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Diffstat (limited to 'src/mame/drivers/hh_tms1k.cpp')
-rw-r--r-- | src/mame/drivers/hh_tms1k.cpp | 12422 |
1 files changed, 0 insertions, 12422 deletions
diff --git a/src/mame/drivers/hh_tms1k.cpp b/src/mame/drivers/hh_tms1k.cpp deleted file mode 100644 index 785b21de3e8..00000000000 --- a/src/mame/drivers/hh_tms1k.cpp +++ /dev/null @@ -1,12422 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:hap -// thanks-to:Sean Riddle, Kevin Horton -/*************************************************************************** - - This driver is a collection of simple dedicated handheld and tabletop - toys based around the TMS1000 MCU series. Anything more complex or clearly - part of a series is (or will be) in its own driver, see: - - eva: Chrysler EVA-11 (and EVA-24) - - microvsn: Milton Bradley MicroVision - - (contd.) hh_tms1k child drivers: - - tispellb: TI Spelling B series gen. 1 - - tispeak: TI Speak & Spell series gen. 1 - - Let's use this driver for a list of known devices and their serials, - excluding most of TI's own products(they normally didn't use "MP" codes). - For TI's calculators, a comprehensive list of MCU serials is available - on Joerg Woerner's datamath.org: http://www.datamath.org/IC_List.htm - - serial device etc. --------------------------------------------------------------------- - @CP0904A TMS0970 1977, Milton Bradley Comp IV - @MP0905B TMS0970 1977, Parker Brothers Codename Sector - *MP0057 TMS1000 1978, APH Student Speech+ (same ROM contents as TSI Speech+?) - @MP0154 TMS1000 1979, Fonas 2 Player Baseball - @MP0158 TMS1000 1979, Entex Soccer (6003) - @MP0163 TMS1000 1979, A-One LSI Match Number/LJN Electronic Concentration - @MP0166 TMS1000 1980, A-One Arrange Ball/LJN Computer Impulse/Tandy Zingo (model 60-2123) - @MP0168 TMS1000 1979, Conic Multisport/Tandy Sports Arena (model 60-2158) - @MP0170 TMS1000 1979, Conic Football - *MP0230 TMS1000 1980, Entex Blast It (6015) - @MP0271 TMS1000 1982, Tandy Radio Shack Monkey See - @MP0907 TMS1000 1979, Conic Basketball (101-006) - @MP0908 TMS1000 1979, Conic Electronic I.Q. - *MP0910 TMS1000 1979, Conic Basketball (101-003) - @MP0914 TMS1000 1979, Entex Baseball 1 - @MP0915 TMS1000 1979, Bandai System Control Car: Cheetah/The Incredible Brain Buggy - @MP0919 TMS1000 1979, Tiger Copy Cat (model 7-520) - @MP0920 TMS1000 1979, Entex Space Battle (6004) - @MP0923 TMS1000 1979, Entex Baseball 2 (6002) - *MP1022 TMS1100 1979, Texas Instruments unknown thermostat - @MP1030 TMS1100 1980, APF Mathemagician - *MP1072 TMS1100 198?, unknown device, Germany (have decap) - @MP1133 TMS1470 1979, Kosmos Astro - @MP1180 TMS1100 1980, Tomy Power House Pinball - @MP1181 TMS1100 1979, Conic Football 2 - @MP1183 TMS1100 1980, E.R.S. Superbowl XV Football/Tandy Championship Football (model 60-2151) - @MP1185 TMS1100 1979, Fonas 3-in-1: Football, Basketball, Soccer - @MP1193 TMS1100 1980, Tandy Championship Football (model 60-2150) - @MP1204 TMS1100 1980, Entex Baseball 3 (6007) - *MP1209 TMS1100 1980, U.S. Games Space Cruiser/Strategy Football - @MP1211 TMS1100 1980, Entex Space Invader (6012) - @MP1218 TMS1100 1980, Entex Basketball 2 (6010) - @MP1219 TMS1100 1980, U.S. Games Super Sports-4 - @MP1221 TMS1100 1980, Entex Raise The Devil (6011) - *MP1296 TMS1100? 1982, Entex Black Knight - @MP1312 TMS1100 1983, Gakken FX-Micom R-165/Tandy Radio Shack Science Fair Microcomputer Trainer - *MP1359 TMS1100? 1985, Capsela CRC2000 - @MP1525 TMS1170 1980, Coleco Head to Head: Electronic Baseball - @MP1604 TMS1370 1982, Gakken Invader 2000/Tandy Cosmic Fire Away 3000 - @MP1801 TMS1700 1981, Tiger Ditto/Tandy Pocket Repeat (model 60-2152) - @MP2105 TMS1370 1979, Gakken/Entex Poker (6005) - @MP2110 TMS1370 1980, Gakken Invader/Tandy Fire Away - @MP2139 TMS1370 1981, Gakken Galaxy Invader 1000/Tandy Cosmic 1000 Fire Away - @MP2726 TMS1040 1979, Tomy Break Up - *MP2788 TMS1040? 1980, Bandai Flight Time (? note: VFD-capable) - @MP3005 TMS1730 1989, Tiger Copy Cat (model 7-522) - *MP3200 TMS1000 1978, Parker Brothers Electronic Mastermind - @MP3201 TMS1000 1977, Milton Bradley Electronic Battleship (1977, model 4750A) - @MP3208 TMS1000 1977, Milton Bradley Electronic Battleship (1977, model 4750B) - @MP3226 TMS1000 1978, Milton Bradley Simon (Rev A) - *MP3232 TMS1000 1979, Fonas 2-Player Baseball (no "MP" on chip label) - @MP3300 TMS1000 1979, Milton Bradley Simon (Rev F) - @MP3301A TMS1000 1979, Milton Bradley Big Trak - @MP3320A TMS1000 1979, Coleco Head to Head: Electronic Basketball - @MP3321A TMS1000 1979, Coleco Head to Head: Electronic Hockey - *MP3352 TMS1200 1979, Tiger Sub Wars (model 7-490) - @M32001 TMS1000 1981, Coleco Quiz Wiz Challenger (note: MP3398, MP3399, M3200x?) - *M32018 TMS1000 1990, unknown device (have decap/dump) - M32045B TMS1000 1983, Chrysler Electronic Voice Alert (11-function) -> eva.cpp - @MP3403 TMS1100 1978, Marx Electronic Bowling - @MP3404 TMS1100 1978, Parker Brothers Merlin - @MP3405 TMS1100 1979, Coleco Amaze-A-Tron - @MP3415 TMS1100 1978, Coleco Electronic Quarterback - @MP3435 TMS1100 1979, Coleco Zodiac - @MP3438A TMS1100 1979, Kenner Star Wars Electronic Battle Command - MP3450A TMS1100 1979, MicroVision cartridge: Blockbuster - MP3454 TMS1100 1979, MicroVision cartridge: Star Trek Phaser Strike - MP3455 TMS1100 1980, MicroVision cartridge: Pinball - MP3457 TMS1100 1979, MicroVision cartridge: Mindbuster - @MP3460 TMS1100 1979, Coleco Head to Head: Electronic Football - MP3474 TMS1100 1979, MicroVision cartridge: Vegas Slots - MP3475 TMS1100 1979, MicroVision cartridge: Bowling - @MP3476 TMS1100 1979, Milton Bradley Super Simon - MP3479 TMS1100 1980, MicroVision cartridge: Baseball - MP3481 TMS1100 1979, MicroVision cartridge: Connect Four - *MP3489 TMS1100 1980, Kenner Live Action Football - @MP3491 TMS1100 1979, Mattel Thoroughbred Horse Race Analyzer - *MP3493 TMS1100 1980, Milton Bradley OMNI Entertainment System (1/2) - *MP3494 TMS1100 1980, Milton Bradley OMNI Entertainment System (2/2) - MP3496 TMS1100 1980, MicroVision cartridge: Sea Duel - M34009 TMS1100 1981, MicroVision cartridge: Alien Raiders (note: MP3498, MP3499, M3400x..) - @M34012 TMS1100 1980, Mattel Dungeons & Dragons - Computer Labyrinth Game - *M34014 TMS1100 1981, Coleco Bowlatronic - M34017 TMS1100 1981, MicroVision cartridge: Cosmic Hunter - @M34018 TMS1100 1981, Coleco Head to Head: Electronic Boxing - @M34038 TMS1100 1982, Parker Brothers Lost Treasure - M34047 TMS1100 1982, MicroVision cartridge: Super Blockbuster - @M34078A TMS1100 1983, Milton Bradley Electronic Arcade Mania - @MP4486A TMS1000C 1983, Vulcan XL 25 - *MP6061 TMS0970 1979, Texas Instruments Electronic Digital Thermostat (from patent, the one in MAME didn't have a label) - @MP6100A TMS0980 1979, Ideal Electronic Detective - @MP6101B TMS0980 1979, Parker Brothers Stop Thief - *MP6361 ? 1983, Defender Strikes (? note: VFD-capable) - @MP7304 TMS1400 1982, Tiger 7 in 1 Sports Stadium (model 7-555) - @MP7313 TMS1400 1980, Parker Brothers Bank Shot - @MP7314 TMS1400 1980, Parker Brothers Split Second - MP7324 TMS1400 1985, Tiger K28/Coleco Talking Teacher -> tispeak.cpp - @MP7332 TMS1400 1981, Milton Bradley Dark Tower - @MP7334 TMS1400 1981, Coleco Total Control 4 - @MP7351 TMS1400 1982, Parker Brothers Master Merlin - @MP7551 TMS1670 1980, Entex Color Football 4 (6009) - @MPF553 TMS1670 1980, Gakken/Entex Jackpot: Gin Rummy & Black Jack (6008) (note: assume F to be a misprint) - *MP7573 TMS1670? 1981, Entex Select-a-Game cartridge: Football 4 (? note: 40-pin, VFD-capable) - *M95041 ? 