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+// license:BSD-3-Clause
+// copyright-holders:Mirko Buffoni
+/***********************************************************************
+
+ Bomb Jack
+
+ driver by Mirko Buffoni, Z80 code research and notes by Stepph
+ original Calorie Kun driver by David Haywood/Pierpaolo Prazzoli
+
+ NOTE:
+ * The hardware is a later iteration of the designs
+ sprung by Tehkan from the Crazy Climber family.
+
+ * bombjack2 is an older version. The lucky message
+ has a typo where "LUCKY" is misspelled as "LUCY."
+
+ * The "Bonus Life" DIP switch NEVER gives an extra
+ life because of patched code at 0x5a07: There is
+ a 'ret' opcode at 0x5a07 that should be 'push af'
+ instead. However, it still affects the high score
+ table due to the preceding code at 0x0945:
+
+ Value Bonus Life High Score
+ 0x00 none 10000
+ 0x01 every 100k 100000
+ 0x02 every 30k 30000
+ 0x03 50k only 50000
+ 0x04 100k only 100000
+ 0x05 50k and 100k 50000
+ 0x06 100k and 300k 100000
+ 0x07 50k, 100k, and 300k 50000
+
+ * The POST sequence appears upside down when reset
+ during cocktail mode as player two. This is only
+ temporary as the /FLIP line is reset afterwards.
+
+ * PCB references:
+ - Bomb Jack: https://youtu.be/YoazYfkkFJY&t=624
+ - Calorie Kun: https://youtu.be/Hd-qZ9bS5NU
+
+ TODO:
+ * The audio is filtered through a series of LM324
+ amplifiers and CD4066 switches. The filters are
+ set by each of the three AY-3-8910 sound chips.
+
+ * Convert the audio and video hardware to devices.
+
+***********************************************************************/
+
+#include "emu.h"
+
+#include "cpu/z80/z80.h"
+#include "machine/gen_latch.h"
+#include "machine/segacrp2_device.h"
+#include "machine/watchdog.h"
+#include "sound/ay8910.h"
+
+#include "emupal.h"
+#include "screen.h"
+#include "speaker.h"
+#include "tilemap.h"
+
+
+namespace {
+
+class bombjack_state : public driver_device
+{
+public:
+ bombjack_state(machine_config const &mconfig, device_type type, char const *tag)
+ : driver_device(mconfig, type, tag)
+ , m_maincpu(*this, "maincpu")
+ , m_mainram(*this, "mainram")
+ , m_watchdog(*this, "watchdog")
+ , m_audiocpu(*this, "audiocpu")
+ , m_soundlatch(*this, "soundlatch")
+ , m_ay8910(*this, "psg%u", 1U)
+ , m_screen(*this, "screen")
+ , m_videoram(*this, "videoram")
+ , m_colorram(*this, "colorram")
+ , m_spriteram(*this, "spriteram")
+ , m_spritectrl(*this, "spritectrl")
+ , m_bgmaps(*this, "bgmaps")
+ , m_gfxdecode(*this, "gfxdecode")
+ , m_palette(*this, "palette")
+ { }
+
+ void bombjack(machine_config &config);
+
+protected:
+ // constants
+ static inline constexpr XTAL CLOCK_X1 = 4_MHz_XTAL;
+ static inline constexpr XTAL CLOCK_X2 = 12_MHz_XTAL;
+ static inline constexpr u16 HTOTAL = 384, HBSTART = 256, HBEND = 0;
+ static inline constexpr u16 VTOTAL = 264, VBSTART = 240, VBEND = 16;
+
+ // initialization
+ virtual void machine_start() override ATTR_COLD;
+ virtual void machine_reset() override ATTR_COLD;
+ virtual void video_start() override ATTR_COLD;
+
+ template <typename T>
+ void bombjack_base(machine_config &config, T &&psg_type);
+
+ // main CPU
+ void program_map(address_map &map) ATTR_COLD;
+ void bombjack_map(address_map &map) ATTR_COLD;
+
+ // audio CPU
+ u8 soundlatch_r();
+ void bombjack_audio_map(address_map &map) ATTR_COLD;
+ void bombjack_audio_portmap(address_map &map) ATTR_COLD;
+
+ // video hardware
+ void videoram_w(offs_t offset, u8 data);
+ void colorram_w(offs_t offset, u8 data);
+
+ void spritectrl_w(offs_t offset, u8 data);
+
+ void background_w(u8 data);
+
+ void flip_w(u8 data);
+
+ void nmi_on_w(u8 data);
+ void vblank_nmi(int state);
+ void watchdog_w(u8 data);
+
+ TILE_GET_INFO_MEMBER(get_bg_tile_info);
+ void virtual set_bg_tile_info(u8 const attr, u16 &code, u8 &color, bool &flipx, bool &flipy);
+ TILE_GET_INFO_MEMBER(get_fg_tile_info);
+ void virtual set_fg_tile_info(u8 const attr, u16 &code, u8 &color, bool &flipx, bool &flipy);
+
+ void draw_sprites(bitmap_ind16 &bitmap, rectangle const &cliprect);
+ bool virtual large_sprite(int const index, u8 const attr);
+
+ u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, rectangle const &cliprect);
+
+ // devices and memory pointers
+ required_device<cpu_device> m_maincpu;
+ required_shared_ptr<u8> m_mainram;
+ optional_device<watchdog_timer_device> m_watchdog;
+
+ required_device<cpu_device> m_audiocpu;
+ required_device<generic_latch_8_device> m_soundlatch;
+ required_device_array<ay8910_device, 3> m_ay8910;
+
+ required_device<screen_device> m_screen;
+ required_shared_ptr<u8> m_videoram;
+ required_shared_ptr<u8> m_colorram;
+ optional_shared_ptr<u8> m_spriteram;
+ optional_shared_ptr<u8> m_spritectrl;
