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Diffstat (limited to 'src/mame/seibu/panicr.cpp')
-rw-r--r-- | src/mame/seibu/panicr.cpp | 810 |
1 files changed, 810 insertions, 0 deletions
diff --git a/src/mame/seibu/panicr.cpp b/src/mame/seibu/panicr.cpp new file mode 100644 index 00000000000..8550b8bbab9 --- /dev/null +++ b/src/mame/seibu/panicr.cpp @@ -0,0 +1,810 @@ +// license:BSD-3-Clause +// copyright-holders:David Haywood +/* +Panic Road +---------- + +TODO: + - collisions don't always work, you can hit the ball out of the playfield quite easily if you know how, hence MACHINE_NOT_WORKING + - are priorities with sprites 100%, sprite-sprite priorities are ugly in many places, maybe the SEI0010BU are 3 sprite chips? + +-- + +Panic Road (JPN Ver.) +(c)1986 Taito / Seibu +SEI-8611M (M6100219A) + +OSC : 14.31818MHz,12.0000MHz,16.0000MHz +CPU : V20 (Sony CXQ70116D-8) @ 8.000MHz [16/2] + Toshiba T5182 @ 3.579545 [14.31818/4] +Sound: YM2151 @ 3.579545 [14.31818/4] + VSync 60Hz + HSync 15.32kHz +Other: + SEI0010BU(TC17G005AN-0025) x3 + SEI0021BU(TC17G008AN-0022) + Toshiba(TC17G008AN-0024) + SEI0030BU(TC17G005AN-0026) + SEI0050BU(MA640 00) + SEI0040BU(TC15G008AN-0048) @ 6.00MHz [12/2] + + +13F.BIN [4e6b3c04] +15F.BIN [d735b572] + +22D.BIN [eb1a46e1] + +5D.BIN [f3466906] +7D.BIN [8032c1e9] + +2A.BIN [3ac0e5b4] +2B.BIN [567d327b] +2C.BIN [cd77ec79] +2D.BIN [218d2c3e] + +2J.BIN [80f05923] +2K.BIN [35f07bca] + +1.19N [674131b9] +2.19M [3d48b0b5] + +A.15C [c75772bc] 82s129 +B.14C [145d1e0d] | +C.13C [11c11bbd] | +D.9B [f99cac4b] / + +8A.BPR [908684a6] 63s281 +10J.BPR [1dd80ee1] | +10L.BPR [f3f29695] | +12D.BPR [0df8aa3c] / + +*/ + +#include "emu.h" +#include "t5182.h" + +#include "cpu/nec/nec.h" +#include "cpu/z80/z80.h" +#include "machine/timer.h" +#include "emupal.h" +#include "screen.h" +#include "speaker.h" +#include "tilemap.h" + + +namespace { + +class panicr_state : public driver_device +{ +public: + panicr_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_t5182(*this, "t5182"), + m_gfxdecode(*this, "gfxdecode"), + m_screen(*this, "screen"), + m_palette(*this, "palette"), + m_mainram(*this, "mainram"), + m_spriteram(*this, "spriteram"), + m_textram(*this, "textram"), + m_spritebank(*this, "spritebank"), + m_tilerom(*this, "tilerom"), + m_attrrom(*this, "attrrom") + { } + + void panicr(machine_config &config); + + void init_panicr(); + +private: + void textram_w(offs_t offset, uint8_t data); + uint8_t collision_r(offs_t offset); + void scrollx_lo_w(uint8_t data); + void scrollx_hi_w(uint8_t data); + void output_w(uint8_t data); + uint8_t t5182shared_r(offs_t offset); + void t5182shared_w(offs_t offset, uint8_t data); + + TILE_GET_INFO_MEMBER(get_bgtile_info); + TILE_GET_INFO_MEMBER(get_infotile_info_2); + TILE_GET_INFO_MEMBER(get_txttile_info); + + virtual void video_start() override ATTR_COLD; + void panicr_palette(palette_device &palette) const; + + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); + + TIMER_DEVICE_CALLBACK_MEMBER(scanline); + void panicr_map(address_map &map) ATTR_COLD; + + required_device<cpu_device> m_maincpu; + required_device<t5182_device> m_t5182; + required_device<gfxdecode_device> m_gfxdecode; + required_device<screen_device> m_screen; + required_device<palette_device> m_palette; + + required_shared_ptr<uint8_t> m_mainram; + required_shared_ptr<uint8_t> m_spriteram; + required_shared_ptr<uint8_t> m_textram; + required_shared_ptr<uint8_t> m_spritebank; + + required_region_ptr<uint8_t> m_tilerom; + required_region_ptr<uint8_t> m_attrrom; + + tilemap_t *m_bgtilemap = nullptr; + tilemap_t *m_infotilemap_2 = nullptr; + tilemap_t *m_txttilemap = nullptr; + + int m_scrollx = 0; + std::unique_ptr<bitmap_ind16> m_temprender; + std::unique_ptr<bitmap_ind16> m_tempbitmap_1; + rectangle m_tempbitmap_clip; + +}; + + +//#define TC15_CLOCK XTAL(12'000'000) + + +/*************************************************************************** + + Video + +***************************************************************************/ + +void panicr_state::panicr_palette(palette_device &palette) const +{ + const uint8_t *color_prom = memregion("proms")->base(); + + // create a lookup table for the palette + for (int i = 0; i < 0x100; i++) + { + int const r = pal4bit(color_prom[i + 0x000]); + int const g = pal4bit(color_prom[i + 0x100]); + int const b = pal4bit(color_prom[i + 0x200]); + + palette.set_indirect_color(i, rgb_t(r, g, b)); + } + + // color_prom now points to the beginning of the lookup table + color_prom += 0x300; + + // txt lookup table + for (int i = 0; i < 0x100; i++) + { + uint8_t const ctabentry = (color_prom[i] & 0x40) ? 0 : ((color_prom[i] & 0x3f) | 0x80); + palette.set_pen_indirect(i, ctabentry); + } + + // tile lookup table + for (int i = 0; i < 0x100; i++) + { + uint8_t const ctabentry = (color_prom[i + 0x100] & 0x3f) | 0x00; + + palette.set_pen_indirect(((i & 0x0f) + ((i & 0xf0) << 1)) + 0x200, ctabentry); + palette.set_pen_indirect(((i & 0x0f) + ((i & 0xf0) << 1)) + 0x210, ctabentry); + } + + // sprite lookup table + for (int i = 0; i < 0x100; i++) + { + uint8_t const ctabentry = (color_prom[i + 0x200] & 0x40) ? 0 : ((color_prom[i + 0x200] & 0x3f) | 0x40); + + palette.set_pen_indirect(i + 0x100, ctabentry); + } +} + + +TILE_GET_INFO_MEMBER(panicr_state::get_bgtile_info) +{ + int code = m_tilerom[tile_index]; + int const attr = m_attrrom[tile_index]; + code += ((attr & 7) << 8); + tileinfo.set(1, + code, + (attr & 0xf0) >> 4, + 0); +} + + +TILE_GET_INFO_MEMBER(panicr_state::get_infotile_info_2) +{ + int code = m_tilerom[tile_index]; + int const attr = m_attrrom[tile_index]; + code += ((attr & 7) << 8); + tileinfo.set(3, + code, + 0, + 0); +} + + +TILE_GET_INFO_MEMBER(panicr_state::get_txttile_info) +{ + int const code = m_textram[tile_index * 4]; + int const attr = m_textram[tile_index * 4 + 2]; + int const color = attr & 0x07; + + tileinfo.group = color; + + tileinfo.set(0, + code + ((attr & 8) << 5), + color, + 0); +} + + +void panicr_state::video_start() +{ + m_bgtilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(panicr_state::get_bgtile_info)), TILEMAP_SCAN_ROWS, 16,16, 1024,16); + m_infotilemap_2 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(panicr_state::get_infotile_info_2)), TILEMAP_SCAN_ROWS, 16,16, 1024,16); + + m_txttilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(panicr_state::get_txttile_info)), TILEMAP_SCAN_ROWS, 8,8, 