diff options
Diffstat (limited to 'src/mame/vsystem/gstriker.cpp')
-rw-r--r-- | src/mame/vsystem/gstriker.cpp | 1290 |
1 files changed, 1290 insertions, 0 deletions
diff --git a/src/mame/vsystem/gstriker.cpp b/src/mame/vsystem/gstriker.cpp new file mode 100644 index 00000000000..7c2d8fe5d8a --- /dev/null +++ b/src/mame/vsystem/gstriker.cpp @@ -0,0 +1,1290 @@ +// license:BSD-3-Clause +// copyright-holders:Farfetch'd, David Haywood +/*** DRIVER INFO ************************************************************** + +Grand Striker, V Goal Soccer, World Cup '94 +driver by Farfetch'd and David Haywood + +Grand Striker (c)1993 Human +V Goal Soccer (c)1994 Tecmo +Tecmo World Cup '94 (c) 1994 Tecmo + +****************************************************************************** + + Hardware notes + +Both games seem to be similar hardware, V Goal Soccer doesn't work. +the hardware is also quite similar to several other Video System games. + +In particular, the sound hardware is identical to aerofgt (including the +memory mapping of the Z80, it's really just a romswap), and the sprite chip +(Fujitsu CG10103) is the same used in several Video System games (see the notes +in the video). + +Grand Striker has an IRQ2 which is probably network related. + +TODO: +- Finish hooking up the inputs +- Tilemap scrolling/rotation/zooming or whatever effect it needs +- Priorities are wrong. I suspect they need sprite orthogonality +- Missing mixer registers (mainly layer enable/disable) +- Tecmo World Cup '94 has missing protection emulation for draw buy-in + (as seen by code snippet 0x42ee, referenced in other places as well) + It's unknown how the game logic should be at current stage. +- Tecmo World Cup '94 also has no name entry whatsoever. + +******************************************************************************/ + +/*** README INFO ************************************************************** + +*** ROMSET: gstriker + +Grand Striker +Human 1993 + +This game runs on Video Systems h/w. + +PCB Nos: TW-107 94V-0 + LD01-A +CPU : MC68000P10 +SND : Zilog Z0840006PSC (Z80), YM2610, YM3016-D +OSC : 14.31818 MHz, 20.000MHz +XTAL : 8.000MHz +DIPs : 8 position (x2) +RAM : 6264 (x12), 62256 (x4), CY7C195 (x1), 6116 (x3) +PALs : 16L8 labelled S204A (near Z80) + 16L8 labelled S205A (near VS920A) + 16L8 labelled S201A \ + S202A | + S203A / (Near 68000) + + +Other : + +MC68B50P (located next to 68000) +Fujitsu MB3773 (8 pin DIP) +Fujitsu MB605E53U (160 pin PQFP, located near U2 & U4) (screen tilemap) +Fujitsu CG10103 145 (160 pin PQFP, located near U25) (sprites) +VS9209 (located near DIPs) +VS920A (located near U79) (score tilemap) + +ROMs: +human-1.u58 27C240 - Main Program +human-2.u79 27C1024 - ? (near VS920A) +human-3.u87 27C010 - Sound Program +human-4.u6 27C240 - ?, maybe region specific gfx +scrgs101.u25 23C16000 - GFX +scrgs102.u24 23C16000 - GFX +scrgs103.u23 23C16000 - GFX +scrgs104.u22 23C16000 - GFX +scrgs105.u2 23C16000 - GFX \ +scrgs105.u4 23C16000 - GFX / note, contents of these are identical. +scrgs106.u93 232001 - Sounds +scrgs107.u99 23c8000 - Sounds + +*** ROMSET: vgoalsoc + +V Goal Soccer +Tecmo 1994 + +This game runs on Video Systems h/w. + +PCB No: VSIS-20V3, Tecmo No. VG63 +CPU: MC68HC000P16 +SND: Zilog Z0840006PSC (Z80), YM2610, YM3016-D +OSC: 14.31818 MHz (Near Z80), 32.000MHz (Near 68000), 20.000MHz (Near MCU) +DIPs: 8 position (x2) +RAM: LH5168 (x12), KM62256 (x4), CY7C195 (x1), LH5116 (x3) +PALs: 16L8 labelled S2032A (near Z80) + 16L8 labelled S2036A (near U104) + 4 x 16L8 labelled S2031A \ + S2033A | + S2034A | (Near 68000) + S2035A / + + +Other: + +Hitachi H8/325 HD6473258P10 (Micro-controller, located next to 68000) +Fujitsu MB3773 (8 pin DIP) +Fujitsu MB605E53U (160 pin PQFP, located near U17 & U20) +Fujitsu CG10103 145 (160 pin PQFP, located next to VS9210) +VS9210 (located near U11 & U12) +VS9209 (located near DIPs) +VS920A (located near U48) (score tilemap) + +ROMs: +c16_u37.u37 27C4002 - Main Program +c16_u48.u48 27C1024 - ? +c16_u65.u65 27C2001 - Sound Program +c13_u86.u86 HN62302 - Sounds +c13_u104.104 HN624116 - Sounds +c13_u20.u20 HN62418 - GFX \ +c13_u17.u17 HN62418 - GFX / note, contents of these are identical. +c13_u11.u11 HN624116 - GFX +c13_u12.u12 HN624116 - GFX + + +*** ROMSET: vgoalsoca + +Tecmo V Goal Soccer (c)1994 Tecmo + +CPU: 68000, Z80 +Sound: YM2610 +Other: VS9209, VS920A, VS9210, VS920B, HD6473258P10, CG10103, CY7C195, + +X1: 20 +X2: 32 +X3: 14.31818 + +Note: Same hardware as Tecmo World Cup '94, minus one VS9209 chip. + +*** ROMSET: twcup94 + +Tecmo World Cup 94 +Tecmo 1994 + +VSIS-20V3 + + 6264 + 6264 H8/320 SW SW + 6264 20MHz 13 6264 + 6264 ? 68000-16 6264 + 6264 + 6264 ? + 6264 + 6264 + 6264 + 6264 + + U11 6264 + U12 6264 + U13 + U14 11 + + + U17-20 U104 + 6264 6264 + U86 + U17-20 ? YM2610 + 12 Z80 + +Frequencies: 68k is XTAL_32MHZ/2 + z80 is XTAL(20'000'000)/4 + +******************************************************************************/ + +#include "emu.h" + +#include "vs9209.h" +#include "mb60553.h" +#include "vs920a.h" +#include "vsystem_spr.h" + +#include "cpu/m68000/m68000.h" +#include "cpu/z80/z80.h" +#include "machine/6850acia.h" +#include "machine/clock.h" +#include "machine/gen_latch.h" +#include "machine/mb3773.h" +#include "sound/ymopn.h" + +#include "emupal.h" +#include "screen.h" +#include "speaker.h" + + +// configurable logging +#define LOG_MIXER (1U << 1) +#define LOG_PROTECTION (1U << 2) + +//#define VERBOSE (LOG_GENERAL | LOG_MIXER | LOG_PROTECTION) + +#include "logmacro.h" + +#define LOGMIXER(...) LOGMASKED(LOG_MIXER, __VA_ARGS__) +#define LOGPROTECTION(...) LOGMASKED(LOG_PROTECTION, __VA_ARGS__) + + +namespace { + +class gstriker_state : public driver_device +{ +public: + gstriker_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_audiocpu(*this, "audiocpu"), + m_spr(*this, "vsystem_spr"), + m_bg(*this, "zoomtilemap"), + m_tx(*this, "texttilemap"), + m_gfxdecode(*this, "gfxdecode"), + m_screen(*this, "screen"), + m_palette(*this, "palette"), + m_watchdog(*this, "watchdog"), + m_acia(*this, "acia"), + m_cg10103_vram(*this, "cg10103_vram"), + m_buffered_spriteram(*this, "buffere_spriteram%u", 0U, 0x2000U, ENDIANNESS_BIG), + m_work_ram(*this, "work_ram"), + m_mixerregs(*this, "mixerregs"), + m_soundbank(*this, "soundbank") + { } + + void base(machine_config &config); + void twc94(machine_config &config); + void gstriker(machine_config &config); + void vgoal(machine_config &config); + + void init_vgoalsoc(); + void init_twcup94(); + void init_twcup94a(); + void init_twcup94b(); + +protected: + virtual void machine_start() override ATTR_COLD; + virtual void video_start() override ATTR_COLD; + +private: + required_device<cpu_device> m_maincpu; + required_device<cpu_device> m_audiocpu; + required_device<vsystem_spr_device> m_spr; + required_device<mb60553_zooming_tilemap_device> m_bg; + required_device<vs920a_text_tilemap_device> m_tx; + required_device<gfxdecode_device> m_gfxdecode; + required_device<screen_device> m_screen; + required_device<palette_device> m_palette; + required_device<mb3773_device> m_watchdog; + optional_device<acia6850_device> m_acia; + + required_shared_ptr<uint16_t> m_cg10103_vram; + memory_share_array_creator<uint16_t, 2> m_buffered_spriteram; + required_shared_ptr<uint16_t> m_work_ram; + required_shared_ptr<uint16_t> m_mixerregs; + required_memory_bank m_soundbank; + + enum + { + TECMO_WCUP94_MCU = 1, + TECMO_WCUP94A_MCU, + TECMO_WCUP94B_MCU, + VGOAL_SOCCER_MCU + }; + + int m_gametype = 0; + uint16_t m_prot_reg[2]{}; + + // common + void sh_bankswitch_w(uint8_t data); + + // vgoalsoc and twrldc + void twcup94_prot_reg_w(uint8_t data); + + // vgoalsoc only + uint16_t vbl_toggle_r(); + void vbl_toggle_w(uint16_t data); + + uint32_t pri_callback(uint32_t color); + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void screen_vblank(int state); + + void mcu_init(); + void gstriker_map(address_map &map) ATTR_COLD; + void sound_io_map(address_map &map) ATTR_COLD; + void sound_map(address_map &map) ATTR_COLD; + void twcup94_map(address_map &map) ATTR_COLD; +}; + + +/*** VIDEO UPDATE/START **********************************************/ + +void gstriker_state::video_start() +{ + // Initialize the chip for the score plane + m_tx->set_transparent_pen(0xf); + + // Initialize the chip for the screen plane + m_bg->set_transparent_pen(0xf); +} + +uint32_t gstriker_state::pri_callback(uint32_t color) +{ + return BIT(color, 5) ? 0 : GFX_PMASK_2; +} + +void gstriker_state::screen_vblank(int state) +{ + // sprites are two frames ahead + // TODO: probably all Video System games are (Aero Fighters definitely desyncs wrt background) + if(state) + { + memcpy(m_buffered_spriteram[1], m_buffered_spriteram[0], 0x2000); + memcpy(m_buffered_spriteram[0], m_cg10103_vram, 0x2000); + } +} + + +uint32_t gstriker_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + bitmap.fill(m_mixerregs[8] & 0x07ff, cliprect); // complete guess, causes green behind test grid in twc94 and blue behind title screen on gstriker + screen.priority().fill(0, cliprect); + + /* + [4] AAAA BBBB ---- ---- sprite priority number A/B? + [5] xxxx ---- ---- ---- background layer priority number? + [6] xxxx ---- ---- ---- foreground layer priority number? + */ + LOGMIXER("%04x %04x %04x %04x %04x %04x %04x %04x | %04x %04x %04x %04x %04x %04x %04x %04x", m_mixerregs[0], m_mixerregs[1], m_mixerregs[2], m_mixerregs[3], m_mixerregs[4], m_mixerregs[5], m_mixerregs[6], m_mixerregs[7], m_mixerregs[8], m_mixerregs[9], m_mixerregs[10], m_mixerregs[11], m_mixerregs[12], m_mixerregs[13], m_mixerregs[14], m_mixerregs[15]); + + m_spr->set_pal_base((m_mixerregs[0] & 0xf000) >> 8); + m_bg->set_pal_base((m_mixerregs[1] & 0xf000) >> 8); + m_tx->set_pal_base((m_mixerregs[2] & 0xf000) >> 8); + + // Sandwiched screen/sprite0/score/sprite1. Surely wrong, probably needs sprite orthogonality + m_bg->draw(screen, bitmap, cliprect, 1); + m_tx->draw(screen, bitmap, cliprect, 2); + + m_spr->draw_sprites(m_buffered_spriteram[1], 0x2000, screen, bitmap, cliprect); + + return 0; +} + + +void gstriker_state::machine_start() +{ + m_soundbank->configure_entries(0, 8, memregion("audiocpu")->base(), 0x8000); + + if (m_acia.found()) + { + m_acia->write_cts(0); + m_acia->write_dcd(0); + } +} + +/*** SOUND RELATED ***********************************************************/ + + +void gstriker_state::sh_bankswitch_w(uint8_t data) +{ + m_soundbank->set_entry(data & 0x07); +} + +/*** GFX DECODE **************************************************************/ + +static GFXDECODE_START( gfx_gstriker ) + GFXDECODE_ENTRY( "fix_tiles", 0, gfx_8x8x4_packed_lsb, 0, 256 ) + GFXDECODE_ENTRY( "scroll_tiles", 0, gfx_16x16x4_packed_msb, 0, 256 ) +GFXDECODE_END + +static GFXDECODE_START( gfx_gstriker_spr ) + GFXDECODE_ENTRY( "sprites", 0, gfx_16x16x4_packed_msb, 0, 256 ) +GFXDECODE_END + + +/*** MEMORY LAYOUTS **********************************************************/ + +void gstriker_state::twcup94_map(address_map &map) +{ + map(0x000000, 0x0fffff).rom(); + map(0x100000, 0x103fff).rw(m_bg, FUNC(mb60553_zooming_tilemap_device::vram_r), FUNC(mb60553_zooming_tilemap_device::vram_w)); + map(0x140000, 0x141fff).ram().share(m_cg10103_vram); + map(0x180000, 0x180fff).rw(m_tx, FUNC(vs920a_text_tilemap_device::vram_r), FUNC(vs920a_text_tilemap_device::vram_w)); + map(0x181000, 0x181fff).rw(m_bg, FUNC(mb60553_zooming_tilemap_device::line_r), FUNC(mb60553_zooming_tilemap_device::line_w)); + map(0x1c0000, 0x1c0fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette").mirror(0x00f000); + + map(0x200000, 0x20000f).rw(m_bg, FUNC(mb60553_zooming_tilemap_device::regs_r), FUNC(mb60553_zooming_tilemap_device::regs_w)); + map(0x200010, 0x200011).nopw(); + map(0x200020, 