get_filter_name_mamebm(int glslShaderFeature);
-
-int glsl_shader_add_mamebm(glsl_shader_info *shinfo, const char * custShaderPrefix, int idx);
-
-GLhandleARB glsl_shader_get_program_scrn(int idx);
-int glsl_shader_add_scrn(glsl_shader_info *shinfo, const char * custShaderPrefix, int idx);
-
-#endif // GL_SHADER_MGR_H
+#endif // MAME_OSD_OPENGL_GL_SHADER_MGR_H