+ required_region_ptr<u8> m_bgmaps;
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_device<palette_device> m_palette;
+
+private:
+ // internal state
+ tilemap_t *m_fg_tilemap = nullptr;
+ tilemap_t *m_bg_tilemap = nullptr;
+ u8 m_bg_image = 0U;
+
+ bool m_flip = false;
+
+ bool m_nmi_on = false;
+};
+
+class calorie_state : public bombjack_state
+{
+public:
+ calorie_state(machine_config const &mconfig, device_type type, char const *tag)
+ : bombjack_state(mconfig, type, tag)
+ , m_opcodes(*this, "opcodes")
+ { }
+
+ void calorie(machine_config &config);
+ void calorieb(machine_config &config);
+
+ void init_calorieb();
+
+protected:
+ void calorie_common(machine_config &config);
+
+ // main CPU
+ void calorie_map(address_map &map) ATTR_COLD;
+ void calorie_opcodes_map(address_map &map) ATTR_COLD;
+
+ // audio CPU
+ void calorie_audio_map(address_map &map) ATTR_COLD;
+
+ // video hardware
+ void set_bg_tile_info(u8 const attr, u16 &code, u8 &color, bool &flipx, bool &flipy) override;
+ void set_fg_tile_info(u8 const attr, u16 &code, u8 &color, bool &flipx, bool &flipy) override;
+
+ bool large_sprite(int const index, u8 const attr) override;
+
+ // devices and memory pointers
+ optional_shared_ptr<u8> m_opcodes;
+};
+
+
+/*************************************
+ *
+ * Audio hardware
+ *
+ *************************************/
+
+u8 bombjack_state::soundlatch_r()
+{
+ // An extra flip-flop is used to clear the LS273 after
+ // reading it through a LS245 (this flip-flop is then
+ // cleared in sync with /1H leading to the audio clock
+ // TODO: This is affected by both /MREQ access to the
+ // soundlatch and /SRD (Z80 /RD connected to an LS32)
+ u8 const res = m_soundlatch->read();
+ if (!machine().side_effects_disabled())
+ m_soundlatch->clear_w();
+ return res;
+}
+
+
+/*************************************
+ *
+ * Video hardware
+ *
+ *************************************/
+
+void bombjack_state::video_start()
+{
+ save_item(NAME(m_bg_image));
+ save_item(NAME(m_flip));
+
+ m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bombjack_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 16, 16);
+ m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bombjack_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
+ m_fg_tilemap->set_transparent_pen(0);
+}
+
+void bombjack_state::videoram_w(offs_t offset, u8 data)
+{
+ if (m_videoram[offset] != data)
+ {
+ m_videoram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset);
+ }
+}
+
+void bombjack_state::colorram_w(offs_t offset, u8 data)
+{
+ if (m_colorram[offset] != data)
+ {
+ m_colorram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset);
+ }
+}
+
+void bombjack_state::spritectrl_w(offs_t offset, u8 data)
+{
+ data &= 0x0f; // four bits, addresses 16 sprites
+ m_spritectrl[offset] = data;
+}
+
+void bombjack_state::background_w(u8 data)
+{
+ data &= 0x1f; // four address bits + a "KILL" bit
+ if (m_bg_image != data)
+ {
+ m_bg_image = data;
+ m_bg_tilemap->mark_all_dirty();
+ }
+}
+
+void bombjack_state::flip_w(u8 data)
+{
+ m_flip = BIT(data, 0);
+
+ m_bg_tilemap->set_flip(m_flip ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0);
+ m_fg_tilemap->set_flip(m_flip ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0);
+}
+
+void bombjack_state::nmi_on_w(u8 data)
+{
+ data = BIT(data, 0);
+ if (!data)
+ m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
+ m_nmi_on = data;
+}
+
+void bombjack_state::vblank_nmi(int state)
+{
+ if (state && m_nmi_on)
+ m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
+}
+
+void bombjack_state::watchdog_w(u8 data)
+{
+ m_watchdog->watchdog_enable(BIT(data, 0));
+}
+
+void bombjack_state::set_bg_tile_info(u8 const attr, u16 &code, u8 &color, bool &flipx, bool &flipy)
+{
+ color = attr & 0x0f;
+ flipy = BIT(attr, 7);
+}
+
+void calorie_state::set_bg_tile_info(u8 const attr, u16 &code, u8 &color, bool &flipx, bool &flipy)
+{
+ bombjack_state::set_bg_tile_info(attr, code, color, flipx, flipy);
+
+ code |= BIT(attr, 4) << 8;
+ flipx = BIT(attr, 6);
+}
+
+TILE_GET_INFO_MEMBER(bombjack_state::get_bg_tile_info)
+{
+ tile_index |= (m_bg_image & 0x0f) << 9;
+
+ u8 const attr = m_bgmaps[tile_index + 0x100];
+ u16 code = m_bgmaps[tile_index];
+ u8 color = 0;
+ bool flipx = false, flipy = false;
+
+ set_bg_tile_info(attr, code, color, flipx, flipy);
+ tileinfo.set(1, code, color, (flipx ? TILE_FLIPX : 0) |
+ (flipy ? TILE_FLIPY : 0));
+}
+
+void bombjack_state::set_fg_tile_info(u8 const attr, u16 &code, u8 &color, bool &flipx, bool &flipy)
+{
+ code |= BIT(attr, 4) << 8;
+ color = BIT(attr, 0, 4);
+}
+
+void calorie_state::set_fg_tile_info(u8 const attr, u16 &code, u8 &color, bool &flipx, bool &flipy)
+{
+ bombjack_state::set_fg_tile_info(attr, code, color, flipx, flipy);
