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diff --git a/src/mame/kaneko/sandscrp.cpp b/src/mame/kaneko/sandscrp.cpp
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+// license:BSD-3-Clause
+// copyright-holders:Luca Elia
+/*
+
+ Sand Scorpion (C) 1992 FACE
+
+driver by Luca Elia (l.elia@tin.it)
+
+PCB Number: Z03VA-001
+
+ CPU: TMP68HC000N-12
+Sound CPU: Z8400AB1 (Z80A)
+ Sound: OKI6295, YM2203C & Y3014B
+ OSC: 16.000mhz & 12.000mhz
+ Dips: Two 8-way dipswitch banks
+
+Kaneko custom (surfaced scratched):
+ PX79C480FP-3 PANDORA-CHIP (160pin PQFP) <- Sprites
+ VIEW2-CHIP (144pin PQFP) <- Tilemaps
+ HELP1-CHIP (64pin PQFP)
+ CALC1-CHIP (40pin DIP) <- Collision Detection etc.
+
+
++-------------------------------------+
+| VOL M6295 7.IC55 Z80A HELP1 |
+| Y3014B YM2203C 8.IC51 |
+| DSW1 DSW2 LH5168D 4.IC32|
+| 12MHz 16MHz LH5168D 3.IC33|
+|J LH5168D IC30*|
+|A VIEW2 IC31*|
+|M LH5116D M51257AL |
+|M LH5116D PAL M51257AL |
+|A 2.IC5|
+| PAL 1.IC4|
+| IC15* PANDORA 68000|
+| IC14* 5.IC16 M41464 M41464 CALC1|
+| IC18* 6.IC17 M41464 M41464 |
++-------------------------------------+
+
+IC18 unpopulated 28 pin socket (silkscreened EPROM)
+IC14 & IC15 unpopulated 32 pin socket (silkscreened MASK)
+IC30 & IC31 unpopulated 42 pin socket (silkscreened MASK)
+
+RAM:
+ OKI M41464C-10 (x4)
+ OKI M51257AL-10 (x2)
+ Sharp LH5116D-10 (x2)
+ Sharp LH5168D-10L (x3)
+
+PALS:
+ AMI 18CV8PC-25 (Stamped IC25D located at IC25)
+ AMI 18CV8PC-25 (Stamped IC26 located at IC26)
+
+Chips simply labeled 1 through 8
+
+ROM ID ROM Type
+===================
+1.ic4 27C2001
+2.ic5 27C2001
+3.ic33 27C040
+4.ic32 27C040
+5.ic16 27C040
+6.ic17 27C040
+7.ic55 27C2001
+8.ic51 27C1001
+
+Alternate Program roms:
+11.ic4 27C2001
+12.ic5 27C2001
+
+Is there another alt program rom set labeled 9 & 10?
+
+*/
+
+#include "emu.h"
+
+#include "kan_pand.h"
+#include "kaneko_hit.h"
+#include "kaneko_tmap.h"
+
+#include "cpu/m68000/m68000.h"
+#include "cpu/z80/z80.h"
+#include "machine/gen_latch.h"
+#include "machine/watchdog.h"
+#include "sound/okim6295.h"
+#include "sound/ymopn.h"
+
+#include "emupal.h"
+#include "screen.h"
+#include "speaker.h"
+
+
+namespace {
+
+class sandscrp_state : public driver_device
+{
+public:
+ sandscrp_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag)
+ , m_maincpu(*this, "maincpu")
+ , m_audiocpu(*this, "audiocpu")
+ , m_pandora(*this, "pandora")
+ , m_view2(*this, "view2")
+ , m_soundlatch(*this, "soundlatch%u", 1)
+ , m_audiobank(*this, "audiobank")
+ { }
+
+ void sandscrp(machine_config &config);
+
+private:
+ required_device<cpu_device> m_maincpu;
+ required_device<cpu_device> m_audiocpu;
+ required_device<kaneko_pandora_device> m_pandora;
+ required_device<kaneko_view2_tilemap_device> m_view2;
+ required_device_array<generic_latch_8_device, 2> m_soundlatch;
+
+ required_memory_bank m_audiobank;
+
+ u8 m_sprite_irq;
+ u8 m_unknown_irq;
+ u8 m_vblank_irq;
+ bool m_latch_full[2];
+
+ u8 irq_cause_r();
+ void irq_cause_w(u8 data);
+ void coincounter_w(u8 data);
+ template<unsigned Latch> u8 soundlatch_r();
+ template<unsigned Latch> void soundlatch_w(u8 data);
+ u8 latchstatus_68k_r();
+ void latchstatus_68k_w(u8 data);
+ void bankswitch_w(u8 data);
+ u8 latchstatus_r();
+
+ virtual void machine_start() override ATTR_COLD;
+
+ u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ void screen_vblank(int state);
+
