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-rw-r--r--src/mame/sharp/mz2000.cpp1005
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diff --git a/src/mame/sharp/mz2000.cpp b/src/mame/sharp/mz2000.cpp
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+// license:BSD-3-Clause
+// copyright-holders:Angelo Salese
+/***************************************************************************
+
+ Sharp MZ-2000
+
+ driver by Angelo Salese
+ font conversion by Tomasz Slanina
+
+ Basically a simpler version of Sharp MZ-2500
+
+ TODO:
+ - cassette interface, basically any program that's bigger than 8kb fails to load;
+ - implement remaining video capabilities
+ - add 80b compatibility support;
+ - Vosque (color): keyboard doesn't work properly;
+
+****************************************************************************/
+
+#include "emu.h"
+
+#include "cpu/z80/z80.h"
+#include "imagedev/cassette.h"
+#include "imagedev/floppy.h"
+#include "machine/i8255.h"
+#include "machine/pit8253.h"
+#include "machine/rp5c15.h"
+#include "machine/wd_fdc.h"
+#include "machine/z80pio.h"
+#include "sound/beep.h"
+
+#include "emupal.h"
+#include "screen.h"
+#include "softlist_dev.h"
+#include "speaker.h"
+
+#include "formats/2d_dsk.h"
+#include "formats/mz_cas.h"
+
+
+namespace {
+
+#define MASTER_CLOCK 17.73447_MHz_XTAL / 5 /* TODO: was 4 MHz, but otherwise cassette won't work due of a bug with MZF support ... */
+
+
+class mz2000_state : public driver_device
+{
+public:
+ mz2000_state(const machine_config &mconfig, device_type type, const char *tag) :
+ driver_device(mconfig, type, tag),
+ m_cass(*this, "cassette"),
+ m_floppy(nullptr),
+ m_maincpu(*this, "maincpu"),
+ m_screen(*this, "screen"),
+ m_mb8877a(*this, "mb8877a"),
+ m_floppy0(*this, "mb8877a:0"),
+ m_floppy1(*this, "mb8877a:1"),
+ m_floppy2(*this, "mb8877a:2"),
+ m_floppy3(*this, "mb8877a:3"),
+ m_pit8253(*this, "pit"),
+ m_beeper(*this, "beeper"),
+ m_region_tvram(*this, "tvram"),
+ m_region_gvram(*this, "gvram"),
+ m_region_chargen(*this, "chargen"),
+ m_region_ipl(*this, "ipl"),
+ m_region_wram(*this, "wram"),
+ m_io_keys(*this, {"KEY0", "KEY1", "KEY2", "KEY3", "KEY4", "KEY5", "KEY6", "KEY7", "KEY8", "KEY9", "KEYA", "KEYB", "KEYC", "KEYD", "UNUSED", "UNUSED"}),
+ m_io_config(*this, "CONFIG"),
+ m_palette(*this, "palette")
+ { }
+
+ void mz2000(machine_config &config);
+ void mz80b(machine_config &config);
+
+private:
+ static void floppy_formats(format_registration &fr);
+
+ required_device<cassette_image_device> m_cass;
+
+ floppy_image_device *m_floppy;
+
+ uint8_t m_ipl_enable;
+ uint8_t m_tvram_enable;
+ uint8_t m_gvram_enable;
+ uint8_t m_gvram_bank;
+
+ uint8_t m_key_mux;
+
+ uint8_t m_old_portc;
+ uint8_t m_width80;
+ uint8_t m_tvram_attr;
+ uint8_t m_gvram_mask;
+
+ uint8_t m_color_mode;
+ uint8_t m_has_fdc;
+ uint8_t m_hi_mode;
+
+ uint8_t m_porta_latch;
+ uint8_t m_tape_ctrl;
+ uint8_t mz2000_ipl_r(offs_t offset);
+ uint8_t mz2000_wram_r(offs_t offset);
+ void mz2000_wram_w(offs_t offset, uint8_t data);
+ uint8_t mz2000_tvram_r(offs_t offset);
+ void mz2000_tvram_w(offs_t offset, uint8_t data);
+ uint8_t mz2000_gvram_r(offs_t offset);
+ void mz2000_gvram_w(offs_t offset, uint8_t data);
+ uint8_t mz2000_mem_r(offs_t offset);
+ void mz2000_mem_w(offs_t offset, uint8_t data);
+ void mz2000_gvram_bank_w(uint8_t data);
+ void floppy_select_w(uint8_t data);
+ void floppy_side_w(uint8_t data);
+ void timer_w(uint8_t data);
+ void mz2000_tvram_attr_w(uint8_t data);
+ void mz2000_gvram_mask_w(uint8_t data);
+ virtual void machine_reset() override ATTR_COLD;
+ virtual void video_start() override ATTR_COLD;
+ uint32_t screen_update_mz2000(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ uint8_t fdc_r(offs_t offset);
+ void fdc_w(offs_t offset, uint8_t data);
+ uint8_t mz2000_porta_r();
+ uint8_t mz2000_portb_r();
+ uint8_t mz2000_portc_r();
+ void mz2000_porta_w(uint8_t data);
+ void mz2000_portb_w(uint8_t data);
+ void mz2000_portc_w(uint8_t data);
+ void mz2000_pio1_porta_w(uint8_t data);
+ uint8_t mz2000_pio1_portb_r();
+ uint8_t mz2000_pio1_porta_r();
+
+ void mz2000_io(address_map &map) ATTR_COLD;
+ void mz2000_map(address_map &map) ATTR_COLD;
+ void mz80b_io(address_map &map) ATTR_COLD;
+
+ required_device<cpu_device> m_maincpu;
+ required_device<screen_device> m_screen;
+ required_device<mb8877_device> m_mb8877a;
+ required_device<floppy_connector> m_floppy0;
+ required_device<floppy_connector> m_floppy1;
+ required_device<floppy_connector> m_floppy2;
+ required_device<floppy_connector> m_floppy3;
+ required_device<pit8253_device> m_pit8253;
+ required_device<beep_device> m_beeper;
+ required_memory_region m_region_tvram;
+ required_memory_region m_region_gvram;
+ required_memory_region m_region_chargen;
+ required_memory_region m_region_ipl;
+ required_memory_region m_region_wram;
