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Diffstat (limited to 'src/mame/drivers/sshot.cpp')
-rw-r--r--src/mame/drivers/sshot.cpp399
1 files changed, 399 insertions, 0 deletions
diff --git a/src/mame/drivers/sshot.cpp b/src/mame/drivers/sshot.cpp
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+++ b/src/mame/drivers/sshot.cpp
@@ -0,0 +1,399 @@
+// license:BSD-3-Clause
+// copyright-holders:Mariusz Wojcieszek
+/*
+
+* Model Racing's Super Shot
+* Model Racing's Gun Champ on Super Shot hardware
+
+ Driver by Mariusz Wojcieszek
+
+ Todo:
+ - Discrete sound
+
+SUPER SHOT
+Mainboard:
+ __________________________________________________________________________________________________________________________
+| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 |
+| _ _ _ _ _ ____ ____ ____ ____ ____ ____ ____ ____ |
+| | | | | | | | | | | | | | | | | | | | | | | | | | | |
+|A |R| | | | | |C| |C| | | | | | | | | | | | | | | | | |
+| | | |B| |B| | | | | | | | | | | | | | | | | | | | | |
+| |_| | | | | |_| |_| |TMS | |TMS | |TMS | |TMS | |TMS | |TMS | |TMS | |TMS | |
+| |_| |_| |2708| |2708| |2708| |2708| |2708| |2708| |2708| |2708| |
+| |____| |____| |____| |____| |____| |____| |____| |____| |
+| |
+| |
+| _ _____ _|
+| | | |/853 | |_
+| |S| | | _ _ _|
+| | | |INS80| | | | | _ _ _ ____ ____ _ _ _ _ _ -|
+| |_| |60N | | | | | | | | | | | |SS | |SS | | | | | | | | | | | -|
+|B | | |B| |B| |D| | | | | | A | | B | |E| | | | | |A| |A| -|
+| |ISP-8| | | | | | | |B| |B| | | | | | | |B| |B| | | | | -|
+| |A/600| |_| |_| |_| | | | | |TMS | |TMS | |_| | | | | |_| |_| -|
+| |N | |_| |_| |2708| |2708| |_| |_| -|
+| | | |____| |____| -|
+| | | -|
+| |_____| -|
+| -|
+| __________________ -|
+| | | _ _ _ _ -|
+| | | _ _ _ _ _ _ _ | | | | | | | | -|
+| | EPOXY BLOCK | | | | | | | | | | | | | | | | | | | | | | | -|
+| | | |Q| |J| |H| |K| |I| |H| |H| |F| |F| |F| |F| -|
+|C| | | | | | | | | | | | | | | | | | | | | | | | -|
+| |__________________| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_
+| |
+| |
+| |
+| _ _ |
+| _ _ _ _ _ _ _ __ | | | | _ _ |
+| | | | | | | | | | | | | _ _ | | | | | | | | | | | | |
+| |M| |H| |N| |O| |P| |G| |L| |L| |D| |SW| |B| |B| |S| |S| |
+|D | | | | | | | | | | | | |_| |_| | | | 1| | | | | | | | | |
+| |_| |_| |_| |_| |_| |_| |_| |__| |_| |_| |_| |_| |
+| |
+| |
+| |
+|E CS 233 |
+| |
+| |
+|__________________________________________________________________________________________________________________________|
+
+
+A = MM2114N-3 L = NE555P
+B = DM81LS97N M = DM7404N
+C = 7921 2111A-2 N = DM7400N
+D = DM74LS138N / NS82LS05N O = DM74LS32N
+E = DM74166N P = DM80LS97N / DM74LS367N
+F = SN74LS374N Q = DM74LS02N
+G = DM74LS20N R = DM74LS175N
+H = SN74LS161AN S = DM74LS14N
+I = DM74LS04N
+J = F7474PC
+K = 74LS112PC
+
+
+
+EPOXY-BLOCK:
+Component-Side: Solder Side:
+ _____________________ _____________________
+| _ _ _ _ | | D3918 |
+| | | | | | | | | | | 5686 |
+| | | | | | | | | | | |
+| | | | | | | | | | | |
+| |_| |_| |_| |_| | | |
+|_____________________| |_____________________|
+
+
+SW1:
+ _________________
+| DST08 ON |
+|-----------------|
+|| |#|#|#|#|#| | ||
+|-----------------|
+||#| | | | | |#|#||
+|-----------------|
+| 1 2 3 4 5 6 7 8 |
+|_________________|
+
+
+Soundboard:
+ ____________________________________________________________
+| |
+| 7 6 5 4 3 2 1 |
+| _ _ _ _ _ | A = SN7442AN
+| | | | | | | | | | | | B = F-7404PC
+| |F| |P| |A| |C| |Q| A | C = SN7405N
+| | | | | | | | | | | | D = F 74132PC