+ INTERRUPT_GEN_MEMBER(interrupt);
+ void update_irq_state();
+ void sandscrp_mem(address_map &map) ATTR_COLD;
+ void sandscrp_soundmem(address_map &map) ATTR_COLD;
+ void sandscrp_soundport(address_map &map) ATTR_COLD;
+};
+
+
+u32 sandscrp_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ bitmap.fill(0, cliprect);
+
+ screen.priority().fill(0, cliprect);
+
+ m_view2->prepare(bitmap, cliprect);
+
+ for ( int l = 0; l < 4; l++ )
+ {
+ m_view2->render_tilemap(screen,bitmap,cliprect,l);
+ }
+
+ // copy sprite bitmap to screen
+ m_pandora->update(bitmap, cliprect);
+
+ for ( int h = 4; h < 8; h++ ) // high bit of tile priority : above sprites
+ {
+ m_view2->render_tilemap(screen,bitmap,cliprect,h);
+ }
+
+ return 0;
+}
+
+
+void sandscrp_state::machine_start()
+{
+ m_audiobank->configure_entries(0, 8, memregion("audiocpu")->base(), 0x4000);
+
+ save_item(NAME(m_sprite_irq));
+ save_item(NAME(m_unknown_irq));
+ save_item(NAME(m_vblank_irq));
+ save_item(NAME(m_latch_full));
+}
+
+
+/* Update the IRQ state based on all possible causes */
+void sandscrp_state::update_irq_state()
+{
+ if (m_vblank_irq || m_sprite_irq || m_unknown_irq)
+ m_maincpu->set_input_line(1, ASSERT_LINE);
+ else
+ m_maincpu->set_input_line(1, CLEAR_LINE);
+}
+
+
+/* Called once/frame to generate the VBLANK interrupt */
+INTERRUPT_GEN_MEMBER(sandscrp_state::interrupt)
+{
+ m_vblank_irq = 1;
+ update_irq_state();
+}
+
+
+void sandscrp_state::screen_vblank(int state)
+{
+ // rising edge
+ if (state)
+ {
+ m_sprite_irq = 1;
+ update_irq_state();
+ m_pandora->eof();
+ }
+}
+
+/* Reads the cause of the interrupt */
+u8 sandscrp_state::irq_cause_r()
+{
+ return ( m_sprite_irq ? 0x08 : 0 ) |
+ ( m_unknown_irq ? 0x10 : 0 ) |
+ ( m_vblank_irq ? 0x20 : 0 ) ;
+}
+
+
+/* Clear the cause of the interrupt */
+void sandscrp_state::irq_cause_w(u8 data)
+{
+// m_sprite_flipx = data & 1;
+// m_sprite_flipy = data & 1;
+
+ if (BIT(data, 3)) m_sprite_irq = 0;
+ if (BIT(data, 4)) m_unknown_irq = 0;
+ if (BIT(data, 5)) m_vblank_irq = 0;
+
+ update_irq_state();
+}
+
+
+/***************************************************************************
+ Sand Scorpion
+***************************************************************************/
+
+void sandscrp_state::coincounter_w(u8 data)
+{
+ machine().bookkeeping().coin_counter_w(0, BIT(data, 0));
+ machine().bookkeeping().coin_counter_w(1, BIT(data, 1));
+}
+
+
+u8 sandscrp_state::latchstatus_68k_r()
+{
+ return (m_latch_full[0] ? 0x80 : 0) |
+ (m_latch_full[1] ? 0x40 : 0) ;
+}
+
+void sandscrp_state::latchstatus_68k_w(u8 data)
+{
+ m_latch_full[0] = BIT(data, 7);
+ m_latch_full[1] = BIT(data, 6);
+}
+
+template<unsigned Latch>
+u8 sandscrp_state::soundlatch_r()
+{
+ if (!machine().side_effects_disabled())
+ m_latch_full[Latch] = false;
+ return m_soundlatch[Latch]->read();
+}
+
+template<unsigned Latch>
+void sandscrp_state::soundlatch_w(u8 data)
+{
+ m_latch_full[Latch] = true;
+ m_soundlatch[Latch]->write(data);
+}
+
+void sandscrp_state::sandscrp_mem(address_map &map)
+{
+ map(0x000000, 0x07ffff).rom(); // ROM
+ map(0x100001, 0x100001).w(FUNC(sandscrp_state::irq_cause_w)); // IRQ Ack
+
+ map(0x200000, 0x20001f).rw("calc1_mcu", FUNC(kaneko_hit_device::kaneko_hit_r), FUNC(kaneko_hit_device::kaneko_hit_w));
+ map(0x300000, 0x30001f).rw(m_view2, FUNC(kaneko_view2_tilemap_device::regs_r), FUNC(kaneko_view2_tilemap_device::regs_w));