32,32); + m_txttilemap->configure_groups(*m_gfxdecode->gfx(0), 0); + + save_item(NAME(m_scrollx)); +} + +void panicr_state::draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect ) +{ + // ssss ssss | Fx-- cccc | yyyy yyyy | xxxx xxxx + + for (int offs = m_spriteram.bytes() - 16; offs >= 0; offs -= 16) + { + bool const flipx = false; + bool const flipy = BIT(m_spriteram[offs + 1], 7); + int const y = m_spriteram[offs + 2]; + int x = m_spriteram[offs + 3]; + if (BIT(m_spriteram[offs + 1], 6)) x -= 0x100; + + if (BIT(m_spriteram[offs + 1], 5)) + { + // often set + } + + if (BIT(m_spriteram[offs + 1], 4)) + { + popmessage("(BIT(spriteram[offs + 1], 4)) %02x\n", BIT(m_spriteram[offs + 1], 4)); + } + + uint32_t const color = m_spriteram[offs + 1] & 0x0f; + uint32_t const sprite = m_spriteram[offs + 0] | (*m_spritebank << 8); + + m_gfxdecode->gfx(2)->transmask(bitmap,cliprect, + sprite, + color, flipx, flipy, x, y, + m_palette->transpen_mask(*m_gfxdecode->gfx(2), color, 0)); + } +} + +uint32_t panicr_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_bgtilemap->set_scrollx(0, m_scrollx); + m_bgtilemap->draw(screen, *m_temprender, m_tempbitmap_clip, 0,0); + +// m_infotilemap_2->set_scrollx(0, m_scrollx); +// m_infotilemap_2->draw(screen, *m_temprender, m_tempbitmap_clip, 0,0); + + bitmap.fill(m_palette->black_pen(), cliprect); + + for (int y = cliprect.min_y; y <= cliprect.max_y; y++) + { + uint16_t const *const srcline = &m_temprender->pix(y); + uint16_t *const dstline = &bitmap.pix(y); + + for (int x = cliprect.min_x; x <= cliprect.max_x; x++) + { + uint16_t const dat = srcline[x]; + + dstline[x] = ((dat & 0x00f) | ((dat & 0x1e0)>>0)) + 0x200; + } + } + + draw_sprites(bitmap,cliprect); + + for (int y = cliprect.min_y; y <= cliprect.max_y; y++) + { + uint16_t const *const srcline = &m_temprender->pix(y); + uint16_t *const dstline = &bitmap.pix(y); + + for (int x = cliprect.min_x; x <= cliprect.max_x; x++) + { + uint16_t const dat = srcline[x]; + if (dat & 0x10) + dstline[x] = ((dat & 0x00f) | ((dat & 0x1e0)>>0)) + 0x200; + } + } + + m_txttilemap->draw(screen, bitmap, cliprect, 0,0); + + return 0; +} + + +/*************************************************************************** + + I/O / Memory + +***************************************************************************/ + +void panicr_state::textram_w(offs_t offset, uint8_t data) +{ + m_textram[offset] = data; + if (BIT(~offset, 0)) + m_txttilemap->mark_tile_dirty(offset >> 2); +} + + +uint8_t panicr_state::collision_r(offs_t offset) +{ + // re-render the collision data here + // collisions are based on 2 bits from the tile data, relative to a page of tiles + // + // the 2 collision bits represent + // solid areas of the playfield + // areas where flippers affect the ball + // + // there is a 3rd additional bit that is used as priority, we're not concerned about that here + + m_infotilemap_2->set_scrollx(0, m_scrollx & 0xffff); + m_infotilemap_2->draw(*m_screen, *m_tempbitmap_1, m_tempbitmap_clip, 0,0); + + int actual_column = offset & 0x3f; + int const actual_line = offset >> 6; + + actual_column = actual_column * 4; + + actual_column -= m_scrollx; + actual_column &= 0xff; + + uint8_t ret = 0; + uint16_t const *const srcline = &m_tempbitmap_1->pix(actual_line); + + ret |= (srcline[(actual_column + 0) & 0xff] & 3) << 6; + ret |= (srcline[(actual_column + 1) & 0xff] & 3) << 4; + ret |= (srcline[(actual_column + 2) & 0xff] & 3) << 2; + ret |= (srcline[(actual_column + 3) & 0xff] & 3) << 0; + + if (!machine().side_effects_disabled()) + logerror("%06x: (scroll x upper bits is %04x (full %04x)) read %d %d\n", m_maincpu->pc(), (m_scrollx&0xff00)>>8, m_scrollx, actual_line, actual_column); + + return ret; +} + + +void panicr_state::scrollx_lo_w(uint8_t data) +{ + logerror("scrollx_lo_w %02x\n", data); + m_scrollx = (m_scrollx & 0xff00) | (data << 1 & 0xfe) | (data >> 7 & 0x01); +} + +void panicr_state::scrollx_hi_w(uint8_t data) +{ + logerror("scrollx_hi_w %02x\n", data); + m_scrollx = (m_scrollx & 0xff) | ((data &0xf0) << 4) | ((data & 0x0f) << 12); +} + +void panicr_state::output_w(uint8_t data) +{ + // d6, d7: play counter? (it only triggers on 1st coin) + machine().bookkeeping().coin_counter_w(0, BIT(data, 6)); + machine().bookkeeping().coin_counter_w(1, BIT(data, 7)); + + logerror("output_w %02x\n", data); + + // other bits: ? +} + +uint8_t panicr_state::t5182shared_r(offs_t offset) +{ + if ((offset & 1) == 0) + return m_t5182->sharedram_r(offset/2); + else + return 0; +} + +void panicr_state::t5182shared_w(offs_t offset, uint8_t data) +{ + if ((offset & 1) == 0) + m_t5182->sharedram_w(offset/2, data); +} + + +void panicr_state::panicr_map(address_map &map) +{ + map(0x00000, 0x01fff).ram().share(m_mainram); + map(0x02000, 0x03cff).ram().share(m_spriteram); // how big is sprite ram, some places definitely have sprites at 3000+ + map(0x03d00, 0x03fff).ram(); + map(0x08000, 0x0bfff).r(FUNC(panicr_state::collision_r)); + map(0x0c000, 0x0cfff).ram().w(FUNC(panicr_state::textram_w)).share(m_textram); + map(0x0d000, 0x0d000).w(m_t5182, FUNC(t5182_device::sound_irq_w)); + map(0x0d002, 0x0d002).w(m_t5182, FUNC(t5182_device::sharedram_semaphore_main_acquire_w)); + map(0x0d004, 0x0d004).r(m_t5182, FUNC(t5182_device::sharedram_semaphore_snd_r)); + map(0x0d006, 0x0d006).w(m_t5182, FUNC(t5182_device::sharedram_semaphore_main_release_w)); + map(0x0d200, 0x0d2ff).rw(FUNC(panicr_state::t5182shared_r), FUNC(panicr_state::t5182shared_w)); + map(0x0d400, 0x0d400).portr("P1"); + map(0x0d402, 0x0d402).portr("P2"); + map(0x0d404, 0x0d404).portr("START"); + map(0x0d406, 0x0d406).portr("DSW1"); + map(0x0d407, 0x0d407).portr("DSW2"); + map(0x0d802, 0x0d802).w(FUNC(panicr_state::scrollx_hi_w)); + map(0x0d804, 0x0d804).w(FUNC(panicr_state::scrollx_lo_w)); + map(0x0d80a, 0x0d80a).w(FUNC(panicr_state::output_w)); + map(0x0d80c, 0x0d80c).writeonly().share(m_spritebank); + map(0x0d818, 0x0d818).nopw(); // watchdog? + map(0xf0000, 0xfffff).rom(); +} + + +/*************************************************************************** + + Inputs + +***************************************************************************/ + +static INPUT_PORTS_START( panicr ) + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Left Flipper") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Right Flipper") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 Left Shake") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_NAME("P1 Right