1983, Tsukuda Game Pachinko (? note: 40-pin, VFD-capable) - - inconsistent: - - @TMS1007 TMS1000 1976, TSI Speech+ (S14002-A) - @CD7282SL TMS1100 1981, Tandy Radio Shack Tandy-12 (serial is similar to TI Speak & Spell series?) - - (* means undumped unless noted, @ denotes it's in this driver) - - - TODO: - - verify output PLA and microinstructions PLA for MCUs that have been dumped - electronically (mpla is usually the default, opla is often custom) - - unknown MCU clocks for some: TMS1000 RC curve is documented in the data manual, - but not for newer ones (rev. E or TMS1400 MCUs). TMS0970/0980 osc. is on-die. - - fake-press ON button when emulation starts for machines that have it on the button matrix - (doesn't look like any relies on it though) - - 7in1ss: in 2-player mode, game select and skill select can be configured after selecting a game? - Possibly BTANB, players are expected to quickly press the "First Up" button after the alarm sound. - - bship discrete sound, netlist is documented - - finish bshipb SN76477 sound - - improve elecbowl driver - - tithermos temperature sensor comparator (right now just the digital clock works) - - is alphie(patent) the same as the final version? - -***************************************************************************/ - -#include "emu.h" -#include "includes/hh_tms1k.h" - -#include "machine/tms1024.h" -#include "machine/clock.h" -#include "machine/timer.h" -#include "sound/beep.h" -#include "sound/s14001a.h" -#include "sound/sn76477.h" -#include "video/hlcd0515.h" -#include "bus/generic/carts.h" -#include "bus/generic/slot.h" -#include "softlist.h" -#include "screen.h" -#include "speaker.h" - -// internal artwork -#include "7in1ss.lh" -#include "alphie.lh" -#include "amaztron.lh" // clickable -#include "arcmania.lh" // clickable -#include "arrball.lh" -#include "astro.lh" -#include "bankshot.lh" -#include "bcheetah.lh" -#include "bigtrak.lh" -#include "bship.lh" // clickable -#include "cmsport.lh" -#include "cmulti8.lh" -#include "cnbaskb.lh" -#include "cnfball.lh" -#include "cnfball2.lh" -#include "cnsector.lh" // clickable -#include "comp4.lh" // clickable -#include "copycat.lh" // clickable -#include "copycatm2.lh" // clickable -#include "dataman.lh" -#include "ditto.lh" // clickable -#include "cqback.lh" -#include "ebball.lh" -#include "ebball2.lh" -#include "ebball3.lh" -#include "ebaskb2.lh" -#include "efootb4.lh" -#include "einvader.lh" -#include "elecbowl.lh" -#include "elecdet.lh" -#include "eleciq.lh" // clickable -#include "esbattle.lh" -#include "esoccer.lh" -#include "f2pbball.lh" -#include "f3in1.lh" -#include "fxmcr165.lh" // clickable -#include "gjackpot.lh" -#include "gpoker.lh" -#include "h2hbaseb.lh" -#include "h2hbaskb.lh" -#include "h2hboxing.lh" -#include "h2hfootb.lh" -#include "h2hhockey.lh" -#include "horseran.lh" -#include "lostreas.lh" // clickable -#include "matchnum.lh" // clickable -#include "mathmagi.lh" -#include "mathmarv.lh" -#include "mbdtower.lh" // clickable -#include "mdndclab.lh" // clickable -#include "merlin.lh" // clickable -#include "mmerlin.lh" // clickable -#include "monkeysee.lh" -#include "phpball.lh" -#include "quizwizc.lh" -#include "raisedvl.lh" -#include "simon.lh" // clickable -#include "speechp.lh" -#include "splitsec.lh" -#include "ssimon.lh" // clickable -#include "ssports4.lh" -#include "starwbc.lh" // clickable -#include "stopthief.lh" // clickable -#include "tandy12.lh" // clickable -#include "tbreakup.lh" -#include "tc4.lh" -#include "tcfball.lh" -#include "tcfballa.lh" -#include "ti1250.lh" -#include "ti1270.lh" -#include "ti25503.lh" -#include "ti30.lh" -#include "timaze.lh" -#include "tisr16.lh" -#include "tithermos.lh" -#include "wizatron.lh" -#include "xl25.lh" // clickable -#include "zodiac.lh" // clickable - -//#include "hh_tms1k_test.lh" // common test-layout - use external artwork - - -// machine_start/reset - -void hh_tms1k_state::machine_start() -{ - // resolve handlers - m_out_power.resolve(); - - // zerofill - m_o = 0; - m_r = 0; - m_inp_mux = 0; - m_power_on = false; - m_grid = 0; - m_plate = 0; - - // register for savestates - save_item(NAME(m_o)); - save_item(NAME(m_r)); - save_item(NAME(m_inp_mux)); - save_item(NAME(m_power_on)); - save_item(NAME(m_grid)); - save_item(NAME(m_plate)); -} - -void hh_tms1k_state::machine_reset() -{ - set_power(true); -} - - - -/*************************************************************************** - - Helper Functions - -***************************************************************************/ - -// generic input handlers - -u8 hh_tms1k_state::read_inputs(int columns) -{ - u8 ret = 0; - - // read selected input rows - for (int i = 0; i < columns; i++) - if (m_inp_mux >> i & 1) - ret |= m_inputs[i]->read(); - - return ret; -} - -u8 hh_tms1k_state::read_rotated_inputs(int columns, u8 rowmask) -{ - u8 ret = 0; - u16 colmask = (1 << columns) - 1; - - // read selected input columns - for (int i = 0; i < 8; i++) - if (1 << i & rowmask && m_inputs[i]->read() & m_inp_mux & colmask) - ret |= 1 << i; - - return ret; -} - -void hh_tms1k_state::switch_change(int sel, u32 mask, bool next) -{ - // config switches (for direct control) - ioport_field *inp = m_inputs[sel]->field(mask); - - if (next && inp->has_next_setting()) - inp->select_next_setting(); - else if (!next && inp->has_previous_setting()) - inp->select_previous_setting(); -} - -INPUT_CHANGED_MEMBER(hh_tms1k_state::reset_button) -{ - // when an input is directly wired to MCU INIT pin - m_maincpu->set_input_line(INPUT_LINE_RESET, newval ? ASSERT_LINE : CLEAR_LINE); -} - -INPUT_CHANGED_MEMBER(hh_tms1k_state::power_button) -{ - set_power((bool)param); - m_maincpu->set_input_line(INPUT_LINE_RESET, m_power_on ? CLEAR_LINE : ASSERT_LINE); -} - -WRITE_LINE_MEMBER(hh_tms1k_state::auto_power_off) -{ - // devices with a TMS0980 can auto power-off - if (state) - power_off(); -} - -void hh_tms1k_state::power_off() -{ - set_power(false); - m_maincpu->set_input_line(INPUT_LINE_RESET, ASSERT_LINE); -} - -void hh_tms1k_state::set_power(bool state) -{ - m_power_on = state; - m_out_power = state ? 1 : 0; -} - - - -/*************************************************************************** - - Minidrivers (subclass, I/O, Inputs, Machine Config, ROM Defs) - -***************************************************************************/ - -namespace { - -/*************************************************************************** - - A-One LSI Match Number - * PCB label PT-204 "Pair Card" - * TMS1000NLL MP0163 (die label 1000B, MP0163) - * 2x2-digit 7seg LED displays + 3 LEDs, 1-bit sound - - A-One was a subsidiary of Bandai? The PCB serial PT-xxx is same, and the font - used on the boxes for "A-One LSI" is same as "Bandai Electronics" from early-80s. - - known releases: - - Japan: Match Number (white case, Queen playing card bezel) - - USA: Electronic Concentration, published by LJN (black case, rainbow pattern bezel) - - UK: Electronic Concentration, published by Peter Pan Playthings (same as USA version) - -***************************************************************************/ - -class matchnum_state : public hh_tms1k_state -{ -public: - matchnum_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void matchnum(machine_config &config); -}; - -// handlers - -void matchnum_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(matchnum_state::write_r) -{ - // R3-R5,R8-R10: input mux - m_inp_mux = (data >> 3 & 7) | (data >> 5 & 0x38); - - // R6,R7: speaker out - m_speaker->level_w(data >> 6 & 3); - - // R0-R3: digit/led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(matchnum_state::write_o) -{ - // O0-O6: digit segments A-G - // O7: led data - m_o = data; - update_display(); -} - -READ8_MEMBER(matchnum_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(6); -} - -// config - -static INPUT_PORTS_START( matchnum ) - PORT_START("IN.0") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 16") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 15") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 14") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 13") - - PORT_START("IN.1") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 20") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 19") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 18") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 17") - - PORT_START("IN.2") // R5 - PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_NAME("Change") - PORT_CONFNAME( 0x08, 0x08, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x08, "1" ) - PORT_CONFSETTING( 0x00, "2" ) - - PORT_START("IN.3") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 12") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 11") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 10") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 9") - - PORT_START("IN.4") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 8") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 7") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 5") - - PORT_START("IN.5") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 3") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 2") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 1") -INPUT_PORTS_END - -void matchnum_state::matchnum(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 325000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(matchnum_state::read_k)); - m_maincpu->r().set(FUNC(matchnum_state::write_r)); - m_maincpu->o().set(FUNC(matchnum_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(4, 8); - m_display->set_segmask(0xf, 