+ map(0x400000, 0x403fff).m(m_view2, FUNC(kaneko_view2_tilemap_device::vram_map));
+ map(0x500000, 0x501fff).rw(m_pandora, FUNC(kaneko_pandora_device::spriteram_LSB_r), FUNC(kaneko_pandora_device::spriteram_LSB_w)); // sprites
+ map(0x600000, 0x600fff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); // Palette
+ map(0x700000, 0x70ffff).ram(); // RAM
+ map(0x800001, 0x800001).r(FUNC(sandscrp_state::irq_cause_r)); // IRQ Cause
+ map(0xa00001, 0xa00001).w(FUNC(sandscrp_state::coincounter_w)); // Coin Counters (Lockout unused)
+ map(0xb00000, 0xb00001).portr("P1");
+ map(0xb00002, 0xb00003).portr("P2");
+ map(0xb00004, 0xb00005).portr("SYSTEM");
+ map(0xb00006, 0xb00007).portr("UNK");
+ map(0xe00001, 0xe00001).rw(FUNC(sandscrp_state::soundlatch_r<1>), FUNC(sandscrp_state::soundlatch_w<0>)); // From/To Sound CPU
+ map(0xe40001, 0xe40001).rw(FUNC(sandscrp_state::latchstatus_68k_r), FUNC(sandscrp_state::latchstatus_68k_w)); //
+ map(0xec0000, 0xec0001).r("watchdog", FUNC(watchdog_timer_device::reset16_r));
+}
+
+
+/***************************************************************************
+ Sand Scorpion
+***************************************************************************/
+
+void sandscrp_state::bankswitch_w(u8 data)
+{
+ m_audiobank->set_entry(data & 7);
+}
+
+u8 sandscrp_state::latchstatus_r()
+{
+ return (m_latch_full[1] ? 0x80 : 0) | // swapped!?
+ (m_latch_full[0] ? 0x40 : 0) ;
+}
+
+void sandscrp_state::sandscrp_soundmem(address_map &map)
+{
+ map(0x0000, 0x7fff).rom(); // ROM
+ map(0x8000, 0xbfff).bankr("audiobank"); // Banked ROM
+ map(0xc000, 0xdfff).ram(); // RAM
+}
+
+void sandscrp_state::sandscrp_soundport(address_map &map)
+{
+ map.global_mask(0xff);
+ map(0x00, 0x00).w(FUNC(sandscrp_state::bankswitch_w)); // ROM Bank
+ map(0x02, 0x03).rw("ymsnd", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); // PORTA/B read
+ map(0x04, 0x04).w("oki", FUNC(okim6295_device::write)); // OKIM6295
+ map(0x06, 0x06).w(FUNC(sandscrp_state::soundlatch_w<1>)); //
+ map(0x07, 0x07).r(FUNC(sandscrp_state::soundlatch_r<0>)); //
+ map(0x08, 0x08).r(FUNC(sandscrp_state::latchstatus_r)); //
+}
+
+
+/***************************************************************************
+ Sand Scorpion
+***************************************************************************/
+
+static INPUT_PORTS_START( sandscrp )
+ PORT_START("P1") /* $b00000.w */
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("P2") /* $b00002.w */
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("SYSTEM") /* $b00004.w */
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("UNK") /* $b00006.w */
+ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW1") /* read by the Z80 through the sound chip */
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x02, "1" )
+ PORT_DIPSETTING( 0x01, "2" )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x0c, 0x0c, "Bombs" ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x04, "2" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x30, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:5,6")
+ PORT_DIPSETTING( 0x30, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:7,8")
+ PORT_DIPSETTING( 0x80, "100K, 300K" )
+ PORT_DIPSETTING( 0xc0, "200K, 500K" )
+ PORT_DIPSETTING( 0x40, "500K, 1000K" )
+ PORT_DIPSETTING( 0x00, "1000K, 3000K" )
+
+ PORT_START("DSW2") /* read by the Z80 through the sound chip */