+| |_| |_| |_| |_| |_| | E = SN74393N
+| | F = LM3900N
+| _ _ _ _ _ | G = LM324N
+| | | | | | | | | | | | H = SN7432N
+| |G| |E| |B| |D| |O| B | I = NE 556N
+| | | | | | | | | | | | J = SN7474N
+| |_| |_| |_| |_| |_| | K = SN7400N
+| | L = UA339PC
+| _ _ _ _ | M = SN7410N
+| | | | | | | | | | N = CA810Q
+| |J| |I| |H| |E| C | O = 6331
+| | | | | | | | | | P = 6301
+| |_| |_| |_| |_| | Q = S50240
+| |
+| _ _ _ _ |
+| ______ | | | | | | | | |
+| | N | |C| |B| |K| |I| D |
+| |______| | | | | | | | | |
+| |_| |_| |_| |_| |
+| |
+| _ _ _ |
+| | | | | | | |
+| |L| |M| |K| E |
+| | | | | | | |
+|MR model |_| |_| |_| |
+| racing CS229 |
+| __ __ |
+|______________| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_____________|
+ 1 22
+
+
+ __________________I N S T R U C T I O N S _________________
+| |
+| INSERT COIN(S) AND PRESS START BUTTON |
+| |
+| 1) THREE SPIRALLING BALLS SCORE FROM ... 100 TO 10 POINTS |
+| 2) THE SEQUENCE OF GLASSES ................... 420 POINTS |
+| 3) THE SEQUENCE OF LAMPS ..................... 440 POINTS |
+| THE LAMPS AT THE CENTRE SCORE HIGHEST |
+| 4) THE THREE FAST SPIRALLING BALLS SCORE ...... 80 POINTS |
+| HITTING THE FIRST BALL SCORES 500 POINTS AND |
+| GIVES THE GLASSES AND BOTTLE SEQUENCE. |
+| HITTING THE SECOND BALL SCORES 240 POINTS AND |
+| GIVES THE GLASS SEQUENCE AT INCREASED SPEED. |
+|___________________________________________________________|
+
+
+GUN CHAMP
+Same pcb as Super Shot, but with gun hardware as 8080bw Gun Champ, no xy pots,
+ seems it uses $4202 and $4206 to read gun pos
+Mainboard: CS249
+Soundboard: CS240
+Given CS numbers this is released after the other GunChamp
+
+*/
+
+#include "emu.h"
+#include "cpu/scmp/scmp.h"
+
+#include "gunchamps.lh"
+
+
+class supershot_state : public driver_device
+{
+public:
+ supershot_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag),
+ m_videoram(*this, "videoram"),
+ m_maincpu(*this, "maincpu"),
+ m_gfxdecode(*this, "gfxdecode") { }
+
+ required_shared_ptr<UINT8> m_videoram;
+ tilemap_t *m_tilemap;
+ DECLARE_WRITE8_MEMBER(supershot_vidram_w);
+ DECLARE_WRITE8_MEMBER(supershot_output0_w);
+ DECLARE_WRITE8_MEMBER(supershot_output1_w);
+ TILE_GET_INFO_MEMBER(get_supershot_text_tile_info);
+ virtual void video_start();
+ UINT32 screen_update_supershot(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ required_device<cpu_device> m_maincpu;
+ required_device<gfxdecode_device> m_gfxdecode;
+};
+
+
+/*************************************
+ *
+ * Video
+ *
+ *************************************/
+
+TILE_GET_INFO_MEMBER(supershot_state::get_supershot_text_tile_info)
+{
+ UINT8 code = m_videoram[tile_index];
+ SET_TILE_INFO_MEMBER(0, code, 0, 0);
+}
+
+void supershot_state::video_start()
+{
+ m_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(supershot_state::get_supershot_text_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
+}
+
+UINT32 supershot_state::screen_update_supershot(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ m_tilemap->draw(screen, bitmap, cliprect, 0, 0);
+ return 0;
+}
+
+WRITE8_MEMBER(supershot_state::supershot_vidram_w)
+{
+ m_videoram[offset] = data;
+ m_tilemap->mark_tile_dirty(offset);
+}
+
+
+/*************************************
+ *
+ * Outputs
+ *
+ *************************************/
+
+WRITE8_MEMBER(supershot_state::supershot_output0_w)
+{
+ /*
+ bit signal description
+
+ 0 12 EXPLOSIONE LAMP. DX
+ 1 13 RIMBALZO PALLINA (BALL BOUNCE)
+ 2 14 CONSENSO GIOCO (CONSENT GAME)
+ 3 16 VINCITA EXT. PLAY (WIN EXT. PLAY)
+ 4 n.c.