0x7f); - config.set_default_layout(layout_matchnum); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[4] = { 0, 0x7fff, -0x8000, 0 }; - m_speaker->set_levels(4, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( matchnum ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0163", 0x0000, 0x0400, CRC(37507600) SHA1(b1d4d8ea563e97ef378b42c44cb3ea4eb6abe0d2) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_matchnum_output.pla", 0, 365, CRC(da29670c) SHA1(bcec28bf25dc8c81d08851ad8a3f4e89f413017a) ) -ROM_END - - - - - -/*************************************************************************** - - A-One LSI Arrange Ball - * PCB label Kaken, PT-249 - * TMS1000NLL MP0166 (die label 1000B, MP0166) - * 2-digit 7seg LED display + 22 LEDs, 1-bit sound - - known releases: - - Japan/World: Arrange Ball (black case) - - USA(1): Zingo (model 60-2123), published by Tandy (red case) - - USA(2): Computer Impulse, published by LJN (white case) - - Germany: Fixball, unknown publisher, same as LJN version - -***************************************************************************/ - -class arrball_state : public hh_tms1k_state -{ -public: - arrball_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void arrball(machine_config &config); -}; - -// handlers - -void arrball_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(arrball_state::write_r) -{ - // R8: input mux (always set) - m_inp_mux = data >> 8 & 1; - - // R9,R10: speaker out - m_speaker->level_w(data >> 9 & 3); - - // R0-R6: digit/led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(arrball_state::write_o) -{ - // O0-O6: digit segments/led data - m_o = data; - update_display(); -} - -READ8_MEMBER(arrball_state::read_k) -{ - // K: multiplexed inputs (actually just 1) - return read_inputs(1); -} - -// config - -static INPUT_PORTS_START( arrball ) - PORT_START("IN.0") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Shot") // pressed when START lights up - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Stop") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x08, 0x00, "Speed" ) - PORT_CONFSETTING( 0x00, "Slow" ) - PORT_CONFSETTING( 0x08, "Fast" ) -INPUT_PORTS_END - -void arrball_state::arrball(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 325000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(arrball_state::read_k)); - m_maincpu->r().set(FUNC(arrball_state::write_r)); - m_maincpu->o().set(FUNC(arrball_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(7, 7); - m_display->set_segmask(0x10, 0x7f); - m_display->set_segmask(0x20, 0x06); // left digit only segments B and C - config.set_default_layout(layout_arrball); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[4] = { 0, 0x7fff, -0x8000, 0 }; - m_speaker->set_levels(4, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( arrball ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0166", 0x0000, 0x0400, CRC(a78694db) SHA1(362aa6e356288e8df7da610246bd01fe72985d57) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_arrball_output.pla", 0, 365, CRC(ffc206fb) SHA1(339be3f066fb2f075211c554e81260b49cd83d15) ) -ROM_END - - - - - -/*************************************************************************** - - APF Mathemagician - * TMS1100 MCU, label MP1030 (no decap) - * 2 x DS8870N - Hex LED Digit Driver - * 2 x DS8861N - MOS-to-LED 5-Segment Driver - * 10-digit 7seg LED display(2 custom ones) + 4 LEDs, no sound - - This is a tabletop educational calculator. It came with plastic overlays - for playing different kind of games. Refer to the manual on how to use it. - In short, to start from scratch, press [SEL]. By default the device is in - calculator teaching mode. If [SEL] is followed with 1-6 and then [NXT], - one of the games is started. - - 1) Number Machine - 2) Countin' On - 3) Walk The Plank - 4) Gooey Gumdrop - 5) Football - 6) Lunar Lander - -***************************************************************************/ - -class mathmagi_state : public hh_tms1k_state -{ -public: - mathmagi_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void mathmagi(machine_config &config); -}; - -// handlers - -void mathmagi_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(mathmagi_state::write_r) -{ - // R3,R5-R7,R9,R10: input mux - m_inp_mux = (data >> 3 & 1) | (data >> 4 & 0xe) | (data >> 5 & 0x30); - - // R0-R7: 7seg leds - // R8: custom math symbols digit - // R9: custom equals digit - // R10: misc lamps - m_r = data; - update_display(); -} - -WRITE16_MEMBER(mathmagi_state::write_o) -{ - // O1-O7: led/digit segment data - // O0: N/C - m_o = data; - update_display(); -} - -READ8_MEMBER(mathmagi_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(6); -} - -// config - -/* physical button layout and labels is like this: - - ON ONE [SEL] [NXT] [?] [/] - | | [7] [8] [9] [x] - OFF TWO [4] [5] [6] [-] - PLAYERS [1] [2] [3] [+] - [0] [_] [r] [=] -*/ - -static INPUT_PORTS_START( mathmagi ) - PORT_START("IN.0") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - - PORT_START("IN.1") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SPACE) PORT_NAME("_") // blank - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("r") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - - PORT_START("IN.2") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - - PORT_START("IN.3") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("SEL") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_N) PORT_NAME("NXT") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("?") // check - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - - PORT_START("IN.4") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - - PORT_START("IN.5") // R10 - PORT_CONFNAME( 0x01, 0x00, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x01, "2" ) - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -// output PLA is not decapped, this was made by hand -static const u16 mathmagi_output_pla[0x20] = -{ - 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7d, 0x07, // 0, 1, 2, 3, 4, 5, 6, 7 - 0x7f, 0x6f, 0x53, 0x50, 0x08, 0x79, 0x40, 0x00, // 8, 9, questionmark, r, underscore?, E, -(negative), empty - 0x00, 0x40, 0x08, 0x7c, 0x02, 0x42, 0x06, 0x6e, // empty, led4/-, led3, b, led2, +, ×, y - 0x01, 0x41, 0x09, 0, 0, 0x5c, 0, 0x3d // led1, ÷, =, ?, ?, o, ?, G -}; - -void mathmagi_state::mathmagi(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 175000); // approximation - RC osc. R=68K, C=82pF - m_maincpu->set_output_pla(mathmagi_output_pla); - m_maincpu->k().set(FUNC(mathmagi_state::read_k)); - m_maincpu->r().set(FUNC(mathmagi_state::write_r)); - m_maincpu->o().set(FUNC(mathmagi_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(11, 7); - m_display->set_segmask(0xff, 0x7f); - config.set_default_layout(layout_mathmagi); - - /* no sound! */ -} - -// roms - -ROM_START( mathmagi ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1030", 0x0000, 0x0800, CRC(a81d7ccb) SHA1(4756ce42f1ea28ce5fe6498312f8306f10370969) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, BAD_DUMP CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) // not verified - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_mathmagi_output.pla", 0, 365, NO_DUMP ) -ROM_END - - - - - -/*************************************************************************** - - Bandai System Control Car: Cheetah 「システムコントロールカー チーター」 - * TMS1000NLL MP0915 (die label 1000B, MP0915) - * 2 motors (one for back axis, one for steering), no sound - - It's a programmable buggy, like Big Track but much simpler. To add a command - step in program-mode, press a direction key and one of the time delay number - keys at the same time. To run the program(max 24 steps), switch to run-mode - and press the go-key. - - known releases: - - Japan: System Control Car: Cheetah - - USA: The Incredible Brain Buggy, published by Fundimensions - - UK: The Incredible Brain Buggy, published by Palitoy (same as USA version) - -***************************************************************************/ - -class bcheetah_state : public hh_tms1k_state -{ -public: - bcheetah_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void bcheetah(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(bcheetah_state::write_r) -{ - // R0-R4: input mux - // R5,R6: tied to K4?? - m_inp_mux = data & 0x1f; -} - -WRITE16_MEMBER(bcheetah_state::write_o) -{ - // O1: back motor (drive) - // O0: front motor steer left - // O2: front motor steer right - // O3: GND, other: N/C - output().set_value("motor1", data >> 1 & 1); - output().set_value("motor2_left", data & 1); - output().set_value("motor2_right", data >> 2 & 1); -} - -READ8_MEMBER(bcheetah_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -static INPUT_PORTS_START( bcheetah ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x0d, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x02, 0x02, "Mode") - PORT_CONFSETTING( 0x02, "Program" ) - PORT_CONFSETTING( 0x00, "Run" ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_LEFT) PORT_NAME("Left") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_UP) PORT_NAME("Forward") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("Right") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Go") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DOWN) PORT_NAME("Stop") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x05, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x05, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") -INPUT_PORTS_END - -void bcheetah_state::bcheetah(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 100000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(bcheetah_state::read_k)); - m_maincpu->r().set(FUNC(bcheetah_state::write_r)); - m_maincpu->o().set(FUNC(bcheetah_state::write_o)); - - /* no visual feedback! */ - config.set_default_layout(layout_bcheetah); - - /* no sound! */ -} - -// roms - -ROM_START( bcheetah ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0915", 0x0000, 0x0400, CRC(2968c81e) SHA1(d1e6691952600e88ccf626cb3d683419a1e8468c) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_bcheetah_output.pla", 0, 365, CRC(cc6d1ecd) SHA1(b0635a841d8850c36c1f414abe0571b81884b972) ) -ROM_END - - - - - -/*************************************************************************** - - Canon Multi 8 (Palmtronic MD-8) / Canon Canola MD 810 - * TMS1070 MCU label TMC1079 (die label 1070B, 1079A) - * 2-line cyan VFD display, each 9-digit 7seg + 1 custom (label 20-ST-22) - * PCB label Canon EHI-0115-03 - -***************************************************************************/ - -class cmulti8_state : public hh_tms1k_state -{ -public: - cmulti8_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void cmulti8(machine_config &config); - -private: - void update_display(); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); -}; - -// handlers - -void cmulti8_state::update_display() -{ - // M-digit is on in memory mode, upper row is off in single mode - u32 m = (m_inputs[10]->read() & 0x10) ? 0x100000 : 0; - u32 mask = (m_inputs[10]->read() & 0x20) ? 0xfffff : 0xffc00; - - // R10 selects display row - u32 sel = (m_r & 0x400) ? (m_r & 0x3ff) : (m_r << 10 & 0xffc00); - m_display->matrix((sel & mask) | m, m_o); -} - -WRITE16_MEMBER(cmulti8_state::write_r) -{ - // R0-R10: input mux, select digit - m_r = m_inp_mux = data; - update_display(); -} - -WRITE16_MEMBER(cmulti8_state::write_o) -{ - // O0-O7: digit segments - m_o = bitswap<8>(data,0,4,5,6,7,1,2,3); - update_display(); -} - -READ8_MEMBER(cmulti8_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(11); -} - -// config - -static INPUT_PORTS_START( cmulti8 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("% +/-") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("RM") // recall memory - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("SC") // sign change - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("CM") // clear memory - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME(UTF8_SQUAREROOT) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("M+") // add to memory - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - - PORT_START("IN.6") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_V) PORT_NAME("RV") // reverse - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - - PORT_START("IN.7") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - - PORT_START("IN.8") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - - PORT_START("IN.9") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("CI/C") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - - PORT_START("IN.10") // R10 - PORT_CONFNAME( 0x31, 0x20, "Mode" ) // bit 4 indicates M-digit on/off, bit 5 indicates upper row filament on/off - PORT_CONFSETTING( 0x31, "Memory" ) - PORT_CONFSETTING( 0x01, "Single" ) - PORT_CONFSETTING( 0x20, "Process" ) - PORT_CONFNAME( 0x02, 0x00, "AM" ) // accumulate memory - PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) - PORT_CONFSETTING( 0x02, DEF_STR( On ) ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void cmulti8_state::cmulti8(machine_config &config) -{ - /* basic machine hardware */ - TMS1070(config, m_maincpu, 250000); // approximation - RC osc. R=56K, C=68pf - m_maincpu->k().set(FUNC(cmulti8_state::read_k)); - m_maincpu->o().set(FUNC(cmulti8_state::write_o)); - m_maincpu->r().set(FUNC(cmulti8_state::write_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(21, 8); - m_display->set_segmask(0xfffff, 0xff); - config.set_default_layout(layout_cmulti8); - - /* no sound! */ -} - -// roms - -ROM_START( cmulti8 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tmc1079nl", 0x0000, 0x0400, CRC(202c5ed8) SHA1(0143975cac20cb4a4e9f659ca0535e8a9056f5bb) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_cmulti8_output.pla", 0, 365, CRC(e999cece) SHA1(c5012877cd030a4dc66228f109fa23eec1867873) ) -ROM_END - - - - - -/*************************************************************************** - - Coleco Amaze-A-Tron, by Ralph Baer - * TMS1100 MCU, label MP3405 (die label same) - * 2-digit 7seg LED display + 2 LEDs(one red, one green), 1-bit sound - * 5*5 pressure-sensitive playing board(buttons), 4 game pieces - - This is an electronic board game with a selection of 8 maze games, - most of them for 2 players. - -***************************************************************************/ - -class amaztron_state : public hh_tms1k_state -{ -public: - amaztron_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void amaztron(machine_config &config); -}; - -// handlers - -void amaztron_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(amaztron_state::write_r) -{ - // R0-R5: input mux - m_inp_mux = data & 0x3f; - - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R6,R7: leds - // R8,R9: select digit - m_r = data >> 6 & 0xf; - update_display(); -} - -WRITE16_MEMBER(amaztron_state::write_o) -{ - // O0-O6: digit segments A-G - // O7: N/C - m_o = data & 0x7f; - update_display(); -} - -READ8_MEMBER(amaztron_state::read_k) -{ - // K: multiplexed inputs - u8 k = read_inputs(6); - - // the 5th column is tied to K4+K8 - if (k & 0x10) k |= 0xc; - return k & 0xf; -} - -// config - -static INPUT_PORTS_START( amaztron ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 6") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 11") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 16") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 21") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 7") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 12") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 17") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 22") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 3") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 13") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 18") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 23") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 9") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 14") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 19") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 24") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 5") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 10") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 15") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 20") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 25") - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_NAME("Game Select") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START ) PORT_NAME("Game Start") - PORT_BIT( 0x1c, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void amaztron_state::amaztron(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 300000); // approximation - RC osc. R=33K?, C=100pF - m_maincpu->k().set(FUNC(amaztron_state::read_k)); - m_maincpu->r().set(FUNC(amaztron_state::write_r)); - m_maincpu->o().set(FUNC(amaztron_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(4, 7); - m_display->set_segmask(0xc, 0x7f); - config.set_default_layout(layout_amaztron); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( amaztron ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp3405", 0x0000, 0x0800, CRC(9cbc0009) SHA1(17772681271b59280687492f37fa0859998f041d) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common3_micro.pla", 