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Diffstat (limited to 'src/mame/konami/mainevt.cpp')
-rw-r--r-- | src/mame/konami/mainevt.cpp | 974 |
1 files changed, 974 insertions, 0 deletions
diff --git a/src/mame/konami/mainevt.cpp b/src/mame/konami/mainevt.cpp new file mode 100644 index 00000000000..fe88587b202 --- /dev/null +++ b/src/mame/konami/mainevt.cpp @@ -0,0 +1,974 @@ +// license:BSD-3-Clause +// copyright-holders:Bryan McPhail +/*************************************************************************** + + The Main Event, (c) 1988 Konami (GX799) + Devastators, (c) 1988 Konami (GX890) + +Emulation by Bryan McPhail, mish@tendril.co.uk + +Notes: +- Schematics show a palette/work RAM bank selector, but this doesn't seem + to be used? + +- Devastators: has player-trench collision detection issues, player isn't + supposed to go through them. + +- Devastators: sprite zooming for the planes in level 2 is particularly bad. + +- Devastators: title screen white backdrop is always supposed to flicker, + it currently does that only from second/fourth attract cycles (supposed to always + flicker from PCB video); + +Both games run on Konami's PWB351024A PCB + The Main Event uses a uPD7759 + 640KHz resonator plus sample ROM, for Devastators this area is unpopulated + Devastators uses a YM2151 + YM3012 and the 051733, for The Main Event these chips are unpopulated + +***************************************************************************/ + +#include "emu.h" + +#include "k051733.h" +#include "k051960.h" +#include "k052109.h" +#include "konami_helper.h" +#include "konamipt.h" + +#include "cpu/m6809/hd6309.h" +#include "cpu/m6809/m6809.h" +#include "cpu/z80/z80.h" +#include "machine/gen_latch.h" +#include "sound/k007232.h" +#include "sound/upd7759.h" +#include "sound/ymopm.h" + +#include "emupal.h" +#include "screen.h" +#include "speaker.h" + + +// configurable logging +#define LOG_SHBANK (1U << 1) + +//#define VERBOSE (LOG_GENERAL | LOG_SHBANK) + +#include "logmacro.h" + +#define LOGSHBANK(...) LOGMASKED(LOG_SHBANK, __VA_ARGS__) + + +namespace { + +class base_state : public driver_device +{ +protected: + base_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag) + , m_maincpu(*this, "maincpu") + , m_audiocpu(*this, "audiocpu") + , m_k007232(*this, "k007232") + , m_k052109(*this, "k052109") + , m_k051960(*this, "k051960") + , m_rombank(*this, "rombank") + , m_leds(*this, "led%u", 0U) + { } + + virtual void machine_start() override ATTR_COLD; + + // devices + required_device<cpu_device> m_maincpu; + required_device<cpu_device> m_audiocpu; + required_device<k007232_device> m_k007232; + required_device<k052109_device> m_k052109; + required_device<k051960_device> m_k051960; + + required_memory_bank m_rombank; + output_finder<4> m_leds; + + // misc + uint8_t m_sound_irq_mask = 0; + + void bankswitch_w(uint8_t data); + void coin_w(uint8_t data); + void sh_irqtrigger_w(uint8_t data); + uint8_t k052109_051960_r(offs_t offset); + void k052109_051960_w(offs_t offset, uint8_t data); + void volume_callback(uint8_t data); +}; + +class mainevt_state : public base_state +{ +public: + mainevt_state(const machine_config &mconfig, device_type type, const char *tag) + : base_state(mconfig, type, tag) + , m_upd7759(*this, "upd") + { } + + void mainevt(machine_config &config); + +protected: + virtual void machine_reset() override ATTR_COLD; + +private: + // devices + required_device<upd7759_device> m_upd7759; + + void sh_irqcontrol_w(uint8_t data); + void sh_bankswitch_w(uint8_t data); + uint8_t sh_busy_r(); + INTERRUPT_GEN_MEMBER(sound_timer_irq); + + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + K052109_CB_MEMBER(tile_callback); + K051960_CB_MEMBER(sprite_callback); + + void main_map(address_map &map) ATTR_COLD; + void sound_map(address_map &map) ATTR_COLD; +}; + +class devstors_state : public base_state +{ +public: + devstors_state(const machine_config &mconfig, device_type type, const char *tag) + : base_state(mconfig, type, tag) + { } + + void devstors(machine_config &config); + +protected: + virtual void machine_start() override ATTR_COLD; + virtual void machine_reset() override ATTR_COLD; + +private: + // misc + uint8_t m_nmi_enable = 0; + + void nmienable_w(uint8_t data); + void sh_irqcontrol_w(uint8_t data); + void