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Diffstat (limited to 'src/mame/misc/fresh.cpp')
-rw-r--r--src/mame/misc/fresh.cpp595
1 files changed, 595 insertions, 0 deletions
diff --git a/src/mame/misc/fresh.cpp b/src/mame/misc/fresh.cpp
new file mode 100644
index 00000000000..70ac4ab4239
--- /dev/null
+++ b/src/mame/misc/fresh.cpp
@@ -0,0 +1,595 @@
+// license:BSD-3-Clause
+// copyright-holders: David Haywood
+
+/*
+
+Fruit Fresh by Chain Leisure Electronic Co., LTD.
+
+CPU 68000 XTAL 24MHz
+
+4* 8 dipswitchs
+
+2 jumpers HOP or SSR positions
+
+SW1 for reset?
+
+2x Altera EPM7064lC84
+
+ROM 5 and 6 are prg ROMs
+
+*/
+
+// notes : is the reel scrolling (division of the screen) done with raster interrupts?
+
+#include "emu.h"
+
+#include "cpu/m68000/m68000.h"
+#include "machine/timer.h"
+#include "sound/ymopl.h"
+
+#include "emupal.h"
+#include "screen.h"
+#include "speaker.h"
+#include "tilemap.h"
+
+
+namespace {
+
+class fresh_state : public driver_device
+{
+public:
+ fresh_state(const machine_config &mconfig, device_type type, const char *tag) :
+ driver_device(mconfig, type, tag),
+ m_bg_videoram(*this, "bg_videoram%u", 0U),
+ m_attr_videoram(*this, "attr_videoram%u", 0U),
+ m_maincpu(*this, "maincpu"),
+ m_gfxdecode(*this, "gfxdecode"),
+ m_palette(*this, "palette")
+ { }
+
+ void fresh(machine_config &config) ATTR_COLD;
+
+protected:
+ virtual void video_start() override ATTR_COLD;
+
+private:
+ tilemap_t *m_bg_tilemap[2]{};
+
+ required_shared_ptr_array<uint16_t, 2> m_bg_videoram;
+ required_shared_ptr_array<uint16_t, 2> m_attr_videoram;
+
+ required_device<cpu_device> m_maincpu;
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_device<palette_device> m_palette;
+
+ uint16_t m_d30000_value = 0;
+
+ template <uint8_t Which> void bg_videoram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
+ template <uint8_t Which> void attr_videoram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
+ template <uint8_t Which> TILE_GET_INFO_MEMBER(get_bg_tile_info);
+
+
+ void d30000_write(uint16_t data) { m_d30000_value = data; }
+
+ void c71000_write(uint16_t data)
+ {
+ logerror("c74000_write (scroll 0) %04x (m_d30000_value = %04x)\n", data, m_d30000_value);
+ }
+ void c74000_write(uint16_t data)
+ {
+ logerror("c74000_write (scroll 1) %04x (m_d30000_value = %04x)\n", data, m_d30000_value);
+ }
+ void c75000_write(uint16_t data)
+ {
+ logerror("c75000_write (scroll 2) %04x (m_d30000_value = %04x)\n", data, m_d30000_value);
+ }
+ void c76000_write(uint16_t data)
+ {
+ logerror("c76000_write (scroll 3) %04x (m_d30000_value = %04x)\n", data, m_d30000_value);
+ }
+
+ uint16_t unk_r() { return machine().rand(); }
+ uint16_t unk2_r() { return 0x10; }
+
+ TIMER_DEVICE_CALLBACK_MEMBER(fake_scanline);
+
+ uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ void program_map(address_map &map) ATTR_COLD;
+};
+
+
+template <uint8_t Which>
+TILE_GET_INFO_MEMBER(fresh_state::get_bg_tile_info)
+{
+ int const tileno = m_bg_videoram[Which][tile_index];
+ int const pal = m_attr_videoram[Which][tile_index];
+ tileinfo.set(Which ^ 1, tileno, pal, 0);
+}
+
+
+template <uint8_t Which>
+void fresh_state::bg_videoram_w(offs_t offset, uint16_t data, uint16_t mem_mask)
+{
+ COMBINE_DATA(&m_bg_videoram[Which][offset]);
+ m_bg_tilemap[Which]->mark_tile_dirty(offset);
+}
+
+template <uint8_t Which>
+void fresh_state::attr_videoram_w(offs_t offset, uint16_t data, uint16_t mem_mask)
+{
+ COMBINE_DATA(&m_attr_videoram[Which][offset]);
+ m_bg_tilemap[Which]->mark_tile_dirty(offset);
+}
+
+
+void fresh_state::video_start()
+{
+ m_bg_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(fresh_state::get_bg_tile_info<0>)), TILEMAP_SCAN_ROWS, 8, 8, 64, 512);
+ m_bg_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(fresh_state::get_bg_tile_info<1>)), TILEMAP_SCAN_ROWS, 8, 8, 64, 512);
+
+ m_bg_tilemap[0]->set_transparent_pen(255);
+}
+
+uint32_t fresh_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ m_bg_tilemap[1]->draw(screen, bitmap, cliprect, 0, 0);
+ m_bg_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
+
+ return 0;
+}
+
+
+void fresh_state::program_map(address_map &map)
+{
+ map(0x000000, 0x03ffff).rom();
+
+ map(0xc00000, 0xc0ffff).ram().w(FUNC(fresh_state::bg_videoram_w<1>)).share(m_bg_videoram[1]);
+ map(0xc10000, 0xc1ffff).ram().w(FUNC(fresh_state::attr_videoram_w<1>)).share(m_attr_videoram[1]);
+ map(0xc20000, 0xc2ffff).ram().w(FUNC(fresh_state::bg_videoram_w<0>)).share(m_bg_videoram[0]);
+ map(0xc30000, 0xc3ffff).ram().w(FUNC(fresh_state::attr_videoram_w<0>)).share(m_attr_videoram[0]);
+
+// map(0xc70000, 0xc70001).ram();
+// map(0xc70002, 0xc70003).ram();
+ map(0xc71000, 0xc71001).w(FUNC(fresh_state::c71000_write));
+// map(0xc72000, 0xc72001).ram();
