diff options
Diffstat (limited to 'src/mame/misc/murogmbl.cpp')
-rw-r--r-- | src/mame/misc/murogmbl.cpp | 429 |
1 files changed, 429 insertions, 0 deletions
diff --git a/src/mame/misc/murogmbl.cpp b/src/mame/misc/murogmbl.cpp new file mode 100644 index 00000000000..c6a46054d12 --- /dev/null +++ b/src/mame/misc/murogmbl.cpp @@ -0,0 +1,429 @@ +// license:BSD-3-Clause +// copyright-holders:Roberto Zandona' +/* Unknown - Poker (morugem bootleg) + Unknown - Slot + +driver by Roberto Zandona' +thanks to Angelo Salese for some precious advice + +TO DO: +- check sound + +Anno: 1982 +Produttore: +N.revisione: + +CPU: +1x unknown DIP40 (1ef)(missing) +1x TBA820 (14e)(sound) +1x oscillator 12.000 (2f) + +ROMs: +2x TMS2532 (5b,5e) +1x TMS2516 (8b) +1x PROM SN74S288N (8a) +1x RAM MWS5101AEL2 (11e) +4x RAM AM9114EPC (2b,3b,8e,9e) + +Note: +1x 22x2 edge connector +1x trimmer (volume) +1x 8x2 switches dip +1x empty DIP14 socket (close to sound) + +Funzionamento: Non Funzionante + +Dumped: 06/04/2009 f205v +*/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/dac.h" +#include "emupal.h" +#include "screen.h" +#include "speaker.h" + + +namespace { + +class murogmbl_state : public driver_device +{ +public: + murogmbl_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette"), + m_video(*this, "video") + { } + + void murogmbl(machine_config &config); + +protected: + virtual void video_start() override ATTR_COLD; + +private: + required_device<cpu_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + + required_shared_ptr<uint8_t> m_video; + + void murogmbl_palette(palette_device &palette) const; + + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void murogmbl_map(address_map &map) ATTR_COLD; +}; + +class slotunbl_state : public driver_device +{ +public: + slotunbl_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette"), + m_video(*this, "video") + { } + + void slotunbl(machine_config &config); + +protected: + virtual void video_start() override ATTR_COLD; + +private: + required_device<cpu_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + + required_shared_ptr<uint8_t> m_video; + + void slotunbl_palette(palette_device &palette) const; + + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void slotunbl_map(address_map &map) ATTR_COLD; +}; + +void murogmbl_state::murogmbl_palette(palette_device &palette) const +{ + uint8_t const *const color_prom = memregion("proms")->base(); + + for (int i = 0; i < 0x20; ++i) + { + int bit0, bit1, bit2; + + bit0 = BIT(color_prom[i], 0); + bit1 = BIT(color_prom[i], 1); + bit2 = BIT(color_prom[i], 2); + int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + bit0 = BIT(color_prom[i], 3); + bit1 = BIT(color_prom[i], 4); + bit2 = BIT(color_prom[i], 5); + int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + bit0 = 0; + bit1 = BIT(color_prom[i], 6); + bit2 = BIT(color_prom[i], 7); + int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + palette.set_pen_color(i, rgb_t(r, g, b)); + } +} + +void slotunbl_state::slotunbl_palette(palette_device &palette) const +{ + uint8_t const *const color_prom = memregion("proms")->base(); + + for (int i = 0; i < 0x20; ++i) + { + int bit0, bit1, bit2; + + bit0 = BIT(color_prom[i], 0); + bit1 = BIT(color_prom[i], 1); + bit2 = BIT(color_prom[i], 2); + int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + bit0 = BIT(color_prom[i], 3); + bit1 = BIT(color_prom[i], 4); + bit2 = BIT(color_prom[i], 5); + int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + bit0 = 