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Diffstat (limited to 'src/mame/video/lordgun.c')
-rw-r--r--src/mame/video/lordgun.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mame/video/lordgun.c b/src/mame/video/lordgun.c
index 610f5eb9602..36ed7f9c6e9 100644
--- a/src/mame/video/lordgun.c
+++ b/src/mame/video/lordgun.c
@@ -141,8 +141,8 @@ static bitmap_t *bitmaps[5];
VIDEO_START( lordgun )
{
int i;
- int w = video_screen_get_width(machine->primary_screen);
- int h = video_screen_get_height(machine->primary_screen);
+ int w = machine->primary_screen->width();
+ int h = machine->primary_screen->height();
// 0x800 x 200
tilemap_0 = tilemap_create( machine, get_tile_info_0, tilemap_scan_rows,
@@ -245,17 +245,17 @@ static void lorddgun_calc_gun_scr(running_machine *machine, int i)
void lordgun_update_gun(running_machine *machine, int i)
{
- const rectangle *visarea = video_screen_get_visible_area(machine->primary_screen);
+ const rectangle &visarea = machine->primary_screen->visible_area();
lordgun_gun[i].hw_x = input_port_read(machine, gunnames[i]);
lordgun_gun[i].hw_y = input_port_read(machine, gunnames[i+2]);
lorddgun_calc_gun_scr(machine, i);
- if ( (lordgun_gun[i].scr_x < visarea->min_x) ||
- (lordgun_gun[i].scr_x > visarea->max_x) ||
- (lordgun_gun[i].scr_y < visarea->min_y) ||
- (lordgun_gun[i].scr_y > visarea->max_y) )
+ if ( (lordgun_gun[i].scr_x < visarea.min_x) ||
+ (lordgun_gun[i].scr_x > visarea.max_x) ||
+ (lordgun_gun[i].scr_y < visarea.min_y) ||
+ (lordgun_gun[i].scr_y > visarea.max_y) )
lordgun_gun[i].hw_x = lordgun_gun[i].hw_y = 0;
}