diff options
Diffstat (limited to 'src/mame/jaleco/bigstrkb.cpp')
-rw-r--r-- | src/mame/jaleco/bigstrkb.cpp | 480 |
1 files changed, 480 insertions, 0 deletions
diff --git a/src/mame/jaleco/bigstrkb.cpp b/src/mame/jaleco/bigstrkb.cpp new file mode 100644 index 00000000000..b45e3b03c30 --- /dev/null +++ b/src/mame/jaleco/bigstrkb.cpp @@ -0,0 +1,480 @@ +// license:BSD-3-Clause +// copyright-holders:David Haywood +/* Jaleco's Big Striker (bootleg version) + + Driver by David Haywood + Inputs by Stephh + + maybe it could be merged with megasys1.cpp, could be messy + + TODO: + + complete sound (YM2151 like megasys1?) + sprite lag (buffers spriteram?) + +*/ + +#include "emu.h" + +#include "cpu/m68000/m68000.h" +#include "sound/okim6295.h" + +#include "emupal.h" +#include "screen.h" +#include "speaker.h" +#include "tilemap.h" + + +// configurable logging +#define LOG_VIDREG (1U << 1) + +//#define VERBOSE (LOG_GENERAL | LOG_VIDREG) + +#include "logmacro.h" + +#define LOGVIDREG(...) LOGMASKED(LOG_VIDREG, __VA_ARGS__) + + +namespace { + +class bigstrkb_state : public driver_device +{ +public: + bigstrkb_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette"), + m_videoram(*this, "videoram%u", 1U), + m_spriteram(*this, "spriteram"), + m_vidreg(*this, "vidreg%u", 1U) + { } + + void bigstrkb(machine_config &config); + +protected: + virtual void video_start() override ATTR_COLD; + +private: + required_device<cpu_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + + required_shared_ptr_array<uint16_t, 3> m_videoram; + required_shared_ptr<uint16_t> m_spriteram; + required_shared_ptr_array<uint16_t, 2> m_vidreg; + + tilemap_t *m_tilemap[3]{}; + + template <uint8_t Which> void videoram_w(offs_t offset, uint16_t data); + + TILEMAP_MAPPER_MEMBER(bg_scan); + TILE_GET_INFO_MEMBER(get_tile_info); + TILE_GET_INFO_MEMBER(get_tile2_info); + TILE_GET_INFO_MEMBER(get_tile3_info); + + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); + void prg_map(address_map &map) ATTR_COLD; +}; + + +// Sprites + +void bigstrkb_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + /*- SPR RAM Format -** + + 16 bytes per sprite + + nnnn nnnn nnnn nnnn aaaa aaaa aaaa aaaa xxxx xxxx xxxx xxxx yyyy yyyy yyyy yyyy + ( rest unused ) + **- End of Comments -*/ + + gfx_element *gfx = m_gfxdecode->gfx(2); + uint16_t *source = m_spriteram; + uint16_t *finish = source + 0x800 / 2; + + while (source < finish) + { + int xpos = source[2]; + int ypos = source[3]; + const int num = source[0]; + const int attr = source[1]; + + ypos = 0xffff - ypos; + + + xpos -= 126; + ypos -= 16; + + const int flipx = attr & 0x0100; + const int col = attr & 0x000f; + + gfx->transpen(bitmap, cliprect, num, col, flipx, 0, xpos,ypos, 15); + source += 8; + } +} + +// Tilemaps + +TILEMAP_MAPPER_MEMBER(bigstrkb_state::bg_scan) +{ + int offset = ((col & 0xf) * 16) + (row & 0xf); + offset += (col >> 4) * 0x100; + offset += (row >> 4) * 0x800; + + return offset; +} + +TILE_GET_INFO_MEMBER(bigstrkb_state::get_tile_info) +{ + int tileno = m_videoram[0][tile_index] & 0x0fff; + int col = m_videoram[0][tile_index] & 0xf000; + + tileinfo.set(0, tileno, col >> 12, 0); +} + +TILE_GET_INFO_MEMBER(bigstrkb_state::get_tile2_info) +{ + int tileno = m_videoram[1][tile_index] & 0x0fff; + int col = m_videoram[1][tile_index] & 0xf000; + + tileinfo.set(1, tileno, col >> 12, 0); +} + +TILE_GET_INFO_MEMBER(bigstrkb_state::get_tile3_info) +{ + int tileno = m_videoram[2][tile_index] & 0x0fff; + int col = m_videoram[2][tile_index] & 0xf000; + + tileinfo.set(1, tileno + 0x2000, (col >> 12) + (0x100 / 16) ,0); +} + +template <uint8_t Which> +void bigstrkb_state::videoram_w(offs_t offset, uint16_t data) +{ + m_videoram[Which][offset] = data; + m_tilemap[Which]->mark_tile_dirty(offset); +} + +// Video Start / Update + +void bigstrkb_state::video_start() +{ + m_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bigstrkb_state::get_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 64, 32); + m_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bigstrkb_state::get_tile2_info)), tilemap_mapper_delegate(*this, FUNC(bigstrkb_state::bg_scan)), 16, 16, 128, 64); + m_tilemap[2] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bigstrkb_state::get_tile3_info)), tilemap_mapper_delegate(*this, FUNC(bigstrkb_state::bg_scan)), 16, 16, 128, 64); + + m_tilemap[0]->set_transparent_pen(15); + //m_tilemap[1]->set_transparent_pen(15); + m_tilemap[2]->set_transparent_pen(15); +} + +uint32_t bigstrkb_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ +// bitmap.fill(m_palette->black_pen(), cliprect); + + m_tilemap[1]->set_scrollx(0, m_vidreg[0][0] + (256 - 14)); + m_tilemap[1]->set_scrolly(0, m_vidreg[1][0]); + + m_tilemap[2]->set_scrollx(0, m_vidreg[0][1] + (256 - 14)); + m_tilemap[2]->set_scrolly(0, m_vidreg[1][1]); + + m_tilemap[1]->draw(screen, bitmap, cliprect, 0, 0); + m_tilemap[2]->draw(screen, bitmap, cliprect, 0, 0); + + draw_sprites(bitmap, cliprect); + m_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0); + + LOGVIDREG("Regs %08x %08x %08x %08x", m_vidreg[1][0], m_vidreg[1][1], m_vidreg[1][2], m_vidreg[1][3]); + return 0; +} + + +/* + +68k interrupts +lev 1 : 0x64 : 0000 0406 - ? +lev 2 : 0x68 : 0000 0434 - ? +lev 3 : 0x6c : 0000 05be - xxx +lev 4 : 0x70 : 0000 04d2 - ? +lev 5 : 0x74 : 0000 05be - xxx +lev 6 : 0x78 : 0004 0000 - vblank? +lev 7 : 0x7c : 0000 05be - xxx + +*/ + +// Memory maps + +// some regions might be too large + +void bigstrkb_state::prg_map(address_map &map) +{ + map(0x000000, 0x07ffff).rom(); +// map(0x0c0000, 0x0cffff).rw(FUNC(bigstrkb_state::megasys1_vregs_C_r), FUNC(bigstrkb_state::megasys1_vregs_C_w)).share("megasys1_vregs"); + + map(0x0c2004, 0x0c2005).nopw(); + map(0x0c200c, 0x0c200d).nopw(); + map(0x0c2104, 0x0c2105).nopw(); + map(0x0c2108, 0x0c2109).nopw(); + map(0x0c2200, 0x0c2201).nopw(); + map(0x0c2208, 0x0c2209).nopw(); + map(0x0c2308, 0x0c2309).nopw(); // bit 0 of DSW1 (flip screen) - use vregs + + map(0x0d0000, 0x0dffff).ram(); // 0xd2000 - 0xd3fff? 0xd8000? + + map(0x0e0000, 0x0e3fff).ram().w(FUNC(bigstrkb_state::videoram_w<1>)).share(m_videoram[1]); + map(0x0e8000, 0x0ebfff).ram().w(FUNC(bigstrkb_state::videoram_w<2>)).share(m_videoram[2]); + map(0x0ec000, 0x0effff).ram().w(FUNC(bigstrkb_state::videoram_w<0>)).share(m_videoram[0]); + + map(0x0f0000, 0x0f7fff).ram(); + map(0x0f8000, 