0; + bit1 = BIT(color_prom[i], 6); + bit2 = BIT(color_prom[i], 7); + int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + palette.set_pen_color(i, rgb_t(r, g, b)); + } +} + +void murogmbl_state::murogmbl_map(address_map &map) +{ + map(0x0000, 0x1fff).rom(); + map(0x4000, 0x43ff).ram(); + map(0x4800, 0x4bff).ram(); + map(0x5800, 0x5bff).ram().share("video"); + map(0x5c00, 0x5fff).ram(); + map(0x6000, 0x6000).portr("IN0"); + map(0x6800, 0x6800).portr("DSW"); + map(0x7000, 0x7000).portr("IN1"); + map(0x7800, 0x7800).nopr().w("dac", FUNC(dac_byte_interface::data_w)); /* read is always discarded */ +} + +void slotunbl_state::slotunbl_map(address_map &map) +{ + map(0x0000, 0x1fff).rom(); + map(0x4000, 0x43ff).ram(); + map(0x4800, 0x4fff).ram(); + map(0x5000, 0x53ff).ram().share("video"); +// map(0x5400, 0x5fff).ram(); + map(0x6000, 0x6000).portr("IN0"); + map(0x6800, 0x6800).portr("DSW"); + map(0x7000, 0x7000).portr("IN1"); + map(0x7800, 0x7800).nopr().w("dac", FUNC(dac_byte_interface::data_w)); /* read is always discarded */ +} + +void murogmbl_state::video_start() +{ +} + +void slotunbl_state::video_start() +{ +} + +uint32_t murogmbl_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + gfx_element *gfx = m_gfxdecode->gfx(0); + int count = 0; + + int y, x; + + for (y = 0; y < 32; y++) + { + for (x = 0; x < 32; x++) + { + int tile = m_video[count]; + gfx->opaque(bitmap,cliprect, tile, 0, 0, 0, x * 8, y * 8); + + count++; + } + } + return 0; +} + +uint32_t slotunbl_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + gfx_element *gfx = m_gfxdecode->gfx(0); + int count = 0; + + int y, x; + + for (y = 0; y < 32; y++) + { + for (x = 0; x < 32; x++) + { + int tile = m_video[count]; + gfx->opaque(bitmap,cliprect, tile, 0, 0, 0, x * 8, y * 8); + + count++; + } + } + return 0; +} + +static INPUT_PORTS_START( murogmbl ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Clear") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_GAMBLE_BET ) PORT_NAME("Replay") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_GAMBLE_DEAL ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Coin clear") PORT_CODE(KEYCODE_S) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("Coin 1") + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("Coin 2") + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x08, "10 credits" ) + PORT_DIPSETTING( 0x00, "5 credits" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( slotunbl ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_CANCEL ) PORT_NAME("Clear") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_GAMBLE_BET ) PORT_NAME("Replay") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_GAMBLE_DEAL ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD5 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Coin clear") PORT_CODE(KEYCODE_S) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("Coin 1") + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("Coin 2") + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POKER_HOLD1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_POKER_HOLD2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_POKER_HOLD3 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_POKER_HOLD4 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x08, "10 credits" ) + PORT_DIPSETTING( 0x00, "5 credits" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static const gfx_layout layout8x8x2 = +{ + 8,8, + RGN_FRAC(1,2), + 2, + { + RGN_FRAC(0,2),RGN_FRAC(1,2) + }, + { STEP8(0,1) }, + { STEP8(0,8) }, + 