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-// license:BSD-3-Clause
-// copyright-holders:Guru, Scott Stone
-/***************************************************************************
-
-Konami Pyson Hardware Overview
-Konami 2001-2005
-
-This system uses a standard GH-006 PS2 main board (the older Playstation 2 square type) with a
-Sony-supplied PS2 power supply which bolts onto the top of the main board. This power supply
-has a single 12 volt power input and creates all of the voltages for the PS2. The same 12 volt input
-extends via a splitter to the Konami interface PCB into CN3. The PS2 main board is connected to the
-custom Konami interface PCB via the PS2 main board AV connector and the IEEE 1394 'i.LINK' connector.
-A security dongle with no label on the top which looks like a PS2 memory card is plugged into the left
-PS2 memory card slot. This card is identical to the dongles used in Namco System 246/256. Note that the
-two games dumped so far have the same label on the security dongle (KN00002) but the ROM inside is not
-identical. So far all the Konami game software resides on a 128M CF card. However there are probably
-HDD/CDROM/DVDROM-based games too since the Konami interface board has connectors for IDE drives.
-
-Games known to run on this system include.... DIN5
- CF Card Dongle PS2 Cart
-Game Title Label Label Label (bottom)
----------------------------------------------------------------------------------------------------------
-*Baseball Heroes 2005
-*Battle Climaxx!
-*Battle Climaxx! 2
-*Dog Station
-*Dog Station Deluxe
-*Hawaiian De Golf
-*Monster Gate Online
-*Monster Gate Online 2
-*Nice Smash!
-*Paintball Mania
-*Perfect Pool
-*Pool Pocket Fortunes
-*R.P.M. Red
-World Soccer Winning Eleven Arcade Game Style C18JAA03 DIN5 dongle GCC27JA KN00002
-World Soccer Winning Eleven Arcade Game Style 2003 C27JAA03 not used KN00002
----------------------------------------------------------------------------------------------------------
-
-* denotes not dumped.
-
-Konami PCB Layout
------------------
-
-PWB0000106626
-KONAMI 2001
- |-----------------------------------------|
- | CN5 CN7 CN2 CN3|
-|-| |
-| TD62064 LM358 |------| BA7078 |
-| 3793 |VS218 | 25MHz |
-| 056879 LM358 | | CN9|
-|J |------| LED3|
-|A LED4|
-|M LM358 D72872GC LED5|
-|M 24MHz |
-|A ADC0838 6379 CN12|
-| LM358 |
-| |
-| LED6-13 CN13|
-|-| |
- | |--------| |
- | |TOSHIBA | |
-|-| |TMPR3927| |
-| DS14C232 | | |
-| |--------| |
-| 8.4MHz |
-|C |
-|N 48LC2M32B2 |
-|1 CN16 |
-|5 XC9536 B22A01.U42 CN17|
-| XCS10XL |
-| M48T58Y.U48 |
-| DS2430 |
-| DS14C232 |
-|-| |
- |SW4 CN19 CN20 CN21 |
- |-----------------------------------------|
-Notes:
- LM358 - National LM358 Dual Operational Amplifier (SOIC8)
- 6379 - NEC uPD6379A 2-Channel 16-bit D/A Cconverter (SOIC8)
- 3793 - Fujitsu MB3793-A Power Voltage Monitoring IC with Watchdog Timer (SOIC8)
- TD62064 - Toshiba TDA62064 Darlington Transistor Array
- BA7078 - ROHM BA7078 Sync Separator / Sync Detection IC (SOIC18)
- VS218 - National VS218ALC4 (video-related?) (TQFP144)
- D72872GC - NEC D72872GC IEEE 1394 controller (TQFP120)
- 056879 - Konami custom 056879 (QFP120)
- ADC0838 - National ADC0838 8-Bit Serial I/O A/D Converter with Multiplexer Option (SOIC20)
- DS14C232 - National DS14C232 Low Power +5V Powered TIA/EIA-232 Dual Driver/Receiver (SOIC16)
- TMPR3927 - Toshiba TMPR3927 32-bit R3000A-based RISC micro-controller (QFP240)
- 48LC2M32B2 - Micron 48LC2M32B2 512k x32-bit x4-banks (64MBit) SDRAM (TSOP86)
- XC9536 - Xilinx XC9536XL CPLD stamped 'QB22A1' (PLCC44)
- B22A01.U42 - Fujitsu MBM29F400 512k x8-bit flash ROM stamped 'B22A01' (TSOP48). This is probably
- the common-to-all-games Pyson BIOS for the TMPR3927
- XCS10XL - Xilinx Spartan XCS10XL FPGA (TQFP144)
- M48T58Y - ST Microelectronics M48T58Y 8k Timekeeper/NVRAM (DIP28). As well as being used for protection
- with the Konami game code/year etc (the usual first 16 bytes) it also seems to contain code
- or other data in some of the games, meaning it's not possible to hand-create the NVRAMs.