0x200021).nopw(); + map(0x200040, 0x20005f).ram().share(m_mixerregs); + map(0x200080, 0x20009f).rw("io", FUNC(vs9209_device::read), FUNC(vs9209_device::write)).umask16(0x00ff); + map(0x2000a1, 0x2000a1).w("soundlatch", FUNC(generic_latch_8_device::write)); + + map(0xffc000, 0xffffff).ram().share(m_work_ram); +} + +void gstriker_state::gstriker_map(address_map &map) +{ + twcup94_map(map); + map(0x200060, 0x200063).rw(m_acia, FUNC(acia6850_device::read), FUNC(acia6850_device::write)).umask16(0x00ff); +} + +void gstriker_state::sound_map(address_map &map) +{ + map(0x0000, 0x77ff).rom(); + map(0x7800, 0x7fff).ram(); + map(0x8000, 0xffff).bankr(m_soundbank); +} + +void gstriker_state::sound_io_map(address_map &map) +{ + map.global_mask(0xff); + map(0x00, 0x03).rw("ymsnd", FUNC(ym2610_device::read), FUNC(ym2610_device::write)); + map(0x04, 0x04).w(FUNC(gstriker_state::sh_bankswitch_w)); + map(0x08, 0x08).w("soundlatch", FUNC(generic_latch_8_device::acknowledge_w)); + map(0x0c, 0x0c).r("soundlatch", FUNC(generic_latch_8_device::read)); +} + + + +/*** INPUT PORTS *************************************************************/ + +static INPUT_PORTS_START( gstriker_generic ) + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // "Test" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // vbl? + + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) // "Spare" + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) // "Spare" +INPUT_PORTS_END + +static INPUT_PORTS_START( gstriker ) + PORT_INCLUDE( gstriker_generic ) + + // defaults are confirmed from the jp manual + PORT_START("DSW1") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x10, 0x10, "2 Players VS CPU Game" ) PORT_DIPLOCATION("SW1:5") // "Cooperation Coin" + PORT_DIPSETTING( 0x10, "1 Credit" ) + PORT_DIPSETTING( 0x00, "2 Credits" ) + PORT_DIPNAME( 0x20, 0x20, "Player VS Player Game" ) PORT_DIPLOCATION("SW1:6") // "Competitive Coin" + PORT_DIPSETTING( 0x20, "1 Credit" ) + PORT_DIPSETTING( 0x00, "2 Credits" ) + PORT_DIPNAME( 0x40, 0x40, "New Challenger" ) PORT_DIPLOCATION("SW1:7") // buy-in on linked cab only according to manual + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x80, "Cabinet Type" ) PORT_DIPLOCATION("SW1:8") // "Cabinet Type" + PORT_DIPSETTING( 0x00, "1 Player" ) + PORT_DIPSETTING( 0x80, "2 Players" ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x01, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x06, 0x04, "Player(s) VS CPU Time" ) PORT_DIPLOCATION("SW2:2,3") // "Tournament Time" + PORT_DIPSETTING( 0x06, "1:30" ) + PORT_DIPSETTING( 0x04, "2:00" ) + PORT_DIPSETTING( 0x02, "3:00" ) + PORT_DIPSETTING( 0x00, "4:00" ) + PORT_DIPNAME( 0x18, 0x10, "Player VS Player Time" ) PORT_DIPLOCATION("SW2:4,5") // "Competitive Time" + PORT_DIPSETTING( 0x18, "2:00" ) + PORT_DIPSETTING( 0x10, "3:00" ) + PORT_DIPSETTING( 0x08, "4:00" ) + PORT_DIPSETTING( 0x00, "5:00" ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") // "Demo Sound" + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Communication Mode" ) PORT_DIPLOCATION("SW2:7") // "Master/Slave" + PORT_DIPSETTING( 0x40, "Master" ) + PORT_DIPSETTING( 0x00, "Slave" ) + PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" ) // "Self Test Mode" +INPUT_PORTS_END + +static INPUT_PORTS_START( twcup94 ) + PORT_INCLUDE( gstriker_generic ) + + PORT_MODIFY("P1") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Pass") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Shoot") + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_MODIFY("P2") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Pass") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Shoot") + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) ) + + PORT_DIPNAME( 0xc0, 0xc0, "Play Time" ) PORT_DIPLOCATION("SW1:7,8") + PORT_DIPSETTING( 0x00, "P v CPU 1:00, P v P 1:30" ) + PORT_DIPSETTING( 0xc0, "P v CPU 1:30, P v P 2:00" ) + PORT_DIPSETTING( 0x40, "P v CPU 2:00, P v P 2:30" ) + PORT_DIPSETTING( 0x80, "P v CPU 2:30, P v P 3:00" ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Show Dip Configuration" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Countdown" ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x10, "54 sec" ) + PORT_DIPSETTING( 0x00, "60 sec" ) + PORT_DIPNAME( 0x20, 0x20, "Start credit" ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x20, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7") + PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" ) +INPUT_PORTS_END + +static INPUT_PORTS_START( vgoalsoc ) + PORT_INCLUDE( gstriker_generic ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7,8") + PORT_DIPSETTING( 0x80, "A" ) + PORT_DIPSETTING( 0xc0, "B" ) + PORT_DIPSETTING( 0x40, "C" ) + PORT_DIPSETTING( 0x00, "D" ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x03, 0x03, "Player VS CPU Time" ) PORT_DIPLOCATION("SW2:1,2") // no cooperative + PORT_DIPSETTING( 0x02, "1:00" ) + PORT_DIPSETTING( 0x03, "1:30" ) + PORT_DIPSETTING( 0x01, "2:00" ) + PORT_DIPSETTING( 0x00, "2:30" ) + PORT_DIPNAME( 0x0c, 0x0c, "Player VS Player Time" ) PORT_DIPLOCATION("SW2:3,4") + PORT_DIPSETTING( 0x08, "1:30" ) + PORT_DIPSETTING( 0x0c, "2:00" ) + PORT_DIPSETTING( 0x04, "2:30" ) + PORT_DIPSETTING( 0x00, "3:00" ) + PORT_DIPNAME( 0x10, 0x10, "Countdown" ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x10, "54 sec" ) + PORT_DIPSETTING( 0x00, "60 sec" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" ) + PORT_DIPNAME( 0x80, 0x80, "Start credit" ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x80, "1" ) + PORT_DIPSETTING( 0x00, "2" ) +INPUT_PORTS_END + +/*** MACHINE DRIVER **********************************************************/ + +void gstriker_state::base(machine_config &config) +{ + Z80(config, m_audiocpu, 8_MHz_XTAL / 2); // 4 MHz ??? + m_audiocpu->set_addrmap(AS_PROGRAM, &gstriker_state::sound_map); + m_audiocpu->set_addrmap(AS_IO, &gstriker_state::sound_io_map); + + vs9209_device &io(VS9209(config, "io", 0)); + io.porta_input_cb().set_ioport("P1"); + io.portb_input_cb().set_ioport("P2"); + io.portc_input_cb().set_ioport("SYSTEM"); + io.portd_input_cb().set_ioport("DSW1"); + io.porte_input_cb().set_ioport("DSW2"); + io.porth_input_cb().set("soundlatch", FUNC(generic_latch_8_device::pending_r)).lshift(0); + io.porth_output_cb().set("watchdog", FUNC(mb3773_device::write_line_ck)).bit(3); + + MB3773(config, m_watchdog, 0); + + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); +// m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(5000)); // hand-tuned, it needs a bit + m_screen->set_size(64*8, 64*8); + m_screen->set_visarea(0*8, 40*8-1, 0*8, 28*8-1); + m_screen->set_screen_update(FUNC(gstriker_state::screen_update)); + m_screen->screen_vblank().set(FUNC(gstriker_state::screen_vblank)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_gstriker); + PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 0x800); + + MB60553(config, m_bg, 0); + m_bg->set_gfxdecode_tag(m_gfxdecode); + m_bg->set_gfx_region(1); + + VS920A(config, m_tx, 0); + m_tx->set_gfxdecode_tag(m_gfxdecode); + m_tx->set_gfx_region(0); + + VSYSTEM_SPR(config, m_spr, 0, m_palette, gfx_gstriker_spr); + m_spr->set_pri_cb(FUNC(gstriker_state::pri_callback)); + m_spr->set_pal_mask(0x1f); + m_spr->set_transpen(0); + + SPEAKER(config, "speaker", 2).front(); + + generic_latch_8_device &soundlatch(GENERIC_LATCH_8(config, "soundlatch")); + soundlatch.data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI); + soundlatch.set_separate_acknowledge(true); + + ym2610_device &ymsnd(YM2610(config, "ymsnd", 8_MHz_XTAL)); + ymsnd.irq_handler().set_inputline(m_audiocpu, 0); + ymsnd.add_route(0, "speaker", 0.75, 0); + ymsnd.add_route(0, "speaker", 0.75, 1); + ymsnd.add_route(1, "speaker", 1.0, 0); + ymsnd.add_route(2, "speaker", 1.0, 1); +} + +void gstriker_state::gstriker(machine_config &config) +{ + M68000(config, m_maincpu, 20_MHz_XTAL / 2); + m_maincpu->set_addrmap(AS_PROGRAM, &gstriker_state::gstriker_map); + m_maincpu->set_vblank_int("screen", FUNC(gstriker_state::irq1_line_hold)); + + base(config); + + ACIA6850(config, m_acia, 0); + m_acia->irq_handler().set_inputline(m_maincpu, M68K_IRQ_2); + m_acia->txd_handler().set(m_acia, FUNC(acia6850_device::write_rxd)); // loopback for now + + // DE-9 port + // slave sends 0xca, master receives it and sends a 0x0d ACK back. + // writing latter to $200063 while in slave mode will pass the serial check + clock_device &acia_clock(CLOCK(config, "acia_clock", 20_MHz_XTAL / 64)); // assume ~19200 baud + acia_clock.signal_handler().set(m_acia, FUNC(acia6850_device::write_txc)); + acia_clock.signal_handler().append(m_acia, FUNC(acia6850_device::write_rxc)); +} + +void gstriker_state::twc94(machine_config &config) +{ + M68000(config, m_maincpu, 32_MHz_XTAL / 2); + m_maincpu->set_addrmap(AS_PROGRAM, &gstriker_state::twcup94_map); + m_maincpu->set_vblank_int("screen", FUNC(gstriker_state::irq1_line_hold)); + + base(config); + + m_audiocpu->set_clock(20_MHz_XTAL / 4); + + subdevice<vs9209_device>("io")->porth_output_cb().append(FUNC(gstriker_state::twcup94_prot_reg_w)); +} + + +void gstriker_state::vgoal(machine_config &config) +{ + twc94(config); + m_spr->set_transpen(0xf); // different vs. the other games, TODO: find register +} + + + + +/*** ROM LOADING *************************************************************/ + +ROM_START( gstriker ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_WORD_SWAP( "human-1.u58", 0x00000, 0x80000, CRC(45cf4857) SHA1(8133a9a7bdd547cc3d69140a68a1a5a7341e9f5b) ) + + ROM_REGION( 0x40000, "audiocpu", 0 ) + ROM_LOAD( "human-3_27c1001.u87", 0x00000, 0x20000, CRC(2f28c01e) SHA1(63829ad7969d197b2f2c87cb88bdb9e9880ed2d6) ) + + ROM_REGION( 0x20000, "fix_tiles", 0 ) // score + ROM_LOAD( "human-2_27c1024.u79", 0x00000, 0x20000, CRC(a981993b) SHA1(ed92c7581d2b84a8628744dd5f8a2266c45dcd5b) ) + + ROM_REGION( 0x200000, "scroll_tiles", 0 ) + ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u2", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) + ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u4", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) // same content, different position on board + + ROM_REGION( 0x1000000, "sprites", 0 ) + ROM_LOAD( "human_scr-gs-101_m531602c-40_3405351.u25", 0x000000, 0x200000, CRC(becaea24) SHA1(e96fca863f49f50992f56c7defa5a69599608785) ) + ROM_LOAD( "human_scr-gs-102_m531602c-41_3405355.u24", 0x200000, 0x200000, CRC(0dae7aba) SHA1(304f336994be33fa8239c13e6fd9967c06f97d5c) ) + ROM_LOAD( "human_scr-gs-103_m531602c-42_3405353.u23", 0x400000, 0x200000, CRC(3448fe92) SHA1(c4c2d2d5610795aff6633b0601ff484897598904) ) + ROM_LOAD( "human_scr-gs-104_m531602c-43_3405354.u22", 0x600000, 0x200000, CRC(0ac33e5a) SHA1(9d7717d80f2c6817bac3fad50c39e04f0aa94255) ) + ROM_LOAD( "human-4_27c240.u6", 0xf80000, 0x080000, CRC(a990f9bb) SHA1(7ce31d4c650eb244e2ab285f253a98d6613b7dc8) ) // extra European team flags + + ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 ) + ROM_LOAD( "human_scr-gs-106_m532001b-16_3402370.u93", 0x00000, 0x040000, CRC(93c9868c) SHA1(dcecb34e46405155e35aaf134b8547430d23f5a7) ) + + ROM_REGION( 0x100000, "ymsnd:adpcma", 0 ) + ROM_LOAD( "scrgs107.u99", 0x00000, 0x100000, CRC(ecc0a01b) SHA1(239e832b7d22925460a8f44eb82e782cd13aba49) ) + + ROM_REGION( 0x1000, "plds", 0 ) + ROM_LOAD( "pal16l8.s201a.u52", 0x0000, 0x0104, CRC(724faf0f) SHA1(755fad09d188af58efce733a9f1256b1abc7c360) ) + ROM_LOAD( "pal16l8.s202a.u74", 0x0200, 0x0104, CRC(ad5c4722) SHA1(0aad71b73c6674e15596b7de59160a5156a4118d) ) + ROM_LOAD( "pal16l8.s203a.u75", 0x0400, 0x0104, CRC(ad197e2d) SHA1(e0691b79b8433285a0bafea1d52b0166f6417c20) ) + ROM_LOAD( "pal16l8.s204a.u89", 0x0600, 0x0104, CRC(eb997577) SHA1(504a2499c8a96c74607d06aefb0a062612a78b38) ) + ROM_LOAD( "pal16l8.s205a.u109", 0x0800, 