+// map(0xc72002, 0xc72003).ram();
+// map(0xc73000, 0xc73001).ram();
+// map(0xc73002, 0xc73003).ram();
+ map(0xc74000, 0xc74001).w(FUNC(fresh_state::c74000_write));
+ map(0xc75000, 0xc75001).w(FUNC(fresh_state::c75000_write));
+ map(0xc76000, 0xc76001).w(FUNC(fresh_state::c76000_write));
+// map(0xc77000, 0xc77001).ram();
+// map(0xc77002, 0xc77003).ram();
+
+ // written together
+ map(0xc40000, 0xc417ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
+ map(0xc50000, 0xc517ff).ram().w(m_palette, FUNC(palette_device::write16_ext)).share("palette_ext");
+
+ map(0xd00001, 0xd00001).w("ymsnd", FUNC(ym2413_device::address_w));
+ map(0xd10001, 0xd10001).w("ymsnd", FUNC(ym2413_device::data_w));
+
+ map(0xd30000, 0xd30001).w(FUNC(fresh_state::d30000_write));
+ map(0xd40000, 0xd40001).portr("IN0"); //.nopw(); // checks for 0x10
+// map(0xd40002, 0xd40003).nopw();
+ map(0xd70000, 0xd70001).portr("IN1"); // checks for 0x10, dead loop if fail
+
+ map(0xe00000, 0xe00001).portr("DSW0"); //.nopw();
+ map(0xe20000, 0xe20001).portr("DSW1"); //.nopw();
+ map(0xe40000, 0xe40001).portr("DSW2");
+ map(0xe60000, 0xe60001).portr("DSW3");
+ map(0xe80000, 0xe80001).portr("IN6");
+ map(0xea0000, 0xea0001).portr("IN7");
+ map(0xec0000, 0xec0001).portr("IN8");
+ map(0xee0000, 0xee0001).portr("IN9");
+
+
+ map(0xf00000, 0xf0ffff).ram();
+}
+
+static INPUT_PORTS_START( fresh )
+ PORT_START("IN0")
+ PORT_DIPNAME( 0x0001, 0x0000, "IN-0:0" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0000, "IN-0:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0000, "IN-0:2" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0000, "IN-0:3" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, "IN-0:4" ) // startup test
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0000, "IN-0:5" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0000, "IN-0:6" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0000, "IN-0:7" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0100, 0x0000, "IN-0:8" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0000, "IN-0:9" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0400, 0x0000, "IN-0:a" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0000, "IN-0:b" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x0000, "IN-0:c" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x0000, "IN-0:d" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x0000, "IN-0:e" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x0000, "IN-0:f" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
+
+ PORT_START("IN1")
+ PORT_DIPNAME( 0x0001, 0x0000, "IN-1:0" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0000, "IN-1:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0000, "IN-1:2" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0000, "IN-1:3" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, "IN-1:4" ) // startup test
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0000, "IN-1:5" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0000, "IN-1:6" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0000, "IN-1:7" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0100, 0x0000, "IN-1:8" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0000, "IN-1:9" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0400, 0x0000, "IN-1:a" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0000, "IN-1:b" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x0000, "IN-1:c" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x0000, "IN-1:d" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x0000, "IN-1:e" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x0000, "IN-1:f" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x0001, 0x0000, "DSW-0:0" ) // SWITCH 1 in test mode
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0000, "DSW-0:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0000, "DSW-0:2" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0000, "DSW-0:3" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0000, "DSW-0:4" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0000, "DSW-0:5" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0000, "DSW-0:6" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0000, "DSW-0:7" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x0001, 0x0000, "DSW-1:0" ) // SWITCH 2 in test mode
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0000, "DSW-1:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0000, "DSW-1:2" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0000, "DSW-1:3" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0000, "DSW-1:4" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0000, "DSW-1:5" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0000, "DSW-1:6" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0000, "DSW-1:7" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x0001, 0x0000, "DSW-2:0" ) // SWITCH 3 in test mode
