diff options
Diffstat (limited to 'src/mame/sega/y2.cpp')
-rw-r--r-- | src/mame/sega/y2.cpp | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/mame/sega/y2.cpp b/src/mame/sega/y2.cpp new file mode 100644 index 00000000000..81400f47601 --- /dev/null +++ b/src/mame/sega/y2.cpp @@ -0,0 +1,131 @@ +// license:BSD-3-Clause +// copyright-holders:David Haywood +/* + +System Board Y2 + +'YATA-2 ASIC : 32-bit RISC processor @ 266 MHz' + +This SoC looks suspiciously like the ones used for some Dreamcast derivatives, suggesting that this too +could be a DC / Naomi based platform, but with added encryption etc. + +The System Board Y2 was released by SI Electronics, LTD. in 2009, The hardware was developed after Kaga +Electronics had acquired SI Electronics from Sega Sammy in 2008. SI Electronics was also responsible +for the Atomiswave manufacturing, again suggesting this could be DC based. + +The rest of the specs are quite close to DC / Naomi too. + +-- + +ROMs are contained on a small sub-board + +*/ + +#include "emu.h" +#include "emupal.h" +#include "screen.h" +#include "speaker.h" + + +namespace { + +class system_board_y2_state : public driver_device +{ +public: + system_board_y2_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) + { } + + void system_board_y2(machine_config &config); + +protected: + virtual void video_start() override ATTR_COLD; + +private: + uint32_t screen_update_system_board_y2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); +}; + +void system_board_y2_state::video_start() +{ +} + +uint32_t system_board_y2_state::screen_update_system_board_y2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + return 0; +} + +static INPUT_PORTS_START( system_board_y2 ) +INPUT_PORTS_END + + +void system_board_y2_state::system_board_y2(machine_config &config) +{ + /* + SH4(config, m_maincpu, 266666666); + m_maincpu->set_md(0, 1); + m_maincpu->set_md(1, 0); + m_maincpu->set_md(2, 1); + m_maincpu->set_md(3, 0); + m_maincpu->set_md(4, 0); + m_maincpu->set_md(5, 1); + m_maincpu->set_md(6, 0); + m_maincpu->set_md(7, 1); + m_maincpu->set_md(8, 0); + m_maincpu->set_sh4_clock(CPU_CLOCK); + */ + + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); + screen.set_refresh_hz(60); + screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); + screen.set_size(640, 480); + screen.set_visarea(0, 640-1, 0, 480-1); + screen.set_screen_update(FUNC(system_board_y2_state::screen_update_system_board_y2)); + screen.set_palette("palette"); + + PALETTE(config, "palette").set_entries(0x1000); + + SPEAKER(config, "mono").front_center(); +} + +ROM_START( kof2002um ) // The King of Fighters 复仇之路/Fùchóu zhī lù/Road to Revenge + ROM_REGION( 0x8000000, "boot", 0 ) // sound program only? or boot too? + ROM_LOAD( "s29gl01gp11fcr2.u103", 0x0000000, 0x8000000, CRC(722cbad1) SHA1(0292be12255ee4bd586166a3f5cd108c5453295b) ) + + ROM_REGION( 0x42000000, "nand_u101", 0 ) // presumably accessed like a filesystem (encrypted) + ROM_LOAD( "nand08gw3b2cn6.u101", 0x00000000, 0x42000000, CRC(ddeebb49) SHA1(6907205a0e0b69e2b37528f71647c70b4dd9e0f2) ) + ROM_REGION( 0x42000000, "nand_u102", 0 ) + ROM_LOAD( "nand08gw3b2cn6.u102", 0x00000000, 0x42000000, CRC(ac2dc586) SHA1(5168b4c0c6343b6c040a206da04fa7cdbc3b35b9) ) +ROM_END + +ROM_START( kof2002umj ) + ROM_REGION( 0x8000000, "boot", 0 ) // sound program only? or boot too? + ROM_LOAD( "s29gl01gp11fcr2.u103", 0x0000000, 0x8000000, CRC(916c9d68) SHA1(65c09f75b6a71b0d79a827c6829d1c05d8699a32) ) + + ROM_REGION( 0x42000000, "nand_u101", 0 ) // presumably accessed like a filesystem (encrypted) + ROM_LOAD( "nand08gw3b2cn6.u101", 0x00000000, 0x42000000, CRC(46e03f1d) SHA1(62d8eeb7513e851bf11a26a84b5d310270f3fcf6) ) + ROM_REGION( 0x42000000, "nand_u102", 0 ) + ROM_LOAD( "nand08gw3b2cn6.u102", 0x00000000, 0x42000000, CRC(db931dca) SHA1(1b1fc88732944e9ede09e584c7b07e28a59df3e2) ) +ROM_END + +ROM_START( higurashi ) //ひぐらしの哭く頃に 雀 / Higurashi no Naku Koro ni Jong - AM-Y2 ROM_V0 PCB (also has a XILINX XC2C64A etched 0012) + ROM_REGION( 0x10000000, "boot", 0 ) + ROM_LOAD( "s29gl01gp11tfcr2.u103", 0x0000000, 0x8000000, CRC(1a20bb8b) SHA1(49beb0c9d3549355b55192ba4a24e3f06b750038) ) + ROM_LOAD( "s29gl01gp11tfcr2.u104", 0x8000000, 0x8000000, CRC(ea7a4ba4) SHA1(bd801eb4b21ee1bade906a4faa172cb7eb0fd5ac) ) + + ROM_REGION( 0x42000000, "nand_u101", 0 ) + ROM_LOAD( "nand08gw3b2cn6.u101", 0x00000000, 0x42000000, CRC(a1968d7d) SHA1(53621cf9ebe6b428d56630705b16e00c14dc5be9) ) + ROM_REGION( 0x42000000, "nand_u102", 0 ) + ROM_LOAD( "nand08gw3b2cn6.u102", 0x00000000, 0x42000000, CRC(6ba638bb) SHA1(3f92ceb5b486787e51ea7eaaa0cf49179034210e) ) +ROM_END + +} // anonymous namespace + + +/* The title screen shows "The King of Fighters - Road to Revenge" (Chinese / English) while the speech on the title screen announcer says "The King of Fighters 2002 Unlimited Match" + There is a PS2 version with the Unlimited Match title screen, but unless it's used for a different region the arcade doesn't show that title, only announces it. */ +GAME( 2009, kof2002um, 0, system_board_y2, system_board_y2, system_board_y2_state, empty_init, ROT0, "SNK Playmore / New Channel", "The King of Fighters - Fuchou Zhi Lu/Road to Revenge / The King of Fighters 2002 Unlimited Match (China)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) // also Export? +GAME( 2009, kof2002umj, kof2002um, system_board_y2, system_board_y2, system_board_y2_state, empty_init, ROT0, "SNK Playmore", "The King of Fighters 2002 Unlimited Match (Japan)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) +GAME( 2009, higurashi, 0, system_board_y2, system_board_y2, system_board_y2_state, empty_init, ROT0, "AQ Interactive", "Higurashi no Naku Koro ni Jong (Japan)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) + +//エヌアイン完全世界/En-Eins Perfektewelt +//上海 臥龍天昇/Shanghai Ga ryū tenshō |