0x0f87ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); + map(0x0f8800, 0x0fffff).ram(); + + map(0x1f0000, 0x1f7fff).ram(); + map(0x1f8000, 0x1f87ff).ram().share(m_spriteram); + map(0x1f8800, 0x1fffff).ram(); + + map(0x700000, 0x700001).portr("DSW0"); + map(0x700002, 0x700003).portr("DSW1"); + map(0x700004, 0x700005).portr("SYSTEM"); + map(0x70000a, 0x70000b).portr("P2"); + map(0x70000c, 0x70000d).portr("P1"); + map(0x700020, 0x700027).writeonly().share(m_vidreg[0]); + map(0x700030, 0x700037).writeonly().share(m_vidreg[1]); + + map(0xb00000, 0xb00001).nopw(); + + map(0xe00001, 0xe00001).rw("oki1", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); + map(0xe00003, 0xe00003).rw("oki2", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); + + map(0xe00008, 0xe00009).nopw(); + map(0xe0000c, 0xe0000d).nopw(); + + map(0xf00000, 0xffffff).ram(); +} + +#define BIGSTRKB_PLAYER_INPUT( player, start ) \ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(player) PORT_8WAY \ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) PORT_8WAY \ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) PORT_8WAY \ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) PORT_8WAY \ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(player) \ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(player) \ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(player) \ + PORT_BIT( 0x80, IP_ACTIVE_LOW, start ) + +static INPUT_PORTS_START( bigstrkb ) + PORT_START("DSW0") // (0x700000.w) + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) // also set "Coin B" to "Free Play" + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) // also set "Coin A" to "Free Play" + + PORT_START("DSW1") // (0x700002.w) + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) // Check code at 0x00097c (flip screen) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x06, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x18, 0x18, "Timer Speed" ) + PORT_DIPSETTING( 0x08, "Slow" ) // 65 + PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) // 50 + PORT_DIPSETTING( 0x10, "Fast" ) // 35 + PORT_DIPSETTING( 0x00, "Fastest" ) // 25 + PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x40, 0x40, "2 Players Game" ) + PORT_DIPSETTING( 0x00, "1 Credit" ) + PORT_DIPSETTING( 0x40, "2 Credits" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) // Check code at 0x000c50 (test mode ?) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("SYSTEM") // (0x700004.w) + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("P1") // (0x70000c.w) + BIGSTRKB_PLAYER_INPUT( 1, IPT_START1 ) + + PORT_START("P2") // (0x70000a.w) + BIGSTRKB_PLAYER_INPUT( 2, IPT_START2 ) +INPUT_PORTS_END + +// GFX Decode + +static const gfx_layout bigstrkb_charlayout = +{ + 8,8, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +static const gfx_layout bigstrkb_char16layout = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, + { 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9,10,11,12,13,14,15 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16,10*16,11*16,12*16,13*16,14*16,15*16 }, + 16*16 +}; + + + +static GFXDECODE_START( gfx_bigstrkb ) + GFXDECODE_ENTRY( "fgtiles", 0, bigstrkb_charlayout, 0x200, 16 ) + GFXDECODE_ENTRY( "bgtiles", 0, bigstrkb_char16layout, 0, 32 ) + GFXDECODE_ENTRY( "sprites", 0, bigstrkb_char16layout, 0x300, 16 ) +GFXDECODE_END + + +// Machine Driver + +void bigstrkb_state::bigstrkb(machine_config &config) +{ + M68000(config, m_maincpu, 12'000'000); + m_maincpu->set_addrmap(AS_PROGRAM, &bigstrkb_state::prg_map); + m_maincpu->set_vblank_int("screen", FUNC(bigstrkb_state::irq6_line_hold)); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_bigstrkb); + + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); + screen.set_refresh_hz(60); + screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); + screen.set_size(32*8, 32*8); + screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1); + screen.set_screen_update(FUNC(bigstrkb_state::screen_update)); + screen.set_palette(m_palette); + + PALETTE(config, m_palette).set_format(palette_device::RRRRGGGGBBBBRGBx, 0x400); + + SPEAKER(config, "speaker", 2).front(); +// YM2151(config, "ymsnd", 4'000'000); + + okim6295_device &oki1(OKIM6295(config, "oki1", 4'000'000, okim6295_device::PIN7_HIGH)); + oki1.add_route(ALL_OUTPUTS, "speaker", 0.30, 0); + oki1.add_route(ALL_OUTPUTS, "speaker", 0.30, 1); + + okim6295_device &oki2(OKIM6295(config, "oki2", 4'000'000, okim6295_device::PIN7_HIGH)); + oki2.add_route(ALL_OUTPUTS, "speaker", 0.30, 0); + oki2.add_route(ALL_OUTPUTS, "speaker", 0.30, 1); +} + +// Rom Loading + +ROM_START( bigstrkb ) + ROM_REGION( 0x80000, "maincpu", 0 ) // 68000 Code + ROM_LOAD16_BYTE( "footgaa.015", 0x00001, 0x40000, CRC(33b1d7f3) SHA1(7a48c3c7f5ed61099d07b3259778ad382b7660a2) ) + ROM_LOAD16_BYTE( "footgaa.016", 0x00000, 0x40000, CRC(1c6b8709) SHA1(b371cb1421877247d88ffc52ad090b3c6279b78f) ) + + ROM_REGION( 0x40000, "fgtiles", 0 ) // 8x8x4 + ROM_LOAD( "footgaa.005", 0x00000, 0x10000, CRC(d97c9bfe) SHA1(03410a6b5348362575b2463ac9968975eeb0bc39) ) // FIRST AND SECOND HALF IDENTICAL + ROM_LOAD( "footgaa.006", 0x10000, 0x10000, CRC(1ae56e8b) SHA1(632ef5ca0ba043115d94e925d23a48cc28eeeb40) ) // FIRST AND SECOND HALF IDENTICAL + ROM_LOAD( "footgaa.007", 0x20000, 0x10000, CRC(a45fa6b6) SHA1(95ea6cf98b1fb7600c034f4cedda3cc46a51e199) ) // FIRST AND SECOND HALF IDENTICAL + ROM_LOAD( "footgaa.008", 0x30000, 0x10000, CRC(2700888c) SHA1(ef3b4393cd36f5bbe7fdb8a78c8d0bc15022d027) ) + + ROM_REGION( 0x200000, "bgtiles", ROMREGION_INVERT ) // 16x16x4 + ROM_LOAD( "footgaa.001", 0x000000, 0x80000, CRC(0e440841) SHA1(169ce2ba3ace707466fa1138c0841b7a6c90629f) ) // x1xxxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD( "footgaa.002", 0x080000, 0x80000, CRC(92a15164) SHA1(31f641a6ab3a6115fbbdf89d65e8316c92bddf2a) ) // x1xxxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD( "footgaa.003", 0x100000, 0x80000, CRC(da127b89) SHA1(085c201abcbd7ba3c87e4cf066f7928daebedd5d) ) // x1xxxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD( "footgaa.004", 0x180000, 0x80000, CRC(3e6b0d92) SHA1(d8bf2e2d82dc985e8912b23620b19391396bc1af) ) // x1xxxxxxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0x080000, "sprites", ROMREGION_INVERT ) // 16x16x4 Sprites + ROM_LOAD( "footgaa.011", 0x000000, 0x20000, CRC(c3924fea) SHA1(85b6775b5aa8c518a1e169b97379a210e25e67c9) ) + ROM_LOAD( "footgaa.012", 