0x0104, CRC(0d644e59) SHA1(bb8f4ab47d7bc9b9b37f636f8fa9c419f17630ad) ) +ROM_END + +ROM_START( gstrikera ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_WORD_SWAP( "human-1_27c4002.u58", 0x00000, 0x80000, CRC(7cf45320) SHA1(4127c93fe5f863cecf0a005c66129c0eb660f5dd) ) + + ROM_REGION( 0x40000, "audiocpu", 0 ) + ROM_LOAD( "human-3_27c1001.u87", 0x00000, 0x20000, CRC(2f28c01e) SHA1(63829ad7969d197b2f2c87cb88bdb9e9880ed2d6) ) + + ROM_REGION( 0x20000, "fix_tiles", 0 ) // score + ROM_LOAD( "human-2_27c1024.u79", 0x00000, 0x20000, CRC(a981993b) SHA1(ed92c7581d2b84a8628744dd5f8a2266c45dcd5b) ) + + ROM_REGION( 0x200000, "scroll_tiles", 0 ) + ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u2", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) + ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u4", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) // same content, different position on board + + ROM_REGION( 0x1000000, "sprites", 0 ) + ROM_LOAD( "human_scr-gs-101_m531602c-40_3405351.u25", 0x000000, 0x200000, CRC(becaea24) SHA1(e96fca863f49f50992f56c7defa5a69599608785) ) + ROM_LOAD( "human_scr-gs-102_m531602c-41_3405355.u24", 0x200000, 0x200000, CRC(0dae7aba) SHA1(304f336994be33fa8239c13e6fd9967c06f97d5c) ) + ROM_LOAD( "human_scr-gs-103_m531602c-42_3405353.u23", 0x400000, 0x200000, CRC(3448fe92) SHA1(c4c2d2d5610795aff6633b0601ff484897598904) ) + ROM_LOAD( "human_scr-gs-104_m531602c-43_3405354.u22", 0x600000, 0x200000, CRC(0ac33e5a) SHA1(9d7717d80f2c6817bac3fad50c39e04f0aa94255) ) + ROM_LOAD( "human-4_27c240.u6", 0xf80000, 0x080000, CRC(a990f9bb) SHA1(7ce31d4c650eb244e2ab285f253a98d6613b7dc8) ) // extra European team flags + + ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 ) + ROM_LOAD( "human_scr-gs-106_m532001b-16_3402370.u93", 0x00000, 0x040000, CRC(93c9868c) SHA1(dcecb34e46405155e35aaf134b8547430d23f5a7) ) + + ROM_REGION( 0x100000, "ymsnd:adpcma", 0 ) + ROM_LOAD( "scrgs107.u99", 0x00000, 0x100000, CRC(ecc0a01b) SHA1(239e832b7d22925460a8f44eb82e782cd13aba49) ) + + // PALs were protected on this version, used the ones from the "gstriker" set + ROM_REGION( 0x1000, "plds", 0 ) + ROM_LOAD( "pal16l8.s201a.u52", 0x0000, 0x0104, CRC(724faf0f) SHA1(755fad09d188af58efce733a9f1256b1abc7c360) ) + ROM_LOAD( "pal16l8.s202a.u74", 0x0200, 0x0104, CRC(ad5c4722) SHA1(0aad71b73c6674e15596b7de59160a5156a4118d) ) + ROM_LOAD( "pal16l8.s203a.u75", 0x0400, 0x0104, CRC(ad197e2d) SHA1(e0691b79b8433285a0bafea1d52b0166f6417c20) ) + ROM_LOAD( "pal16l8.s204a.u89", 0x0600, 0x0104, CRC(eb997577) SHA1(504a2499c8a96c74607d06aefb0a062612a78b38) ) + ROM_LOAD( "pal16l8.s205a.u109", 0x0800, 0x0104, CRC(0d644e59) SHA1(bb8f4ab47d7bc9b9b37f636f8fa9c419f17630ad) ) +ROM_END + +ROM_START( gstrikerj ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_WORD_SWAP( "human1.u58", 0x00000, 0x80000, CRC(dce0549c) SHA1(5805a81ddae6bec5b6cc47dc1dbcbe2a81d2c033) ) + + ROM_REGION( 0x40000, "audiocpu", 0 ) + ROM_LOAD( "human3.u87", 0x00000, 0x20000, CRC(2f28c01e) SHA1(63829ad7969d197b2f2c87cb88bdb9e9880ed2d6) ) + + ROM_REGION( 0x20000, "fix_tiles", 0 ) // score + ROM_LOAD( "human2.u79", 0x00000, 0x20000, CRC(9ad17eb3) SHA1(614b2630e02745f675b1791a514a90131264d545) ) + + ROM_REGION( 0x200000, "scroll_tiles", 0 ) + ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u2", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) + ROM_LOAD( "human_scr-gs-105_m531602c-44_3405356.u4", 0x00000, 0x200000, CRC(d584b568) SHA1(64c5e4fdbb859873e51f62d8f5314598108270ef) ) // same content, different position on board + + ROM_REGION( 0x1000000, "sprites", 0 ) + ROM_LOAD( "human_scr-gs-101_m531602c-40_3405351.u25", 0x000000, 0x200000, CRC(becaea24) SHA1(e96fca863f49f50992f56c7defa5a69599608785) ) + ROM_LOAD( "human_scr-gs-102_m531602c-41_3405355.u24", 0x200000, 0x200000, CRC(0dae7aba) SHA1(304f336994be33fa8239c13e6fd9967c06f97d5c) ) + ROM_LOAD( "human_scr-gs-103_m531602c-42_3405353.u23", 0x400000, 0x200000, CRC(3448fe92) SHA1(c4c2d2d5610795aff6633b0601ff484897598904) ) + ROM_LOAD( "human_scr-gs-104_m531602c-43_3405354.u22", 0x600000, 0x200000, CRC(0ac33e5a) SHA1(9d7717d80f2c6817bac3fad50c39e04f0aa94255) ) + // u6 is NOT populated on the JPN version + + ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 ) + ROM_LOAD( "human_scr-gs-106_m532001b-16_3402370.u93", 0x00000, 0x040000, CRC(93c9868c) SHA1(dcecb34e46405155e35aaf134b8547430d23f5a7) ) + + ROM_REGION( 0x100000, "ymsnd:adpcma", 0 ) + ROM_LOAD( "scrgs107.u99", 0x00000, 0x100000, CRC(ecc0a01b) SHA1(239e832b7d22925460a8f44eb82e782cd13aba49) ) + + // PALs were protected on this version, used the ones from the "gstriker" set + ROM_REGION( 0x1000, "plds", 0 ) + ROM_LOAD( "pal16l8.s201a.u52", 0x0000, 0x0104, CRC(724faf0f) SHA1(755fad09d188af58efce733a9f1256b1abc7c360) ) + ROM_LOAD( "pal16l8.s202a.u74", 0x0200, 0x0104, CRC(ad5c4722) SHA1(0aad71b73c6674e15596b7de59160a5156a4118d) ) + ROM_LOAD( "pal16l8.s203a.u75", 0x0400, 0x0104, CRC(ad197e2d) SHA1(e0691b79b8433285a0bafea1d52b0166f6417c20) ) + ROM_LOAD( "pal16l8.s204a.u89", 0x0600, 0x0104, CRC(eb997577) SHA1(504a2499c8a96c74607d06aefb0a062612a78b38) ) + ROM_LOAD( "pal16l8.s205a.u109", 0x0800, 0x0104, CRC(0d644e59) SHA1(bb8f4ab47d7bc9b9b37f636f8fa9c419f17630ad) ) +ROM_END + + +// these were bruteforced from secured pal16l8 devices found on a twcup94a set, probably the same for all sets? +#define TWCUP94_PLD_DEVICES \ + ROM_LOAD( "s2031a.u39", 0x0000, 0x0117, CRC(66f6020f) SHA1(b44a9ad51c1987bab14fb044b3ee37d73ec96fa7) ) \ + ROM_LOAD( "s2032a.u64", 0x0200, 0x0117, CRC(e186728e) SHA1(c6ad476566d48585944e7f7889667899f654619b) ) \ + ROM_LOAD( "s2033a.u66", 0x0400, 0x0117, CRC(672aa79b) SHA1(2e1f0643e537d6040855478f1c5b4a9f117458fe) ) \ + ROM_LOAD( "s2034a.u67", 0x0600, 0x0117, CRC(92ebeafd) SHA1(3bf5fd1f12934c3b7076dd1f31820bbb4c4b2bd2) ) \ + ROM_LOAD( "s2035a.u68", 0x0800, 0x0117, CRC(e3fe7bc9) SHA1(339adcfa3128f466fb5a216f53b098e6fd9d7d2b) ) \ + ROM_LOAD( "s2036a.u79", 