0, 867, CRC(03574895) SHA1(04407cabfb3adee2ee5e4218612cb06c12c540f4) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_amaztron_output.pla", 0, 365, CRC(f3875384) SHA1(3c256a3db4f0aa9d93cf78124db39f4cbdc57e4a) ) -ROM_END - - - - - -/*************************************************************************** - - Coleco Zodiac - The Astrology Computer (model 2110) - * TMS1100 MP3435 (no decap) - * 8-digit 7seg display, 12 other LEDs, 1-bit sound - - As the name suggests, this is an astrologic calculator. Refer to the - (very extensive) manual on how to use it. - -***************************************************************************/ - -class zodiac_state : public hh_tms1k_state -{ -public: - zodiac_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void zodiac(machine_config &config); -}; - -// handlers - -void zodiac_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(zodiac_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R4,R8: input mux - m_inp_mux = (data & 0x1f) | (data >> 3 & 0x20); - - // R0-R7: digit select - // R8,R9: led select - m_r = data & 0x3ff; - update_display(); -} - -WRITE16_MEMBER(zodiac_state::write_o) -{ - // O0-O7: digit segment/led data - m_o = bitswap<8>(data,0,7,6,5,4,3,2,1); - update_display(); -} - -READ8_MEMBER(zodiac_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(6); -} - -// config - -/* The physical button layout and labels are like this: - - [P] [A] - [ 1 ] [ 2 ] [ 3 ] - [L] [ 4 ] [ 5 ] [ 6 ] [D] - [ 7 ] [ 8 ] [ 9 ] - [J] [ 0 ] [CLR] [ENT] [E] - - [.__.__.__.] - OFF H P A - -Despite that this layout features a typical digital keypad and distances -the letter buttons from it, the 8-character encoding for date input uses -letters and digits in combination. This fact and the use of the P key are -why the digit buttons are mapped here as keyboard inputs rather than as a -keypad. -*/ - -static INPUT_PORTS_START( zodiac ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_CHAR('3') - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_CHAR('2') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_CHAR('1') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_CHAR('0') - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_CHAR('7') - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_CHAR('6') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_CHAR('5') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_CHAR('4') - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_D) PORT_CHAR('D') - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_A) PORT_CHAR('A') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_CHAR('9') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_CHAR('8') - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_P) PORT_CHAR('P') - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_L) PORT_CHAR('L') - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_J) PORT_CHAR('J') - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_CHAR('E') - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Enter") PORT_CHAR(13) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_CODE(KEYCODE_DEL) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME("Clear") PORT_CHAR(8) - - PORT_START("IN.5") // R8 - PORT_CONFNAME( 0x03, 0x01, "Mode") - PORT_CONFSETTING( 0x01, "Horoscope" ) - PORT_CONFSETTING( 0x02, "Preview" ) - PORT_CONFSETTING( 0x00, "Answer" ) - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -// output PLA is not decapped, dumped electronically -static const u16 zodiac_output_pla[0x20] = -{ - 0x01, 0x08, 0xa0, 0xa8, 0x40, 0x48, 0xe0, 0xe8, 0x06, 0x10, 0xa6, 0xb0, 0x46, 0x50, 0xe6, 0xf0, - 0x7e, 0x0c, 0xb6, 0x9e, 0xcc, 0xda, 0xfa, 0x0e, 0xfe, 0xce, 0xee, 0xbc, 0xf2, 0x3c, 0x70, 0x7c -}; - -void zodiac_state::zodiac(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 500000); // approximation - RC osc. R=18K, C=100pF - m_maincpu->set_output_pla(zodiac_output_pla); - m_maincpu->k().set(FUNC(zodiac_state::read_k)); - m_maincpu->r().set(FUNC(zodiac_state::write_r)); - m_maincpu->o().set(FUNC(zodiac_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 8); - m_display->set_segmask(0xff, 0x7f); - config.set_default_layout(layout_zodiac); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( zodiac ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp3435", 0x0000, 0x0800, CRC(ecdc3160) SHA1(a7e82d66314a039fcffeddf99919d9f9ad42d61d) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common3_micro.pla", 0, 867, BAD_DUMP CRC(03574895) SHA1(04407cabfb3adee2ee5e4218612cb06c12c540f4) ) // not verified - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_zodiac_output.pla", 0, 365, NO_DUMP ) -ROM_END - - - - - -/*************************************************************************** - - Coleco Electronic Quarterback (model 2120) - * TMS1100NLL MP3415 (die label same) - * 9-digit LED grid, 1-bit sound - - known releases: - - USA(1): Electronic Quarterback - - USA(2): Electronic Touchdown, published by Sears - -***************************************************************************/ - -class cqback_state : public hh_tms1k_state -{ -public: - cqback_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void cqback(machine_config &config); -}; - -// handlers - -void cqback_state::update_display() -{ - // R9 selects between segments B/C or A'/D' - u16 seg = m_o; - if (m_r & 0x200) - seg = (m_o << 7 & 0x300) | (m_o & 0xf9); - - m_display->matrix(m_r & 0x1ff, seg); -} - -WRITE16_MEMBER(cqback_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R4: input mux - m_inp_mux = data & 0x1f; - - // R0-R9: select digit/segment - m_r = data; - update_display(); -} - -WRITE16_MEMBER(cqback_state::write_o) -{ - // O0-O7: digit segments - m_o = data; - update_display(); -} - -READ8_MEMBER(cqback_state::read_k) -{ - // K: multiplexed inputs, rotated matrix - return read_rotated_inputs(5); -} - -// config - -static INPUT_PORTS_START( cqback ) - PORT_START("IN.0") // K1 - PORT_BIT( 0x01, 0x01, IPT_CUSTOM ) PORT_CONDITION("FAKE", 0x03, NOTEQUALS, 0x00) // left/right - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Kick/Pass") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START ) PORT_NAME("Display") - - PORT_START("IN.1") // K2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_TOGGLE PORT_NAME("Play Selector") // pass - PORT_BIT( 0x02, 0x02, IPT_CUSTOM ) PORT_CONDITION("IN.1", 0x01, EQUALS, 0x00) // run/kick - - PORT_START("IN.2") // K4 - PORT_CONFNAME( 0x03, 0x02, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x02, "1" ) - PORT_CONFSETTING( 0x01, "2" ) - - PORT_START("IN.3") // K8 - PORT_CONFNAME( 0x01, 0x00, "Factory Test" ) - PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) - PORT_CONFSETTING( 0x01, DEF_STR( On ) ) // TP1-TP2 - - PORT_START("FAKE") // fake port for left/right combination - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY PORT_NAME("P1 Left/Right") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY PORT_NAME("P1 Left/Right") -INPUT_PORTS_END - -void cqback_state::cqback(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 310000); // approximation - RC osc. R=33K, C=100pF - m_maincpu->k().set(FUNC(cqback_state::read_k)); - m_maincpu->r().set(FUNC(cqback_state::write_r)); - m_maincpu->o().set(FUNC(cqback_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 11); - m_display->set_segmask(0x1ff, 0xff); - m_display->set_bri_levels(0.003, 0.03); // offense leds are brighter - config.set_default_layout(layout_cqback); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( cqback ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp3415.u4", 0x0000, 0x0800, CRC(65ebdabf) SHA1(9b5cf5adaf9132ced87f611ae8c3148b9b62ba89) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common3_micro.pla", 0, 867, CRC(03574895) SHA1(04407cabfb3adee2ee5e4218612cb06c12c540f4) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_cqback_output.pla", 0, 365, CRC(c6dcbfd0) SHA1(593b6b7de981a28d1b4a33336b39df92d02ed4f4) ) -ROM_END - - - - - -/*************************************************************************** - - Coleco Head to Head: Electronic Football (model 2140) - * TMS1100NLLE (rev. E!) MP3460 (die label same) - * 2*SN75492N LED display drivers, 9-digit LED grid, 1-bit sound - - LED electronic football game. To distinguish between offense and defense, - offense blips appear brighter. The hardware is similar to cqback. - - known releases: - - USA(1): Head to Head: Electronic Football - - USA(2): Team Play Football, published by Sears - -***************************************************************************/ - -class h2hfootb_state : public hh_tms1k_state -{ -public: - h2hfootb_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void h2hfootb(machine_config &config); -}; - -// handlers - -void h2hfootb_state::update_display() -{ - m_display->matrix(m_r & 0x1ff, m_o | (m_r >> 1 & 0x100)); -} - -WRITE16_MEMBER(h2hfootb_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R8: input mux - m_inp_mux = data & 0x1ff; - - // R0-R8: select led - // R9: led between digits - m_r = data; - update_display(); -} - -WRITE16_MEMBER(h2hfootb_state::write_o) -{ - // O0-O7: digit segments A-G,A' - m_o = data; - update_display(); -} - -READ8_MEMBER(h2hfootb_state::read_k) -{ - // K: multiplexed inputs, rotated matrix - return read_rotated_inputs(9); -} - -// config - -static INPUT_PORTS_START( h2hfootb ) - PORT_START("IN.0") // K1 - PORT_CONFNAME( 0x03, 0x01, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - - PORT_START("IN.1") // K2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_TOGGLE PORT_NAME("P1 Play Selector") // pass - PORT_BIT( 0x02, 0x02, IPT_CUSTOM ) PORT_CONDITION("IN.1", 0x01, EQUALS, 0x00) // run/kick - - PORT_START("IN.2") // K4 - PORT_CONFNAME( 0x03, 0x01, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - - PORT_START("IN.3") // K8 - PORT_BIT( 0x001, 0x001, IPT_CUSTOM ) PORT_CONDITION("FAKE", 0x03, NOTEQUALS, 0x00) // left/right - PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x004, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x008, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Kick/Pass") - PORT_BIT( 0x010, IP_ACTIVE_HIGH, IPT_START ) PORT_NAME("Display") - PORT_BIT( 0x020, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x040, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x080, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_16WAY - - PORT_START("FAKE") // fake port for left/right combination - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY PORT_NAME("P1 Left/Right") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY PORT_NAME("P1 Left/Right") -INPUT_PORTS_END - -void h2hfootb_state::h2hfootb(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 310000); // approximation - RC osc. R=39K, C=100pF - m_maincpu->k().set(FUNC(h2hfootb_state::read_k)); - m_maincpu->r().set(FUNC(h2hfootb_state::write_r)); - m_maincpu->o().set(FUNC(h2hfootb_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 9); - m_display->set_segmask(0x1ff, 0x7f); - m_display->set_bri_levels(0.003, 0.03); // offense leds are brighter - config.set_default_layout(layout_h2hfootb); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( h2hfootb ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp3460.u3", 0x0000, 0x0800, CRC(3a4e53a8) SHA1(5052e706f992c6c4bada1fa7769589eec3df6471) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_h2hfootb_output.pla", 0, 365, CRC(c8d85873) SHA1(16bd6fc8e3cd16d5f8fd32d0c74e67de77f5487e) ) -ROM_END - - - - - -/*************************************************************************** - - Coleco Head to Head: Electronic Basketball (model 2150) - * TMS1000NLL MP3320A (die label 1000E MP3320A) - * 2-digit 7seg LED display, LED grid display, 1-bit sound - - Coleco Head to Head: Electronic Hockey (model 2160) - * TMS1000NLL E MP3321A (die label 1000E MP3321A) - * same PCB/hardware as above - - Unlike the COP420 version(see hh_cop400.cpp driver), each game has its own MCU. - To begin play, press start while holding left/right. - -***************************************************************************/ - -class h2hbaskb_state : public hh_tms1k_state -{ -public: - h2hbaskb_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_cap_empty_timer(*this, "cap_empty") - { } - - required_device<timer_device> m_cap_empty_timer; - TIMER_DEVICE_CALLBACK_MEMBER(cap_empty_callback); - bool m_cap_state; - attotime m_cap_charge; - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void h2hbaskb(machine_config &config); - void h2hhockey(machine_config &config); - -protected: - virtual void machine_start() override; -}; - -void h2hbaskb_state::machine_start() -{ - hh_tms1k_state::machine_start(); - - // zerofill/register for savestates - m_cap_state = false; - m_cap_charge = attotime::zero; - - save_item(NAME(m_cap_state)); - save_item(NAME(m_cap_charge)); -} - -// handlers - -TIMER_DEVICE_CALLBACK_MEMBER(h2hbaskb_state::cap_empty_callback) -{ - if (~m_r & 0x200) - m_cap_state = false; -} - -void h2hbaskb_state::update_display() -{ - // R6,R7 are commons for R0-R5 - u16 sel = 0; - if (m_r & 0x40) sel |= (m_r & 0x3f); - if (m_r & 0x80) sel |= (m_r & 0x3f) << 6; - - m_display->matrix(sel, m_o); -} - -WRITE16_MEMBER(h2hbaskb_state::write_r) -{ - // R0-R3: input mux - m_inp_mux = (data & 0xf); - - // R8: speaker out - m_speaker->level_w(data >> 8 & 1); - - // R9: K8 and 15uF cap to V- (used as timer) - // rising edge, remember the time - if (data & ~m_r & 0x200) - { - m_cap_state = true; - m_cap_charge = machine().time(); - } - // falling edge, determine how long K8 should stay up - if (~data & m_r & 0x200) - { - const attotime full = attotime::from_usec(1300); // approx. charge time - const int factor = 27; // approx. factor for charge/discharge to logic 0 - - attotime charge = machine().time() - m_cap_charge; - if (charge > full) - charge = full; - - m_cap_empty_timer->adjust(charge * factor); - } - - // R0-R7: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(h2hbaskb_state::write_o) -{ - // O1-O7: led data - m_o = data >> 1 & 0x7f; - update_display(); -} - -READ8_MEMBER(h2hbaskb_state::read_k) -{ - // K1-K4: multiplexed inputs, K8: R9 and capacitor - return (read_inputs(4) & 7) | (m_cap_state ? 8 : 0); -} - -// config - -static INPUT_PORTS_START( h2hbaskb ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY PORT_NAME("P1 Pass CW") // clockwise - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY PORT_NAME("P1 Pass CCW") // counter-clockwise - PORT_CONFNAME( 0x04, 0x00, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x04, "2" ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Shoot") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START ) PORT_NAME("Start/Display") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_16WAY PORT_NAME("P2 Defense Right") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_16WAY PORT_NAME("P2 Defense Left") - PORT_CONFNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x04, "2" ) - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( h2hhockey ) - PORT_INCLUDE( h2hbaskb ) - - PORT_MODIFY("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Goalie Right") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Goalie Left") -INPUT_PORTS_END - -void h2hbaskb_state::h2hbaskb(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 375000); // approximation - RC osc. R=43K, C=100pF - m_maincpu->k().set(FUNC(h2hbaskb_state::read_k)); - m_maincpu->r().set(FUNC(h2hbaskb_state::write_r)); - m_maincpu->o().set(FUNC(h2hbaskb_state::write_o)); - - TIMER(config, "cap_empty").configure_generic(FUNC(h2hbaskb_state::cap_empty_callback)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(6+6, 7); - m_display->set_segmask(0xc0, 0x7f); - config.set_default_layout(layout_h2hbaskb); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -void h2hbaskb_state::h2hhockey(machine_config &config) -{ - h2hbaskb(config); - config.set_default_layout(layout_h2hhockey); -} - -// roms - -ROM_START( h2hbaskb ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp3320a", 0x0000, 0x0400, CRC(39a63f43) SHA1(14a765e42a39f8d3a465c990e09dd651e595a1c5) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common1_micro.pla", 0, 867, CRC(4becec19) SHA1(3c8a9be0f00c88c81f378b76886c39b10304f330) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_h2hbaskb_output.pla", 0, 365, CRC(9d1a91e1) SHA1(96303eb22375129b0dfbfcd823c8ca5b919511bc) ) -ROM_END - -ROM_START( h2hhockey ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp3321a", 0x0000, 0x0400, CRC(e974e604) SHA1(ed740c98ce96ad70ee5237eccae1f54a75ad8100) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common1_micro.pla", 0, 867, CRC(4becec19) SHA1(3c8a9be0f00c88c81f378b76886c39b10304f330) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_h2hhockey_output.pla", 0, 365, CRC(9d1a91e1) SHA1(96303eb22375129b0dfbfcd823c8ca5b919511bc) ) -ROM_END - - - - - -/*************************************************************************** - - Coleco Head to Head: Electronic Baseball (model 2180) - * PCB labels Coleco rev C 73891/2 - * TMS1170NLN MP1525-N2 (die label MP1525) - * 9-digit cyan VFD display, and other LEDs behind bezel, 1-bit sound - - known releases: - - USA: Head to Head: Electronic Baseball - - Japan: Computer Baseball, published by Tsukuda - -***************************************************************************/ - -class h2hbaseb_state : public hh_tms1k_state -{ -public: - h2hbaseb_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - - void set_clock(); - DECLARE_INPUT_CHANGED_MEMBER(skill_switch) { set_clock(); } - void h2hbaseb(machine_config &config); - -protected: - virtual void machine_reset() override; -}; - -void h2hbaseb_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - set_clock(); -} - -// handlers - -void h2hbaseb_state::set_clock() -{ - // MCU clock is from an RC circuit with C=47pF, and R value is depending on - // skill switch: R=51K(1) or 43K(2) - m_maincpu->set_unscaled_clock((m_inputs[5]->read() & 1) ? 