sh_bankswitch_w(uint8_t data); + INTERRUPT_GEN_MEMBER(sound_timer_irq); + + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void vblank_w(int state); + K052109_CB_MEMBER(tile_callback); + K051960_CB_MEMBER(sprite_callback); + + void main_map(address_map &map) ATTR_COLD; + void sound_map(address_map &map) ATTR_COLD; +}; + + +/*************************************************************************** + + Callbacks for the K052109 + +***************************************************************************/ + +K052109_CB_MEMBER(mainevt_state::tile_callback) +{ + static const int layer_colorbase[] = { 0 / 16, 128 / 16, 64 / 16 }; + + *flags = (*color & 0x02) ? TILE_FLIPX : 0; + + // priority relative to HALF priority sprites + *priority = (layer == 2) ? (*color & 0x20) >> 5 : 0; + *code |= ((*color & 0x01) << 8) | ((*color & 0x1c) << 7); + *color = layer_colorbase[layer] + ((*color & 0xc0) >> 6); +} + +K052109_CB_MEMBER(devstors_state::tile_callback) +{ + static const int layer_colorbase[] = { 0 / 16, 0 / 16, 64 / 16 }; + + // (color & 0x02) is flip y handled internally by the 052109 + *code |= ((*color & 0x01) << 8) | ((*color & 0x3c) << 7); + *color = layer_colorbase[layer] + ((*color & 0xc0) >> 6); +} + + +/*************************************************************************** + + Callbacks for the K051960 + +***************************************************************************/ + +K051960_CB_MEMBER(mainevt_state::sprite_callback) +{ + enum { sprite_colorbase = 192 / 16 }; + + // bit 5 = priority over layer B (has precedence) + // bit 6 = HALF priority over layer B (used for crowd when you get out of the ring) + if (*color & 0x20) + *priority = 0xff00; + else if (*color & 0x40) + *priority = 0xff00 | 0xf0f0; + else + *priority = 0xff00 | 0xf0f0 | 0xcccc; + // bit 7 is shadow, not used + + *color = sprite_colorbase + (*color & 0x03); +} + +K051960_CB_MEMBER(devstors_state::sprite_callback) +{ + enum { sprite_colorbase = 128 / 16 }; + + // TODO: the priority/shadow handling (bits 5-7) seems to be quite complex (see PROM) + *color = sprite_colorbase + (*color & 0x07); +} + + +/*****************************************************************************/ + +uint32_t mainevt_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_k052109->tilemap_update(); + + screen.priority().fill(0, cliprect); + m_k052109->tilemap_draw(screen, bitmap, cliprect, 1, TILEMAP_DRAW_OPAQUE, 1); + m_k052109->tilemap_draw(screen, bitmap, cliprect, 2, 1, 2); // low priority part of layer + m_k052109->tilemap_draw(screen, bitmap, cliprect, 2, 0, 4); // high priority part of layer + m_k052109->tilemap_draw(screen, bitmap, cliprect, 0, 0, 8); + + m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), -1, -1); + return 0; +} + +uint32_t devstors_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_k052109->tilemap_update(); + + m_k052109->tilemap_draw(screen, bitmap, cliprect, 1, TILEMAP_DRAW_OPAQUE, 0); + m_k052109->tilemap_draw(screen, bitmap, cliprect, 2, 0, 0); + m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 0, 0); + m_k052109->tilemap_draw(screen, bitmap, cliprect, 0, 0, 0); + return 0; +} + + +void devstors_state::nmienable_w(uint8_t data) +{ + m_nmi_enable = data; +} + +void devstors_state::vblank_w(int state) +{ + if (state && m_nmi_enable) + m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); +} + + +void base_state::bankswitch_w(uint8_t data) +{ + // bit 0-1 ROM bank select + m_rombank->set_entry(data & 0x03); + + // TODO: bit 5 = select work RAM or palette? + //palette_selected = data & 0x20; + + // bit 6 = enable char ROM reading through the video RAM + m_k052109->set_rmrd_line((data & 0x40) ? ASSERT_LINE : CLEAR_LINE); + + // bit 7 = NINITSET (unknown) + + // other bits unused +} + +void base_state::coin_w(uint8_t data) +{ + machine().bookkeeping().coin_counter_w(0, data & 0x10); + machine().bookkeeping().coin_counter_w(1, data & 0x20); + m_leds[0] = BIT(data, 0); + m_leds[1] = BIT(data, 1); + m_leds[2] = BIT(data, 2); + m_leds[3] = BIT(data, 3); +} + +void base_state::sh_irqtrigger_w(uint8_t data) +{ + m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0xff); // Z80 +} + +uint8_t mainevt_state::sh_busy_r() +{ + return m_upd7759->busy_r(); +} + +void mainevt_state::sh_irqcontrol_w(uint8_t