diff options
Diffstat (limited to 'src/mame/drivers/sshot.cpp')
-rw-r--r-- | src/mame/drivers/sshot.cpp | 399 |
1 files changed, 399 insertions, 0 deletions
diff --git a/src/mame/drivers/sshot.cpp b/src/mame/drivers/sshot.cpp new file mode 100644 index 00000000000..e15bea83951 --- /dev/null +++ b/src/mame/drivers/sshot.cpp @@ -0,0 +1,399 @@ +// license:BSD-3-Clause +// copyright-holders:Mariusz Wojcieszek +/* + +* Model Racing's Super Shot +* Model Racing's Gun Champ on Super Shot hardware + + Driver by Mariusz Wojcieszek + + Todo: + - Discrete sound + +SUPER SHOT +Mainboard: + __________________________________________________________________________________________________________________________ +| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | +| _ _ _ _ _ ____ ____ ____ ____ ____ ____ ____ ____ | +| | | | | | | | | | | | | | | | | | | | | | | | | | | | +|A |R| | | | | |C| |C| | | | | | | | | | | | | | | | | | +| | | |B| |B| | | | | | | | | | | | | | | | | | | | | | +| |_| | | | | |_| |_| |TMS | |TMS | |TMS | |TMS | |TMS | |TMS | |TMS | |TMS | | +| |_| |_| |2708| |2708| |2708| |2708| |2708| |2708| |2708| |2708| | +| |____| |____| |____| |____| |____| |____| |____| |____| | +| | +| | +| _ _____ _| +| | | |/853 | |_ +| |S| | | _ _ _| +| | | |INS80| | | | | _ _ _ ____ ____ _ _ _ _ _ -| +| |_| |60N | | | | | | | | | | | |SS | |SS | | | | | | | | | | | -| +|B | | |B| |B| |D| | | | | | A | | B | |E| | | | | |A| |A| -| +| |ISP-8| | | | | | | |B| |B| | | | | | | |B| |B| | | | | -| +| |A/600| |_| |_| |_| | | | | |TMS | |TMS | |_| | | | | |_| |_| -| +| |N | |_| |_| |2708| |2708| |_| |_| -| +| | | |____| |____| -| +| | | -| +| |_____| -| +| -| +| __________________ -| +| | | _ _ _ _ -| +| | | _ _ _ _ _ _ _ | | | | | | | | -| +| | EPOXY BLOCK | | | | | | | | | | | | | | | | | | | | | | | -| +| | | |Q| |J| |H| |K| |I| |H| |H| |F| |F| |F| |F| -| +|C| | | | | | | | | | | | | | | | | | | | | | | | -| +| |__________________| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_ +| | +| | +| | +| _ _ | +| _ _ _ _ _ _ _ __ | | | | _ _ | +| | | | | | | | | | | | | _ _ | | | | | | | | | | | | | +| |M| |H| |N| |O| |P| |G| |L| |L| |D| |SW| |B| |B| |S| |S| | +|D | | | | | | | | | | | | |_| |_| | | | 1| | | | | | | | | | +| |_| |_| |_| |_| |_| |_| |_| |__| |_| |_| |_| |_| | +| | +| | +| | +|E CS 233 | +| | +| | +|__________________________________________________________________________________________________________________________| + + +A = MM2114N-3 L = NE555P +B = DM81LS97N M = DM7404N +C = 7921 2111A-2 N = DM7400N +D = DM74LS138N / NS82LS05N O = DM74LS32N +E = DM74166N P = DM80LS97N / DM74LS367N +F = SN74LS374N Q = DM74LS02N +G = DM74LS20N R = DM74LS175N +H = SN74LS161AN S = DM74LS14N +I = DM74LS04N +J = F7474PC +K = 74LS112PC + + + +EPOXY-BLOCK: +Component-Side: Solder Side: + _____________________ _____________________ +| _ _ _ _ | | D3918 | +| | | | | | | | | | | 5686 | +| | | | | | | | | | | | +| | | | | | | | | | | | +| |_| |_| |_| |_| | | | +|_____________________| |_____________________| + + +SW1: + _________________ +| DST08 ON | +|-----------------| +|| |#|#|#|#|#| | || +|-----------------| +||#| | | | | |#|#|| +|-----------------| +| 1 2 3 4 5 6 7 8 | +|_________________| + + +Soundboard: + ____________________________________________________________ +| | +| 7 6 5 4 3 2 1 | +| _ _ _ _ _ | A = SN7442AN +| | | | | | | | | | | | B = F-7404PC +| |F| |P| |A| |C| |Q| A | C = SN7405N +| | | | | | | | | | | | D = F 74132PC +| |_| |_| |_| |_| |_| | E = SN74393N +| | F = LM3900N +| _ _ _ _ _ | G = LM324N +| | | | | | | | | | | | H = SN7432N +| |G| |E| |B| |D| |O| B | I = NE 556N +| | | | | | | | | | | | J = SN7474N +| |_| |_| |_| |_| |_| | K = SN7400N +| | L = UA339PC +| _ _ _ _ | M = SN7410N +| | | | | | | | | | N = CA810Q +| |J| |I| |H| |E| C | O = 6331 +| | | | | | | | | | P = 6301 +| |_| |_| |_| |_| | Q = S50240 +| | +| _ _ _ _ | +| ______ | | | | | | | | | +| | N | |C| |B| |K| |I| D | +| |______| | | | | | | | | | +| |_| |_| |_| |_| | +| | +| _ _ _ | +| | | | | | | | +| |L| |M| |K| E | +| | | | | | | | +|MR model |_| |_| |_| | +| racing CS229 | +| __ __ | +|______________| |_|_|_|_|_|_|_|_|_|_|_|_|_| |_____________| + 1 22 + + + __________________I N S T R U C T I O N S _________________ +| | +| INSERT COIN(S) AND PRESS START BUTTON | +| | +| 1) THREE SPIRALLING BALLS SCORE FROM ... 100 TO 10 POINTS | +| 2) THE SEQUENCE OF GLASSES ................... 420 POINTS | +| 3) THE SEQUENCE OF LAMPS ..................... 440 POINTS | +| THE LAMPS AT THE CENTRE SCORE HIGHEST | +| 4) THE THREE FAST SPIRALLING BALLS SCORE ...... 80 POINTS | +| HITTING THE FIRST BALL SCORES 500 POINTS AND | +| GIVES THE GLASSES AND BOTTLE SEQUENCE. | +| HITTING THE SECOND BALL SCORES 240 POINTS AND | +| GIVES THE GLASS SEQUENCE AT INCREASED SPEED. | +|___________________________________________________________| + + +GUN CHAMP +Same pcb as Super Shot, but with gun hardware as 8080bw Gun Champ, no xy pots, + seems it uses $4202 and $4206 to read gun pos +Mainboard: CS249 +Soundboard: CS240 +Given CS numbers this is released after the other GunChamp + +*/ + +#include "emu.h" +#include "cpu/scmp/scmp.h" + +#include "gunchamps.lh" + + +class supershot_state : public driver_device +{ +public: + supershot_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_videoram(*this, "videoram"), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode") { } + + required_shared_ptr<UINT8> m_videoram; + tilemap_t *m_tilemap; + DECLARE_WRITE8_MEMBER(supershot_vidram_w); + DECLARE_WRITE8_MEMBER(supershot_output0_w); + DECLARE_WRITE8_MEMBER(supershot_output1_w); + TILE_GET_INFO_MEMBER(get_supershot_text_tile_info); + virtual void video_start(); + UINT32 screen_update_supershot(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + required_device<cpu_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; +}; + + +/************************************* + * + * Video + * + *************************************/ + +TILE_GET_INFO_MEMBER(supershot_state::get_supershot_text_tile_info) +{ + UINT8 code = m_videoram[tile_index]; + SET_TILE_INFO_MEMBER(0, code, 0, 0); +} + +void supershot_state::video_start() +{ + m_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(supershot_state::get_supershot_text_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); +} + +UINT32 supershot_state::screen_update_supershot(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_tilemap->draw(screen, bitmap, cliprect, 0, 0); + return 0; +} + +WRITE8_MEMBER(supershot_state::supershot_vidram_w) +{ + m_videoram[offset] = data; + m_tilemap->mark_tile_dirty(offset); +} + + +/************************************* + * + * Outputs + * + *************************************/ + +WRITE8_MEMBER(supershot_state::supershot_output0_w) +{ + /* + bit signal description + + 0 12 EXPLOSIONE LAMP. DX + 1 13 RIMBALZO PALLINA (BALL BOUNCE) + 2 14 CONSENSO GIOCO (CONSENT GAME) + 3 16 VINCITA EXT. PLAY (WIN EXT. PLAY) + 4 n.c. + 5 n.c. + 6 n.c. + 7 H n.c. + */ +} + +WRITE8_MEMBER(supershot_state::supershot_output1_w) +{ + /* + bit signal description + + 0 5 ESPL. BICCHIERI E BOTTIGLIE (EXPLOSION GLASSES AND BOTTLES) + 1 F n.c. + 2 E APPARIZIONE BOTTIGLIE (APPEARANCE BOTTLES) + 3 4 MUSICA FINE GIOCO (END OF GAME MUSIC) + 4 S EXPANSIONE CERCHIO (EXPANSION CIRCLE) + 5 n.c. + 6 N EXPLOSIONE CERCHIO (CIRCLE EXPLOSION) + 7 11 SIBILO SPIRALE (PATHY SPIRAL) + */ +} + + +/************************************* + * + * Memory map + * + *************************************/ + +static ADDRESS_MAP_START( supershot_map, AS_PROGRAM, 8, supershot_state ) + AM_RANGE(0x0000, 0x1fff) AM_ROM + AM_RANGE(0x2000, 0x23ff) AM_RAM_WRITE(supershot_vidram_w ) AM_SHARE("videoram") + AM_RANGE(0x4100, 0x41ff) AM_RAM + AM_RANGE(0x4200, 0x4200) AM_READ_PORT("GUNX") + AM_RANGE(0x4201, 0x4201) AM_READ_PORT("GUNY") + AM_RANGE(0x4202, 0x4202) AM_READ_PORT("IN0") + AM_RANGE(0x4203, 0x4203) AM_READ_PORT("DSW") + AM_RANGE(0x4206, 0x4206) AM_WRITE(supershot_output0_w) + AM_RANGE(0x4207, 0x4207) AM_WRITE(supershot_output1_w) +ADDRESS_MAP_END + + +/************************************* + * + * Inputs + * + *************************************/ + +static INPUT_PORTS_START( supershot ) + PORT_START("GUNX") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(1) + + PORT_START("GUNY") + PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) PORT_PLAYER(1) + + PORT_START("IN0") + PORT_BIT( 0xf4, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START ) + + PORT_START("DSW") + PORT_DIPUNUSED( 0x01, 0x00 ) + PORT_DIPUNUSED( 0x04, 0x00 ) + PORT_DIPNAME( 0x18, 0x10, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Service_Mode ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPUNUSED( 0x40, 0x00 ) + PORT_DIPNAME( 0x82, 0x82, "Bonus" ) + PORT_DIPSETTING( 0x02, "1" ) + PORT_DIPSETTING( 0x80, "2" ) + PORT_DIPSETTING( 0x82, "3" ) +INPUT_PORTS_END + + +/************************************* + * + * Machine + * + *************************************/ + +static const gfx_layout supershot_charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 1, + { 0 }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +static GFXDECODE_START( supershot ) + GFXDECODE_ENTRY( "gfx", 0, supershot_charlayout, 0, 1 ) +GFXDECODE_END + +static