400000 : 350000); -} - -void h2hbaseb_state::update_display() -{ - m_display->matrix((m_r & 0xff) | (m_r >> 1 & 0x100), (m_r & 0x100) | m_o); -} - -WRITE16_MEMBER(h2hbaseb_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R4-R7: input mux - m_inp_mux = data >> 4 & 0xf; - - // R0-R7,R9: select vfd digit/led - // R8: led state - m_r = data; - update_display(); -} - -WRITE16_MEMBER(h2hbaseb_state::write_o) -{ - // O0-O6: digit segments A-G - // O7: N/C - m_o = data; - update_display(); -} - -READ8_MEMBER(h2hbaseb_state::read_k) -{ - // K: multiplexed inputs (note: K8(Vss row) is always on) - return m_inputs[4]->read() | read_inputs(4); -} - -// config - -static INPUT_PORTS_START( h2hbaseb ) - PORT_START("IN.0") // R4 - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("N") - PORT_BIT( 0x0b, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("B") - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("S") - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_NAME("Curve") // these two buttons appear twice on the board - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Fast Pitch") // " - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.4") // Vss! - PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Swing") - - PORT_START("IN.5") // fake - PORT_CONFNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_CHANGED_MEMBER(DEVICE_SELF, h2hbaseb_state, skill_switch, 0) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x01, "2" ) -INPUT_PORTS_END - -void h2hbaseb_state::h2hbaseb(machine_config &config) -{ - /* basic machine hardware */ - TMS1170(config, m_maincpu, 350000); // see set_clock - m_maincpu->k().set(FUNC(h2hbaseb_state::read_k)); - m_maincpu->r().set(FUNC(h2hbaseb_state::write_r)); - m_maincpu->o().set(FUNC(h2hbaseb_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 9); - m_display->set_segmask(0x1ff, 0x7f); - config.set_default_layout(layout_h2hbaseb); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( h2hbaseb ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1525", 0x0000, 0x0800, CRC(b5d6bf9b) SHA1(2cc9f35f077c1209c46d16ec853af87e4725c2fd) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_h2hbaseb_output.pla", 0, 365, CRC(cb3d7e38) SHA1(6ab4a7c52e6010b7c7158463cb499973e52ff556) ) -ROM_END - - - - - -/*************************************************************************** - - Coleco Head to Head: Electronic Boxing (model 2190) - * TMS1100NLL M34018-N2 (die label M34018) - * 2-digit 7seg LED display, LED grid display, 1-bit sound - - This appears to be the last game of Coleco's Head to Head series. - -***************************************************************************/ - -class h2hboxing_state : public hh_tms1k_state -{ -public: - h2hboxing_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void h2hboxing(machine_config &config); -}; - -// handlers - -void h2hboxing_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(h2hboxing_state::write_r) -{ - // R0-R4: input mux - m_inp_mux = data & 0x1f; - - // R8: speaker out - m_speaker->level_w(data >> 8 & 1); - - // R0-R7: select led - // R9,R10: select digit - m_r = data & ~0x100; - update_display(); -} - -WRITE16_MEMBER(h2hboxing_state::write_o) -{ - // O0-O7: digit segments/led data - m_o = data; - update_display(); -} - -READ8_MEMBER(h2hboxing_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -static INPUT_PORTS_START( h2hboxing ) - PORT_START("IN.0") // R0 - PORT_CONFNAME( 0x01, 0x00, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x01, "2" ) - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Punch / Pro") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Block / Amateur") - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.4") // R4 - PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Punch") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Block") -INPUT_PORTS_END - -void h2hboxing_state::h2hboxing(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 350000); // approximation - RC osc. R=39K, C=100pF - m_maincpu->k().set(FUNC(h2hboxing_state::read_k)); - m_maincpu->r().set(FUNC(h2hboxing_state::write_r)); - m_maincpu->o().set(FUNC(h2hboxing_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(11, 8); - m_display->set_segmask(0x600, 0x7f); - config.set_default_layout(layout_h2hboxing); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( h2hboxing ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "m34018", 0x0000, 0x0800, CRC(e26a11a3) SHA1(aa2735088d709fa8d9188c4fb7982a53e3a8c1bc) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_h2hboxing_output.pla", 0, 365, CRC(ffb0e63d) SHA1(31ee3f779270a23f05f9ad508283d2569ef069f1) ) -ROM_END - - - - - -/*************************************************************************** - - Coleco Quiz Wiz Challenger - * TMS1000NLL M32001-N2 (die label 1000E, M32001) - * 4 7seg LEDs, 17 other LEDs, 1-bit sound - - This is a 4-player version of Quiz Wiz, a multiple choice quiz game. - According to the manual, Quiz Wiz cartridges are compatible with it. - The question books are needed to play, as well as optional game pieces. - - Cartridge pinout: - 1 R4 - 2 R6 - 3 R7 - 4 K1 - 5 N/C - 6 R8 - 7 R5 - 8 R9 - - The cartridge connects one or more of the R pins to K1. Together with the - question numbers, the game generates a pseudo-random answerlist. - -***************************************************************************/ - -class quizwizc_state : public hh_tms1k_state -{ -public: - quizwizc_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_pinout(0) - { } - - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load); - u16 m_pinout; // cartridge R pins - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void quizwizc(machine_config &config); - -protected: - virtual void machine_start() override; -}; - -void quizwizc_state::machine_start() -{ - hh_tms1k_state::machine_start(); - - // register for savestates - save_item(NAME(m_pinout)); -} - -// handlers - -DEVICE_IMAGE_LOAD_MEMBER(quizwizc_state::cart_load) -{ - if (!image.loaded_through_softlist()) - { - image.seterror(IMAGE_ERROR_UNSPECIFIED, "Can only load through softwarelist"); - return image_init_result::FAIL; - } - - // get cartridge pinout K1 to R connections - std::string pinout(image.get_feature("pinout")); - m_pinout = std::stoul(pinout, nullptr, 2) & 0xe7; - m_pinout = bitswap<8>(m_pinout,4,3,7,5,2,1,6,0) << 4; - - return image_init_result::PASS; -} - -void quizwizc_state::update_display() -{ - // note: O7 is on VSS - m_display->matrix(m_r | 0x400, m_o); -} - -WRITE16_MEMBER(quizwizc_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R5: input mux - // R4-R9: to cartridge slot - m_inp_mux = data & 0x3f; - - // R0-R3: led select - // R6-R9: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(quizwizc_state::write_o) -{ - // O0-O7: led/digit segment data - m_o = bitswap<8>(data,7,0,1,2,3,4,5,6); - update_display(); -} - -READ8_MEMBER(quizwizc_state::read_k) -{ - // K: multiplexed inputs - // K1: cartridge pin 4 (pin 5 N/C) - return read_inputs(6) | ((m_r & m_pinout) ? 