8*8 +}; + +static GFXDECODE_START( gfx_murogmbl ) + GFXDECODE_ENTRY( "gfx1", 0, layout8x8x2, 0x0, 1 ) +GFXDECODE_END + +static GFXDECODE_START( gfx_slotunbl ) + GFXDECODE_ENTRY( "gfx1", 0, layout8x8x2, 0x0, 1 ) +GFXDECODE_END + +void murogmbl_state::murogmbl(machine_config &config) +{ + /* basic machine hardware */ + Z80(config, m_maincpu, 1000000); /* Z80? */ + m_maincpu->set_addrmap(AS_PROGRAM, &murogmbl_state::murogmbl_map); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_murogmbl); + + /* video hardware */ + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); + screen.set_refresh_hz(60); + screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); + screen.set_size(64*8, 32*8); + screen.set_visarea(0*8, 32*8-1, 0*8, 32*8-1); + screen.set_screen_update(FUNC(murogmbl_state::screen_update)); + screen.set_palette(m_palette); + + PALETTE(config, m_palette, FUNC(murogmbl_state::murogmbl_palette), 0x100); + + SPEAKER(config, "speaker").front_center(); + DAC_8BIT_R2R(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.5); // unknown DAC +} + +void slotunbl_state::slotunbl(machine_config &config) +{ + /* basic machine hardware */ + Z80(config, m_maincpu, 1000000); /* Z80? */ + m_maincpu->set_addrmap(AS_PROGRAM, &slotunbl_state::slotunbl_map); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_slotunbl); + + /* video hardware */ + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); + screen.set_refresh_hz(60); + screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); + screen.set_size(64*8, 32*8); + screen.set_visarea(0*8, 32*8-1, 0*8, 32*8-1); + screen.set_screen_update(FUNC(slotunbl_state::screen_update)); + screen.set_palette(m_palette); + + PALETTE(config, m_palette, FUNC(slotunbl_state::slotunbl_palette), 0x100); + + SPEAKER(config, "speaker").front_center(); + DAC_8BIT_R2R(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.5); // unknown DAC +} + +ROM_START(murogmbl) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("2532.5e", 0x0000, 0x1000, CRC(093d4560) SHA1(d5401b5f7a2ebe5099fefc5b09f8710886e243b2) ) + + ROM_REGION( 0x1000, "gfx1", 0 ) + ROM_LOAD("2532.8b", 0x0000, 0x0800, CRC(4427ffc0) SHA1(45f5fd0ae967cdb6abbf2e6c6d12d787556488ef) ) + ROM_CONTINUE(0x0000, 0x0800) + ROM_LOAD("2516.5b", 0x0800, 0x0800, CRC(496ad48c) SHA1(28380c9d02b64e7d5ef2763de92cd2ca8861eceb) ) + + ROM_REGION( 0x0020, "proms", 0 ) + ROM_LOAD( "74s288.a8", 0x0000, 0x0020, CRC(fc35201c) SHA1(4549e228c48992e0d10957f029b89a547392e72b) ) +ROM_END + +ROM_START(slotunbl) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("2532.e7", 0x0000, 0x1000, CRC(031929a7) SHA1(a140e1450b6196bbe9f130e7f3b7cfe2f876b86d) ) + ROM_LOAD("2532.e7", 0x1000, 0x1000, CRC(031929a7) SHA1(a140e1450b6196bbe9f130e7f3b7cfe2f876b86d) ) + + ROM_REGION( 0x1000, "gfx1", 0 ) + ROM_LOAD("2516.d3", 0x0000, 0x0800, CRC(708764d8) SHA1(f914ae3318558c2530f007a427ec98a529984bb4) ) + ROM_LOAD("2516.d4", 0x0800, 0x0800, CRC(2cffb600) SHA1(d7c8ea6395e9cba43b9fe0cb9ddf45b96c442544) ) + + ROM_REGION( 0x0020, "proms", 0 ) + ROM_LOAD( "74s288.a8", 0x0000, 0x0020, NO_DUMP ) +ROM_END + +} // anonymous namespace + + +GAME( 1982, murogmbl, murogem, murogmbl, murogmbl, murogmbl_state, empty_init, ROT0, "bootleg?", "Muroge Monaco (bootleg?)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) + +GAME( 1982, slotunbl, 0, slotunbl, slotunbl, slotunbl_state, empty_init, ROT0, "bootleg?", "Slot (unknown bootleg?)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) |