- The same 'extended usage' of this chip is also present on Konami Viper PCBs.
- DS2430 - Dallas DS2430 256-bit EEPROM and silicon serial number (3 pin TO-92 package)
- CN2 - RJ45 network connector
- CN3 - 5 pin power input connector (12 volts only)
- CN5/7 - RCA jacks for unamplified stereo audio output
- CN9 - 13 pin audio/video connector joined with a cable to the PS2 main board AV connector
- CN12 - IEEE 1394 connector joined with a cable to the PS2 main board 'i.LINK' connector
- CN13 - 4 pin power connector (unused)
- CN15 - 28 way edge connector which connects to the filter board along with the JAMMA edge connector
- CN16 - 40 pin standard IDE connector (for CDROM/DVDROM or 3.5" IDE HDD)
- CN17 - 44 pin standard IDE connector (for 2.5" IDE HDD)
- CN19 - DIN5 connector for plug-in security module. The module contains a Dallas DS2430 which
- effectively replaces the common-to-most-games one on the main board (same a Viper h/w)
- CN20 - 4 pin connector
- CN21 - Standard Compact Flash card slot
- SW4 - 4 position DIP switch
-
-
-Filter Board
-------------
-
-This plugs into the Konami interface board at 90 degrees via the 2x 28-way female connectors
-All components face the Konami interface PCB. Only the JVS power connectors, JAMMA and CN* are externally accessible.
-
-PWB0000121667 2002 KONAMI
-|----------------------------| |------------------------------|
-| CN4 CN5 CN7 CN14 |------| JAMMA |------|
-| |
-| LMH6643 DS485 8PIN_JVS|
-| HD64F3664 XC9536 |
-|CN1 14MHz |
-| LMH6643 TPC8013 6PIN_JVS|
-| |
-| 28-WAY-FEMALE 28-WAY-FEMALE |
-|-------------------------------------------------------------------------|
-Notes:
- CN4 - 8-pin mini-DIN connector
- CN5/7 - 15-pin VGA connectors
- CN14 - Standard USB connector. This connects to a standard JVS I/O board. It was tested with
- a common Sega JVS I/O and works fine however Konami probably have their own JVS I/O board
- for use with this system
- HD64F3664 - Hitachi HD64F3664 H8/3664 micro-controller stamped 'C18B6' or 'C18A6' (QFP64)
- XC9536 - Xilinx XC9536 CPLD stamped 'EC18B1' (PLCC44)
- DS485 - National DS485 Low-Power Transceiver for RS-485 and RS-422 Communication (SOIC8)
- LMH6643 - National LMH6643 3V, Low Power, 130MHz, 75mA Rail-to-Rail Output Amplifier (SOIC8)
- TPC8013 - Toshiba TPC8013 Silicon N Channel MOS Type Field Effect Transistor (SOIC8)
- 28-WAY* - 28-Way Female connectors. These both plug into the Konami interface board
- JAMMA - Standard Jamma Edge Connector (not used)
- 8PIN_JVS - Common JVS Power Connectors (on other side of the PCB)
- 6PIN_JVS /
-
-***************************************************************************/
-
-
-#include "emu.h"
-#include "cpu/mips/mips3.h"
-#include "cpu/mips/mips1.h"
-#include "emupal.h"
-#include "screen.h"
-
-
-class pyson_state : public driver_device
-{
-public:
- pyson_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu")
- { }
-
- void pyson(machine_config &config);
-
-private:
- uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
-
- void ps2_map(address_map &map);
-
- // devices
- required_device<mips3_device> m_maincpu;
-
- // driver_device overrides
- virtual void video_start() override;
-};
-
-
-void pyson_state::video_start()
-{
-}
-
-uint32_t pyson_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
-{
- return 0;
-}
-
-void pyson_state::ps2_map(address_map &map)
-{
- map(0x00000000, 0x01ffffff).ram(); // 32 MB RAM in consumer PS2s, do these have more?