+
+ code |= BIT(attr, 5) << 9;
+ flipx = BIT(attr, 6);
+ flipy = BIT(attr, 7);
+}
+
+TILE_GET_INFO_MEMBER(bombjack_state::get_fg_tile_info)
+{
+ u8 const attr = m_colorram[tile_index];
+ u16 code = m_videoram[tile_index];
+ u8 color = 0;
+ bool flipx = false, flipy = false;
+
+ set_fg_tile_info(attr, code, color, flipx, flipy);
+ tileinfo.set(0, code, color, (flipx ? TILE_FLIPX : 0) |
+ (flipy ? TILE_FLIPY : 0));
+}
+
+bool bombjack_state::large_sprite(int const index, u8 const attr)
+{
+ u8 const rev = (m_spritectrl[0] > m_spritectrl[1]) ? 1 : 0;
+ return (index > m_spritectrl[rev]) && (index <= m_spritectrl[rev ^ 1]);
+}
+
+bool calorie_state::large_sprite(int const index, u8 const attr)
+{
+ return BIT(attr, 4);
+}
+
+void bombjack_state::draw_sprites(bitmap_ind16 &bitmap, rectangle const &cliprect)
+{
+ int const max = 31, fill = HTOTAL / 16;
+ for (int sprite = max; sprite > max - fill; sprite--)
+ {
+ int const offs = sprite * 4;
+ int code = m_spriteram[offs];
+ int const attr = m_spriteram[offs + 1];
+ int const color = attr & 0x0f;
+ // BIT(attr, 4) - internal tag for bonus objects
+ // BIT(attr, 5) - internal tag for large objects
+ bool flipx = BIT(attr, 6);
+ bool flipy = BIT(attr, 7);
+ int ypos = m_spriteram[offs + 2];
+ int xpos = m_spriteram[offs + 3];
+
+ bool const large = large_sprite(sprite >> 1, attr);
+ if (large)
+ {
+ if (BIT(sprite, 0))
+ continue;
+ else
+ code |= 0x40;
+ }
+
+ int const vpos = large ? VBSTART - 16 : VBSTART;
+ ypos = (vpos + 1) - ypos;
+ if (m_flip)
+ {
+ xpos = vpos - xpos;
+ ypos = vpos - ypos;
+ flipx = !flipx;
+ flipy = !flipy;
+ }
+
+ m_gfxdecode->gfx(large ? 3 : 2)->transpen(bitmap, cliprect,
+ code, color, flipx, flipy, xpos, ypos, 0);
+ }
+}
+
+u32 bombjack_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, rectangle const &cliprect)
+{
+ bitmap.fill(0, cliprect);
+
+ if (BIT(m_bg_image, 4))
+ m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
+ m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
+ draw_sprites(bitmap, cliprect);
+
+ return 0;
+}
+
+
+/*************************************
+ *
+ * Address maps
+ *
+ *************************************/
+
+void bombjack_state::program_map(address_map &map)
+{
+ map(0x0000, 0x0fff).ram().share(m_mainram);
+ map(0x1000, 0x13ff).ram().w(FUNC(bombjack_state::videoram_w)).share(m_videoram);
+ map(0x1400, 0x17ff).ram().w(FUNC(bombjack_state::colorram_w)).share(m_colorram);
+ map(0x1800, 0x187f).mirror(0x0180).writeonly().share(m_spriteram);
+ map(0x1a00, 0x1a01).mirror(0x01fe).writeonly().w(FUNC(bombjack_state::spritectrl_w)).share(m_spritectrl);
+ map(0x1c00, 0x1cff).mirror(0x0100).ram().w(m_palette, FUNC(palette_device::write8)).share("palette");
+ map(0x1e00, 0x1e00).mirror(0x01ff).writeonly().w(FUNC(bombjack_state::background_w));
+ map(0x2000, 0x2fff).noprw(); // decoded but unused
+ map(0x3000, 0x3000).mirror(0x07f8).portr("P1").w(FUNC(bombjack_state::nmi_on_w));
+ map(0x3001, 0x3001).mirror(0x07f8).portr("P2").nopw();
+ map(0x3002, 0x3002).mirror(0x07f8).portr("SYSTEM").nopw();
+ map(0x3003, 0x3003).mirror(0x07f8).unmaprw(); // watchdog
+ map(0x3004, 0x3004).mirror(0x07f8).portr("SW1").w(FUNC(bombjack_state::flip_w));
+ map(0x3005, 0x3005).mirror(0x07f8).portr("SW2").nopw();
+ map(0x3006, 0x3007).mirror(0x07f8).noprw(); // decoded but unused
+ map(0x3800, 0x3800).mirror(0x07ff).w(m_soundlatch, FUNC(generic_latch_8_device::write));
+}
+
+void bombjack_state::bombjack_map(address_map &map)
+{
+ map(0x0000, 0x7fff).rom();
+ map(0x8000, 0xbfff).m(FUNC(bombjack_state::program_map));
+ map(0xb003, 0xb003).mirror(0x07f8).r(m_watchdog, FUNC(watchdog_timer_device::reset_r)).w(FUNC(bombjack_state::watchdog_w));
+ map(0xc000, 0xdfff).rom();
+}
+
+void calorie_state::calorie_map(address_map &map)
+{
+ map(0x0000, 0xbfff).rom();
+ map(0xc000, 0xffff).m(FUNC(calorie_state::program_map));
+ map(0xe000, 0xe001).mirror(0x01fe).nopw(); // no sprite latch
+ map(0xf000, 0xf000).mirror(0x07f8).nopw(); // no interrupt control
+ map(0xf003, 0xf003).mirror(0x07f8).noprw(); // no watchdog
+}
+
+void calorie_state::calorie_opcodes_map(address_map &map)
+{
+ map(0x0000, 0x7fff).rom().share(m_opcodes);
+ map(0x8000, 0xbfff).rom().region("maincpu", 0x8000);
+ map(0xc000, 0xcfff).ram().share(m_mainram); // TODO: check
+}
+
+void bombjack_state::bombjack_audio_map(address_map &map)
+{
+ map.global_mask(0x7fff);
+
+ map(0x0000, 0x3fff).rom();
+ map(0x4000, 0x47ff).mirror(0x1800).ram();
+ map(0x6000, 0x6000).mirror(0x1fff).r(FUNC(bombjack_state::soundlatch_r));
+}
+
+void calorie_state::calorie_audio_map(address_map &map)
+{
+ // TODO: verify mirrors
+ map(0x0000, 0x3fff).mirror(0x4000).rom();
+ map(0x8000, 0x87ff).mirror(0x3800).ram();