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0000, "DSW-2:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0000, "DSW-2:2" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0000, "DSW-2:3" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0000, "DSW-2:4" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0000, "DSW-2:5" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0000, "DSW-2:6 (keep off)" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0000, "DSW-2:7" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x0001, 0x0000, "DSW-3:0" ) // SWITCH 4 in test mode
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0000, "DSW-3:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0000, "DSW-3:2" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0000, "DSW-3:3" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0000, "DSW-3:4" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0000, "DSW-3:5" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0000, "DSW-3:6" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0000, "DSW-3:7" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+
+ PORT_START("IN6")
+ PORT_DIPNAME( 0x0001, 0x0001, "IN-6:0" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, "IN-6:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, "IN-6:2" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, "IN-6:3" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, "IN-6:4" ) // KEYOUT
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, "IN-6:5" ) // PAYOUT
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, "IN-6:6 (dip info)" ) // TEST
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, "IN-6:7 (info)" ) // BOOK
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+
+ PORT_START("IN7")
+ PORT_DIPNAME( 0x0001, 0x0001, "IN-7:0" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, "IN-7:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, "IN-7:2 (red)" ) // RED
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, "IN-7:3 (double)" ) // DOUBLE
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, "IN-7:4 (take)" ) // TAKE
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
+ PORT_DIPNAME( 0x0040, 0x0040, "IN-7:6 (blue)" ) // BLUE
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("IN8")
+ PORT_DIPNAME( 0x0001, 0x0001, "IN-8:0" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, "IN-8:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, "IN-8:2" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, "IN-8:3" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, "IN-8:4" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, "IN-8:5" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, "IN-8:6" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0080, "IN-8:7" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0100, 0x0100, "IN-8:8" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0200, 0x0200, "IN-8:9" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0400, 0x0400, "IN-8:a" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0800, "IN-8:b" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, "IN-8:c" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, "IN-8:d" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x4000, 0x4000, "IN-8:e" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x8000, 0x8000, "IN-8:f" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
+
+ PORT_START("IN9")
+ PORT_DIPNAME( 0x0001, 0x0001, "IN-9:0 (reset)" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, "IN-9:1" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, "IN-9:2" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, "IN-9:3" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0010, "IN-9:4" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0020, "IN-9:5" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0040, "IN-9:6 (keyin)" ) // KEY-IN
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN1 ) // COIN
+
+INPUT_PORTS_END
+
+static GFXDECODE_START( gfx_fresh )
+ GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x8_raw, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, gfx_8x8x8_raw, 0, 16 )
+GFXDECODE_END
+
+
+TIMER_DEVICE_CALLBACK_MEMBER(fresh_state::fake_scanline)
+{
+ int const scanline = param;
+
+ if (scanline == 0)
+ {
+ logerror("new frame\n");
+ m_maincpu->set_input_line(4, HOLD_LINE);
+
+ }
+
+// if (scanline == 32)
+// m_maincpu->set_input_line(4, HOLD_LINE);
+
+ if (scanline == 64)
+ m_maincpu->set_input_line(5, HOLD_LINE);
+
+// if (scanline == 96)
+// m_maincpu->set_input_line(5, HOLD_LINE);
+
+
+ if (scanline == 200) // vbl?