+ 5 n.c.
+ 6 n.c.
+ 7 H n.c.
+ */
+}
+
+WRITE8_MEMBER(supershot_state::supershot_output1_w)
+{
+ /*
+ bit signal description
+
+ 0 5 ESPL. BICCHIERI E BOTTIGLIE (EXPLOSION GLASSES AND BOTTLES)
+ 1 F n.c.
+ 2 E APPARIZIONE BOTTIGLIE (APPEARANCE BOTTLES)
+ 3 4 MUSICA FINE GIOCO (END OF GAME MUSIC)
+ 4 S EXPANSIONE CERCHIO (EXPANSION CIRCLE)
+ 5 n.c.
+ 6 N EXPLOSIONE CERCHIO (CIRCLE EXPLOSION)
+ 7 11 SIBILO SPIRALE (PATHY SPIRAL)
+ */
+}
+
+
+/*************************************
+ *
+ * Memory map
+ *
+ *************************************/
+
+static ADDRESS_MAP_START( supershot_map, AS_PROGRAM, 8, supershot_state )
+ AM_RANGE(0x0000, 0x1fff) AM_ROM
+ AM_RANGE(0x2000, 0x23ff) AM_RAM_WRITE(supershot_vidram_w ) AM_SHARE("videoram")
+ AM_RANGE(0x4100, 0x41ff) AM_RAM
+ AM_RANGE(0x4200, 0x4200) AM_READ_PORT("GUNX")
+ AM_RANGE(0x4201, 0x4201) AM_READ_PORT("GUNY")
+ AM_RANGE(0x4202, 0x4202) AM_READ_PORT("IN0")
+ AM_RANGE(0x4203, 0x4203) AM_READ_PORT("DSW")
+ AM_RANGE(0x4206, 0x4206) AM_WRITE(supershot_output0_w)
+ AM_RANGE(0x4207, 0x4207) AM_WRITE(supershot_output1_w)
+ADDRESS_MAP_END
+
+
+/*************************************
+ *
+ * Inputs
+ *
+ *************************************/
+
+static INPUT_PORTS_START( supershot )
+ PORT_START("GUNX")
+ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(1)
+
+ PORT_START("GUNY")
+ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_PLAYER(1)
+
+ PORT_START("IN0")
+ PORT_BIT( 0xf4, IP_ACTIVE_HIGH, IPT_UNUSED )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START )
+
+ PORT_START("DSW")
+ PORT_DIPUNUSED( 0x01, 0x00 )
+ PORT_DIPUNUSED( 0x04, 0x00 )
+ PORT_DIPNAME( 0x18, 0x10, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Service_Mode ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPUNUSED( 0x40, 0x00 )
+ PORT_DIPNAME( 0x82, 0x82, "Bonus" )
+ PORT_DIPSETTING( 0x02, "1" )
+ PORT_DIPSETTING( 0x80, "2" )
+ PORT_DIPSETTING( 0x82, "3" )
+INPUT_PORTS_END
+
+
+/*************************************
+ *
+ * Machine
+ *
+ *************************************/
+
+static const gfx_layout supershot_charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 1,
+ { 0 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+
+static GFXDECODE_START( supershot )
+ GFXDECODE_ENTRY( "gfx", 0, supershot_charlayout, 0, 1 )
+GFXDECODE_END
+
+static MACHINE_CONFIG_START( supershot, supershot_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", SCMP, XTAL_11_289MHz/4)
+ MCFG_CPU_PROGRAM_MAP(supershot_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
+ MCFG_SCREEN_SIZE((32)*8, (32)*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(supershot_state, screen_update_supershot)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", supershot)
+ MCFG_PALETTE_ADD_BLACK_AND_WHITE("palette")
+
+ /* sound hardware */
+ //...