Shake") + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Left Flipper") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Right Flipper") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Left Shake") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 Right Shake") + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("START") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0xe7, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") + PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) + PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5") + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_SERVICE_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:2,3") + PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x18, 0x18, "Bonus Points" ) PORT_DIPLOCATION("SW2:4,5") + PORT_DIPSETTING( 0x18, "5k 10k" ) + PORT_DIPSETTING( 0x10, "10k 20k" ) + PORT_DIPSETTING( 0x08, "20k 40k" ) + PORT_DIPSETTING( 0x00, "50k 100k" ) + PORT_DIPNAME( 0x60, 0x20, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:6,7") + PORT_DIPSETTING( 0x00, "4" ) + PORT_DIPSETTING( 0x20, "3" ) + PORT_DIPSETTING( 0x40, "2" ) + PORT_DIPSETTING( 0x60, "1" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + +INPUT_PORTS_END + + +/*************************************************************************** + + Machine Config + +***************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,2), + 4, + { 0, 4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 }, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, + 16*8 +}; + +static const gfx_layout bgtilelayout = +{ + 16,16, + RGN_FRAC(1,4), + 5, + { /* priority bit -> */ RGN_FRAC(1,4)+0 , /* colour bits -> */ RGN_FRAC(2,4)+0, RGN_FRAC(2,4)+4, RGN_FRAC(3,4)+0, RGN_FRAC(3,4)+4}, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, + 16+0, 16+1, 16+2, 16+3, 24+0, 24+1, 24+2, 24+3 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, + 32*16 +}; + + +static const gfx_layout infotilelayout_2 = +{ + 16,16, + RGN_FRAC(1,4), + 2, + { /* collision bits -> */ RGN_FRAC(1,4)+4, 4 }, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, + 16+0, 16+1, 16+2, 16+3, 24+0, 24+1, 24+2, 24+3 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, + 32*16 +}; + + + + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { 0, 4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 }, + { 0, 1, 2, 3, 4*8+0, 4*8+1, 4*8+2, 4*8+3, + 8*8+0, 8*8+1, 8*8+2, 8*8+3, 12*8+0, 12*8+1, 12*8+2, 12*8+3 }, + { 0*8, 1*8, 2*8, 3*8, 16*8, 17*8, 18*8, 19*8, + 32*8, 33*8, 34*8, 35*8, 48*8, 49*8, 50*8, 51*8 }, + 32*16 +}; + +static GFXDECODE_START( gfx_panicr ) + GFXDECODE_ENTRY( "chars", 0, charlayout, 0x000, 8 ) + GFXDECODE_ENTRY( "tiles", 0, bgtilelayout, 0x200, 32 ) + GFXDECODE_ENTRY( "sprites", 0, spritelayout, 0x100, 16 ) + GFXDECODE_ENTRY( "tiles", 0, infotilelayout_2, 0x100, 16 ) // palette is just to make it viewable with F4 + +GFXDECODE_END + + +TIMER_DEVICE_CALLBACK_MEMBER(panicr_state::scanline) +{ + int scanline = param; + + if(scanline == 240) // vblank-out irq + m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xc4/4); // V20 + + if(scanline == 0) // <unknown> + m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xc8/4); // V20 +} + +void