summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/video/awpvid.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/video/awpvid.c')
-rw-r--r--src/mame/video/awpvid.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/video/awpvid.c b/src/mame/video/awpvid.c
index d23557784aa..aab99ef8353 100644
--- a/src/mame/video/awpvid.c
+++ b/src/mame/video/awpvid.c
@@ -1,13 +1,13 @@
/*************************************************************************************
AWP Hardware video simulation system
- originally written for AGEMAME by J.Wallace
+ originally written for AGEMAME by J.Wallace
M.A.M.E Core Copyright Nicola Salmoria and the MAME Team.
- This is a primitive handler for generating reels with multiple symbols visible
- hanging off steppers.c .
-
+ This is a primitive handler for generating reels with multiple symbols visible
+ hanging off steppers.c .
+
**************************************************************************************/
#include "emu.h"
@@ -36,10 +36,10 @@ void awp_draw_reel(int rno)
// if the reel isn't configured don't do this, otherwise you'll get DIV0
if (stepper_get_max(rno))
{
- sprintf(rg,"sreel%d", x); // our new scrolling reels are called 'sreel'
+ sprintf(rg,"sreel%d", x); // our new scrolling reels are called 'sreel'
// normalize the value
int sreelpos = (reelpos[rno] * 0x10000) / stepper_get_max(rno);
-
+
output_set_value(rg,sreelpos);
}
}