0x1000, 0x0117, CRC(20a4c0c5) SHA1(2bef5fca2f17877f23a4c8c5c183f8895f3d18c6) ) + +ROM_START( vgoalsoc ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_WORD_SWAP( "c16_u37.u37", 0x00000, 0x80000, CRC(18c05440) SHA1(0fc78ee0ba6d7817d4a93a80f668f193c352c00d) ) + + ROM_REGION( 0x40000, "audiocpu", 0 ) + ROM_LOAD( "c16_u65.u65", 0x000000, 0x040000, CRC(2f7bf23c) SHA1(1a1a06f57bbac59807679e3762cb2f23ab1ad35e) ) + + ROM_REGION( 0x20000, "mcu", 0 ) + ROM_LOAD( "vgoalsoc_hd6473258p10", 0x00000, 0x20000, NO_DUMP ) + + ROM_REGION( 0x20000, "fix_tiles", 0 ) // score + ROM_LOAD( "c16_u48.u48", 0x000000, 0x020000, CRC(ca059e7f) SHA1(2fa48b0fec1210575f3a1ecee7d2aec0af3fa9c4) ) + + ROM_REGION( 0x100000, "scroll_tiles", 0 ) // screen + ROM_LOAD( "c13_u20.u20", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) ) + ROM_LOAD( "c13_u17.u17", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) ) // same content, different position on board + + ROM_REGION( 0x400000, "sprites", 0 ) + ROM_LOAD( "c13_u11.u11", 0x000000, 0x200000, CRC(76d09f27) SHA1(ffef83954426f9e56bbe2d98b32cea675c063fab) ) + ROM_LOAD( "c13_u12.u12", 0x200000, 0x200000, CRC(a3874419) SHA1(c9fa283106ada3419e311f400fcf4251b32318c4) ) + + ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 ) + ROM_LOAD( "c13_u86.u86", 0x000000, 0x040000, CRC(4b76a162) SHA1(38dcb7536662f5f520e59f3ff746b42e9df789d2) ) + + ROM_REGION( 0x200000, "ymsnd:adpcma", 0 ) + ROM_LOAD( "c13_u104.104", 0x000000, 0x200000, CRC(8437b6f8) SHA1(79f183dcbf3cde5c77e086e4fdd8341809396e37) ) + + ROM_REGION( 0x1200, "plds", 0 ) // from twcup94a set + TWCUP94_PLD_DEVICES +ROM_END + +ROM_START( vgoalsoca ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_WORD_SWAP( "vgoalc16.u37", 0x00000, 0x80000, CRC(775ef300) SHA1(d0ab1c13a19ce646c6edfc25a0c0994989560cbc) ) + + ROM_REGION( 0x40000, "audiocpu", 0 ) + ROM_LOAD( "c16_u65.u65", 0x000000, 0x040000, CRC(2f7bf23c) SHA1(1a1a06f57bbac59807679e3762cb2f23ab1ad35e) ) + + ROM_REGION( 0x20000, "mcu", 0 ) + ROM_LOAD( "vgoalsoc_hd6473258p10", 0x00000, 0x20000, NO_DUMP ) + + ROM_REGION( 0x20000, "fix_tiles", 0 ) + ROM_LOAD( "c16_u48.u48", 0x000000, 0x020000, CRC(ca059e7f) SHA1(2fa48b0fec1210575f3a1ecee7d2aec0af3fa9c4) ) + + ROM_REGION( 0x100000, "scroll_tiles", 0 ) + ROM_LOAD( "c13_u20.u20", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) ) + ROM_LOAD( "c13_u17.u17", 0x000000, 0x100000, CRC(bc6e07e8) SHA1(3f164165a2eed909aaf38d1ae23a622482d39f96) ) // same content, different position on board + + ROM_REGION( 0x400000, "sprites", 0 ) + ROM_LOAD( "c13_u11.u11", 0x000000, 0x200000, CRC(76d09f27) SHA1(ffef83954426f9e56bbe2d98b32cea675c063fab) ) + ROM_LOAD( "c13_u12.u12", 0x200000, 0x200000, CRC(a3874419) SHA1(c9fa283106ada3419e311f400fcf4251b32318c4) ) + + ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 ) + ROM_LOAD( "c13_u86.u86", 0x000000, 0x040000, CRC(4b76a162) SHA1(38dcb7536662f5f520e59f3ff746b42e9df789d2) ) + + ROM_REGION( 0x200000, "ymsnd:adpcma", 0 ) + ROM_LOAD( "c13_u104.104", 0x000000, 0x200000, CRC(8437b6f8) SHA1(79f183dcbf3cde5c77e086e4fdd8341809396e37) ) + + ROM_REGION( 0x1200, "plds", 0 ) // from twcup94a set + TWCUP94_PLD_DEVICES +ROM_END + +ROM_START( twcup94 ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_WORD_SWAP( "13.u37", 0x00000, 0x80000, CRC(42adb463) SHA1(ec7bcb684489b56f81ab851a9d8f42d54679363b) ) + + ROM_REGION( 0x40000, "audiocpu", 0 ) + ROM_LOAD( "12.u65", 0x000000, 0x040000, CRC(f316e7fc) SHA1(a2215605518e7293774735371c65abcead99bd88) ) + + ROM_REGION( 0x20000, "mcu", 0 ) + ROM_LOAD( "twcup94_hd6473258p10", 0x00000, 0x20000, NO_DUMP ) + + ROM_REGION( 0x20000, "fix_tiles", 0 ) + ROM_LOAD( "11.u48", 0x000000, 0x020000, CRC(37d6dcb6) SHA1(679dd8b615497fff23c4638d413b5d4a724d3f2a) ) + + ROM_REGION( 0x200000, "scroll_tiles", 0 ) + ROM_LOAD( "u17", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) ) + ROM_LOAD( "u20", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) ) + + ROM_REGION( 0x800000, "sprites", 0 ) + ROM_LOAD( "u11", 0x000000, 0x200000, CRC(dd93fd45) SHA1(26491815b5443fe6d8b1ef4d795c5151fd75c101) ) + ROM_LOAD( "u12", 0x200000, 0x200000, CRC(8e3c9bd2) SHA1(bfd23157c836148a3860ccea5191f656fdd98ef4) ) + ROM_LOAD( "u13", 0x400000, 0x200000, CRC(8db6b3a9) SHA1(9422cd5d6fb57a7eaa7a13bdf4ccee1f8b57f773) ) + ROM_LOAD( "u14", 0x600000, 0x200000, CRC(89739c31) SHA1(29cd779bfe93448fb6cbfe6f8e3661dd659c0d21) ) + + ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 ) + ROM_LOAD( "u86", 0x000000, 0x040000, CRC(775f45dc) SHA1(1a740dd880d9f873e93dfc096fbcae1784b4f522) ) + + ROM_REGION( 0x100000, "ymsnd:adpcma", 0 ) + ROM_LOAD( "u104", 0x000000, 0x100000, CRC(df07d0af) SHA1(356560e164ff222bc9004fe202f829c93244a6c9) ) + + ROM_REGION( 0x1200, "plds", 0 ) // from twcup94a set + TWCUP94_PLD_DEVICES +ROM_END + +ROM_START( twcup94a ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_WORD_SWAP( "twrdc94a_13.u37", 0x00000, 0x80000, CRC(08f314ee) SHA1(3fca5050f5bcd60533d3bd9dea81ba631a98bfd6) ) + + ROM_REGION( 0x40000, "audiocpu", 0 ) + ROM_LOAD( "twrdc94a_12.u65", 0x000000, 0x040000, CRC(c131f5a4) SHA1(d8cc7c463ad628f6f052489a73b97f998532738d) ) + + ROM_REGION( 0x20000, "mcu", 0 ) + ROM_LOAD( "twcup94_hd6473258p10", 0x00000, 0x20000, NO_DUMP ) + + ROM_REGION( 0x20000, "fix_tiles", 0 ) + ROM_LOAD( "twrdc94a_11.u48", 0x000000, 0x020000, CRC(37d6dcb6) SHA1(679dd8b615497fff23c4638d413b5d4a724d3f2a) ) + + ROM_REGION( 0x200000, "scroll_tiles", 0 ) + ROM_LOAD( "u17", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) ) + ROM_LOAD( "u20", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) ) + + ROM_REGION( 0x800000, "sprites", 0 ) + ROM_LOAD( "u11", 0x000000, 0x200000, CRC(dd93fd45) SHA1(26491815b5443fe6d8b1ef4d795c5151fd75c101) ) + ROM_LOAD( "u12", 0x200000, 0x200000, CRC(8e3c9bd2) SHA1(bfd23157c836148a3860ccea5191f656fdd98ef4) ) + ROM_LOAD( "u13", 0x400000, 