+ required_ioport_array<16> m_io_keys;
+ required_ioport m_io_config;
+ required_device<palette_device> m_palette;
+};
+
+void mz2000_state::video_start()
+{
+}
+
+uint32_t mz2000_state::screen_update_mz2000(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ uint8_t *tvram = m_region_tvram->base();
+ uint8_t *gvram = m_region_gvram->base();
+ uint8_t *gfx_data = m_region_chargen->base();
+ int x,y,xi,yi;
+ uint8_t x_size;
+ uint32_t count;
+
+ count = 0;
+
+ for(y=0;y<200;y++)
+ {
+ for(x=0;x<640;x+=8)
+ {
+ for(xi=0;xi<8;xi++)
+ {
+ int pen;
+ pen = ((gvram[count+0x4000] >> (xi)) & 1) ? 1 : 0; //B
+ pen |= ((gvram[count+0x8000] >> (xi)) & 1) ? 2 : 0; //R
+ pen |= ((gvram[count+0xc000] >> (xi)) & 1) ? 4 : 0; //G
+ pen &= m_gvram_mask;
+
+ bitmap.pix(y*2+0, x+xi) = m_palette->pen(pen);
+ bitmap.pix(y*2+1, x+xi) = m_palette->pen(pen);
+ }
+ count++;
+ }
+ }
+
+ x_size = (m_width80+1)*40;
+
+ for(y=0;y<25;y++)
+ {
+ for(x=0;x<x_size;x++)
+ {
+ uint8_t tile = tvram[y*x_size+x];
+ uint8_t color = m_tvram_attr & 7;
+
+ for(yi=0;yi<8*(m_hi_mode+1);yi++)
+ {
+ for(xi=0;xi<8;xi++)
+ {
+ int pen;
+ int res_x,res_y;
+ uint16_t tile_offset;
+
+ res_x = x * 8 + xi;
+ res_y = y * (8 *(m_hi_mode+1)) + yi;
+
+ if(res_x > 640-1 || res_y > (200*(m_hi_mode+1))-1)
+ continue;
+
+ tile_offset = tile*(8*(m_hi_mode+1))+yi + (m_hi_mode * 0x800);
+
+ pen = ((gfx_data[tile_offset] >> (7-xi)) & 1) ? color : -1;
+
+ /* TODO: clean this up */
+ if(pen != -1)
+ {
+ if(m_hi_mode)
+ {
+ if(m_width80 == 0)
+ {
+ bitmap.pix(res_y, res_x*2+0) = m_palette->pen(pen);
+ bitmap.pix(res_y, res_x*2+1) = m_palette->pen(pen);
+ }
+ else
+ {
+ bitmap.pix(res_y, res_x) = m_palette->pen(pen);
+ }
+ }
+ else
+ {
+ if(m_width80 == 0)
+ {
+ bitmap.pix(res_y*2+0, res_x*2+0) = m_palette->pen(pen);
+ bitmap.pix(res_y*2+0, res_x*2+1) = m_palette->pen(pen);
+ bitmap.pix(res_y*2+1, res_x*2+0) = m_palette->pen(pen);
+ bitmap.pix(res_y*2+1, res_x*2+1) = m_palette->pen(pen);
+ }
+ else
+ {
+ bitmap.pix(res_y*2+0, res_x) = m_palette->pen(pen);
+ bitmap.pix(res_y*2+1, res_x) = m_palette->pen(pen);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return 0;
+}
+
+uint8_t mz2000_state::mz2000_ipl_r(offs_t offset)
+{
+ return m_region_ipl->base()[offset];
+}
+
+uint8_t mz2000_state::mz2000_wram_r(offs_t offset)
+{
+ return m_region_wram->base()[offset];
+}
+
+void mz2000_state::mz2000_wram_w(offs_t offset, uint8_t data)
+{
+ m_region_wram->base()[offset] = data;
+}
+
+uint8_t mz2000_state::mz2000_tvram_r(offs_t offset)
+{
+ return m_region_tvram->base()[offset];
+}
+
+void mz2000_state::mz2000_tvram_w(offs_t offset, uint8_t data)
+{
+ m_region_tvram->base()[offset] = data;
+}
+
+uint8_t mz2000_state::mz2000_gvram_r(offs_t offset)
+{
+ return m_region_gvram->base()[offset+m_gvram_bank*0x4000];
+}
+
+void mz2000_state::mz2000_gvram_w(offs_t offset, uint8_t data)
+{
+ m_region_gvram->base()[offset+m_gvram_bank*0x4000] = data;
+}
+
+
+uint8_t mz2000_state::mz2000_mem_r(offs_t offset)
+{
+ uint8_t page_mem;
+
+ page_mem = (offset & 0xf000) >> 12;
+
+ if(page_mem == 0 && m_ipl_enable)
+ return mz2000_ipl_r(offset & 0xfff);
+
+ if(((page_mem & 8) == 0) && m_ipl_enable == 0) // if ipl is enabled, 0x1000 - 0x7fff accesses to dummy region
+ return mz2000_wram_r(offset);
+
+ if(page_mem & 8)
+ {
+ if(page_mem == 0xd && m_tvram_enable)
+ return mz2000_tvram_r(offset & 0xfff);
+ else if(page_mem >= 0xc && m_gvram_enable)
+ return mz2000_gvram_r(offset & 0x3fff);
+ else
+ {
+ uint16_t wram_mask = (m_ipl_enable) ? 0x7fff : 0xffff;
+ return mz2000_wram_r(offset & wram_mask);
+ }
+ }
+
+ return 0xff;
+}
+
+void mz2000_state::mz2000_mem_w(offs_t offset, uint8_t data)
+{
+ uint8_t page_mem;
+
+ page_mem = (offset & 0xf000) >> 12;
+
+ if((page_mem & 8) == 0 && m_ipl_enable == 0)
+ mz2000_wram_w(offset,data);
+
+ if(page_mem & 8)
+ {
+ if(page_mem == 0xd && m_tvram_enable)
+ mz2000_tvram_w(offset & 0xfff,data);
+ else if(page_mem >= 0xc && m_gvram_enable)
+ mz2000_gvram_w(offset & 0x3fff,data);
+ else
+ {
+ uint16_t wram_mask = (m_ipl_enable) ? 0x7fff : 0xffff;
+
+ mz2000_wram_w(offset & wram_mask,data);
+ }
+ }
+}
+
+void mz2000_state::mz2000_gvram_bank_w(uint8_t data)
+{
+ m_gvram_bank = data & 3;
+}
+
+uint8_t mz2000_state::fdc_r(offs_t offset)
+{
+ if(m_has_fdc)
+ return m_mb8877a->read(offset) ^ 0xff;
+
+ return 0xff;
+}
+
+void mz2000_state::fdc_w(offs_t offset, uint8_t data)
+{
+ if(m_has_fdc)
+ m_mb8877a->write(offset, data ^ 0xff);
+}
+
+void mz2000_state::floppy_select_w(uint8_t data)
+{
+ switch (data & 0x03)
+ {
+ case 0: m_floppy = m_floppy0->get_device(); break;
+ case 1: m_floppy = m_floppy1->get_device(); break;
+ case 2: m_floppy = m_floppy2->get_device(); break;
+ case 3: m_floppy = m_floppy3->get_device(); break;
+ }
+
+ m_mb8877a->set_floppy(m_floppy);
+
+ // todo: bit 2 is connected to something too...
