diff options
Diffstat (limited to 'src/mame/konami/combatsc.h')
-rw-r--r-- | src/mame/konami/combatsc.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mame/konami/combatsc.h b/src/mame/konami/combatsc.h index 92f58af6142..9d1025ec444 100644 --- a/src/mame/konami/combatsc.h +++ b/src/mame/konami/combatsc.h @@ -37,8 +37,8 @@ public: } protected: - virtual void machine_start() override; - virtual void machine_reset() override; + virtual void machine_start() override ATTR_COLD; + virtual void machine_reset() override ATTR_COLD; // memory pointers required_shared_ptr_array<uint8_t, 2> m_videoram; @@ -87,9 +87,9 @@ public: void init_combatsc(); protected: - virtual void machine_start() override; - virtual void machine_reset() override; - virtual void video_start() override; + virtual void machine_start() override ATTR_COLD; + virtual void machine_reset() override ATTR_COLD; + virtual void video_start() override ATTR_COLD; private: required_device_array<k007121_device, 2> m_k007121; @@ -120,8 +120,8 @@ private: void palette(palette_device &palette) const; uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, const uint8_t *source, int circuit, bitmap_ind8 &priority_bitmap, uint32_t pri_mask); - void main_map(address_map &map); - void sound_map(address_map &map); + void main_map(address_map &map) ATTR_COLD; + void sound_map(address_map &map) ATTR_COLD; }; class combatscb_state : public combatsc_base_state @@ -140,9 +140,9 @@ public: void combatscb(machine_config &config); protected: - virtual void machine_start() override; - virtual void machine_reset() override; - virtual void video_start() override; + virtual void machine_start() override ATTR_COLD; + virtual void machine_reset() override ATTR_COLD; + virtual void video_start() override ATTR_COLD; private: optional_device<gfxdecode_device> m_gfxdecode; @@ -164,8 +164,8 @@ private: void palette(palette_device &palette) const; uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, const uint8_t *source, int circuit); - void main_map(address_map &map); - void sound_map(address_map &map); + void main_map(address_map &map) ATTR_COLD; + void sound_map(address_map &map) ATTR_COLD; }; #endif // MAME_KONAMI_COMBATSC_H |