MACHINE_CONFIG_START( supershot, supershot_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", SCMP, XTAL_11_289MHz/4) + MCFG_CPU_PROGRAM_MAP(supershot_map) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) + MCFG_SCREEN_SIZE((32)*8, (32)*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1) + MCFG_SCREEN_UPDATE_DRIVER(supershot_state, screen_update_supershot) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", supershot) + MCFG_PALETTE_ADD_BLACK_AND_WHITE("palette") + + /* sound hardware */ + //... +MACHINE_CONFIG_END + + +ROM_START( sshot ) + ROM_REGION( 0x2000, "maincpu", 0 ) + ROM_LOAD( "ss_1m.a6", 0x0000, 0x0400, CRC(9f1625db) SHA1(734156d9858d696ac1f00706ba7716e5f818a3c5) ) + ROM_LOAD( "ss_2m.a7", 0x0400, 0x0400, CRC(09f0295d) SHA1(7b4f996e9200fd178e295b1613aad8d10b19bc78) ) + ROM_LOAD( "ss_3m.a9", 0x0800, 0x0400, CRC(88b54d54) SHA1(4f6e792276f2615d4df1867fcdb0d18f55f72b3a) ) + ROM_LOAD( "ss_4m.a10", 0x0c00, 0x0400, CRC(14199f00) SHA1(2696a42f362b39b92c8e07e2a005e0d8e00f539d) ) + ROM_LOAD( "ss_5m.a11", 0x1000, 0x0400, CRC(e70eca76) SHA1(771ae15fd4b2663090386a4ec49575895c5bfed7) ) + ROM_LOAD( "ss_6m.a12", 0x1400, 0x0400, CRC(27683d93) SHA1(5e127186a215f4bdf1912ff9d85574165c2dcc93) ) + ROM_LOAD( "ss_7m.a13", 0x1800, 0x0400, CRC(650dada4) SHA1(8a4274792952b33b87ef7d160e1a1e038041761b) ) + ROM_LOAD( "ss_8m.a15", 0x1c00, 0x0400, CRC(32bc8424) SHA1(a7b75b2c0fe6ff80148e2ba62ac2ff59ed03e09a) ) + + ROM_REGION( 0x0800, "gfx", 0 ) + ROM_LOAD( "ss_a.b9", 0x0000, 0x0400, CRC(ad3413e0) SHA1(ea4c2728755fe52a00fdceddca0b641965045005) ) + ROM_LOAD( "ss_b.b10", 0x0400, 0x0400, CRC(ba70e619) SHA1(df39512de881df26ccc7fa74f6bae82d92cd9008) ) +ROM_END + +ROM_START( gunchamps ) + ROM_REGION( 0x2000, "maincpu", 0 ) + ROM_LOAD( "gc-1.a6", 0x0000, 0x0400, CRC(dcafc54b) SHA1(a83adbee5fc6125f90078e233af258120ae14a4d) ) + ROM_LOAD( "gc-2.a7", 0x0400, 0x0400, CRC(8b087128) SHA1(c49934dc29d24d94dda0a2b9d425abf1580a5038) ) + ROM_LOAD( "gc-3.a9", 0x0800, 0x0400, CRC(ca517d50) SHA1(ccb18b66070d02082a367ca78f9095395e997bdd) ) + ROM_LOAD( "gc-4.a10", 0x0c00, 0x0400, CRC(6a5b258c) SHA1(6a8349f4d785517877531100b3c30e02a54b98e2) ) + ROM_LOAD( "gc-5.a11", 0x1000, 0x0400, CRC(3f25c50d) SHA1(718687f421bf3ac2471b9cae7ff4514344912ef5) ) + ROM_LOAD( "gc-6.a12", 0x1400, 0x0400, CRC(85a62b89) SHA1(0a5dc97820f49a9100c99c129b4eebc649391a07) ) + ROM_LOAD( "gc-7.a13", 0x1800, 0x0400, CRC(0a6fde47) SHA1(cc596dd8c85701e1df0f513527125b006a7e1bd7) ) + + ROM_REGION( 0x0800, "gfx", 0 ) + ROM_LOAD( "gc-a.b9", 0x0000, 0x0400, CRC(c07f290e) SHA1(760ce12f4f5cadbd846d361c615f5026356a6fe2) ) + ROM_LOAD( "gc-b.b10", 0x0400, 0x0400, CRC(10ce709b) SHA1(e6f194aa26cd0e01ba0de3909948cc8595031d4d) ) + + ROM_REGION( 0x0120, "proms", 0 ) // proms on the sound board + ROM_LOAD( "snd82s129.a5", 0x0000, 0x0100, CRC(1d74dc30) SHA1(b956d8c6564cc3cc1b5f5f55b05ad4aa13f247e6) ) + ROM_LOAD( "snd82s23.b7", 0x0100, 0x0020, CRC(f4fa91d4) SHA1(0e0903532c8609c2d42491c2013647a42d13749a) ) +ROM_END + + +GAME( 1979, sshot, 0, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Super Shot", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND ) +GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_NOT_WORKING, layout_gunchamps ) |