+
+ if (m_floppy)
+ m_floppy->mon_w(!BIT(data, 7));
+}
+
+void mz2000_state::floppy_side_w(uint8_t data)
+{
+ if (m_floppy)
+ m_floppy->ss_w(BIT(data, 0));
+}
+
+void mz2000_state::timer_w(uint8_t data)
+{
+ m_pit8253->write_gate0(1);
+ m_pit8253->write_gate1(1);
+ m_pit8253->write_gate0(0);
+ m_pit8253->write_gate1(0);
+ m_pit8253->write_gate0(1);
+ m_pit8253->write_gate1(1);
+}
+
+void mz2000_state::mz2000_tvram_attr_w(uint8_t data)
+{
+ m_tvram_attr = data;
+}
+
+void mz2000_state::mz2000_gvram_mask_w(uint8_t data)
+{
+ m_gvram_mask = data;
+}
+
+void mz2000_state::mz2000_map(address_map &map)
+{
+ map.unmap_value_high();
+ map(0x0000, 0xffff).rw(FUNC(mz2000_state::mz2000_mem_r), FUNC(mz2000_state::mz2000_mem_w));
+}
+
+void mz2000_state::mz80b_io(address_map &map)
+{
+ map.unmap_value_high();
+ map.global_mask(0xff);
+ map(0xd8, 0xdb).rw(FUNC(mz2000_state::fdc_r), FUNC(mz2000_state::fdc_w));
+ map(0xdc, 0xdc).w(FUNC(mz2000_state::floppy_select_w));
+ map(0xdd, 0xdd).w(FUNC(mz2000_state::floppy_side_w));
+ map(0xe0, 0xe3).rw("i8255_0", FUNC(i8255_device::read), FUNC(i8255_device::write));
+ map(0xe4, 0xe7).rw(m_pit8253, FUNC(pit8253_device::read), FUNC(pit8253_device::write));
+ map(0xe8, 0xeb).rw("z80pio_1", FUNC(z80pio_device::read_alt), FUNC(z80pio_device::write_alt));
+ map(0xf0, 0xf3).w(FUNC(mz2000_state::timer_w));
+// map(0xf4, 0xf4).w(FUNC(mz2000_state::vram_bank_w));
+}
+
+void mz2000_state::mz2000_io(address_map &map)
+{
+ map.unmap_value_high();
+ map.global_mask(0xff);
+ mz80b_io(map);
+ map(0xf5, 0xf5).w(FUNC(mz2000_state::mz2000_tvram_attr_w));
+ map(0xf6, 0xf6).w(FUNC(mz2000_state::mz2000_gvram_mask_w));
+ map(0xf7, 0xf7).w(FUNC(mz2000_state::mz2000_gvram_bank_w));
+}
+
+
+/*
+ The \ key is actually directly to the left of the BREAK key; the CLR/HOME and INST/DEL keys sit
+ between the BREAK key and the CR key, and the ] key lies directly to the left of CR. The somewhat
+ fudged key bindings for this corner of the keyboard approximate those used for other JIS keyboards.
+ (The Japanese MZ-80B/MZ-2000 keyboard layout is almost but not quite JIS.)
+
+ For the natural keyboard, GRPH and RVS/KANA are mapped to the left and right ALT keys; this follows
+ their positions on the MZ-2500 keyboard. The unshifted INST/DEL functions as a backspace key and
+ has been mapped accordingly.
