diff options
Diffstat (limited to 'src/mame/drivers/hitme.cpp')
-rw-r--r-- | src/mame/drivers/hitme.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mame/drivers/hitme.cpp b/src/mame/drivers/hitme.cpp index 067ec706d89..dd0bc7f7403 100644 --- a/src/mame/drivers/hitme.cpp +++ b/src/mame/drivers/hitme.cpp @@ -311,7 +311,7 @@ void hitme_state::machine_reset() m_timeout_time = attotime::zero; } -static MACHINE_CONFIG_START( hitme, hitme_state ) +static MACHINE_CONFIG_START( hitme ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", I8080, MASTER_CLOCK/16) @@ -690,9 +690,9 @@ ROM_END * *************************************/ -GAME( 1976, hitme, 0, hitme, hitme, driver_device, 0, ROT0, "Ramtek", "Hit Me (set 1)", MACHINE_SUPPORTS_SAVE ) // 05/1976 -GAME( 1976, hitme1, hitme, hitme, hitme, driver_device, 0, ROT0, "Ramtek", "Hit Me (set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1976, m21, hitme, hitme, hitme, driver_device, 0, ROT0, "Mirco Games", "21 (Mirco)", MACHINE_SUPPORTS_SAVE ) // 08/1976, licensed? -GAME( 1978, super21, 0, hitme, super21, driver_device, 0, ROT0, "Mirco Games", "Super Twenty One", MACHINE_SUPPORTS_SAVE ) -GAMEL(1976, barricad, 0, barricad, barricad, driver_device, 0, ROT0, "Ramtek", "Barricade", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad ) -GAMEL(1976, brickyrd, barricad, barricad, barricad, driver_device, 0, ROT0, "Ramtek", "Brickyard", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad ) +GAME( 1976, hitme, 0, hitme, hitme, hitme_state, 0, ROT0, "Ramtek", "Hit Me (set 1)", MACHINE_SUPPORTS_SAVE ) // 05/1976 +GAME( 1976, hitme1, hitme, hitme, hitme, hitme_state, 0, ROT0, "Ramtek", "Hit Me (set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1976, m21, hitme, hitme, hitme, hitme_state, 0, ROT0, "Mirco Games", "21 (Mirco)", MACHINE_SUPPORTS_SAVE ) // 08/1976, licensed? +GAME( 1978, super21, 0, hitme, super21, hitme_state, 0, ROT0, "Mirco Games", "Super Twenty One", MACHINE_SUPPORTS_SAVE ) +GAMEL(1976, barricad, 0, barricad, barricad, hitme_state, 0, ROT0, "Ramtek", "Barricade", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad ) +GAMEL(1976, brickyrd, barricad, barricad, barricad, hitme_state, 0, ROT0, "Ramtek", "Brickyard", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad ) |