+ map(0xc000, 0xc000).mirror(0x3fff).r(FUNC(calorie_state::soundlatch_r));
+}
+
+void bombjack_state::bombjack_audio_portmap(address_map &map)
+{
+ map.global_mask(0xff);
+
+ map(0x01, 0x01).mirror(0x6e).r(m_ay8910[0], FUNC(ay8910_device::data_r));
+ map(0x00, 0x01).mirror(0x6e).w(m_ay8910[0], FUNC(ay8910_device::address_data_w));
+ map(0x11, 0x11).mirror(0x6e).r(m_ay8910[1], FUNC(ay8910_device::data_r));
+ map(0x10, 0x11).mirror(0x6e).w(m_ay8910[1], FUNC(ay8910_device::address_data_w));
+ map(0x81, 0x81).mirror(0x6e).r(m_ay8910[2], FUNC(ay8910_device::data_r));
+ map(0x80, 0x81).mirror(0x6e).w(m_ay8910[2], FUNC(ay8910_device::address_data_w));
+}
+
+
+/*************************************
+ *
+ * Input ports
+ * (Bomb Jack)
+ *
+ *************************************/
+
+static INPUT_PORTS_START( bombjack )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
+
+ PORT_START("SW1")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:!1,!2")
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:!3,!4")
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5,!6")
+ PORT_DIPSETTING( 0x30, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x10, "4" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:!8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("SW2")
+ // Manual states SW2 bits 0-2 are unused and have to be left on OFF (0x00)
+ PORT_DIPNAME( 0x07, 0x00, "Bonus Life (Unused)" ) PORT_DIPLOCATION("SW2:!1,!2,!3") // see notes
+ PORT_DIPSETTING( 0x02, "Every 30k" )
+ PORT_DIPSETTING( 0x01, "Every 100k" )
+ PORT_DIPSETTING( 0x07, "50k, 100k and 300k" )
+ PORT_DIPSETTING( 0x05, "50k and 100k" )
+ PORT_DIPSETTING( 0x03, "50k only" )
+ PORT_DIPSETTING( 0x06, "100k and 300k" )
+ PORT_DIPSETTING( 0x04, "100k only" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x18, 0x10, "Bird Speed" ) PORT_DIPLOCATION("SW2:!4,!5")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x60, 0x40, "Enemies Number & Speed" ) PORT_DIPLOCATION("SW2:!6,!7")
+ PORT_DIPSETTING( 0x20, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x80, 0x00, "Special Coin" ) PORT_DIPLOCATION("SW2:!8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Hard ) )
+INPUT_PORTS_END
+
+
+/*************************************
+ *
+ * Input ports
+ * (Calorie Kun)
+ *
+ *************************************/
+
+static INPUT_PORTS_START( calorie )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START("SW1")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7,8")
+ PORT_DIPSETTING( 0xc0, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x40, "4" )
+ PORT_DIPSETTING( 0x80, "5" )
+
+ PORT_START("SW2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x01, "20,000 Only" )
+ PORT_DIPSETTING( 0x03, "20,000 and 60,000" ) // No listed value for 0x02 (Off / On)
+ PORT_DIPNAME( 0x04, 0x00, "Number of Bombs" ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPNAME( 0x08, 0x00, "Difficulty - Mogura Nian" ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x30, 0x00, "Difficulty - Select of Mogura" ) PORT_DIPLOCATION("SW2:5,6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( Hardest ) )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" )
+ PORT_DIPNAME( 0x80, 0x00, "Infinite Lives" ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+/*************************************
+ *
+ * Graphics definitions
+ *
+ *************************************/
+
+static gfx_layout const layout_8x8 =
+{
+ 8, 8,
+ RGN_FRAC(1, 3),
+ 3,
+ { RGN_FRAC(0, 3), RGN_FRAC(1, 3), RGN_FRAC(2, 3) },
+ { STEP8(0, 1) },
+ { STEP8(0, 8) },
+ 8 * 8
+};
+
+static gfx_layout const layout_16x16 =
+{
+ 16, 16,
+ RGN_FRAC(1, 3),
+ 3,
+ { RGN_FRAC(0, 3), RGN_FRAC(1, 3), RGN_FRAC(2, 3) },
+ { STEP8(0, 1), STEP8(64, 1) },
+ { STEP8(0, 8), STEP8(128, 8) },
+ 32 * 8
+};
+
+static gfx_layout const layout_32x32 =
+{
+ 32, 32,
+ RGN_FRAC(1, 3),
+ 3,
+ { RGN_FRAC(0, 3), RGN_FRAC(1, 3), RGN_FRAC(2, 3) },
+ { STEP8(0, 1), STEP8(64, 1), STEP8(256, 1), STEP8(320, 1) },
+ { STEP8(0, 8), STEP8(128, 8), STEP8(512, 8), STEP8(640, 8) },
+ 128 * 8
+};
+
+static GFXDECODE_START( gfx_bombjack )
+ GFXDECODE_ENTRY( "fgtiles", 0x0000, layout_8x8, 0, 16 )
+ GFXDECODE_ENTRY( "bgtiles", 0x0000, layout_16x16, 0, 16 )
+ GFXDECODE_ENTRY( "sprites", 0x0000, layout_16x16, 0, 16 )
+ GFXDECODE_ENTRY( "sprites", 0x0000, layout_32x32, 0, 16 )
+GFXDECODE_END
+
+
+/*************************************
+ *
+ * Machine driver
+ *
+ *************************************/
+
+void bombjack_state::machine_start()
+{
+ save_item(NAME(m_nmi_on));
+}
+
+void bombjack_state::machine_reset()
+{
+ m_maincpu->pulse_input_line(INPUT_LINE_RESET, attotime::zero);
+ // TODO: CLEAR line should be toggled when both the sound