+ m_maincpu->set_input_line(6, HOLD_LINE);
+
+}
+
+
+void fresh_state::fresh(machine_config &config)
+{
+ // basic machine hardware
+ M68000(config, m_maincpu, 24_MHz_XTAL / 2);
+ m_maincpu->set_addrmap(AS_PROGRAM, &fresh_state::program_map);
+ TIMER(config, "scantimer").configure_scanline(FUNC(fresh_state::fake_scanline), "screen", 0, 1);
+
+ // video hardware
+ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
+ screen.set_refresh_hz(60);
+ screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ screen.set_size(64*8, 32*8);
+ screen.set_visarea_full();
+ screen.set_screen_update(FUNC(fresh_state::screen_update));
+ screen.set_palette(m_palette);
+
+ PALETTE(config, m_palette).set_format(palette_device::xBGR_888, 0x1000); // or 0xc00
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_fresh);
+
+ // sound hardware
+ SPEAKER(config, "mono").front_center();
+
+ YM2413(config, "ymsnd", 4'000'000).add_route(ALL_OUTPUTS, "mono", 1.0); // actual clock and type unknown
+}
+
+
+ROM_START( fresh )
+ ROM_REGION( 0x40000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "fruit-fresh6.u59", 0x00000, 0x20000, CRC(fc0290be) SHA1(02e3b3563b15ae585684a8f510f48a8c90b248fa) )
+ ROM_LOAD16_BYTE( "fruit-fresh5.u44", 0x00001, 0x20000, CRC(cb37d3c5) SHA1(3b7797d475769d37ed1e9774df8d4b5899fb92a3) )
+
+ ROM_REGION( 0x100000, "gfx1", 0 )
+ ROM_LOAD( "fruit-fresh1.u18", 0x00000, 0x80000, CRC(ee77cdcd) SHA1(8e162640d23bd1b5a2ed9305cc4b9df1cb0f3e80) )
+ ROM_LOAD( "fruit-fresh3.u19", 0x80000, 0x80000, CRC(80cc71b3) SHA1(89a2272266ccdbd01abbc85c1f8200fa9d8aa441) )
+
+ ROM_REGION( 0x100000, "gfx2", 0 )
+ ROM_LOAD( "fruit-fresh2.u45", 0x00000, 0x80000, CRC(8a06a1ab) SHA1(4bc020e4a031df995e6ebaf49d62989004092b60) )
+ ROM_LOAD( "fruit-fresh4.u46", 0x80000, 0x80000, CRC(9b6c7571) SHA1(649cf3c50e2cd8c02f0f730e5ded59cf0ea37c37) )
+ROM_END
+
+} // anonymous namespace
+
+
+// title shows Fruit Fresh but on resetting you get text strings of 'Dream World V2.41SI 97. 1.28'
+GAME( 1996, fresh, 0, fresh, fresh, fresh_state, empty_init, ROT0, "Chain Leisure", "Fruit Fresh (Italy)", MACHINE_NOT_WORKING )