data) +{ + m_upd7759->reset_w(BIT(data, 1)); + m_upd7759->start_w(!BIT(data, 0)); + + m_sound_irq_mask = BIT(data, 2); +} + +void devstors_state::sh_irqcontrol_w(uint8_t data) +{ + m_sound_irq_mask = BIT(data, 2); +} + +void mainevt_state::sh_bankswitch_w(uint8_t data) +{ + LOGSHBANK("CPU #1 PC: %04x bank switch = %02x\n", m_audiocpu->pc(), data); + + // bits 0-3 select the 007232 banks + int const bank_a = (data & 0x3); + int const bank_b = ((data >> 2) & 0x3); + m_k007232->set_bank(bank_a, bank_b); + + // bits 4-5 select the UPD7759 bank + m_upd7759->set_rom_bank((data >> 4) & 0x03); +} + +void devstors_state::sh_bankswitch_w(uint8_t data) +{ + LOGSHBANK("CPU #1 PC: %04x bank switch = %02x\n", m_audiocpu->pc(), data); + + // bits 0-3 select the 007232 banks + int const bank_a = (data & 0x3); + int const bank_b = ((data >> 2) & 0x3); + m_k007232->set_bank(bank_a, bank_b); +} + +uint8_t base_state::k052109_051960_r(offs_t offset) +{ + if (m_k052109->get_rmrd_line() == CLEAR_LINE) + { + if (offset >= 0x3800 && offset < 0x3808) + return m_k051960->k051937_r(offset - 0x3800); + else if (offset < 0x3c00) + return m_k052109->read(offset); + else + return m_k051960->k051960_r(offset - 0x3c00); + } + else + return m_k052109->read(offset); +} + +void base_state::k052109_051960_w(offs_t offset, uint8_t data) +{ + if (offset >= 0x3800 && offset < 0x3808) + m_k051960->k051937_w(offset - 0x3800, data); + else if (offset < 0x3c00) + m_k052109->write(offset, data); + else + m_k051960->k051960_w(offset - 0x3c00, data); +} + + +void mainevt_state::main_map(address_map &map) +{ + map(0x0000, 0x3fff).rw(FUNC(mainevt_state::k052109_051960_r), FUNC(mainevt_state::k052109_051960_w)); + + map(0x1f80, 0x1f80).w(FUNC(mainevt_state::bankswitch_w)); + map(0x1f84, 0x1f84).w("soundlatch", FUNC(generic_latch_8_device::write)); // probably + map(0x1f88, 0x1f88).w(FUNC(mainevt_state::sh_irqtrigger_w)); // probably + map(0x1f8c, 0x1f8d).nopw(); // ??? + map(0x1f90, 0x1f90).w(FUNC(mainevt_state::coin_w)); // coin counters + lamps + + map(0x1f94, 0x1f94).portr("SYSTEM"); + map(0x1f95, 0x1f95).portr("P1"); + map(0x1f96, 0x1f96).portr("P2"); + map(0x1f97, 0x1f97).portr("DSW1"); + map(0x1f98, 0x1f98).portr("DSW3"); + map(0x1f99, 0x1f99).portr("P3"); + map(0x1f9a, 0x1f9a).portr("P4"); + map(0x1f9b, 0x1f9b).portr("DSW2"); + + map(0x4000, 0x5dff).ram(); + map(0x5e00, 0x5fff).ram().w("palette", FUNC(palette_device::write8)).share("palette"); + map(0x6000, 0x7fff).bankr(m_rombank); + map(0x8000, 0xffff).rom(); +} + + +void devstors_state::main_map(address_map &map) +{ + map(0x0000, 0x3fff).rw(FUNC(devstors_state::k052109_051960_r), FUNC(devstors_state::k052109_051960_w)); + + map(0x1f80, 0x1f80).w(FUNC(devstors_state::bankswitch_w)); + map(0x1f84, 0x1f84).w("soundlatch", FUNC(generic_latch_8_device::write)); // probably + map(0x1f88, 0x1f88).w(FUNC(devstors_state::sh_irqtrigger_w)); // probably + map(0x1f90, 0x1f90).w(FUNC(devstors_state::coin_w)); // coin counters + lamps + + map(0x1f94, 0x1f94).portr("SYSTEM"); + map(0x1f95, 0x1f95).portr("P1"); + map(0x1f96, 0x1f96).portr("P2"); + map(0x1f97, 0x1f97).portr("DSW1"); + map(0x1f98, 0x1f98).portr("DSW3"); + map(0x1f9b, 0x1f9b).portr("DSW2"); + map(0x1fa0, 0x1fbf).rw("k051733", FUNC(k051733_device::read), FUNC(k051733_device::write)); + map(0x1fb2, 0x1fb2).w(FUNC(devstors_state::nmienable_w)); + + map(0x4000, 0x5dff).ram(); + map(0x5e00, 0x5fff).ram().w("palette", FUNC(palette_device::write8)).share("palette"); + map(0x6000, 0x7fff).bankr(m_rombank); + map(0x8000, 0xffff).rom(); +} + + +void mainevt_state::sound_map(address_map &map) +{ + map(0x0000, 0x7fff).rom(); + map(0x8000, 0x83ff).ram(); + map(0x9000, 0x9000).w(m_upd7759, FUNC(upd7759_device::port_w)); + map(0xa000, 0xa000).r("soundlatch", FUNC(generic_latch_8_device::read)); + map(0xb000, 0xb00d).rw(m_k007232, FUNC(k007232_device::read), FUNC(k007232_device::write)); + map(0xd000, 0xd000).r(FUNC(mainevt_state::sh_busy_r)); + map(0xe000, 0xe000).w(FUNC(mainevt_state::sh_irqcontrol_w)); + map(0xf000, 0xf000).w(FUNC(mainevt_state::sh_bankswitch_w)); +} + +void devstors_state::sound_map(address_map &map) +{ + map(0x0000, 0x7fff).rom(); + map(0x8000, 0x83ff).ram(); + map(0xa000, 0xa000).r("soundlatch", FUNC(generic_latch_8_device::read)); + map(0xb000, 