+ // latch is actively being read and the RESET line is on
+ m_audiocpu->pulse_input_line(INPUT_LINE_RESET, attotime::zero);
+}
+
+template <typename T>
+void bombjack_state::bombjack_base(machine_config &config, T &&psg_type)
+{
+ // video
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_raw(CLOCK_X2 / 2, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART);
+ m_screen->set_screen_update(FUNC(bombjack_state::screen_update));
+ m_screen->set_palette(m_palette);
+ m_screen->screen_vblank().set(FUNC(bombjack_state::vblank_nmi));
+ m_screen->screen_vblank().append_inputline(m_audiocpu, INPUT_LINE_NMI);
+
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_bombjack);
+ PALETTE(config, m_palette).set_format(palette_device::xBGR_444, 128);
+
+ // sound
+ Z80(config, m_audiocpu, CLOCK_X2 / 4);
+ m_audiocpu->set_addrmap(AS_PROGRAM, &bombjack_state::bombjack_audio_map);
+ m_audiocpu->set_addrmap(AS_IO, &bombjack_state::bombjack_audio_portmap);
+
+ GENERIC_LATCH_8(config, m_soundlatch);
+
+ SPEAKER(config, "speaker").front_center();
+
+ psg_type(config, m_ay8910[0], CLOCK_X2 / 8).add_route(ALL_OUTPUTS, "speaker", 0.13);
+ psg_type(config, m_ay8910[1], CLOCK_X2 / 8).add_route(ALL_OUTPUTS, "speaker", 0.13);
+ psg_type(config, m_ay8910[2], CLOCK_X2 / 8).add_route(ALL_OUTPUTS, "speaker", 0.13);
+}
+
+void bombjack_state::bombjack(machine_config &config)
+{
+ // NOTE: X2 is 12MHz, but schematics specify 12.096MHz
+ Z80(config, m_maincpu, CLOCK_X1);
+ m_maincpu->set_addrmap(AS_PROGRAM, &bombjack_state::bombjack_map);
+
+ WATCHDOG_TIMER(config, m_watchdog).set_vblank_count(m_screen, 8);
+
+ bombjack_base(config, AY8910);
+
+ m_ay8910[0]->port_a_write_callback().set_nop(); // see TODO
+ m_ay8910[0]->port_b_write_callback().set_nop();
+ m_ay8910[1]->port_a_write_callback().set_nop(); // see TODO
+ m_ay8910[1]->port_b_write_callback().set_nop();
+ m_ay8910[2]->port_a_write_callback().set_nop(); // see TODO
+ m_ay8910[2]->port_b_write_callback().set_nop();
+}
+
+void calorie_state::calorie_common(machine_config &config)
+{
+ bombjack_base(config, YM2149);
+
+ m_maincpu->set_addrmap(AS_PROGRAM, &calorie_state::calorie_map);
+
+ m_audiocpu->set_addrmap(AS_PROGRAM, &calorie_state::calorie_audio_map);
+
+ // TODO: proper IRQ pulse timings
+ m_screen->screen_vblank().set_inputline(m_maincpu, INPUT_LINE_IRQ0, HOLD_LINE);
+ m_screen->screen_vblank().append_inputline(m_audiocpu, INPUT_LINE_IRQ0, HOLD_LINE);
+
+ // NOTE: never seems to use filters
+}
+
+void calorie_state::calorie(machine_config &config)
+{
+ sega_317_0004_device &maincpu(SEGA_317_0004(config, m_maincpu, CLOCK_X1));
+ maincpu.set_addrmap(AS_OPCODES, &calorie_state::calorie_opcodes_map);
+ maincpu.set_decrypted_tag(m_opcodes);
+
+ calorie_common(config);
+}
+
+void calorie_state::calorieb(machine_config &config)
+{
+ // not encrypted, but still needs a lookup table for /M1
+ Z80(config, m_maincpu, CLOCK_X1);
+ m_maincpu->set_addrmap(AS_OPCODES, &calorie_state::calorie_opcodes_map);
+
+ calorie_common(config);
+}
+
+void calorie_state::init_calorieb()
+{
+ memcpy(m_opcodes, memregion("maincpu")->base() + 0x10000, 0x8000);
+}
+
+
+/*************************************
+ *
+ * ROM definitions
+ * (Bomb Jack)
+ *
+ *************************************/
+
+ROM_START( bombjack )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "09_j01b.bin", 0x0000, 0x2000, CRC(c668dc30) SHA1(51dd6a2688b42e9f28f0882bd76f75be7ec3222a) )
+ ROM_LOAD( "10_l01b.bin", 0x2000, 0x2000, CRC(52a1e5fb) SHA1(e1cdc4b4efbc6c7a1e4fa65019486617f2acba1b) )
+ ROM_LOAD( "11_m01b.bin", 0x4000, 0x2000, CRC(b68a062a) SHA1(43bae56494ac0202aaa8f1ed5c1ed1bff775b2b8) )
+ ROM_LOAD( "12_n01b.bin", 0x6000, 0x2000, CRC(1d3ecee5) SHA1(8b3c49e21ea4952cae7042890d1be2115f7d6fda) )
+ ROM_LOAD( "13.1r", 0xc000, 0x2000, CRC(70e0244d) SHA1(67654155e42821ea78a655f869fb81c8d6387f63) )
+
+ ROM_REGION( 0x4000, "audiocpu", 0 )
+ ROM_LOAD( "01_h03t.3h", 0x0000, 0x2000, CRC(8407917d) SHA1(318face9f7a7ab6c7eeac773995040425e780aaf) )
+ // IC 3J not populated
+
+ ROM_REGION( 0x3000, "fgtiles", 0 )
+ ROM_LOAD( "03_e08t.bin", 0x0000, 0x1000, CRC(9f0470d5) SHA1(94ef52ef47b4399a03528fe3efeac9c1d6983446) )
+ ROM_LOAD( "04_h08t.bin", 0x1000, 0x1000, CRC(81ec12e6) SHA1(e29ba193f21aa898499187603b25d2e226a07c7b) )
+ ROM_LOAD( "05_k08t.bin", 0x2000, 0x1000, CRC(e87ec8b1) SHA1(a66808ef2d62fca2854396898b86bac9be5f17a3) )
+
+ ROM_REGION( 0x6000, "bgtiles", 0 )
+ ROM_LOAD( "06_l08t.bin", 0x0000, 0x2000, CRC(51eebd89) SHA1(515128a3971fcb97b60c5b6bdd2b03026aec1921) )
+ ROM_LOAD( "07_n08t.bin", 0x2000, 0x2000, CRC(9dd98e9d) SHA1(6db6006a6e20ff7c243d88293ca53681c4703ea5) )
+ ROM_LOAD( "08_r08t.bin", 0x4000, 0x2000, CRC(3155ee7d) SHA1(e7897dca4c145f10b7d975b8ef0e4d8aa9354c25) )
+