+*/
+
+/* Input ports */
+static INPUT_PORTS_START( mz80be ) // European keyboard
+ PORT_START("KEY0")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F1) PORT_CHAR(UCHAR_MAMEKEY(F1))
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F2) PORT_CHAR(UCHAR_MAMEKEY(F2))
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F3) PORT_CHAR(UCHAR_MAMEKEY(F3))
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F4) PORT_CHAR(UCHAR_MAMEKEY(F4))
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F5) PORT_CHAR(UCHAR_MAMEKEY(F5))
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F6) PORT_CHAR(UCHAR_MAMEKEY(F6))
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F7) PORT_CHAR(UCHAR_MAMEKEY(F7))
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F8) PORT_CHAR(UCHAR_MAMEKEY(F8))
+
+ PORT_START("KEY1")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F9) PORT_CHAR(UCHAR_MAMEKEY(F9))
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F10) PORT_CHAR(UCHAR_MAMEKEY(F10))
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_8_PAD) PORT_CHAR(UCHAR_MAMEKEY(8_PAD))
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_9_PAD) PORT_CHAR(UCHAR_MAMEKEY(9_PAD))
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_00_PAD) PORT_CHAR(UCHAR_MAMEKEY(00_PAD))
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_DEL_PAD) PORT_CHAR(UCHAR_MAMEKEY(DEL_PAD))
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_PLUS_PAD) PORT_CHAR(UCHAR_MAMEKEY(PLUS_PAD))
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS_PAD) PORT_CHAR(UCHAR_MAMEKEY(MINUS_PAD))
+
+ PORT_START("KEY2")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_0_PAD) PORT_CHAR(UCHAR_MAMEKEY(0_PAD))
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_1_PAD) PORT_CHAR(UCHAR_MAMEKEY(1_PAD))
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_2_PAD) PORT_CHAR(UCHAR_MAMEKEY(2_PAD))
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_3_PAD) PORT_CHAR(UCHAR_MAMEKEY(3_PAD))
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_4_PAD) PORT_CHAR(UCHAR_MAMEKEY(4_PAD))
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_5_PAD) PORT_CHAR(UCHAR_MAMEKEY(5_PAD))
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_6_PAD) PORT_CHAR(UCHAR_MAMEKEY(6_PAD))
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_7_PAD) PORT_CHAR(UCHAR_MAMEKEY(7_PAD))
+
+ PORT_START("KEY3")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("TAB") PORT_CODE(KEYCODE_LALT) PORT_CHAR('\t')
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SPACE") PORT_CODE(KEYCODE_SPACE) PORT_CHAR(' ')
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("CR") PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_CHAR('\r') // also "ENT" on keypad
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_UP) PORT_CHAR(UCHAR_MAMEKEY(UP))
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_DOWN) PORT_CHAR(UCHAR_MAMEKEY(DOWN))
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_LEFT) PORT_CHAR(UCHAR_MAMEKEY(LEFT))
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_RIGHT) PORT_CHAR(UCHAR_MAMEKEY(RIGHT))
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("BREAK") PORT_CODE(KEYCODE_BACKSPACE) PORT_CHAR(UCHAR_MAMEKEY(PAUSE))
+
+ PORT_START("KEY4")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"/ \u2190 \u2192") PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') // ← → (arrows)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"A \u2514") PORT_CODE(KEYCODE_A) PORT_CHAR('a') PORT_CHAR('A') // └ (box drawing)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"B \u2663") PORT_CODE(KEYCODE_B) PORT_CHAR('b') PORT_CHAR('B') // ♣ (card suit)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"C \u2665") PORT_CODE(KEYCODE_C) PORT_CHAR('c') PORT_CHAR('C') // ♥ (card suit)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"D \u2502") PORT_CODE(KEYCODE_D) PORT_CHAR('d') PORT_CHAR('D') // │ (box drawing)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"E \u2524") PORT_CODE(KEYCODE_E) PORT_CHAR('e') PORT_CHAR('E') // ┤ (box drawing)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"F \u2500") PORT_CODE(KEYCODE_F) PORT_CHAR('f') PORT_CHAR('F') // ─ (box drawing)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"G \u253c") PORT_CODE(KEYCODE_G) PORT_CHAR('g') PORT_CHAR('G') // ┼ (box drawing)
+
+ PORT_START("KEY5")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"H \u2551") PORT_CODE(KEYCODE_H) PORT_CHAR('h') PORT_CHAR('H') // ║ (box drawing)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"I \u255e") PORT_CODE(KEYCODE_I) PORT_CHAR('i') PORT_CHAR('I') // ╞ (box drawing)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"J \u2550") PORT_CODE(KEYCODE_J) PORT_CHAR('j') PORT_CHAR('J') // ═ (box drawing)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"K \u256c") PORT_CODE(KEYCODE_K) PORT_CHAR('k') PORT_CHAR('K') // ╬ (box drawing)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"L \u256b") PORT_CODE(KEYCODE_L) PORT_CHAR('l') PORT_CHAR('L') // ╫ (box drawing)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"M £") PORT_CODE(KEYCODE_M) PORT_CHAR('m') PORT_CHAR('M')
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"N \u25cb") PORT_CODE(KEYCODE_N) PORT_CHAR('n') PORT_CHAR('N') // ○
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"O \u2568") PORT_CODE(KEYCODE_O) PORT_CHAR('o') PORT_CHAR('O') // ╨ (box drawing)
+
+ PORT_START("KEY6")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"P \u2565") PORT_CODE(KEYCODE_P) PORT_CHAR('p') PORT_CHAR('P') // ╥ (box drawing)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"Q \u250c") PORT_CODE(KEYCODE_Q) PORT_CHAR('q') PORT_CHAR('Q') // ┌ (box drawing)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"R \u251c") PORT_CODE(KEYCODE_R) PORT_CHAR('r') PORT_CHAR('R') // ├ (box drawing)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"S \u2518") PORT_CODE(KEYCODE_S) PORT_CHAR('s') PORT_CHAR('S') // ┘ (box drawing)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"T \u2534") PORT_CODE(KEYCODE_T) PORT_CHAR('t') PORT_CHAR('T') // ┴ (box drawing)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"U \u2521") PORT_CODE(KEYCODE_U) PORT_CHAR('u') PORT_CHAR('U') // ┡ (box drawing)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"V \u2666") PORT_CODE(KEYCODE_V) PORT_CHAR('v') PORT_CHAR('V') // ♦ (card suit)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"W \u2510") PORT_CODE(KEYCODE_W) PORT_CHAR('w') PORT_CHAR('W') // ┐ (box drawing)
+
+ PORT_START("KEY7")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"X \u2660") PORT_CODE(KEYCODE_X) PORT_CHAR('x') PORT_CHAR('X') // ♠ (card suit)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"Y \u252c") PORT_CODE(KEYCODE_Y) PORT_CHAR('y') PORT_CHAR('Y') // ┬ (box drawing)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"Z \u256a") PORT_CODE(KEYCODE_Z) PORT_CHAR('z') PORT_CHAR('Z') // ╪ (box drawing)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('^') PORT_CHAR('~')
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH2) PORT_CHAR('\\') PORT_CHAR('|')
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"? \u2191 \u2193") PORT_CODE(KEYCODE_RCONTROL) PORT_CHAR('?') // ↑ ↓ (arrows)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8". > π") PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>')
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8", < ¥") PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<')
+
+ PORT_START("KEY8")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_0) PORT_CHAR('0') PORT_CHAR('_')
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_CHAR('!')