0xb00d).rw(m_k007232, FUNC(k007232_device::read), FUNC(k007232_device::write)); + map(0xc000, 0xc001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); + map(0xe000, 0xe000).w(FUNC(devstors_state::sh_irqcontrol_w)); + map(0xf000, 0xf000).w(FUNC(devstors_state::sh_bankswitch_w)); +} + + +/*****************************************************************************/ + +static INPUT_PORTS_START( mainevt ) + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 ) + + PORT_START("P1") + KONAMI8_B12_UNK(1) + + PORT_START("P2") + KONAMI8_B12_UNK(2) + + PORT_START("P3") + KONAMI8_B12_UNK(3) + + PORT_START("P4") + KONAMI8_B12_UNK(4) + + PORT_START("DSW1") + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3,4") + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 4C_5C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:5" ) // Listed as "Unused" + PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW1:6" ) // Listed as "Unused" + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:7" ) // Listed as "Unused" + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:8" ) // Listed as "Unused" + + PORT_START("DSW2") + PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" ) // Listed as "Unused" + PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:2" ) // Listed as "Unused" + PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) // Listed as "Unused" + PORT_DIPNAME( 0x18, 0x10, "Bonus Energy" ) PORT_DIPLOCATION("SW2:4,5") // Typo on US manual "SW2:1,2" + PORT_DIPSETTING( 0x00, "60" ) + PORT_DIPSETTING( 0x08, "70" ) + PORT_DIPSETTING( 0x10, "80" ) // factory default + PORT_DIPSETTING( 0x18, "90" ) + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) // factory default + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW3") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW3:2" ) // Listed as "Unused" + PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" ) + PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW3:4" ) // Listed as "Unused" + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( mainev2p ) + PORT_INCLUDE( mainevt ) + + PORT_MODIFY("SYSTEM") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // no keys for P3 & P4 + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_MODIFY("P1") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_MODIFY("P2") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_MODIFY("P3") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_MODIFY("P4") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_MODIFY("DSW1") + KONAMI_COINAGE_ALT +INPUT_PORTS_END + +static INPUT_PORTS_START( devstors ) + PORT_INCLUDE( mainev2p ) + + PORT_MODIFY("SYSTEM") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // no service2 + + PORT_MODIFY("P1") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // no 3rd button + + PORT_MODIFY("P2") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // no 3rd button + + PORT_MODIFY("P3") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_MODIFY("P4") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_MODIFY("DSW1") // like mainevt, but different 0x00 settings + KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "Invalid", SW1) + // "Invalid" = both coin slots disabled + + PORT_MODIFY("DSW2") + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x03, "2" ) + PORT_DIPSETTING( 0x02, "3" ) // factory default + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) // Listed as "Unused" + PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5") + PORT_DIPSETTING( 0x18, "150 and every 200" ) + PORT_DIPSETTING( 0x10, "150 and every 250" ) // factory default + PORT_DIPSETTING( 0x08, "150 Only" ) + PORT_DIPSETTING( 0x00, "200 Only" ) +INPUT_PORTS_END + +// Same as 'devstors', but additional "Cocktail" Dip Switch (even if I don't see the use) +static INPUT_PORTS_START( devstors_ct ) + PORT_INCLUDE( devstors ) + + PORT_MODIFY("DSW2") + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) +INPUT_PORTS_END + +/*****************************************************************************/ + +void base_state::volume_callback(uint8_t data) +{ + m_k007232->set_volume(0, (data >> 4) * 0x11, 0); + m_k007232->set_volume(1, 0, (data & 0x0f) * 0x11); +} + +void base_state::machine_start() +{ + m_leds.resolve(); + m_rombank->configure_entries(0, 