panicr_state::panicr(machine_config &config) +{ + constexpr XTAL MASTER_CLOCK = XTAL(16'000'000); + constexpr XTAL SOUND_CLOCK = XTAL(14'318'181); + + V20(config, m_maincpu, MASTER_CLOCK/2); // Sony 8623h9 CXQ70116D-8 (V20 compatible) + m_maincpu->set_addrmap(AS_PROGRAM, &panicr_state::panicr_map); + TIMER(config, "scantimer").configure_scanline(FUNC(panicr_state::scanline), "screen", 0, 1); + + T5182(config, m_t5182, SOUND_CLOCK/4); + m_t5182->ym_read_callback().set("ymsnd", FUNC(ym2151_device::read)); + m_t5182->ym_write_callback().set("ymsnd", FUNC(ym2151_device::write)); + + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */); + m_screen->set_size(32*8, 32*8); +// m_screen->set_visarea(0*8, 32*8-1, 0*8, 32*8-1); + m_screen->set_visarea(0*8, 32*8-1, 2*8, 30*8-1); + m_screen->set_screen_update(FUNC(panicr_state::screen_update)); + m_screen->set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_panicr); + PALETTE(config, m_palette, FUNC(panicr_state::panicr_palette), 256 * 4, 256); + + // sound hardware + SPEAKER(config, "mono").front_center(); + + ym2151_device &ymsnd(YM2151(config, "ymsnd", SOUND_CLOCK/4)); // 3.579545 MHz + ymsnd.irq_handler().set(m_t5182, FUNC(t5182_device::ym2151_irq_handler)); + ymsnd.add_route(0, "mono", 1.0); + ymsnd.add_route(1, "mono", 1.0); +} + + +ROM_START( panicr ) + ROM_REGION( 0x100000, "maincpu", 0 ) // v20 main cpu + ROM_LOAD16_BYTE("2.19m", 0x0f0000, 0x08000, CRC(3d48b0b5) SHA1(a6e8b38971a8964af463c16f32bb7dbd301dd314) ) + ROM_LOAD16_BYTE("1.19n", 0x0f0001, 0x08000, CRC(674131b9) SHA1(63499cd5ad39e79e70f3ba7060680f0aa133f095) ) + + ROM_REGION( 0x8000, "t5182:external", 0 ) // Toshiba T5182 external ROM + ROM_LOAD( "22d.bin", 0x0000, 0x8000, CRC(eb1a46e1) SHA1(278859ae4bca9f421247e646d789fa1206dcd8fc) ) + + ROM_REGION( 0x04000, "chars", 0 ) + ROM_LOAD( "13f.bin", 0x000000, 0x2000, CRC(4e6b3c04) SHA1(f388969d5d822df0eaa4d8300cbf9cee47468360) ) + ROM_LOAD( "15f.bin", 0x002000, 0x2000, CRC(d735b572) SHA1(edcdb6daec97ac01a73c5010727b1694f512be71) ) + + ROM_REGION( 0x80000, "tiles", 0 ) + ROM_LOAD( "2a.bin", 0x000000, 0x20000, CRC(3ac0e5b4) SHA1(96b8bdf02002ec8ce87fd47fd21f7797a79d79c9) ) + ROM_LOAD( "2b.bin", 0x020000, 0x20000, CRC(567d327b) SHA1(762b18ef1627d71074ba02b0eb270bd9a01ac0d8) ) + ROM_LOAD( "2c.bin", 0x040000, 0x20000, CRC(cd77ec79) SHA1(94b61b7d77c016ae274eddbb1e66e755f312e11d) ) + ROM_LOAD( "2d.bin", 0x060000, 0x20000, CRC(218d2c3e) SHA1(9503b3b67e71dc63448aed7815845b844e240afe) ) + + ROM_REGION( 0x40000, "sprites", 0 ) + ROM_LOAD( "2j.bin", 0x000000, 0x20000, CRC(80f05923) SHA1(5c886446fd77d3c39cb4fa43ea4beb8c89d20636) ) + ROM_LOAD( "2k.bin", 0x020000, 0x20000, CRC(35f07bca) SHA1(54e6f82c2e6e1373c3ac1c6138ef738e5a0be6d0) ) + + ROM_REGION( 0x04000, "tilerom", 0 ) + ROM_LOAD( "5d.bin", 0x00000, 0x4000, CRC(f3466906) SHA1(42b512ba93ba7ac958402d1871c5ae015def3501) ) //tilemaps + ROM_REGION( 0x04000, "attrrom", 0 ) + ROM_LOAD( "7d.bin", 0x00000, 0x4000, CRC(8032c1e9) SHA1(fcc8579c0117ebe9271cff31e14a30f61a9cf031) ) //attribute maps + + ROM_REGION( 0x0800, "proms", 0 ) + ROM_LOAD( "b.14c", 0x00000, 0x100, CRC(145d1e0d) SHA1(8073fd176a1805552a5ac00ca0d9189e6e8936b1) ) // red + ROM_LOAD( "a.15c", 0x00100, 