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_CHAR('"')
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_CHAR('#')
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_CHAR('$')
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_CHAR('%')
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_CHAR('&')
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_CHAR('\'')
+
+ PORT_START("KEY9")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_CHAR('(')
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_CHAR(')')
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COLON) PORT_CHAR(':') PORT_CHAR('*')
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(';') PORT_CHAR('+')
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('=')
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('@') PORT_CHAR('`') // actually between P and ~
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR('[') PORT_CHAR('{')
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED)
+
+ PORT_START("KEYA")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR(']') PORT_CHAR('}')
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNUSED)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("CLR HOME") PORT_CODE(KEYCODE_HOME) PORT_CHAR(UCHAR_MAMEKEY(HOME)) PORT_CHAR(UCHAR_MAMEKEY(END))
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("INST DEL") PORT_CODE(KEYCODE_DEL) PORT_CHAR('\b') PORT_CHAR(UCHAR_MAMEKEY(INSERT))
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNUSED)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED)
+
+ PORT_START("KEYB")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("GRPH") PORT_CODE(KEYCODE_TAB) PORT_CHAR(UCHAR_MAMEKEY(LALT))
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SFT LOCK") PORT_CODE(KEYCODE_CAPSLOCK) PORT_CHAR(UCHAR_MAMEKEY(CAPSLOCK))
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("SHIFT") PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_CHAR(UCHAR_SHIFT_1)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("RVS") PORT_CODE(KEYCODE_TILDE) PORT_CHAR(UCHAR_MAMEKEY(RALT))
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED)
+ PORT_BIT(0xe0, IP_ACTIVE_LOW, IPT_UNUSED)
+
+ PORT_START("KEYC")
+ PORT_BIT(0xff,IP_ACTIVE_LOW,IPT_UNUSED)
+
+ PORT_START("KEYD")
+ PORT_BIT(0xff,IP_ACTIVE_LOW,IPT_UNUSED)
+
+ PORT_START("UNUSED")
+ PORT_BIT(0xff,IP_ACTIVE_LOW,IPT_UNUSED )
+
+ PORT_START("CONFIG")
+ PORT_CONFNAME( 0x01, 0x01, "Video Board" )
+ PORT_CONFSETTING( 0x00, "Monochrome" )
+ PORT_CONFSETTING( 0x01, "Color" )
+ PORT_CONFNAME( 0x02, 0x02, "Floppy Device" )
+ PORT_CONFSETTING( 0x00, DEF_STR( No ) )
+ PORT_CONFSETTING( 0x02, DEF_STR( Yes ) )
+ PORT_CONFNAME( 0x04, 0x04, "High Resolution" )
+ PORT_CONFSETTING( 0x00, DEF_STR( No ) )
+ PORT_CONFSETTING( 0x04, DEF_STR( Yes ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( mz80bj ) // Japanese keyboard (kana, no RVS)
+ PORT_INCLUDE( mz80be )
+
+ PORT_MODIFY("KEY4")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"/ \u2190 \u30e1 \u2192") PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') // ← メ → (me, arrows)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"A \u30c1 \u2514") PORT_CODE(KEYCODE_A) PORT_CHAR('a') PORT_CHAR('A') // チ └ (chi, box drawing)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"B \u30b3 \u2663") PORT_CODE(KEYCODE_B) PORT_CHAR('b') PORT_CHAR('B') // コ ♣ (ko, card suit)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"C \u30bd \u2665") PORT_CODE(KEYCODE_C) PORT_CHAR('c') PORT_CHAR('C') // ソ ♥ (so, card suit)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"D \u30b7 \u2502") PORT_CODE(KEYCODE_D) PORT_CHAR('d') PORT_CHAR('D') // シ │ (shi, box drawing)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"E \u30a4 \u2524") PORT_CODE(KEYCODE_E) PORT_CHAR('e') PORT_CHAR('E') // イ ┤ (i, box drawing)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"F \u30cf \u2500") PORT_CODE(KEYCODE_F) PORT_CHAR('f') PORT_CHAR('F') // ハ ─ (ha, box drawing)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"G \u30ad \u253c") PORT_CODE(KEYCODE_G) PORT_CHAR('g') PORT_CHAR('G') // キ ┼ (ki, box drawing)
+
+ PORT_MODIFY("KEY5")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"H \u30af \u2551") PORT_CODE(KEYCODE_H) PORT_CHAR('h') PORT_CHAR('H') // ク ║ (ku, box drawing)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"I \u30cb \u255e") PORT_CODE(KEYCODE_I) PORT_CHAR('i') PORT_CHAR('I') // ニ ╞ (ni, box drawing)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"J \u30de \u2550") PORT_CODE(KEYCODE_J) PORT_CHAR('j') PORT_CHAR('J') // マ ═ (ma, box drawing)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"K \u30ce \u256c") PORT_CODE(KEYCODE_K) PORT_CHAR('k') PORT_CHAR('K') // ノ ╬ (no, box drawing)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"L \u30ea \u256b") PORT_CODE(KEYCODE_L) PORT_CHAR('l') PORT_CHAR('L') // リ ╫ (ri, box drawing)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"M \u30e2 ¥") PORT_CODE(KEYCODE_M) PORT_CHAR('m') PORT_CHAR('M') // モ (mo)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"N \u30df \u25cb") PORT_CODE(KEYCODE_N) PORT_CHAR('n') PORT_CHAR('N') // ミ ○ (mi)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"O \u30e9 \u2568") PORT_CODE(KEYCODE_O) PORT_CHAR('o') PORT_CHAR('O') // ラ ╨ (ra, box drawing)