4, memregion("maincpu")->base(), 0x2000); + + save_item(NAME(m_sound_irq_mask)); +} + +void mainevt_state::machine_reset() +{ + sh_irqcontrol_w(0); +} + +void devstors_state::machine_start() +{ + base_state::machine_start(); + + save_item(NAME(m_nmi_enable)); +} + +void devstors_state::machine_reset() +{ + m_nmi_enable = 0; +} + +INTERRUPT_GEN_MEMBER(mainevt_state::sound_timer_irq) +{ + if (m_sound_irq_mask) + m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); +} + +INTERRUPT_GEN_MEMBER(devstors_state::sound_timer_irq) +{ + if (m_sound_irq_mask) + m_audiocpu->set_input_line(0, HOLD_LINE); +} + +void mainevt_state::mainevt(machine_config &config) +{ + // basic machine hardware + HD6309E(config, m_maincpu, 24_MHz_XTAL / 8); // E & Q generated by 052109 + m_maincpu->set_addrmap(AS_PROGRAM, &mainevt_state::main_map); + + Z80(config, m_audiocpu, 3.579545_MHz_XTAL); /* 3.579545 MHz */ + m_audiocpu->set_addrmap(AS_PROGRAM, &mainevt_state::sound_map); + m_audiocpu->set_periodic_int(FUNC(mainevt_state::sound_timer_irq), attotime::from_hz(8 * 60)); // ??? + + // video hardware + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); +// screen.set_refresh_hz(60); +// screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); +// screen.set_size(64*8, 32*8); +// screen.set_visarea(14*8, (64-14)*8-1, 2*8, 30*8-1); + screen.set_raw(XTAL(24'000'000) / 3, 528, 14 * 8, (64 - 14) * 8, 256, 16, 240); // same hardware as Devastators so assume 59.17 + screen.set_screen_update(FUNC(mainevt_state::screen_update)); + screen.set_palette("palette"); + + PALETTE(config, "palette").set_format(palette_device::xBGR_555, 256).enable_shadows(); + + K052109(config, m_k052109, 24_MHz_XTAL); + m_k052109->set_palette("palette"); + m_k052109->set_screen("screen"); + m_k052109->set_tile_callback(FUNC(mainevt_state::tile_callback)); + m_k052109->irq_handler().set_inputline(m_maincpu, M6809_IRQ_LINE); + + K051960(config, m_k051960, 24_MHz_XTAL); + m_k051960->set_palette("palette"); + m_k051960->set_screen("screen"); + m_k051960->set_sprite_callback(FUNC(mainevt_state::sprite_callback)); + + // sound hardware + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, "soundlatch"); + + K007232(config, m_k007232, 3.579545_MHz_XTAL); + m_k007232->port_write().set(FUNC(mainevt_state::volume_callback)); + m_k007232->add_route(0, "mono", 0.20); + m_k007232->add_route(1, "mono", 0.20); + + UPD7759(config, m_upd7759); + m_upd7759->add_route(ALL_OUTPUTS, "mono", 0.50); +} + + +void devstors_state::devstors(machine_config &config) +{ + // basic machine hardware + HD6309E(config, m_maincpu, 24_MHz_XTAL / 8); // E & Q generated by 052109 + m_maincpu->set_addrmap(AS_PROGRAM, &devstors_state::main_map); + + Z80(config, m_audiocpu, 3.579545_MHz_XTAL); + m_audiocpu->set_addrmap(AS_PROGRAM, &devstors_state::sound_map); + m_audiocpu->set_periodic_int(FUNC(devstors_state::sound_timer_irq), attotime::from_hz(4 * 60)); // ??? + + // video hardware + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); +// screen.set_refresh_hz(60); +// screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); +// screen.set_size(64*8, 32*8); +// screen.set_visarea(13*8, (64-13)*8-1, 2*8, 30*8-1); + screen.set_raw(XTAL(24'000'000) / 3, 528, 13 * 8, (64 - 13) * 8, 256, 16, 240); // measured 59.17 + screen.set_screen_update(FUNC(devstors_state::screen_update)); + screen.set_palette("palette"); + screen.screen_vblank().set(FUNC(devstors_state::vblank_w)); + + PALETTE(config, "palette").set_format(palette_device::xBGR_555, 256).enable_shadows(); + + K052109(config, m_k052109, 24_MHz_XTAL); + m_k052109->set_palette("palette"); + m_k052109->set_screen("screen"); + m_k052109->set_tile_callback(FUNC(devstors_state::tile_callback)); + m_k052109->irq_handler().set_inputline(m_maincpu, M6809_IRQ_LINE); + + K051960(config, m_k051960, 24_MHz_XTAL); + m_k051960->set_palette("palette"); + m_k051960->set_screen("screen"); + m_k051960->set_sprite_callback(FUNC(devstors_state::sprite_callback)); + + K051733(config, "k051733", 0); + + // sound hardware + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, "soundlatch"); + + YM2151(config, "ymsnd", 3.579545_MHz_XTAL).add_route(0, "mono", 0.30).add_route(1, "mono", 0.30); + + K007232(config, m_k007232, 