diff options
Diffstat (limited to 'src/mame/namco/namcos12.cpp')
-rw-r--r-- | src/mame/namco/namcos12.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mame/namco/namcos12.cpp b/src/mame/namco/namcos12.cpp index 203cee1f160..b9c73152a91 100644 --- a/src/mame/namco/namcos12.cpp +++ b/src/mame/namco/namcos12.cpp @@ -60,15 +60,15 @@ Super World Stadium 2000 (SS01/VER.A3) (C) Namco, 2000 COH-700 SYS Super World Stadium 2001 (SS11/VER.A2) (C) Namco, 2001 COH-716 SYSTEM12 MOTHER(C) SYSTEM12 F2M5 KC061 Tenkomori Shooting (TKM1/VER.A1) (C) Namco, 1998 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M4F6 KC036 Tenkomori Shooting (TKM2/VER.A1) (C) Namco, 1998 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M4F6 KC036 -Tekken 3 (TET1/VER.A) (C) Namco, 1996 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 -Tekken 3 (TET2/VER.A) (C) Namco, 1996 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 -Tekken 3 (TET3/VER.A) (C) Namco, 1996 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 -Tekken 3 (TET3/VER.B) (C) Namco, 1996 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 -Tekken 3 (TET2/VER.C) (C) Namco, 1996 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 -Tekken 3 (TET2/VER.D) (C) Namco, 1996 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F2F KC006 -Tekken 3 (TET3/VER.D) (C) Namco, 1996 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F2F KC006 -Tekken 3 (TET1/VER.E1) (C) Namco, 1996 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F2F KC006 -Tekken 3 (TET2/VER.E1) (C) Namco, 1996 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F2F KC006 +Tekken 3 (TET1/VER.A) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 +Tekken 3 (TET2/VER.A) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 +Tekken 3 (TET3/VER.A) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 +Tekken 3 (TET3/VER.B) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 +Tekken 3 (TET2/VER.C) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER SYSTEM12 M8F2F KC006 +Tekken 3 (TET2/VER.D) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F2F KC006 +Tekken 3 (TET3/VER.D) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F2F KC006 +Tekken 3 (TET1/VER.E1) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F2F KC006 +Tekken 3 (TET2/VER.E1) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F2F KC006 Tekken Tag Tournament (TEG3/VER.C1) (C) Namco, 1999 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F4 KC044 Tekken Tag Tournament (TEG3/VER.B) (C) Namco, 1999 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F4 KC044 Toukon Retsuden 3 (TR1/VER.A) (C) Namco, 1997 COH-700 SYSTEM12 MOTHER(B) SYSTEM12 M8F2F KC019 @@ -3588,15 +3588,15 @@ ROM_END // YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME, FLAGS -GAME( 1996, tekken3, 0, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.E1)", 0 ) /* KC006 */ -GAME( 1996, tekken3a, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.A)", 0 ) /* KC006 */ -GAME( 1996, tekken3b, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.B)", 0 ) /* KC006 */ -GAME( 1996, tekken3c, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.C)", 0 ) /* KC006 */ -GAME( 1996, tekken3d, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.D)", 0 ) /* KC006 */ -GAME( 1996, tekken3ua, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (US, TET3/VER.A)", 0 ) /* KC006 */ -GAME( 1996, tekken3ud, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (US, TET3/VER.D)", 0 ) /* KC006 */ -GAME( 1996, tekken3ja, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (Japan, TET1/VER.A)", 0 ) /* KC006 */ -GAME( 1996, tekken3je1, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (Japan, TET1/VER.E1)", 0 ) /* KC006 */ +GAME( 1997, tekken3, 0, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.E1)", 0 ) /* KC006 */ +GAME( 1997, tekken3a, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.A)", 0 ) /* KC006 */ +GAME( 1997, tekken3b, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.B)", 0 ) /* KC006 */ +GAME( 1997, tekken3c, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.C)", 0 ) /* KC006 */ +GAME( 1997, tekken3d, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (World, TET2/VER.D)", 0 ) /* KC006 */ +GAME( 1997, tekken3ua, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (US, TET3/VER.A)", 0 ) /* KC006 */ +GAME( 1997, tekken3ud, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (US, TET3/VER.D)", 0 ) /* KC006 */ +GAME( 1997, tekken3ja, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (Japan, TET1/VER.A)", 0 ) /* KC006 */ +GAME( 1997, tekken3je1, tekken3, coh700, tekken3, namcos12_state, empty_init, ROT0, "Namco", "Tekken 3 (Japan, TET1/VER.E1)", 0 ) /* KC006 */ GAME( 1997, lbgrande, 0, coh700, lbgrande, namcos12_state, empty_init, ROT0, "Namco", "Libero Grande (World, LG2/VER.A)", 0 ) /* KC014 */ GAME( 1997, toukon3, 0, coh700, lbgrande, namcos12_state, empty_init, ROT0, "Namco / Tomy", "Shin Nihon Pro Wrestling Toukon Retsuden 3 Arcade Edition (Japan, TR1/VER.A)", MACHINE_IMPERFECT_GRAPHICS ) /* KC019 */ GAME( 1998, soulclbr, 0, coh700, namcos12, namcos12_state, empty_init, ROT0, "Namco", "Soul Calibur (World, SOC12/VER.A2)", 0 ) /* KC020 */ |