+
+ PORT_MODIFY("KEY6")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"P \u30bb \u2565") PORT_CODE(KEYCODE_P) PORT_CHAR('p') PORT_CHAR('P') // セ ╥ (se, box drawing)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"Q \u30bf \u250c") PORT_CODE(KEYCODE_Q) PORT_CHAR('q') PORT_CHAR('Q') // タ ┌ (ta, box drawing)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"R \u30b9 \u251c") PORT_CODE(KEYCODE_R) PORT_CHAR('r') PORT_CHAR('R') // ス ├ (su, box drawing)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"S \u30c8 \u2518") PORT_CODE(KEYCODE_S) PORT_CHAR('s') PORT_CHAR('S') // ト ┘ (to, box drawing)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"T \u30ab \u2534") PORT_CODE(KEYCODE_T) PORT_CHAR('t') PORT_CHAR('T') // カ ┴ (ka, box drawing)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"U \u30ca \u2561") PORT_CODE(KEYCODE_U) PORT_CHAR('u') PORT_CHAR('U') // ナ ╡ (na, box drawing)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"V \u30d2 \u2666") PORT_CODE(KEYCODE_V) PORT_CHAR('v') PORT_CHAR('V') // ヒ ♦ (hi, card suit)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"W \u30c6 \u2510") PORT_CODE(KEYCODE_W) PORT_CHAR('w') PORT_CHAR('W') // テ ┐ (te, box drawing)
+
+ PORT_MODIFY("KEY7")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"X \u30b5 \u2660") PORT_CODE(KEYCODE_X) PORT_CHAR('x') PORT_CHAR('X') // サ ♠ (sa, card suit
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"Y \u30f3 \u252c") PORT_CODE(KEYCODE_Y) PORT_CHAR('y') PORT_CHAR('Y') // ン ┬ (n, box drawing)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"Z \u30c4 \u256a") PORT_CODE(KEYCODE_Z) PORT_CHAR('z') PORT_CHAR('Z') // ツ ╪ (tsu, box drawing)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"^ ~ \u30d8") PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('^') PORT_CHAR('~') // ヘ (he)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"\\ | \u30f2") PORT_CODE(KEYCODE_BACKSLASH2) PORT_CHAR('|') // ヲ (wo)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"? \u2191 \u30ed \u2193") PORT_CODE(KEYCODE_RCONTROL) PORT_CHAR('?') // ↑ ロ ↓ (ro, arrows)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8". > \u30eb \u3002") PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>') // ル 。 (ru, full stop)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8", < \u30cd π") PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<') // ネ (ne)
+
+ PORT_MODIFY("KEY8")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"0 _ \u30ef") PORT_CODE(KEYCODE_0) PORT_CHAR('0') PORT_CHAR('_') // ワ (wa)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"1 ! \u30cc") PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_CHAR('!') // ヌ (nu)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"2 \" \u30d5") PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_CHAR('"') // フ (fu)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"3 # \u30a2") PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_CHAR('#') // ア (a)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"4 $ \u30a6") PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_CHAR('$') // ウ (u)
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"5 % \u30a8") PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_CHAR('%') // エ (e)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"6 & \u30aa") PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_CHAR('&') // オ (o)
+ PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"7 \' \u30e4") PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_CHAR('\'') // ヤ (ya)
+
+ PORT_MODIFY("KEY9")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"8 ( \u30e6") PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_CHAR('(') // ユ (yu
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"9 ) \u30e8") PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_CHAR(')') // ヨ (yo
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8": * \u30b1") PORT_CODE(KEYCODE_COLON) PORT_CHAR(':') PORT_CHAR('*') // ケ (ke
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"; + \u30ec") PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(';') PORT_CHAR('+') // レ (re
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"- = \u30db") PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('=') // ホ (ho
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"@ ` \u309b") PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('@') PORT_CHAR('`') // ゛ (dakuten)
+ PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"[ { \u309c \u300c") PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR('[') PORT_CHAR('{') // ゜ 「 (handakuten, bracket)
+
+ PORT_MODIFY("KEYA")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"] } \u30e0 \u300d") PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR(']') PORT_CHAR('}') // ム 」 (mu, bracket)