3.579545_MHz_XTAL); + m_k007232->port_write().set(FUNC(devstors_state::volume_callback)); + m_k007232->add_route(0, "mono", 0.20); + m_k007232->add_route(1, "mono", 0.20); +} + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + + +ROM_START( mainevt ) // 4 players - English title screen - No "Warning" message in the ROM + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "799y02.k11", 0x00000, 0x10000, CRC(e2e7dbd5) SHA1(80314cd42a9f47f7bb82a2160fb5ef2ddc6dff30) ) + + ROM_REGION( 0x8000, "audiocpu", 0 ) + ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) + + ROM_REGION( 0x20000, "k052109", 0 ) // tiles + ROM_LOAD32_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) + ROM_LOAD32_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) + ROM_LOAD32_BYTE( "799c08.j22", 0x00002, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) + ROM_LOAD32_BYTE( "799c09.k22", 0x00003, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) + + ROM_REGION( 0x100000, "k051960", 0 ) // sprites + ROM_LOAD32_WORD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) + ROM_LOAD32_WORD( "799b05.k4", 0x00002, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) // priority encoder (not used) + + ROM_REGION( 0x80000, "k007232", 0 ) // samples + ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) + + ROM_REGION( 0x80000, "upd", 0 ) // samples + ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) +ROM_END + +ROM_START( mainevto ) // 4 players - English title screen - No "Warning" message in the ROM + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "799f02.k11", 0x00000, 0x10000, CRC(c143596b) SHA1(5da7efaf0f7c7a493cc242eae115f278bc9c134b) ) + + ROM_REGION( 0x8000, "audiocpu", 0 ) + ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) + + ROM_REGION( 0x20000, "k052109", 0 ) // tiles + ROM_LOAD32_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) + ROM_LOAD32_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) + ROM_LOAD32_BYTE( "799c08.j22", 0x00002, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) + ROM_LOAD32_BYTE( "799c09.k22", 0x00003, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) + + ROM_REGION( 0x100000, "k051960", 0 ) // sprites + ROM_LOAD32_WORD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) + ROM_LOAD32_WORD( "799b05.k4", 0x00002, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) // priority encoder (not used) + + ROM_REGION( 0x80000, "k007232", 0 ) // samples + ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) + + ROM_REGION( 0x80000, "upd", 0 ) // samples + ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) +ROM_END + +ROM_START( mainevt2p ) // 2 players - English title screen - "Warning" message in the ROM (not displayed) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "799x02.k11", 0x00000, 0x10000, CRC(42cfc650) SHA1(2d1918ebc0d93a2356ad995a6854dbde7c3b8daf) ) + + ROM_REGION( 0x8000, "audiocpu", 0 ) + ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) + + ROM_REGION( 0x20000, "k052109", 0 ) // tiles + ROM_LOAD32_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) + ROM_LOAD32_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) + ROM_LOAD32_BYTE( "799c08.j22", 0x00002, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) + ROM_LOAD32_BYTE( "799c09.k22", 0x00003, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) + + ROM_REGION( 0x100000, "k051960", 0 ) // sprites + ROM_LOAD32_WORD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) + ROM_LOAD32_WORD( "799b05.k4", 0x00002, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) // priority encoder (not used) + + ROM_REGION( 0x80000, "k007232", 0 ) // samples + ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) + + ROM_REGION( 0x80000, "upd", 0 ) // samples + ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) +ROM_END + +ROM_START( ringohja ) // 2 players - Japan title screen - "Warning" message in the ROM (displayed) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "799n02.k11", 0x00000, 0x10000, CRC(f9305dd0) SHA1(7135053be9d46ac9c09ab63eca1eb71825a71a13) ) + + ROM_REGION( 0x8000, "audiocpu", 0 ) + ROM_LOAD( "799c01.f7", 0x00000, 0x08000, CRC(447c4c5c) SHA1(86e42132793c59cc6feece143516f7ecd4ed14e8) ) + + ROM_REGION( 0x20000, "k052109", 0 ) // tiles + ROM_LOAD32_BYTE( "799c06.f22", 0x00000, 0x08000, CRC(f839cb58) SHA1(b36202ca2b68b6249c3f972ad09501e28a0162f7) ) + ROM_LOAD32_BYTE( "799c07.h22", 