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2,3,4")
+ PORT_DIPSETTING( 0x0a, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 8C_3C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 5C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" )
+INPUT_PORTS_END
+
+
+static GFXDECODE_START( gfx_sandscrp_spr )
+ GFXDECODE_ENTRY( "sprites", 0, gfx_8x8x4_row_2x2_group_packed_msb, 0x000, 0x10 ) // [0] Sprites
+GFXDECODE_END
+
+
+/***************************************************************************
+ Sand Scorpion
+***************************************************************************/
+
+
+void sandscrp_state::sandscrp(machine_config &config)
+{
+ /* basic machine hardware */
+ M68000(config, m_maincpu, 12_MHz_XTAL); /* TMP68HC000N-12 */
+ m_maincpu->set_addrmap(AS_PROGRAM, &sandscrp_state::sandscrp_mem);
+ m_maincpu->set_vblank_int("screen", FUNC(sandscrp_state::interrupt));
+
+ Z80(config, m_audiocpu, 4000000); /* Z8400AB1, Reads the DSWs: it can't be disabled */
+ m_audiocpu->set_addrmap(AS_PROGRAM, &sandscrp_state::sandscrp_soundmem);
+ m_audiocpu->set_addrmap(AS_IO, &sandscrp_state::sandscrp_soundport);
+
+ WATCHDOG_TIMER(config, "watchdog").set_time(attotime::from_seconds(3)); /* a guess, and certainly wrong */
+
+ /* video hardware */
+ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
+ screen.set_refresh_hz(60);
+ screen.set_vblank_time( ATTOSECONDS_IN_USEC(2500) /* not accurate */ );
+ screen.set_size(256, 256);
+ screen.set_visarea(0, 256-1, 0+16, 256-16-1);
+ screen.set_screen_update(FUNC(sandscrp_state::screen_update));
+ screen.screen_vblank().set(FUNC(sandscrp_state::screen_vblank));
+ screen.set_palette("palette");
+
+ PALETTE(config, "palette").set_format(palette_device::xGRB_555, 2048);
+
+ KANEKO_TMAP(config, m_view2);
+ m_view2->set_colbase(0x400);
+ m_view2->set_offset(0x5b, 0, 256, 224);
+ m_view2->set_palette("palette");
+
+ KANEKO_HIT(config, "calc1_mcu").set_type(0);
+
+ KANEKO_PANDORA(config, m_pandora, 0, "palette", gfx_sandscrp_spr);
+
+ /* sound hardware */
+ SPEAKER(config, "mono").front_center();
+
+ GENERIC_LATCH_8(config, m_soundlatch[0]);
+ m_soundlatch[0]->data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI);
+
+ GENERIC_LATCH_8(config, m_soundlatch[1]);
+
+ OKIM6295(config, "oki", 12000000/6, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5);
+
+ /* YM3014B + YM2203C */
+ ym2203_device &ymsnd(YM2203(config, "ymsnd", 4000000));
+ ymsnd.irq_handler().set_inputline(m_audiocpu, 0);
+ ymsnd.port_a_read_callback().set_ioport("DSW1");
+ ymsnd.port_b_read_callback().set_ioport("DSW2");
+ ymsnd.add_route(ALL_OUTPUTS, "mono", 0.5);
+}
+
+
+/***************************************************************************
+
+ Sand Scorpion
+
+***************************************************************************/
+
+ROM_START( sandscrp ) /* Z03VA-003 PCB */
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "11.bin", 0x000000, 0x040000, CRC(9b24ab40) SHA1(3187422dbe8b15d8053be4cb20e56d3e6afbd5f2) ) /* Location is IC4 */
+ ROM_LOAD16_BYTE( "12.bin", 0x000001, 0x040000, CRC(ad12caee) SHA1(83267445b89c3cf4dc317106aa68763d2f29eff7) ) /* Location is IC5 */
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Code */
+ ROM_LOAD( "8.ic51", 0x00000, 0x20000, CRC(6f3e9db1) SHA1(06a04fa17f44319986913bff70433510c89e38f1) )
+
+ ROM_REGION( 0x100000, "sprites", 0 )