+
+ PORT_MODIFY("KEYB")
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME(u8"\u30ab\u30ca") PORT_CODE(KEYCODE_TILDE) PORT_CHAR(UCHAR_MAMEKEY(RALT)) // カナ (kana)
+INPUT_PORTS_END
+
+
+void mz2000_state::machine_reset()
+{
+ m_ipl_enable = 1;
+ m_tvram_enable = 0;
+ m_gvram_enable = 0;
+
+ m_beeper->set_state(0);
+
+ m_color_mode = m_io_config->read() & 1;
+ m_has_fdc = (m_io_config->read() & 2) >> 1;
+ m_hi_mode = (m_io_config->read() & 4) >> 2;
+}
+
+
+static const gfx_layout mz2000_charlayout_8 =
+{
+ 8, 8,
+ 256,
+ 1,
+ { 0 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static const gfx_layout mz2000_charlayout_16 =
+{
+ 8, 16,
+ 256,
+ 1,
+ { 0 },
+ { STEP8(0,1) },
+ { STEP16(0,8) },
+ 8*16
+};
+
+static GFXDECODE_START( gfx_mz2000 )
+ GFXDECODE_ENTRY( "chargen", 0x0000, mz2000_charlayout_8, 0, 1 )
+ GFXDECODE_ENTRY( "chargen", 0x0800, mz2000_charlayout_16, 0, 1 )
+GFXDECODE_END
+
+uint8_t mz2000_state::mz2000_porta_r()
+{
+ printf("A R\n");
+ return 0xff;
+}
+
+uint8_t mz2000_state::mz2000_portb_r()
+{
+ /*
+ x--- ---- break key
+ -x-- ---- read tape data
+ --x- ---- no tape signal
+ ---x ---- no tape write signal
+ ---- x--- end of tape reached
+ ---- ---x "blank" control
+ */
+ uint8_t res = 0x80;
+
+ if(m_cass->get_image() != nullptr)
+ {
+ res |= (m_cass->input() > 0.0038) ? 0x40 : 0x00;
+ res |= ((m_cass->get_state() & CASSETTE_MASK_UISTATE) == CASSETTE_PLAY) ? 0x00 : 0x20;
+ res |= (m_cass->get_position() >= m_cass->get_length()) ? 0x08 : 0x00;
+ }
+ else
+ res |= 0x20;
+
+ res |= (m_screen->vblank()) ? 0x00 : 0x01;
+
+ return res;
+}
+
+uint8_t mz2000_state::mz2000_portc_r()
+{
+ printf("C R\n");
+ return 0xff;
+}
+
+void mz2000_state::mz2000_porta_w(uint8_t data)
+{
+ /*
+ These are enabled thru a 0->1 transition
+ x--- ---- tape "APSS"
+ -x-- ---- tape "APLAY"
+ --x- ---- tape "AREW"
+ ---x ---- reverse video
+ ---- x--- tape stop
+ ---- -x-- tape play
+ ---- --x- tape ff
+ ---- ---x tape rewind
+ */
+
+ if((m_tape_ctrl & 0x80) == 0 && data & 0x80)
+ {
+ //printf("Tape APSS control\n");
+ }
+
+ if((m_tape_ctrl & 0x40) == 0 && data & 0x40)
+ {
+ //printf("Tape APLAY control\n");
+ }
+
+ if((m_tape_ctrl & 0x20) == 0 && data & 0x20)
+ {
+ //printf("Tape AREW control\n");
+ }
+
+ if((m_tape_ctrl & 0x10) == 0 && data & 0x10)
+ {
+ //printf("reverse video control\n");
+ }
+
+ if((m_tape_ctrl & 0x08) == 0 && data & 0x08) // stop
+ {
+ m_cass->change_state(CASSETTE_MOTOR_DISABLED,CASSETTE_MASK_MOTOR);
+ m_cass->change_state(CASSETTE_STOPPED,CASSETTE_MASK_UISTATE);
+ }
+
+ if((m_tape_ctrl & 0x04) == 0 && data & 0x04) // play
+ {
+ m_cass->change_state(CASSETTE_MOTOR_ENABLED,CASSETTE_MASK_MOTOR);
+ m_cass->change_state(CASSETTE_PLAY,CASSETTE_MASK_UISTATE);
+ }
+
+ if((m_tape_ctrl & 0x02) == 0 && data & 0x02)
+ {
+ //printf("Tape FF control\n");
+ }
+
+ if((m_tape_ctrl & 0x01) == 0 && data & 0x01)
+ {
+ //printf("Tape Rewind control\n");
+ }
+
+ m_tape_ctrl = data;
+}
+
+void mz2000_state::mz2000_portb_w(uint8_t data)
+{
+ //printf("B W %02x\n",data);
+
+ // ...
+}
+
+void mz2000_state::mz2000_portc_w(uint8_t data)
+{
+ /*
+ x--- ---- tape data write
+ -x-- ---- tape rec
+ --x- ---- tape ?
+ ---x ---- tape open
+ ---- x--- 0->1 transition = IPL reset
+ ---- -x-- beeper state
+ ---- --x- 0->1 transition = Work RAM reset
+ */
+ //printf("C W %02x\n",data);
+
+ if(((m_old_portc & 8) == 0) && data & 8)
+ m_ipl_enable = 1;
+
+ if(((m_old_portc & 2) == 0) && data & 2)
+ {
+ m_ipl_enable = 0;
+ /* correct? */
+ m_maincpu->pulse_input_line(INPUT_LINE_RESET, attotime::zero);
+ }
+
+ m_beeper->set_state(data & 0x04);
+
+ m_old_portc = data;
+}
+
+void mz2000_state::mz2000_pio1_porta_w(uint8_t data)
+{
+ m_tvram_enable = ((data & 0xc0) == 0xc0);
+ m_gvram_enable = ((data & 0xc0) == 0x80);
+ m_width80 = ((data & 0x20) >> 5);
+ m_key_mux = data & 0x1f;
+
+ m_porta_latch = data;
+}
+
+uint8_t mz2000_state::mz2000_pio1_portb_r()
+{
+ if(((m_key_mux & 0x10) == 0x00) || ((m_key_mux & 0x0f) == 0x0f)) //status read
+ {
+ int res,i;
+
+ res = 0xff;
+ for(i=0;i<0xe;i++)
+ res &= m_io_keys[i]->read();
+
+ return res;
+ }
+
+ return m_io_keys[m_key_mux & 0xf]->read();
+}
+
+uint8_t mz2000_state::mz2000_pio1_porta_r()
+{
+ return m_porta_latch;
+}
+
+
+void mz2000_state::floppy_formats(format_registration &fr)
+{
+ fr.add_mfm_containers();
+ fr.add(FLOPPY_2D_FORMAT);
+}
+
+static void mz2000_floppies(device_slot_interface &device)
+{
+ device.option_add("dd", FLOPPY_525_DD);
+}
+
+
+void mz2000_state::mz2000(machine_config &config)
+{
+ /* basic machine hardware */
+ Z80(config, m_maincpu, MASTER_CLOCK);
+ m_maincpu->set_addrmap(AS_PROGRAM, &mz2000_state::mz2000_map);
+ m_maincpu->set_addrmap(AS_IO, &mz2000_state::mz2000_io);
+
+ i8255_device &ppi(I8255(config, "i8255_0"));
+ ppi.in_pa_callback().set(FUNC(mz2000_state::mz2000_porta_r));
+ ppi.out_pa_callback().set(FUNC(mz2000_state::mz2000_porta_w));
+ ppi.in_pb_callback().set(FUNC(mz2000_state::mz2000_portb_r));
+ ppi.out_pb_callback().set(FUNC(mz2000_state::mz2000_portb_w));