0x200000, CRC(8db6b3a9) SHA1(9422cd5d6fb57a7eaa7a13bdf4ccee1f8b57f773) ) + ROM_LOAD( "u14", 0x600000, 0x200000, CRC(89739c31) SHA1(29cd779bfe93448fb6cbfe6f8e3661dd659c0d21) ) + + ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 ) + ROM_LOAD( "u86", 0x000000, 0x040000, CRC(775f45dc) SHA1(1a740dd880d9f873e93dfc096fbcae1784b4f522) ) + + ROM_REGION( 0x100000, "ymsnd:adpcma", 0 ) + ROM_LOAD( "u104", 0x000000, 0x100000, CRC(df07d0af) SHA1(356560e164ff222bc9004fe202f829c93244a6c9) ) + + ROM_REGION( 0x1200, "plds", 0 ) + TWCUP94_PLD_DEVICES +ROM_END + +ROM_START( twcup94b ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_WORD_SWAP( "twrdc94b_13.u37", 0x00000, 0x80000, CRC(00059e88) SHA1(0da18d7f6ede7c6b50e45e0c8f7b70516b974fc3) ) + + ROM_REGION( 0x40000, "audiocpu", 0 ) + ROM_LOAD( "twrdc94a_12.u65", 0x000000, 0x040000, CRC(c131f5a4) SHA1(d8cc7c463ad628f6f052489a73b97f998532738d) ) + + ROM_REGION( 0x20000, "mcu", 0 ) + ROM_LOAD( "twcup94_hd6473258p10", 0x00000, 0x20000, NO_DUMP ) + + ROM_REGION( 0x20000, "fix_tiles", 0 ) + ROM_LOAD( "11.u48", 0x000000, 0x020000, CRC(37d6dcb6) SHA1(679dd8b615497fff23c4638d413b5d4a724d3f2a) ) + + ROM_REGION( 0x200000, "scroll_tiles", 0 ) + ROM_LOAD( "u17", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) ) + ROM_LOAD( "u20", 0x000000, 0x200000, CRC(a5e40a61) SHA1(a2cb452fb069862570870653b29b045d12caf062) ) + + ROM_REGION( 0x800000, "sprites", 0 ) + ROM_LOAD( "u11", 0x000000, 0x200000, CRC(dd93fd45) SHA1(26491815b5443fe6d8b1ef4d795c5151fd75c101) ) + ROM_LOAD( "u12", 0x200000, 0x200000, CRC(8e3c9bd2) SHA1(bfd23157c836148a3860ccea5191f656fdd98ef4) ) + ROM_LOAD( "u13", 0x400000, 0x200000, CRC(8db6b3a9) SHA1(9422cd5d6fb57a7eaa7a13bdf4ccee1f8b57f773) ) + ROM_LOAD( "u14", 0x600000, 0x200000, CRC(89739c31) SHA1(29cd779bfe93448fb6cbfe6f8e3661dd659c0d21) ) + + ROM_REGION( 0x40000, "ymsnd:adpcmb", 0 ) + ROM_LOAD( "u86", 0x000000, 0x040000, CRC(775f45dc) SHA1(1a740dd880d9f873e93dfc096fbcae1784b4f522) ) + + ROM_REGION( 0x100000, "ymsnd:adpcma", 0 ) + ROM_LOAD( "u104", 0x000000, 0x100000, CRC(df07d0af) SHA1(356560e164ff222bc9004fe202f829c93244a6c9) ) + + ROM_REGION( 0x1200, "plds", 0 ) // from twcup94a set + TWCUP94_PLD_DEVICES +ROM_END + + + +/****************************************************************************************** +Simple protection check concept. The M68k writes a command and the MCU +returns the PC at address 0xffc000. +The problem is that only the concept is easy, beating this protection requires a good +amount of time without a trojan... + +Misc Notes: +-Protection routine is at 0x890 +-An original feature of this game is that if you enter into service mode the game gives you +the possibility to test various stuff on a pre-registered play such as the speed or +the zooming. To use it, you should use Player 2 Start button to show the test screens +or to advance into the tests. +******************************************************************************************/ +#define PC(_num_)\ + m_work_ram[0x000 / 2] = (_num_ & 0xffff0000) >> 16;\ + m_work_ram[0x002 / 2] = (_num_ & 0x0000ffff) >> 0; + + +void gstriker_state::twcup94_prot_reg_w(uint8_t data) +{ + m_prot_reg[1] = m_prot_reg[0]; + m_prot_reg[0] = data; + + // Command byte is also written to VS9209 port F, which is set for input only. + // Does the MCU somehow strobe it out of there? + uint8_t mcu_data = m_work_ram[0x00f / 2] & 0x00ff; + + if( ((m_prot_reg[1] & 4) == 0) && ((m_prot_reg[0] & 4) == 4) ) + { + switch( m_gametype ) + { + case TECMO_WCUP94_MCU: + switch (mcu_data) + { + #define NULL_SUB 0x0000828e + case 0x53: PC(0x00000a4c); break; // boot -> main loop + + /* + 68 and 62 could be sprite or sound changes, or ? + 68(),61() + if( !carry ) + { + 68(),65() + } + else + { + 62(),72() + } + */ + case 0x68: PC(NULL_SUB); break; // time up doesn't block long enough for pk shootout + case 0x61: PC(0x00003af4); break; // after time up, pk shootout??? + case 0x65: PC(0x00003f26); break; + + // 62->72 + case 0x62: PC(NULL_SUB); break; // after losing shootout, continue ??? + case 0x72: PC(0x0000409e); break; // game over + + /* + Attract mode is pre programmed loop called from main + that runs through top11->demoplay + (NOTE: sprites for demo play are being drawn at 0x141000, + this address is used in a few places, and there's some activity + further up around 0x1410b0.) + + The loop begins with three prot calls: + one always present (may be diversion to 0x0010dc8 unreachable code + and prot cases 6a,79,6f) and two alternating calls. + The loop is 6e -> [6b|69] -> top11 -> (4 segment)playdemo + + These are the likely suspects for attract mode: + 0x0010E28 red Tecmo on black + 0x0010EEC bouncing ball and player with game title + 0x00117A2 single segment demo play with player sprites at 0x140000 + 0x001120A sliding display of player photos + 0x0010DC8 unreachable code at end of attract loop with cases 6a,79,6f + + */ + case 0x6e: PC(0x00010e28); break; // loop + case 0x6b: PC(0x00010eec); break; // attract even + case 0x69: PC(0x0001120a); break; // attract odd + + // In "continue" screen + // if( w@FFE078 & 80) 75 + // *** after 75 beq + case 0x75: PC(0x005088); break; // match adder, and check if limit is reached for ending + + // unreachable code at end of attract loop 6a->79->6f + case 0x6a: PC(NULL_SUB); break; + case 0x79: PC(NULL_SUB); break; + case 0x6f: PC(NULL_SUB); break; + + default: + LOGPROTECTION("Unknown MCU CMD %04x\n", mcu_data); + PC(NULL_SUB); + break; + + #undef NULL_SUB + } + break; + + // same as above but with +0x10 displacement offsets + case TECMO_WCUP94A_MCU: + + switch (mcu_data) + { + #define NULL_SUB 0x0000829e + case 0x53: PC(0x00000a5c); break; // POST + + case 0x68: PC(NULL_SUB); break; // time up doesn't block long enough for pk shootout + case 0x61: PC(0x00003b04); break; // after time up, pk shootout??? + case 0x65: PC(0x00003f36); break; + + case 0x62: PC(NULL_SUB); break; // after losing shootout, continue ??? + case 0x72: PC(0x000040ae); break; // game over + + case 0x75: PC(0x005098); break; // match adder, and check if limit is reached for ending + + // attract mode + case 0x6e: PC(0x00010e38); break; // loop + case 0x6b: PC(0x00010efc); break; // attract even + case 0x69: PC(0x0001121a); break; // attract odd + + default: + LOGPROTECTION("Unknown MCU CMD %04x\n", mcu_data); + PC(NULL_SUB); + break; + + #undef NULL_SUB + } + break; + + // Variable displacements (newer set?) + case TECMO_WCUP94B_MCU: + + switch (mcu_data) + { + #define NULL_SUB (0x00830a) + case 0x53: PC(0x000a80); break; // POST + + case 0x68: PC(NULL_SUB); break; // time up doesn't block long enough for pk shootout + case 0x61: PC(0x003b72); break; // after time up, pk shootout??? + case 0x65: PC(0x003fa4); break; + + case 0x62: PC(NULL_SUB); break; // after losing shootout, continue ??? + case 0x72: PC(0x411c); break; // game over + + case 0x75: PC(0x5106); break; // match adder, and check if limit is reached for ending + + // attract mode + case 0x6e: PC(0x00010ef0); break; // loop + case 0x6b: PC(0x00010fb4); break; // attract even + case 0x69: PC(0x000112d2); break; // attract odd + + default: + LOGPROTECTION("Unknown MCU CMD %04x\n", mcu_data); + PC(NULL_SUB); + break; + + #undef NULL_SUB + } + break; + + + case VGOAL_SOCCER_MCU: + switch (mcu_data) + { + case 0x33: PC(0x00063416); break; // *after game over, is this right? + case 0x3d: PC(0x0006275c); break; // after sprite ram init, team select + case 0x42: PC(0x0006274e); break; // after press start, init sprite ram + case 0x43: PC(0x0006a000); break; // POST + case 0x50: PC(0x00001900); break; // enter main loop + case 0x65: PC(0x0006532c); break; // results + case 0x70: PC(0x00063416); break; // *attract loop ends, what should happen after "standings" display? + case 0x74: PC(0x000650d8); break; // after time up, show scores and continue + case 0x79: PC(0x0006072e); break; // after select, start match + + default: + LOGPROTECTION("Unknown MCU CMD %04x\n",mcu_data); + PC(0x00000586); // rts + break; + } + break; + } + } +} + +/* + vgoalsoc uses a set of programmable timers. + There is a code implementation for at 00065f00 that appears to have + been RTSed out. + I'm guessing it was replaced with an external implementation. + + This does indicate though that the protection could be performing + other more complicated functions. + + The tick count is usually set to 0x3c => it's driven off vblank? + More likely these timers are driven entirely by the MCU. +*/ +//m_work_ram[ (0xffe900 - 0xffc00) ] +#define COUNTER1_ENABLE m_work_ram[0x2900 / 2] >> 8 +#define COUNTER2_ENABLE (m_work_ram[0x2900 / 2] & 0xff) +#define TICK_1 m_work_ram[0x2908 / 2] +#define TICKCOUNT_1 m_work_ram[0x290a / 2] +#define TICK_2 m_work_ram[0x290c / 2] +#define TICKCOUNT_3 m_work_ram[0x290e / 2] +#define COUNTER_1 m_work_ram[0x2928 / 2] +#define COUNTER_2 m_work_ram[0x292a / 2] +uint16_t gstriker_state::vbl_toggle_r() +{ + return 0xff; +} + +void gstriker_state::vbl_toggle_w(uint16_t data) +{ + if (COUNTER1_ENABLE == 1) + { + TICK_1 = (TICK_1 - 1) & 0xff; // 8bit + if (TICK_1 <= 0) + { + TICK_1 = TICKCOUNT_1; + COUNTER_1 = (COUNTER_1 - 1);// & 0xff; has to be 16bit for continue timer. + } + } + + if (COUNTER2_ENABLE == 2) + { + TICK_2 = (TICK_2 - 1) & 0xff; + if (TICK_2 <= 0) + { + TICK_2 = TICKCOUNT_3; + COUNTER_2 = (COUNTER_2 - 1);// & 0xff; + } + } +} + +void gstriker_state::mcu_init() +{ + save_item(NAME(m_prot_reg)); +} + +void gstriker_state::init_twcup94() +{ + m_gametype = TECMO_WCUP94_MCU; + mcu_init(); +} + +void gstriker_state::init_twcup94a() +{ + m_gametype = TECMO_WCUP94A_MCU; + mcu_init(); +} + +void gstriker_state::init_twcup94b() +{ + m_gametype = TECMO_WCUP94B_MCU; + mcu_init(); +} + +void gstriker_state::init_vgoalsoc() +{ + m_gametype = VGOAL_SOCCER_MCU; + mcu_init(); + + m_maincpu->space(AS_PROGRAM).install_write_handler(0x200090, 0x200091, write16smo_delegate(*this, FUNC(gstriker_state::vbl_toggle_w))); // vblank toggle + m_maincpu->space(AS_PROGRAM).install_read_handler(0x200090, 0x200091, read16smo_delegate(*this, FUNC(gstriker_state::vbl_toggle_r))); +} + +} // anonymous namespace + + +/*** GAME DRIVERS ************************************************************/ + +GAME( 1993, gstriker, 0, gstriker, gstriker, gstriker_state, empty_init, ROT0, "Human", "Grand Striker (Europe, Oceania)", MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) +GAME( 1993, gstrikera, gstriker, gstriker, gstriker, gstriker_state, empty_init, ROT0, "Human", "Grand Striker (Americas)", MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) +GAME( 1993, gstrikerj, gstriker, gstriker, gstriker, gstriker_state, empty_init, ROT0, "Human", "Grand Striker (Japan)", MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) + +// Similar, but not identical hardware, appear to be protected by an MCU +GAME( 1994, vgoalsoc, 0, vgoal, vgoalsoc, gstriker_state, init_vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (Europe)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // has ger/hol/arg/bra/ita/eng/spa/fra +GAME( 1994, vgoalsoca, vgoalsoc, vgoal, vgoalsoc, gstriker_state, init_vgoalsoc, ROT0, "Tecmo", "V Goal Soccer (US/Japan/Korea)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // has ger/hol/arg/bra/ita/kor/usa/jpn +GAME( 1994, twcup94, 0, twc94, twcup94, gstriker_state, init_twcup94, ROT0, "Tecmo", "Tecmo World Cup '94 (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) +GAME( 1994, twcup94a, twcup94, twc94, twcup94, gstriker_state, init_twcup94a, ROT0, "Tecmo", "Tecmo World Cup '94 (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) +GAME( 1994, twcup94b, twcup94, twc94, twcup94, gstriker_state, init_twcup94b, ROT0, "Tecmo", "Tecmo World Cup '94 (set 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) |