- map(0x1fc00000, 0x1fdfffff).rom().region("bios", 0);
-}
-
-static INPUT_PORTS_START( pyson )
-INPUT_PORTS_END
-
-void pyson_state::pyson(machine_config &config)
-{
- R5000LE(config, m_maincpu, 294000000); // imported from namcops2.c driver
- m_maincpu->set_icache_size(16384);
- m_maincpu->set_dcache_size(16384);
- m_maincpu->set_addrmap(AS_PROGRAM, &pyson_state::ps2_map);
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_screen_update(FUNC(pyson_state::screen_update));
- screen.set_size(640, 480);
- screen.set_visarea(0, 639, 0, 479);
-
- PALETTE(config, "palette").set_entries(65536);
-}
-
-#define PYSON_BIOS \
- ROM_LOAD( "b22a01.u42", 0x000000, 0x080000, CRC(98de405e) SHA1(4bc268a996825c1bdf6ae277d331fe7bdc0cc00c) )
-
-ROM_START( pyson )
- ROM_REGION(0x200000, "bios", 0)
- PYSON_BIOS
-
- ROM_REGION(0x840000, "key", ROMREGION_ERASE00)
- DISK_REGION( "ide:0:hdd:image" )
-ROM_END
-
-ROM_START( wswe )
- ROM_REGION(0x200000, "bios", 0)
- PYSON_BIOS
-
- ROM_REGION(0x840000, "key", ROMREGION_ERASE00)
- ROM_LOAD( "kn00002.ic002", 0x000000, 0x800000, CRC(bd1770aa) SHA1(be217d6d7648e529953ea25caad904394919644c) )
- ROM_LOAD( "kn00002_spr.ic002", 0x800000, 0x040000, CRC(296c8436) SHA1(c0da440b50dba4ca8eb2b1ee7b6de681769fcf65) )
-
- ROM_REGION(0x2000, "timekeeper", ROMREGION_ERASE00)
- ROM_LOAD( "m48t58y.u48", 0x000000, 0x002000, CRC(d4181cb5) SHA1(c5560d1ac043bfe2527fac3fb1989fa8fc53cf8a) )
-
- DISK_REGION( "ide:0:hdd:image" )
- DISK_IMAGE_READONLY( "c18jaa03", 0, SHA1(b47190aa38f1f3a499b817758e3f29fac54391bd) )
-ROM_END
-
-ROM_START( wswe2k3 )
- ROM_REGION(0x200000, "bios", 0)
- PYSON_BIOS
-
- ROM_REGION(0x840000, "key", ROMREGION_ERASE00)
- ROM_LOAD( "kn00002.ic002", 0x000000, 0x800000, CRC(6f5b7309) SHA1(5e9d75497c3a3a92af41b20e41991c9c5837d50a) )
- ROM_LOAD( "kn00002_spr.ic002", 0x800000, 0x040000, CRC(433f7ad9) SHA1(4fd05124d59cdbedd781580e49ff940c5df67d94) )
-
- ROM_REGION(0x2000, "timekeeper", ROMREGION_ERASE00)
- ROM_LOAD( "m48t58y.u48", 0x000000, 0x002000, CRC(76068de0) SHA1(5f75b88ad04871fb3799fe904658c87524bad94f) )
-
- DISK_REGION( "ide:0:hdd:image" )
- DISK_IMAGE_READONLY( "c27jaa03", 0, SHA1(9b2aa900711d88cf5effb3ba6be18726ea006ac4) )
-ROM_END
-
-
-GAME(2002, pyson, 0, pyson, pyson, pyson_state, empty_init, ROT0, "Konami", "Konami Pyson BIOS", MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT)
-GAME(2002, wswe, pyson, pyson, pyson, pyson_state, empty_init, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game Style", MACHINE_IS_SKELETON)
-GAME(2003, wswe2k3, pyson, pyson, pyson, pyson_state, empty_init, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game 2003", MACHINE_IS_SKELETON)