+MACHINE_CONFIG_END
+
+
+ROM_START( sshot )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD( "ss_1m.a6", 0x0000, 0x0400, CRC(9f1625db) SHA1(734156d9858d696ac1f00706ba7716e5f818a3c5) )
+ ROM_LOAD( "ss_2m.a7", 0x0400, 0x0400, CRC(09f0295d) SHA1(7b4f996e9200fd178e295b1613aad8d10b19bc78) )
+ ROM_LOAD( "ss_3m.a9", 0x0800, 0x0400, CRC(88b54d54) SHA1(4f6e792276f2615d4df1867fcdb0d18f55f72b3a) )
+ ROM_LOAD( "ss_4m.a10", 0x0c00, 0x0400, CRC(14199f00) SHA1(2696a42f362b39b92c8e07e2a005e0d8e00f539d) )
+ ROM_LOAD( "ss_5m.a11", 0x1000, 0x0400, CRC(e70eca76) SHA1(771ae15fd4b2663090386a4ec49575895c5bfed7) )
+ ROM_LOAD( "ss_6m.a12", 0x1400, 0x0400, CRC(27683d93) SHA1(5e127186a215f4bdf1912ff9d85574165c2dcc93) )
+ ROM_LOAD( "ss_7m.a13", 0x1800, 0x0400, CRC(650dada4) SHA1(8a4274792952b33b87ef7d160e1a1e038041761b) )
+ ROM_LOAD( "ss_8m.a15", 0x1c00, 0x0400, CRC(32bc8424) SHA1(a7b75b2c0fe6ff80148e2ba62ac2ff59ed03e09a) )
+
+ ROM_REGION( 0x0800, "gfx", 0 )
+ ROM_LOAD( "ss_a.b9", 0x0000, 0x0400, CRC(ad3413e0) SHA1(ea4c2728755fe52a00fdceddca0b641965045005) )
+ ROM_LOAD( "ss_b.b10", 0x0400, 0x0400, CRC(ba70e619) SHA1(df39512de881df26ccc7fa74f6bae82d92cd9008) )
+ROM_END
+
+ROM_START( gunchamps )
+ ROM_REGION( 0x2000, "maincpu", 0 )
+ ROM_LOAD( "gc-1.a6", 0x0000, 0x0400, CRC(dcafc54b) SHA1(a83adbee5fc6125f90078e233af258120ae14a4d) )
+ ROM_LOAD( "gc-2.a7", 0x0400, 0x0400, CRC(8b087128) SHA1(c49934dc29d24d94dda0a2b9d425abf1580a5038) )
+ ROM_LOAD( "gc-3.a9", 0x0800, 0x0400, CRC(ca517d50) SHA1(ccb18b66070d02082a367ca78f9095395e997bdd) )
+ ROM_LOAD( "gc-4.a10", 0x0c00, 0x0400, CRC(6a5b258c) SHA1(6a8349f4d785517877531100b3c30e02a54b98e2) )
+ ROM_LOAD( "gc-5.a11", 0x1000, 0x0400, CRC(3f25c50d) SHA1(718687f421bf3ac2471b9cae7ff4514344912ef5) )
+ ROM_LOAD( "gc-6.a12", 0x1400, 0x0400, CRC(85a62b89) SHA1(0a5dc97820f49a9100c99c129b4eebc649391a07) )
+ ROM_LOAD( "gc-7.a13", 0x1800, 0x0400, CRC(0a6fde47) SHA1(cc596dd8c85701e1df0f513527125b006a7e1bd7) )
+
+ ROM_REGION( 0x0800, "gfx", 0 )
+ ROM_LOAD( "gc-a.b9", 0x0000, 0x0400, CRC(c07f290e) SHA1(760ce12f4f5cadbd846d361c615f5026356a6fe2) )
+ ROM_LOAD( "gc-b.b10", 0x0400, 0x0400, CRC(10ce709b) SHA1(e6f194aa26cd0e01ba0de3909948cc8595031d4d) )
+
+ ROM_REGION( 0x0120, "proms", 0 ) // proms on the sound board
+ ROM_LOAD( "snd82s129.a5", 0x0000, 0x0100, CRC(1d74dc30) SHA1(b956d8c6564cc3cc1b5f5f55b05ad4aa13f247e6) )
+ ROM_LOAD( "snd82s23.b7", 0x0100, 0x0020, CRC(f4fa91d4) SHA1(0e0903532c8609c2d42491c2013647a42d13749a) )
+ROM_END
+
+
+GAME( 1979, sshot, 0, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Super Shot", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
+GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_NOT_WORKING, layout_gunchamps )