+ ROM_LOAD( "5.ic16", 0x000000, 0x080000, CRC(9bb675f6) SHA1(c3f6768cfd99a0e19ca2224fff9aa4e27ec0da24) )
+ ROM_LOAD( "6.ic17", 0x080000, 0x080000, CRC(7df2f219) SHA1(e2a59e201bfededa92d6c86f8dc1b212527ef66f) )
+
+ ROM_REGION( 0x100000, "view2", 0 ) /* Layers */
+ ROM_LOAD16_BYTE( "3.ic33", 0x000000, 0x080000, CRC(adf20fa0) SHA1(67a7a2be774c86916cbb97e4c9b16c2e48125780) )
+ ROM_LOAD16_BYTE( "4.ic32", 0x000001, 0x080000, CRC(b9222ff2) SHA1(a445da3f7f5dea5ff64bb0b048f624f947875a39) )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "7.ic55", 0x000000, 0x040000, CRC(9870ab12) SHA1(5ea3412cbc57bfaa32a1e2552b2eb46f4ceb5fa8) )
+ROM_END
+
+ROM_START( sandscrpa ) /* Z03VA-003 PCB, earlier program version */
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "1.ic4", 0x000000, 0x040000, CRC(c0943ae2) SHA1(04dac4e1f116cd96d6292daa61ef40efc7eba919) )
+ ROM_LOAD16_BYTE( "2.ic5", 0x000001, 0x040000, CRC(6a8e0012) SHA1(2350b11c9bd545c8ba4b3c25cd6547ba2ad474b5) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Code */
+ ROM_LOAD( "8.ic51", 0x00000, 0x20000, CRC(6f3e9db1) SHA1(06a04fa17f44319986913bff70433510c89e38f1) )
+
+ ROM_REGION( 0x100000, "sprites", 0 )
+ ROM_LOAD( "5.ic16", 0x000000, 0x080000, CRC(9bb675f6) SHA1(c3f6768cfd99a0e19ca2224fff9aa4e27ec0da24) )
+ ROM_LOAD( "6.ic17", 0x080000, 0x080000, CRC(7df2f219) SHA1(e2a59e201bfededa92d6c86f8dc1b212527ef66f) )
+
+ ROM_REGION( 0x100000, "view2", 0 ) /* Layers */
+ ROM_LOAD16_BYTE( "3.ic33", 0x000000, 0x080000, CRC(adf20fa0) SHA1(67a7a2be774c86916cbb97e4c9b16c2e48125780) )
+ ROM_LOAD16_BYTE( "4.ic32", 0x000001, 0x080000, CRC(b9222ff2) SHA1(a445da3f7f5dea5ff64bb0b048f624f947875a39) )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "7.ic55", 0x000000, 0x040000, CRC(9870ab12) SHA1(5ea3412cbc57bfaa32a1e2552b2eb46f4ceb5fa8) )
+ROM_END
+
+//快打獅子皇帝/Kuài dǎ shīzi huángdì
+ROM_START( sandscrpb ) /* Different rev PCB */
+ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "11.ic4", 0x000000, 0x040000, CRC(80020cab) SHA1(4f1f4d8ea07ad745f2d6d3f800686f07fe4bf20f) ) /* Chinese title screen */
+ ROM_LOAD16_BYTE( "12.ic5", 0x000001, 0x040000, CRC(8df1d42f) SHA1(2a9db5c4b99a8a3f62bffa9ddd96a95e2042602b) ) /* Game & test menu in English */
+ /* internet translators come up with "fighter lion king" and / or "Hits lion Emperor Quickly" */
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Code */
+ ROM_LOAD( "8.ic51", 0x00000, 0x20000, CRC(6f3e9db1) SHA1(06a04fa17f44319986913bff70433510c89e38f1) )
+
+ ROM_REGION( 0x100000, "sprites", 0 )
+ ROM_LOAD( "ss502.ic16", 0x000000, 0x100000, CRC(d8012ebb) SHA1(975bbb3b57a09e41d2257d4fa3a64097144de554) )
+
+ ROM_REGION( 0x100000, "view2", 0 ) /* Layers */
+ ROM_LOAD( "ss501.ic30", 0x000000, 0x100000, CRC(0cf9f99d) SHA1(47f7f120d2bc075bedaff0a44306a8f46a1d848c) )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "7.ic55", 0x000000, 0x040000, CRC(9870ab12) SHA1(5ea3412cbc57bfaa32a1e2552b2eb46f4ceb5fa8) )
+ROM_END
+
+} // anonymous namespace
+
+
+GAME( 1992, sandscrp, 0, sandscrp, sandscrp, sandscrp_state, empty_init, ROT90, "Face", "Sand Scorpion", MACHINE_SUPPORTS_SAVE )
+GAME( 1992, sandscrpa, sandscrp, sandscrp, sandscrp, sandscrp_state, empty_init, ROT90, "Face", "Sand Scorpion (Earlier)", MACHINE_SUPPORTS_SAVE )
+GAME( 1992, sandscrpb, sandscrp, sandscrp, sandscrp, sandscrp_state, empty_init, ROT90, "Face", "Kuai Da Shizi Huangdi (China?, Revised Hardware)", MACHINE_SUPPORTS_SAVE )