+ ROM_REGION( 0x6000, "sprites", 0 )
+ ROM_LOAD( "16_m07b.bin", 0x0000, 0x2000, CRC(94694097) SHA1(de71bcd67f97d05527f2504fc8430be333fb9ec2) )
+ ROM_LOAD( "15_l07b.bin", 0x2000, 0x2000, CRC(013f58f2) SHA1(20c64593ab9fcb04cefbce0cd5d17ce3ff26441b) )
+ ROM_LOAD( "14_j07b.bin", 0x4000, 0x2000, CRC(101c858d) SHA1(ed1746c15cdb04fae888601d940183d5c7702282) )
+
+ ROM_REGION( 0x2000, "bgmaps", 0 ) // schematics specify 2764, final board has a smaller ROM in place
+ ROM_LOAD( "02_p04t.bin", 0x0000, 0x1000, CRC(398d4a02) SHA1(ac18a8219f99ba9178b96c9564de3978e39c59fd) )
+ ROM_RELOAD( 0x1000, 0x1000)
+ROM_END
+
+ROM_START( bombjack2 )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "09_j01b.bin", 0x0000, 0x2000, CRC(c668dc30) SHA1(51dd6a2688b42e9f28f0882bd76f75be7ec3222a) )
+ ROM_LOAD( "10_l01b.bin", 0x2000, 0x2000, CRC(52a1e5fb) SHA1(e1cdc4b4efbc6c7a1e4fa65019486617f2acba1b) )
+ ROM_LOAD( "11_m01b.bin", 0x4000, 0x2000, CRC(b68a062a) SHA1(43bae56494ac0202aaa8f1ed5c1ed1bff775b2b8) )
+ ROM_LOAD( "12_n01b.bin", 0x6000, 0x2000, CRC(1d3ecee5) SHA1(8b3c49e21ea4952cae7042890d1be2115f7d6fda) )
+ ROM_LOAD( "13_r01b.bin", 0xc000, 0x2000, CRC(bcafdd29) SHA1(d243eb1249e885aa75fc910fce6e7744770d6e82) )
+
+ ROM_REGION( 0x4000, "audiocpu", 0 )
+ ROM_LOAD( "01_h03t.bin", 0x0000, 0x2000, CRC(8407917d) SHA1(318face9f7a7ab6c7eeac773995040425e780aaf) )
+ // IC 3J not populated
+
+ ROM_REGION( 0x3000, "fgtiles", 0 )
+ ROM_LOAD( "03_e08t.bin", 0x0000, 0x1000, CRC(9f0470d5) SHA1(94ef52ef47b4399a03528fe3efeac9c1d6983446) )
+ ROM_LOAD( "04_h08t.bin", 0x1000, 0x1000, CRC(81ec12e6) SHA1(e29ba193f21aa898499187603b25d2e226a07c7b) )
+ ROM_LOAD( "05_k08t.bin", 0x2000, 0x1000, CRC(e87ec8b1) SHA1(a66808ef2d62fca2854396898b86bac9be5f17a3) )
+
+ ROM_REGION( 0x6000, "bgtiles", 0 )
+ ROM_LOAD( "06_l08t.bin", 0x0000, 0x2000, CRC(51eebd89) SHA1(515128a3971fcb97b60c5b6bdd2b03026aec1921) )
+ ROM_LOAD( "07_n08t.bin", 0x2000, 0x2000, CRC(9dd98e9d) SHA1(6db6006a6e20ff7c243d88293ca53681c4703ea5) )
+ ROM_LOAD( "08_r08t.bin", 0x4000, 0x2000, CRC(3155ee7d) SHA1(e7897dca4c145f10b7d975b8ef0e4d8aa9354c25) )
+
+ ROM_REGION( 0x6000, "sprites", 0 )
+ ROM_LOAD( "16_m07b.bin", 0x0000, 0x2000, CRC(94694097) SHA1(de71bcd67f97d05527f2504fc8430be333fb9ec2) )
+ ROM_LOAD( "15_l07b.bin", 0x2000, 0x2000, CRC(013f58f2) SHA1(20c64593ab9fcb04cefbce0cd5d17ce3ff26441b) )
+ ROM_LOAD( "14_j07b.bin", 0x4000, 0x2000, CRC(101c858d) SHA1(ed1746c15cdb04fae888601d940183d5c7702282) )
+
+ ROM_REGION( 0x2000, "bgmaps", 0 ) // schematics specify 2764, final board has a smaller ROM in place
+ ROM_LOAD( "02_p04t.bin", 0x0000, 0x1000, CRC(398d4a02) SHA1(ac18a8219f99ba9178b96c9564de3978e39c59fd) )
+ ROM_RELOAD( 0x1000, 0x1000)
+ROM_END
+
+ROM_START( bombjackt )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "9.1j", 0x0000, 0x4000, CRC(4b59a3bb) SHA1(dae45985d2575821c86757ead14b8313e922570d) ) // == 09_j01b.bin + 10_l01b.bin
+ ROM_LOAD( "12.1n", 0x4000, 0x4000, CRC(0a32506a) SHA1(2fb3ce695caebbae3ca7dd9f3d34ac5b734d77ed) ) // == 11_m01b.bin + (97.229004%) 12_n01b.bin
+ ROM_LOAD( "13.1r", 0xc000, 0x2000, CRC(964ac5c5) SHA1(8d235ae91aea1ae86411671c5aa050c146a52026) ) // sldh - (99.877930%) 13_r01b.bin
+
+ ROM_REGION( 0x4000, "audiocpu", 0 )
+ ROM_LOAD( "1.6h", 0x0000, 0x2000, CRC(8407917d) SHA1(318face9f7a7ab6c7eeac773995040425e780aaf) )
+ // IC not populated
+
+ ROM_REGION( 0x6000, "fgtiles", 0 ) // uses double size ROMs here (content duplicated in each half)
+ ROM_LOAD( "3.1e", 0x0000, 0x2000, CRC(54e1dac1) SHA1(3c5d8b932b2a87acf42e0b4632195776689c1154) )
+ ROM_LOAD( "4.1h", 0x2000, 0x2000, CRC(05e428ab) SHA1(0b2cae76aba8372482a4e315a9f49fd15cb94625) )
+ ROM_LOAD( "5.1k", 0x4000, 0x2000, CRC(f282f29a) SHA1(521a110213d6ecdf54be0f50f41c3c266d65d84c) )
+
+ ROM_REGION( 0x6000, "bgtiles", 0 ) // ok
+ ROM_LOAD( "6.1l", 0x0000, 0x2000, CRC(51eebd89) SHA1(515128a3971fcb97b60c5b6bdd2b03026aec1921) )
+ ROM_LOAD( "7.1n", 0x2000, 0x2000, CRC(9dd98e9d) SHA1(6db6006a6e20ff7c243d88293ca53681c4703ea5) )
+ ROM_LOAD( "8.1r", 0x4000, 0x2000, CRC(3155ee7d) SHA1(e7897dca4c145f10b7d975b8ef0e4d8aa9354c25) )
+
+ ROM_REGION( 0x2000, "bgmaps", 0 ) // 1xxxxxxxxxxxx = 0xFF (double size, second half empty, otherwise the same)
+ ROM_LOAD( "2.5n", 0x0000, 0x2000, CRC(de796158) SHA1(e004f10ada5c282f3b4208031e274190a54bf94f) )
+
+ ROM_REGION( 0x6000, "sprites", 0 ) // ok
+ ROM_LOAD( "16.7m", 0x0000, 0x2000, CRC(94694097) SHA1(de71bcd67f97d05527f2504fc8430be333fb9ec2) )
+ ROM_LOAD( "15.7k", 0x2000, 0x2000, CRC(013f58f2) SHA1(20c64593ab9fcb04cefbce0cd5d17ce3ff26441b) )
+ ROM_LOAD( "14.7j", 0x4000, 0x2000, CRC(101c858d) SHA1(ed1746c15cdb04fae888601d940183d5c7702282) )
+ROM_END
+
+// Only 12 and 13 differ slightly (bumped up year + changes in some data tables.