0x00001, 0x08000, CRC(176df538) SHA1(379e1de81afb85b1559de170cd2ab9f4af2b137e) ) + ROM_LOAD32_BYTE( "799c08.j22", 0x00002, 0x08000, CRC(d01e0078) SHA1(7ac242eb24271ac2783ec4d9e97ae051f1f3363a) ) + ROM_LOAD32_BYTE( "799c09.k22", 0x00003, 0x08000, CRC(9baec75e) SHA1(a8f6102c8fd46f18678f336bc44be31458ca9256) ) + + ROM_REGION( 0x100000, "k051960", 0 ) // sprites + ROM_LOAD32_WORD( "799b04.h4", 0x00000, 0x80000, CRC(323e0c2b) SHA1(c108d656b6ceff13c910739e4ca760acbb640de3) ) + ROM_LOAD32_WORD( "799b05.k4", 0x00002, 0x80000, CRC(571c5831) SHA1(2a18f0bcf6946ada6e0bde7edbd11afd4db1c170) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(61f6c8d1) SHA1(c70f1f8e434aaaffb89e30e2230a08374ef324ad) ) // priority encoder (not used) + + ROM_REGION( 0x80000, "k007232", 0 ) // samples + ROM_LOAD( "799b03.d4", 0x00000, 0x80000, CRC(f1cfd342) SHA1(079afc5c631de7f5b652d0ce6fd44b3aacd14a1b) ) + + ROM_REGION( 0x80000, "upd", 0 ) // samples + ROM_LOAD( "799b06.c22", 0x00000, 0x80000, CRC(2c8c47d7) SHA1(18a899767177ddfd870df9ed156d8bbc04b58a19) ) +ROM_END + + +ROM_START( devstors ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "890z02.k11", 0x00000, 0x10000, CRC(ebeb306f) SHA1(838fcfe95dfedd61f21f34301d48e337db765ab2) ) + + ROM_REGION( 0x8000, "audiocpu", 0 ) + ROM_LOAD( "890k01.f7", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) + + ROM_REGION( 0x40000, "k052109", 0 ) // tiles + ROM_LOAD32_BYTE( "890f06.f22", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) + ROM_LOAD32_BYTE( "890f07.h22", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) + ROM_LOAD32_BYTE( "890f08.j22", 0x00002, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) + ROM_LOAD32_BYTE( "890f09.k22", 0x00003, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) + + ROM_REGION( 0x100000, "k051960", 0 ) // sprites + ROM_LOAD32_WORD( "890f04.h4", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) + ROM_LOAD32_WORD( "890f05.k4", 0x00002, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) // priority encoder (not used) + + ROM_REGION( 0x80000, "k007232", 0 ) // samples + ROM_LOAD( "890f03.d4", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) +ROM_END + +ROM_START( devstorsx ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "890x02.k11", 0x00000, 0x10000, CRC(e58ebb35) SHA1(4253b6a7128534cc0866bc910a271d91ac8b40fd) ) + + ROM_REGION( 0x8000, "audiocpu", 0 ) + ROM_LOAD( "890k01.f7", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) + + ROM_REGION( 0x40000, "k052109", 0 ) // tiles + ROM_LOAD32_BYTE( "890f06.f22", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) + ROM_LOAD32_BYTE( "890f07.h22", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) + ROM_LOAD32_BYTE( "890f08.j22", 0x00002, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) + ROM_LOAD32_BYTE( "890f09.k22", 0x00003, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) + + ROM_REGION( 0x100000, "k051960", 0 ) // sprites + ROM_LOAD32_WORD( "890f04.h4", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) + ROM_LOAD32_WORD( "890f05.k4", 0x00002, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) // priority encoder (not used) + + ROM_REGION( 0x80000, "k007232", 0 ) // samples + ROM_LOAD( "890f03.d4", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) +ROM_END + +ROM_START( devstorsv ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "890v02.k11", 0x00000, 0x10000, CRC(52f4ccdd) SHA1(074e526ed170a5f2083c8c0808734291a2ea7403) ) + + ROM_REGION( 0x8000, "audiocpu", 0 ) + ROM_LOAD( "890k01.f7", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) + + ROM_REGION( 0x40000, "k052109", 0 ) // tiles + ROM_LOAD32_BYTE( "890f06.f22", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) + ROM_LOAD32_BYTE( "890f07.h22", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) + ROM_LOAD32_BYTE( "890f08.j22", 0x00002, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) + ROM_LOAD32_BYTE( "890f09.k22", 0x00003, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) + + ROM_REGION( 0x100000, "k051960", 0 ) // sprites + ROM_LOAD32_WORD( "890f04.h4", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) + ROM_LOAD32_WORD( "890f05.k4", 0x00002, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) // priority encoder (not