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Diffstat (limited to 'src/osd/modules/lib/osdobj_common.cpp')
-rw-r--r--src/osd/modules/lib/osdobj_common.cpp70
1 files changed, 46 insertions, 24 deletions
diff --git a/src/osd/modules/lib/osdobj_common.cpp b/src/osd/modules/lib/osdobj_common.cpp
index e3c8d63b0d6..b73327b6862 100644
--- a/src/osd/modules/lib/osdobj_common.cpp
+++ b/src/osd/modules/lib/osdobj_common.cpp
@@ -270,6 +270,9 @@ void osd_common_t::register_options()
#ifndef NO_USE_PULSEAUDIO
REGISTER_MODULE(m_mod_man, SOUND_PULSEAUDIO);
#endif
+#ifndef NO_USE_PIPEWIRE
+ REGISTER_MODULE(m_mod_man, SOUND_PIPEWIRE);
+#endif
REGISTER_MODULE(m_mod_man, SOUND_NONE);
REGISTER_MODULE(m_mod_man, MONITOR_SDL);
@@ -505,39 +508,58 @@ void osd_common_t::debugger_update()
}
-//-------------------------------------------------
-// update_audio_stream - update the stereo audio
-// stream
-//-------------------------------------------------
+bool osd_common_t::sound_external_per_channel_volume()
+{
+ return m_sound->external_per_channel_volume();
+}
-void osd_common_t::update_audio_stream(const int16_t *buffer, int samples_this_frame)
+bool osd_common_t::sound_split_streams_per_source()
{
- //
- // This method is called whenever the system has new audio data to stream.
- // It provides an array of stereo samples in L-R order which should be
- // output at the configured sample_rate.
- //
- m_sound->update_audio_stream(m_machine->video().throttled(), buffer,samples_this_frame);
+ return m_sound->split_streams_per_source();
}
+uint32_t osd_common_t::sound_get_generation()
+{
+ return m_sound->get_generation();
+}
-//-------------------------------------------------
-// set_mastervolume - set the system volume
-//-------------------------------------------------
+osd::audio_info osd_common_t::sound_get_information()
+{
+ return m_sound->get_information();
+}
-void osd_common_t::set_mastervolume(int attenuation)
+uint32_t osd_common_t::sound_stream_sink_open(uint32_t node, std::string name, uint32_t rate)
{
- //
- // Attenuation is the attenuation in dB (a negative number).
- // To convert from dB to a linear volume scale do the following:
- // volume = MAX_VOLUME;
- // while (attenuation++ < 0)
- // volume /= 1.122018454; // = (10 ^ (1/20)) = 1dB
- //
- if (m_sound != nullptr)
- m_sound->set_mastervolume(attenuation);
+ return m_sound->stream_sink_open(node, name, rate);
+}
+
+uint32_t osd_common_t::sound_stream_source_open(uint32_t node, std::string name, uint32_t rate)
+{
+ return m_sound->stream_source_open(node, name, rate);
+}
+
+void osd_common_t::sound_stream_set_volumes(uint32_t id, const std::vector<float> &db)
+{
+ m_sound->stream_set_volumes(id, db);
+}
+
+void osd_common_t::sound_stream_close(uint32_t id)
+{
+ m_sound->stream_close(id);
}
+void osd_common_t::sound_stream_sink_update(uint32_t id, const int16_t *buffer, int samples_this_frame)
+{
+ m_sound->stream_sink_update(id, buffer, samples_this_frame);
+}
+
+void osd_common_t::sound_stream_source_update(uint32_t id, int16_t *buffer, int samples_this_frame)
+{
+ m_sound->stream_source_update(id, buffer, samples_this_frame);
+}
+
+
+
//-------------------------------------------------
// customize_input_type_list - provide OSD