0x100, CRC(c75772bc) SHA1(ec84052aedc1d53f9caba3232ffff17de69561b2) ) // green + ROM_LOAD( "c.13c", 0x00200, 0x100, CRC(11c11bbd) SHA1(73663b2cf7269a62011ee067a026269ce0c15a7c) ) // blue + ROM_LOAD( "12d.bpr", 0x00300, 0x100, CRC(0df8aa3c) SHA1(5149265d788ea4885793b0786f765524b4745f04) ) // txt lookup table + ROM_LOAD( "8a.bpr", 0x00400, 0x100, CRC(908684a6) SHA1(82d9cb8aed576d1132615b5341c36ef51856b3a6) ) // tile lookup table + ROM_LOAD( "10j.bpr", 0x00500, 0x100, CRC(1dd80ee1) SHA1(2d634e75666b919446e76fd35a06af27a1a89707) ) // sprite lookup table + ROM_LOAD( "d.9b", 0x00600, 0x100, CRC(f99cac4b) SHA1(b4e6d0e0186fe186e747a9f6857b97591948c682) ) // unknown + ROM_LOAD( "10l.bpr", 0x00700, 0x100, CRC(f3f29695) SHA1(2607e96564a5e6e9a542377a01f399ea86a36c48) ) // unknown +ROM_END + +ROM_START( panicrg ) // Distributed by TV-Tuning Videospiele GMBH + ROM_REGION( 0x100000, "maincpu", 0 ) // v20 main cpu + ROM_LOAD16_BYTE("2g.19m", 0x0f0000, 0x08000, CRC(cf759403) SHA1(1a0911c943ecc752e46873c9a5da981745f7562d) ) + ROM_LOAD16_BYTE("1g.19n", 0x0f0001, 0x08000, CRC(06877f9b) SHA1(8b92209d6422ff2b1f3cb66bd39a3ff84e399eec) ) + + ROM_REGION( 0x10000, "t5182:external", 0 ) // Toshiba T5182 external ROM + ROM_LOAD( "22d.bin", 0x0000, 0x8000, CRC(eb1a46e1) SHA1(278859ae4bca9f421247e646d789fa1206dcd8fc) ) + + ROM_REGION( 0x04000, "chars", 0 ) + ROM_LOAD( "13f.bin", 0x000000, 0x2000, CRC(4e6b3c04) SHA1(f388969d5d822df0eaa4d8300cbf9cee47468360) ) + ROM_LOAD( "15f.bin", 0x002000, 0x2000, CRC(d735b572) SHA1(edcdb6daec97ac01a73c5010727b1694f512be71) ) + + ROM_REGION( 0x80000, "tiles", 0 ) + ROM_LOAD( "2a.bin", 0x000000, 0x20000, CRC(3ac0e5b4) SHA1(96b8bdf02002ec8ce87fd47fd21f7797a79d79c9) ) + ROM_LOAD( "2b.bin", 0x020000, 0x20000, CRC(567d327b) SHA1(762b18ef1627d71074ba02b0eb270bd9a01ac0d8) ) + ROM_LOAD( "2c.bin", 0x040000, 0x20000, CRC(cd77ec79) SHA1(94b61b7d77c016ae274eddbb1e66e755f312e11d) ) + ROM_LOAD( "2d.bin", 0x060000, 0x20000, CRC(218d2c3e) SHA1(9503b3b67e71dc63448aed7815845b844e240afe) ) + + ROM_REGION( 0x40000, "sprites", 0 ) + ROM_LOAD( "2j.bin", 0x000000, 0x20000, CRC(80f05923) SHA1(5c886446fd77d3c39cb4fa43ea4beb8c89d20636) ) + ROM_LOAD( "2k.bin", 0x020000, 0x20000, CRC(35f07bca) SHA1(54e6f82c2e6e1373c3ac1c6138ef738e5a0be6d0) ) + + ROM_REGION( 0x04000, "tilerom", 0 ) + ROM_LOAD( "5d.bin", 0x00000, 0x4000, CRC(f3466906) SHA1(42b512ba93ba7ac958402d1871c5ae015def3501) ) //tilemaps + ROM_REGION( 0x04000, "attrrom", 0 ) + ROM_LOAD( "7d.bin", 0x00000, 0x4000, CRC(8032c1e9) SHA1(fcc8579c0117ebe9271cff31e14a30f61a9cf031) ) //attribute maps + + ROM_REGION( 0x0800, "proms", 0 ) + ROM_LOAD( "b.14c", 0x00000, 0x100, CRC(145d1e0d) SHA1(8073fd176a1805552a5ac00ca0d9189e6e8936b1) ) // red + ROM_LOAD( "a.15c", 0x00100, 0x100, CRC(c75772bc) SHA1(ec84052aedc1d53f9caba3232ffff17de69561b2) ) // green + ROM_LOAD( "c.13c", 0x00200, 0x100, CRC(11c11bbd) SHA1(73663b2cf7269a62011ee067a026269ce0c15a7c) ) // blue + ROM_LOAD( "12d.bpr", 0x00300, 0x100, CRC(0df8aa3c) SHA1(5149265d788ea4885793b0786f765524b4745f04) ) // txt lookup table + ROM_LOAD( "8a.bpr", 0x00400, 0x100, CRC(908684a6) SHA1(82d9cb8aed576d1132615b5341c36ef51856b3a6) ) // tile lookup table + ROM_LOAD( "10j.bpr", 0x00500, 