used) + + ROM_REGION( 0x80000, "k007232", 0 ) // samples + ROM_LOAD( "890f03.d4", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) +ROM_END + +ROM_START( devstors2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "890_202.k11", 0x00000, 0x10000, CRC(afbf0951) SHA1(6eb5d7e1de58058bd50d184d4c7e8dbea9cce13d) ) + + ROM_REGION( 0x8000, "audiocpu", 0 ) + ROM_LOAD( "890k01.f7", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) + + ROM_REGION( 0x40000, "k052109", 0 ) // tiles + ROM_LOAD32_BYTE( "890f06.f22", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) + ROM_LOAD32_BYTE( "890f07.h22", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) + ROM_LOAD32_BYTE( "890f08.j22", 0x00002, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) + ROM_LOAD32_BYTE( "890f09.k22", 0x00003, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) + + ROM_REGION( 0x100000, "k051960", 0 ) // sprites + ROM_LOAD32_WORD( "890f04.h4", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) + ROM_LOAD32_WORD( "890f05.k4", 0x00002, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) // priority encoder (not used) + + ROM_REGION( 0x80000, "k007232", 0 ) // samples + ROM_LOAD( "890f03.d4", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) +ROM_END + +ROM_START( garuka ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "890w02.k11", 0x00000, 0x10000, CRC(b2f6f538) SHA1(95dad3258a2e4c5648d0fc22c06fa3e2da3b5ed1) ) + + ROM_REGION( 0x8000, "audiocpu", 0 ) + ROM_LOAD( "890k01.f7", 0x00000, 0x08000, CRC(d44b3eb0) SHA1(26109fc56668b65f1a5aa6d8ec2c08fd70ca7c51) ) + + ROM_REGION( 0x40000, "k052109", 0 ) // tiles + ROM_LOAD32_BYTE( "890f06.f22", 0x00000, 0x10000, CRC(26592155) SHA1(aa1f8662f091ca1eb495223e41a35edd861ae9e9) ) + ROM_LOAD32_BYTE( "890f07.h22", 0x00001, 0x10000, CRC(6c74fa2e) SHA1(419a2ad31d269fafe4c474bf512e935d5e018846) ) + ROM_LOAD32_BYTE( "890f08.j22", 0x00002, 0x10000, CRC(29e12e80) SHA1(6d09e190055218e2dfd07838f1446dfb5f801206) ) + ROM_LOAD32_BYTE( "890f09.k22", 0x00003, 0x10000, CRC(67ca40d5) SHA1(ff719f55d2534ff076fbdd2bcb7d12c683bfe958) ) + + ROM_REGION( 0x100000, "k051960", 0 ) // sprites + ROM_LOAD32_WORD( "890f04.h4", 0x00000, 0x80000, CRC(f16cd1fa) SHA1(60ea19c19918a71aded3c9ea398c956908e217f1) ) + ROM_LOAD32_WORD( "890f05.k4", 0x00002, 0x80000, CRC(da37db05) SHA1(0b48d1021cf0dec78dae0ef183b4c61fea783533) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "63s141n.k14", 0x0000, 0x0100, CRC(d3620106) SHA1(528a0a34754902d0f262a9619c6105da6de99354) ) // priority encoder (not used) + + ROM_REGION( 0x80000, "k007232", 0 ) // samples + ROM_LOAD( "890f03.d4", 0x00000, 0x80000, CRC(19065031) SHA1(12c47fbe28f85fa2f901fe52601188a5e9633f22) ) +ROM_END + +} // anonymous namespace + + +GAME( 1988, mainevt, 0, mainevt, mainevt, mainevt_state, empty_init, ROT0, "Konami", "The Main Event (4 Players ver. Y)", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, mainevto, mainevt, mainevt, mainevt, mainevt_state, empty_init, ROT0, "Konami", "The Main Event (4 Players ver. F)", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, mainevt2p, mainevt, mainevt, mainev2p, mainevt_state, empty_init, ROT0, "Konami", "The Main Event (2 Players ver. X)", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, ringohja, mainevt, mainevt, mainev2p, mainevt_state, empty_init, ROT0, "Konami", "Ring no Ohja (Japan 2 Players ver. N)", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, devstors, 0, devstors, devstors, devstors_state, empty_init, ROT90, "Konami", "Devastators (ver. Z)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION ) +GAME( 1988, devstorsx, devstors, devstors, devstors_ct, devstors_state, empty_init, ROT90, "Konami", "Devastators (ver. X)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION ) +GAME( 1988, devstorsv, devstors, devstors, devstors, devstors_state, empty_init, ROT90, "Konami", "Devastators (ver. V)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION ) +GAME( 1988, devstors2, devstors, devstors, devstors_ct, devstors_state, empty_init, ROT90, "Konami", "Devastators (ver. 2)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION ) +GAME( 1988, garuka, devstors, devstors, devstors_ct, devstors_state, empty_init, ROT90, "Konami", "Garuka (Japan ver. W)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION ) |