+// According to the dumper the game is harder, with more enemies shown from the start.
+ROM_START( bombjackbl )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "09.bin", 0x0000, 0x2000, CRC(c668dc30) SHA1(51dd6a2688b42e9f28f0882bd76f75be7ec3222a) )
+ ROM_LOAD( "10.bin", 0x2000, 0x2000, CRC(52a1e5fb) SHA1(e1cdc4b4efbc6c7a1e4fa65019486617f2acba1b) )
+ ROM_LOAD( "11.bin", 0x4000, 0x2000, CRC(b68a062a) SHA1(43bae56494ac0202aaa8f1ed5c1ed1bff775b2b8) )
+ ROM_LOAD( "12.bin", 0x6000, 0x2000, CRC(0f4d0726) SHA1(282215fa50c6fd6a63ce0879f1fb9fb88dbd1888) )
+ ROM_LOAD( "13.bin", 0xc000, 0x2000, CRC(9740f99b) SHA1(c0f992c07b17caccb83bee70bd65c554b1a66dc0) )
+
+ ROM_REGION( 0x4000, "audiocpu", 0 )
+ ROM_LOAD( "01.bin", 0x0000, 0x2000, CRC(8407917d) SHA1(318face9f7a7ab6c7eeac773995040425e780aaf) )
+ // IC not populated
+
+ ROM_REGION( 0x3000, "fgtiles", 0 )
+ ROM_LOAD( "03.bin", 0x0000, 0x1000, CRC(9f0470d5) SHA1(94ef52ef47b4399a03528fe3efeac9c1d6983446) )
+ ROM_LOAD( "04.bin", 0x1000, 0x1000, CRC(81ec12e6) SHA1(e29ba193f21aa898499187603b25d2e226a07c7b) )
+ ROM_LOAD( "05.bin", 0x2000, 0x1000, CRC(e87ec8b1) SHA1(a66808ef2d62fca2854396898b86bac9be5f17a3) )
+
+ ROM_REGION( 0x6000, "bgtiles", 0 )
+ ROM_LOAD( "06.bin", 0x0000, 0x2000, CRC(51eebd89) SHA1(515128a3971fcb97b60c5b6bdd2b03026aec1921) )
+ ROM_LOAD( "07.bin", 0x2000, 0x2000, CRC(9dd98e9d) SHA1(6db6006a6e20ff7c243d88293ca53681c4703ea5) )
+ ROM_LOAD( "08.bin", 0x4000, 0x2000, CRC(3155ee7d) SHA1(e7897dca4c145f10b7d975b8ef0e4d8aa9354c25) )
+
+ ROM_REGION( 0x2000, "bgmaps", 0 ) // schematics specify 2764, final board has a smaller ROM in place
+ ROM_LOAD( "02.bin", 0x0000, 0x1000, CRC(398d4a02) SHA1(ac18a8219f99ba9178b96c9564de3978e39c59fd) )
+ ROM_RELOAD( 0x1000, 0x1000)
+
+ ROM_REGION( 0x6000, "sprites", 0 )
+ ROM_LOAD( "16.bin", 0x0000, 0x2000, CRC(94694097) SHA1(de71bcd67f97d05527f2504fc8430be333fb9ec2) )
+ ROM_LOAD( "15.bin", 0x2000, 0x2000, CRC(013f58f2) SHA1(20c64593ab9fcb04cefbce0cd5d17ce3ff26441b) )
+ ROM_LOAD( "14.bin", 0x4000, 0x2000, CRC(101c858d) SHA1(ed1746c15cdb04fae888601d940183d5c7702282) )
+ROM_END
+
+
+/*************************************
+ *
+ * ROM definitions
+ * (Calorie Kun)
+ *
+ *************************************/
+
+/*
+Calorie Kun
+Sega, 1986
+
+PCB Layout
+----------
+
+Top PCB
+
+837-6077 171-5381
+|--------------------------------------------|
+| Z80 YM2149 |
+| |
+| 2016 YM2149 |
+| |
+|10079 10077 10075 YM2149 |
+| 10078 10076 |
+| -|
+| |
+| 2114 -|
+| 1|
+| 2114 8|
+| W|
+| 2114 A|
+| Y|
+| -|
+| |
+| DSW2(8)-|
+| 10082 10081 10080 |
+|2016 DSW1(8) |
+|--------------------------------------------|
+
+Notes:
+ Z80 clock : 3.000MHz
+ YM2149 clock: 1.500MHz
+ VSync : 60Hz
+ 2016 : 2K x8 SRAM
+ 2114 : 1K x4 SRAM
+
+Bottom PCB
+
+837-6076 171-5380
+|--------------------------------------------|
+| 12MHz |
+| |
+| |
+| |
+| |
+| |
+| |
+| 10074 10071 |
+| NEC |
+| 10073 D317-0004 4MHz 10070 |
+| |
+| 10072 10069 |
+| |
+| 2016 2114 6148 |
+| |
+| 2016 2114 6148 |
+| |
+| 6148 |
+| 6148 |
+|--------------------------------------------|
+Notes:
+ 317-0004 clock: 4.000MHz
+ 2016 : 2K x8 SRAM
+ 2114 : 1K x4 SRAM
+ 6148 : 1K x4 SRAM
+*/
+ROM_START( calorie )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "epr10072.1j", 0x00000, 0x4000, CRC(ade792c1) SHA1(6ea5afb00a87037d502c17adda7e4060d12680d7) )
+ ROM_LOAD( "epr10073.1k", 0x04000, 0x4000, CRC(b53e109f) SHA1(a41c5affe917232e7adf40d7c15cff778b197e90) )
+ ROM_LOAD( "epr10074.1m", 0x08000, 0x4000, CRC(a08da685) SHA1(69f9cfebc771312dbb1726350c2d9e9e8c46353f) )
+
+ ROM_REGION( 0x4000, "audiocpu", 0 )
+ ROM_LOAD( "epr10075.4d", 0x0000, 0x4000, CRC(ca547036) SHA1(584a65482f2b92a4c08c37560450d6db68a56c7b) )
+
+ ROM_REGION( 0x6000, "fgtiles", 0 )
+ ROM_LOAD( "epr10082.5r", 0x0000, 0x2000, CRC(5984ea44) SHA1(010011b5b8dfa593c6fc7d2366f8cf82fcc8c978) )