0x020000, 0x20000, CRC(a581e9d7) SHA1(b894186f07612f9372e6d3bc037c65696c070d04) ) + ROM_LOAD( "footgaa.013", 0x040000, 0x20000, CRC(26ce4b7f) SHA1(4bfd1de6d73dc5e720972bba477081dba0b05ab3) ) + ROM_LOAD( "footgaa.014", 0x060000, 0x20000, CRC(c3cfc500) SHA1(5dc5780b9977b0544601471004c656c2fd738bcd) ) + + ROM_REGION( 0x40000, "oki1", 0 ) + ROM_LOAD( "footgaa.010", 0x00000, 0x40000, CRC(53014576) SHA1(7f3402b33ef5992a6ae51ce07f0fcdc267c51beb) ) + + ROM_REGION( 0x40000, "oki2", 0 ) + ROM_LOAD( "footgaa.009", 0x00000, 0x40000, CRC(19bf0896) SHA1(30c8e030d7dbcd38f213010596c8f9c5b8089f62) ) +ROM_END + +// same as bigstrkb, but less buggy/better presentation, and teams are Italian league instead of international +ROM_START( bigstrkba ) + ROM_REGION( 0x80000, "maincpu", 0 ) // 68000 Code + ROM_LOAD16_BYTE( "15.cpu16", 0x000000, 0x040000, CRC(204551b5) SHA1(bfc8d284801a2c11677431287bc2e5b8ba7737db) ) + ROM_LOAD16_BYTE( "16.cpu17", 0x000001, 0x040000, CRC(3ba6997b) SHA1(86c0318a48b42b4622f3397c55584e0779e4f626) ) + + ROM_REGION( 0x40000, "fgtiles", 0 ) // 8x8x4 + ROM_LOAD( "5.bin", 0x000000, 0x010000, CRC(f51ea151) SHA1(fd80280fa99cd08b9f458a4d4078ce59a926b4bc) ) + ROM_LOAD( "6.bin", 0x010000, 0x010000, CRC(754d750e) SHA1(d0a6be6d373e95404733c125126bbeeed03e370e) ) + ROM_LOAD( "7.bin", 0x020000, 0x010000, CRC(fbc52546) SHA1(daae9451629b67d532dfd4825b552944e1c585d8) ) + ROM_LOAD( "8.bin", 0x030000, 0x010000, CRC(62c63eaa) SHA1(4a408703a3d70159d78b0c213ff52a95a8a07884) ) + + ROM_REGION( 0x200000, "bgtiles", ROMREGION_INVERT ) // 16x16x4 BG Tiles + ROM_LOAD( "1.bin", 0x000000, 0x080000, CRC(c4eb9746) SHA1(ed4436e79abdb043349ee20d22c5454590ab5837) ) + ROM_LOAD( "2.bin", 0x080000, 0x080000, CRC(aa0beb78) SHA1(42cde54203cab4169099172cfce090725102e44c) ) + ROM_LOAD( "3.bin", 0x100000, 0x080000, CRC(d02298c5) SHA1(d3da72cc4edc8a6c9c8ec76bb566ded6d0b7b453) ) + ROM_LOAD( "4.bin", 0x180000, 0x080000, CRC(069ac008) SHA1(30b90d80177de744624e9d9618eebe5471042afd) ) + + ROM_REGION( 0x080000, "sprites", ROMREGION_INVERT ) // 16x16x4 Sprites + ROM_LOAD( "footgaa.011", 0x000000, 0x20000, CRC(c3924fea) SHA1(85b6775b5aa8c518a1e169b97379a210e25e67c9) ) + ROM_LOAD( "12.bin", 0x020000, 0x20000, CRC(8e15ea09) SHA1(e591811bb5ecb1782a77883b3ee27212fb703f22) ) + ROM_LOAD( "footgaa.013", 0x040000, 0x20000, CRC(26ce4b7f) SHA1(4bfd1de6d73dc5e720972bba477081dba0b05ab3) ) + ROM_LOAD( "footgaa.014", 0x060000, 0x20000, CRC(c3cfc500) SHA1(5dc5780b9977b0544601471004c656c2fd738bcd) ) + + ROM_REGION( 0x40000, "oki1", 0 ) + ROM_LOAD( "footgaa.010", 0x00000, 0x40000, CRC(53014576) SHA1(7f3402b33ef5992a6ae51ce07f0fcdc267c51beb) ) + + ROM_REGION( 0x40000, "oki2", 0 ) + ROM_LOAD( "footgaa.009", 0x00000, 0x40000, CRC(19bf0896) SHA1(30c8e030d7dbcd38f213010596c8f9c5b8089f62) ) +ROM_END + +} // anonymous namespace + + +// GAME drivers + +GAME( 1992, bigstrkb, bigstrik, bigstrkb, bigstrkb, bigstrkb_state, empty_init, ROT0, "bootleg", "Big Striker (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1992, bigstrkba, bigstrik, bigstrkb, bigstrkb, bigstrkb_state, empty_init, ROT0, "bootleg", "Big Striker (bootleg w/Italian teams)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) |