0x100, CRC(1dd80ee1) SHA1(2d634e75666b919446e76fd35a06af27a1a89707) ) // sprite lookup table + ROM_LOAD( "d.9b", 0x00600, 0x100, CRC(f99cac4b) SHA1(b4e6d0e0186fe186e747a9f6857b97591948c682) ) // unknown + ROM_LOAD( "10l.bpr", 0x00700, 0x100, CRC(f3f29695) SHA1(2607e96564a5e6e9a542377a01f399ea86a36c48) ) // unknown +ROM_END + + +void panicr_state::init_panicr() +{ + std::vector<uint8_t> buf(0x80000); + + uint8_t *rom = memregion("chars")->base(); + int size = memregion("chars")->bytes(); + + // text data lines + for (int i = 0; i < size / 2; i++) + { + int w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2]; + w1 = bitswap<16>(w1, 9,12,7,3, 8,13,6,2, 11,14,1,5, 10,15,4,0); + + buf[i + 0*size/2] = w1 >> 8; + buf[i + 1*size/2] = w1 & 0xff; + } + + // text address lines + for (int i = 0; i < size; i++) + { + rom[i] = buf[bitswap<24>(i,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6, 2,3,1,0,5,4)]; + } + + rom = memregion("tiles")->base(); + size = memregion("tiles")->bytes(); + + // tiles data lines + for (int i = 0; i < size / 4; i++) + { + int w1 = (rom[i + 0*size/4] << 8) + rom[i + 3*size/4]; + int w2 = (rom[i + 1*size/4] << 8) + rom[i + 2*size/4]; + + w1 = bitswap<16>(w1, 14,12,11,9, 3,2,1,0, 10,15,13,8, 7,6,5,4); + w2 = bitswap<16>(w2, 3,13,15,4, 12,2,5,11, 14,6,1,10, 8,7,9,0); + + buf[i + 0*size/4] = w1 >> 8; + buf[i + 1*size/4] = w1 & 0xff; + buf[i + 2*size/4] = w2 >> 8; + buf[i + 3*size/4] = w2 & 0xff; + } + + // tiles address lines + for (int i = 0; i < size; i++) + { + rom[i] = buf[bitswap<24>(i,23,22,21,20,19,18,17,16,15,14,13,12, 5,4,3,2, 11,10,9,8,7,6, 0,1)]; + } + + rom = memregion("sprites")->base(); + size = memregion("sprites")->bytes(); + + // sprites data lines + for (int i = 0; i < size / 2; i++) + { + int w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2]; + w1 = bitswap<16>(w1, 11,5,7,12, 4,10,13,3, 6,14,9,2, 0,15,1,8); + + buf[i + 0*size/2] = w1 >> 8; + buf[i + 1*size/2] = w1 & 0xff; + } + + // sprites address lines + for (int i = 0; i < size; i++) + { + rom[i] = buf[i]; + } + + //rearrange bg tilemaps a bit.... + rom = memregion("tilerom")->base(); + size = memregion("tilerom")->bytes(); + memcpy(&buf[0], rom, size); + + for (int j = 0; j < 16; j++) + { + for (int i = 0; i < size / 16; i += 8) + { + memcpy(&rom[i + (size / 16) * j], &buf[i * 16 + 8 * j], 8); + } + } + + rom = memregion("attrrom")->base(); + size = memregion("attrrom")->bytes(); + memcpy(&buf[0], rom, size); + + for (int j = 0; j < 16; j++) + { + for (int i = 0; i < size / 16; i += 8) + { + memcpy(&rom[i + (size / 16) * j], &buf[i * 16 + 8 * j], 8); + } + } + + m_tempbitmap_1 = std::make_unique<bitmap_ind16>(256, 256); + m_temprender = std::make_unique<bitmap_ind16>(256, 256); + m_tempbitmap_clip.set(0, 256-1, 0, 256-1); + + m_tempbitmap_1->fill(0, m_tempbitmap_clip); + +} + +} // anonymous namespace + + +GAME( 1986, panicr, 0, panicr, panicr, panicr_state, init_panicr, ROT270, "Seibu Kaihatsu (Taito license)", "Panic Road (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING ) +GAME( 1986, panicrg, panicr, panicr, panicr, panicr_state, init_panicr, ROT270, "Seibu Kaihatsu (Tuning license)", "Panic Road (Germany)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING ) |