+ ROM_LOAD( "epr10081.4r", 0x2000, 0x2000, CRC(e2d45dd8) SHA1(5e11089680b574ea4cbf64510e51b0a945f79174) )
+ ROM_LOAD( "epr10080.3r", 0x4000, 0x2000, CRC(42edfcfe) SHA1(feba7b1daffcad24d4c24f55ab5466f8cebf31ad) )
+
+ ROM_REGION( 0xc000, "bgtiles", 0 )
+ ROM_LOAD( "epr10078.7d", 0x0000, 0x4000, CRC(5b8eecce) SHA1(e7eee82081939b361edcbb9587b072b4b9a162f9) )
+ ROM_LOAD( "epr10077.6d", 0x4000, 0x4000, CRC(01bcb609) SHA1(5d01fa75f214d34483284aaaef985ab92a606505) )
+ ROM_LOAD( "epr10076.5d", 0x8000, 0x4000, CRC(b1529782) SHA1(8e0e92aae4c8dd8720414372aa767054cc316a0f) )
+
+ ROM_REGION( 0x2000, "bgmaps", 0 )
+ ROM_LOAD( "epr10079.8d", 0x0000, 0x2000, CRC(3c61a42c) SHA1(68ea6b5d2f3c6a9e5308c08dde20424f20021a73) )
+
+ ROM_REGION( 0xc000, "sprites", 0 )
+ ROM_LOAD( "epr10071.7m", 0x0000, 0x4000, CRC(5f55527a) SHA1(ec1ba8f95ac47a0c783e117ef4af6fe0ab5925b5) )
+ ROM_LOAD( "epr10070.7k", 0x4000, 0x4000, CRC(97f35a23) SHA1(869553a334e1b3ba900a8b9c9eaf25fbc6ab31dd) )
+ ROM_LOAD( "epr10069.7j", 0x8000, 0x4000, CRC(c0c3deaf) SHA1(8bf2e2146b794a330a079dd080f0586500964b1a) )
+ROM_END
+
+ROM_START( calorieb )
+ ROM_REGION( 0x1c000, "maincpu", 0 )
+ ROM_LOAD( "12.bin", 0x10000, 0x4000, CRC(cf5fa69e) SHA1(520d5652e93a672a1fc147295fbd63b873967885) )
+ ROM_CONTINUE( 0x00000, 0x4000 )
+ ROM_LOAD( "13.bin", 0x14000, 0x4000, CRC(52e7263f) SHA1(4d684c9e3f08ddb18b0b3b982aba82d3c809a633) )
+ ROM_CONTINUE( 0x04000, 0x4000 )
+ ROM_LOAD( "epr10074.1m", 0x08000, 0x4000, CRC(a08da685) SHA1(69f9cfebc771312dbb1726350c2d9e9e8c46353f) )
+
+ ROM_REGION( 0x4000, "audiocpu", 0 )
+ ROM_LOAD( "epr10075.4d", 0x0000, 0x4000, CRC(ca547036) SHA1(584a65482f2b92a4c08c37560450d6db68a56c7b) )
+
+ ROM_REGION( 0x6000, "fgtiles", 0 )
+ ROM_LOAD( "epr10082.5r", 0x0000, 0x2000, CRC(5984ea44) SHA1(010011b5b8dfa593c6fc7d2366f8cf82fcc8c978) )
+ ROM_LOAD( "epr10081.4r", 0x2000, 0x2000, CRC(e2d45dd8) SHA1(5e11089680b574ea4cbf64510e51b0a945f79174) )
+ ROM_LOAD( "epr10080.3r", 0x4000, 0x2000, CRC(42edfcfe) SHA1(feba7b1daffcad24d4c24f55ab5466f8cebf31ad) )
+
+ ROM_REGION( 0xc000, "bgtiles", 0 )
+ ROM_LOAD( "epr10078.7d", 0x0000, 0x4000, CRC(5b8eecce) SHA1(e7eee82081939b361edcbb9587b072b4b9a162f9) )
+ ROM_LOAD( "epr10077.6d", 0x4000, 0x4000, CRC(01bcb609) SHA1(5d01fa75f214d34483284aaaef985ab92a606505) )
+ ROM_LOAD( "epr10076.5d", 0x8000, 0x4000, CRC(b1529782) SHA1(8e0e92aae4c8dd8720414372aa767054cc316a0f) )
+
+ ROM_REGION( 0x2000, "bgmaps", 0 )
+ ROM_LOAD( "epr10079.8d", 0x0000, 0x2000, CRC(3c61a42c) SHA1(68ea6b5d2f3c6a9e5308c08dde20424f20021a73) )
+
+ ROM_REGION( 0xc000, "sprites", 0 )
+ ROM_LOAD( "epr10071.7m", 0x0000, 0x4000, CRC(5f55527a) SHA1(ec1ba8f95ac47a0c783e117ef4af6fe0ab5925b5) )
+ ROM_LOAD( "epr10070.7k", 0x4000, 0x4000, CRC(97f35a23) SHA1(869553a334e1b3ba900a8b9c9eaf25fbc6ab31dd) )
+ ROM_LOAD( "epr10069.7j", 0x8000, 0x4000, CRC(c0c3deaf) SHA1(8bf2e2146b794a330a079dd080f0586500964b1a) )
+ROM_END
+
+} // anonymous namespace
+
+
+GAME( 1984, bombjack, 0, bombjack, bombjack, bombjack_state, empty_init, ROT90, "Tehkan", "Bomb Jack", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, bombjack2, bombjack, bombjack, bombjack, bombjack_state, empty_init, ROT90, "Tehkan", "Bomb Jack (earlier)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, bombjackt, bombjack, bombjack, bombjack, bombjack_state, empty_init, ROT90, "Tehkan (Tecfri license)", "Bomb Jack (Tecfri, Spain)", MACHINE_SUPPORTS_SAVE ) // official license
+GAME( 1985, bombjackbl, bombjack, bombjack, bombjack, bombjack_state, empty_init, ROT90, "bootleg", "Bomb Jack (bootleg)", MACHINE_SUPPORTS_SAVE )
+
+GAME( 1986, calorie, 0, calorie, calorie, calorie_state, empty_init, ROT0, "Sega", "Calorie Kun vs Moguranian", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, calorieb, calorie, calorieb, calorie, calorie_state, init_calorieb, ROT0, "bootleg", "Calorie Kun vs Moguranian (bootleg)", MACHINE_SUPPORTS_SAVE )