+ ppi.in_pc_callback().set(FUNC(mz2000_state::mz2000_portc_r));
+ ppi.out_pc_callback().set(FUNC(mz2000_state::mz2000_portc_w));
+
+ z80pio_device& pio(Z80PIO(config, "z80pio_1", MASTER_CLOCK));
+ pio.in_pa_callback().set(FUNC(mz2000_state::mz2000_pio1_porta_r));
+ pio.out_pa_callback().set(FUNC(mz2000_state::mz2000_pio1_porta_w));
+ pio.in_pb_callback().set(FUNC(mz2000_state::mz2000_pio1_portb_r));
+
+ /* TODO: clocks aren't known */
+ PIT8253(config, m_pit8253, 0);
+ m_pit8253->set_clk<0>(31250);
+ m_pit8253->set_clk<1>(31250); /* needed by "Art Magic" to boot */
+ m_pit8253->set_clk<2>(31250);
+
+ SPEAKER(config, "mono").front_center();
+ BEEP(config, "beeper", 4096).add_route(ALL_OUTPUTS,"mono",0.15);
+
+ MB8877(config, m_mb8877a, 1_MHz_XTAL);
+
+ FLOPPY_CONNECTOR(config, "mb8877a:0", mz2000_floppies, "dd", mz2000_state::floppy_formats);
+ FLOPPY_CONNECTOR(config, "mb8877a:1", mz2000_floppies, "dd", mz2000_state::floppy_formats);
+ FLOPPY_CONNECTOR(config, "mb8877a:2", mz2000_floppies, "dd", mz2000_state::floppy_formats);
+ FLOPPY_CONNECTOR(config, "mb8877a:3", mz2000_floppies, "dd", mz2000_state::floppy_formats);
+
+ SOFTWARE_LIST(config, "flop_list").set_original("mz2000_flop");
+
+ CASSETTE(config, m_cass);
+ m_cass->set_formats(mz700_cassette_formats);
+ m_cass->set_default_state(CASSETTE_STOPPED | CASSETTE_MOTOR_ENABLED | CASSETTE_SPEAKER_ENABLED);
+ m_cass->add_route(ALL_OUTPUTS, "mono", 0.05);
+ m_cass->set_interface("mz_cass");
+
+ SOFTWARE_LIST(config, "cass_list").set_original("mz2000_cass");
+ SOFTWARE_LIST(config, "cass_list2").set_original("mz2200_cass");
+
+ /* video hardware */
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_refresh_hz(60);
+ m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
+ m_screen->set_size(640, 480);
+ m_screen->set_visarea(0, 640-1, 0, 400-1);
+ m_screen->set_screen_update(FUNC(mz2000_state::screen_update_mz2000));
+ m_screen->set_palette(m_palette);
+
+ GFXDECODE(config, "gfxdecode", m_palette, gfx_mz2000);
+ PALETTE(config, m_palette, palette_device::BRG_3BIT);
+}
+
+void mz2000_state::mz80b(machine_config &config)
+{
+ mz2000(config);
+ m_maincpu->set_addrmap(AS_IO, &mz2000_state::mz80b_io);
+}
+
+
+
+
+ROM_START( mz80b )
+ ROM_REGION( 0x1000, "ipl", 0 )
+ ROM_LOAD( "ipl.rom", 0x0000, 0x0800, CRC(80beeec0) SHA1(d2b8167cc77ad023a807198993cb5e7a94c9e19e) )
+
+ ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x10000, "wram", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x1000, "tvram", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x10000, "gvram", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x1800, "chargen", 0 )
+ ROM_LOAD( "mzfont.rom", 0x0000, 0x0800, CRC(0631efc3) SHA1(99b206af5c9845995733d877e9e93e9681b982a8) )
+ROM_END
+
+ROM_START( mz2000 )
+ ROM_REGION( 0x1000, "ipl", ROMREGION_ERASEFF )
+ ROM_LOAD( "mz20ipl.bin",0x0000, 0x0800, CRC(d7ccf37f) SHA1(692814ffc2cf50fa8bf9e30c96ebe4a9ee536a86))
+
+ ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x10000, "wram", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x1000, "tvram", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x10000, "gvram", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x1800, "chargen", 0 )
+// ROM_LOAD( "mzfont.rom", 0x0000, 0x0800, BAD_DUMP CRC(0631efc3) SHA1(99b206af5c9845995733d877e9e93e9681b982a8) ) //original has JP characters
+ /* these are hand-crafted roms, converted from bmps floating around the net */
+ ROM_LOAD( "font.bin", 0x0000, 0x0800, BAD_DUMP CRC(6ae6ce8e) SHA1(6adcdab9e4647429dd8deb73146264746b5eccda) )
+ ROM_LOAD( "font400.bin", 0x0800, 0x1000, BAD_DUMP CRC(56c5d2bc) SHA1(fea655ff5eedacf8978fa3c185485db44376e24d) )
+ROM_END
+
+ROM_START( mz2200 )
+ ROM_REGION( 0x10000, "ipl", 0 )
+ ROM_LOAD( "mz2200ipl.bin", 0x0000, 0x0800, CRC(476801e8) SHA1(6b1f0620945c5492475ea1694bd09a3fcf88549d) )
+
+ ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF )
+
+ ROM_REGION( 0x10000, "wram", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x1000, "tvram", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x10000, "gvram", ROMREGION_ERASE00 )
+
+ ROM_REGION( 0x1800, "chargen", 0 )
+// ROM_LOAD( "mzfont.rom", 0x0000, 0x0800, BAD_DUMP CRC(0631efc3) SHA1(99b206af5c9845995733d877e9e93e9681b982a8) ) //original has JP characters
+ /* these are hand-crafted roms, converted from bmps floating around the net */
+ ROM_LOAD( "font.bin", 0x0000, 0x0800, BAD_DUMP CRC(6ae6ce8e) SHA1(6adcdab9e4647429dd8deb73146264746b5eccda) )
+ ROM_LOAD( "font400.bin", 0x0800, 0x1000, BAD_DUMP CRC(56c5d2bc) SHA1(fea655ff5eedacf8978fa3c185485db44376e24d) )
+ROM_END
+
+} // anonymous namespace
+
+
+/* Driver */
+
+// YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS
+COMP( 1981, mz80b, 0, 0, mz80b, mz80be, mz2000_state, empty_init, "Sharp", "MZ-80B", MACHINE_NOT_WORKING )
+COMP( 1982, mz2000, 0, 0, mz2000, mz80bj, mz2000_state, empty_init, "Sharp", "MZ-2000", MACHINE_NOT_WORKING )
+COMP( 1982, mz2200, mz2000, 0, mz2000, mz80bj, mz2000_state, empty_init, "Sharp", "MZ-2200", MACHINE_NOT_WORKING )