1 : 0); -} - -// config - -static INPUT_PORTS_START( quizwizc ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // A (player 1 at bottom, increment counter-clockwise) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // B - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // C - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // D - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(4) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(4) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(4) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(4) - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(3) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(3) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(3) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(3) - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START ) PORT_NAME("Go") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Fast Forward") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Slow Forward") - - PORT_START("IN.5") // R5 - PORT_CONFNAME( 0x02, 0x00, "Game Select" ) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - PORT_BIT( 0x0d, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void quizwizc_state::quizwizc(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 300000); // approximation - RC osc. R=43K, C=100pF - m_maincpu->k().set(FUNC(quizwizc_state::read_k)); - m_maincpu->r().set(FUNC(quizwizc_state::write_r)); - m_maincpu->o().set(FUNC(quizwizc_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10+1, 8); - m_display->set_segmask(0x3c0, 0x7f); - config.set_default_layout(layout_quizwizc); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); - - /* cartridge */ - generic_cartslot_device &cartslot(GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "quizwiz_cart")); - cartslot.set_must_be_loaded(true); - cartslot.set_device_load(FUNC(quizwizc_state::cart_load), this); - SOFTWARE_LIST(config, "cart_list").set_original("quizwiz"); -} - -// roms - -ROM_START( quizwizc ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "m32001", 0x0000, 0x0400, CRC(053657eb) SHA1(38c84f7416f79aa679f434a3d35df54cd9aa528a) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common3_micro.pla", 0, 867, CRC(80912d0a) SHA1(7ae5293ed4d93f5b7a64d43fe30c3639f39fbe5a) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_quizwizc_output.pla", 0, 365, CRC(475b7053) SHA1(8f61bf736eb41d7029a6b165cc0a184ba0a70a2a) ) -ROM_END - - - - - -/*************************************************************************** - - Coleco Total Control 4 - * TMS1400NLL MP7334-N2 (die label MP7334) - * 2x2-digit 7seg LED display + 4 LEDs, LED grid display, 1-bit sound - - This is a head to head electronic tabletop LED-display sports console. - One cartridge(Football) was included with the console, the other three were - sold in a pack. Gameplay has emphasis on strategy, read the official manual - on how to play. MAME external artwork is needed for the switchable overlays. - - Cartridge pinout: - 1 N/C - 2 9V+ - 3 power switch - 4 K8 - 5 K4 - 6 K2 - 7 K1 - 8 R9 - - The cartridge connects pin 8 with one of the K-pins. - -***************************************************************************/ - -class tc4_state : public hh_tms1k_state -{ -public: - tc4_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_pinout(0) - { } - - DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load); - u8 m_pinout; // cartridge K pins - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void tc4(machine_config &config); - -protected: - virtual void machine_start() override; -}; - -void tc4_state::machine_start() -{ - hh_tms1k_state::machine_start(); - - // register for savestates - save_item(NAME(m_pinout)); -} - -// handlers - -DEVICE_IMAGE_LOAD_MEMBER(tc4_state::cart_load) -{ - if (!image.loaded_through_softlist()) - { - image.seterror(IMAGE_ERROR_UNSPECIFIED, "Can only load through softwarelist"); - return image_init_result::FAIL; - } - - // get cartridge pinout R9 to K connections - std::string pinout(image.get_feature("pinout")); - m_pinout = std::stoul(pinout, nullptr, 0) & 0xf; - - return image_init_result::PASS; -} - -void tc4_state::update_display() -{ - // note: R6 is an extra column - m_display->matrix(m_r, (m_o | (m_r << 2 & 0x100))); -} - -WRITE16_MEMBER(tc4_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R5: input mux - // R9: to cartridge slot - m_inp_mux = data & 0x3f; - - // R0-R4: select led - // R6: led 8 state - // R5,R7-R9: select digit - m_r = data; - update_display(); -} - -WRITE16_MEMBER(tc4_state::write_o) -{ - // O0-O7: led state - m_o = data; - update_display(); -} - -READ8_MEMBER(tc4_state::read_k) -{ - // K: multiplexed inputs, cartridge pins from R9 - return read_inputs(6) | ((m_r & 0x200) ? m_pinout : 0); -} - -// config - -static INPUT_PORTS_START( tc4 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Pass/Shoot Button 3") // right - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Pass/Shoot Button 1") // left - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Pass/Shoot Button 2") // middle - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 D/K Button") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(2) - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(2) - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 3") // right - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 1") // left - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 2") // middle - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 D/K Button") -INPUT_PORTS_END - -void tc4_state::tc4(machine_config &config) -{ - /* basic machine hardware */ - TMS1400(config, m_maincpu, 450000); // approximation - RC osc. R=27.3K, C=100pF - m_maincpu->k().set(FUNC(tc4_state::read_k)); - m_maincpu->r().set(FUNC(tc4_state::write_r)); - m_maincpu->o().set(FUNC(tc4_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 9); - m_display->set_segmask(0x3a0, 0x7f); - m_display->set_bri_levels(0.005, 0.05); // offense leds are brighter - config.set_default_layout(layout_tc4); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); - - /* cartridge */ - generic_cartslot_device &cartslot(GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "tc4_cart")); - cartslot.set_must_be_loaded(true); // system won't power on without cartridge - cartslot.set_device_load(FUNC(tc4_state::cart_load), this); - - SOFTWARE_LIST(config, "cart_list").set_original("tc4"); -} - -// roms - -ROM_START( tc4 ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mp7334", 0x0000, 0x1000, CRC(923f3821) SHA1(a9ae342d7ff8dae1dedcd1e4984bcfae68586581) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 557, "maincpu:opla", 0 ) - ROM_LOAD( "tms1400_tc4_output.pla", 0, 557, CRC(3b908725) SHA1(f83bf5faa5b3cb51f87adc1639b00d6f9a71ad19) ) -ROM_END - - - - - -/*************************************************************************** - - Conic Electronic Basketball - * PCB label CONIC 101-006 - * TMS1000NLL MP0907 (die label 1000B MP0907) - * DS8871N, 2 7seg LEDs, 30 other LEDs, 1-bit sound - - There are 3 known versions of Conic Basketball: MP0910(101-003) and - MP0907(101-006) are nearly identical. MP0168 is found in Conic Multisport. - - known releases: - - Hong Kong: Electronic Basketball - - USA: Electronic Basketball, published by Cardinal - -***************************************************************************/ - -class cnbaskb_state : public hh_tms1k_state -{ -public: - cnbaskb_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void cnbaskb(machine_config &config); -}; - -// handlers - -void cnbaskb_state::update_display() -{ - m_display->matrix(m_r & 0x1fc, m_o); -} - -WRITE16_MEMBER(cnbaskb_state::write_r) -{ - // R9: speaker out - m_speaker->level_w(data >> 9 & 1); - - // R0,R1: input mux - // R10 is also tied to K1 (locks up at boot if it's not handled) - m_inp_mux = (data >> 8 & 4) | (data & 3); - - // R2-R6: led select - // R7,R8: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(cnbaskb_state::write_o) -{ - // O0-O6: led/digit segment data - // O7: N/C - m_o = data; - update_display(); -} - -READ8_MEMBER(cnbaskb_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(3); -} - -// config - -static INPUT_PORTS_START( cnbaskb ) - PORT_START("IN.0") // R0 - PORT_CONFNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x00, "1" ) // amateur - PORT_CONFSETTING( 0x01, "2" ) // professional - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - - PORT_START("IN.2") // R10 - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_CUSTOM ) - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void cnbaskb_state::cnbaskb(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 375000); // approximation - RC osc. R=39K, C=47pF - m_maincpu->k().set(FUNC(cnbaskb_state::read_k)); - m_maincpu->r().set(FUNC(cnbaskb_state::write_r)); - m_maincpu->o().set(FUNC(cnbaskb_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 7); - m_display->set_segmask(0x180, 0x7f); - m_display->set_bri_levels(0.01, 0.1); // player led is brighter - config.set_default_layout(layout_cnbaskb); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( cnbaskb ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0907", 0x0000, 0x0400, CRC(35f84f0f) SHA1(744ca60bb853a2785184042e747530a9e02488f8) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_cnbaskb_output.pla", 0, 365, CRC(b4e28956) SHA1(8356112da71b351420a88d7e394e7d03e429368c) ) -ROM_END - - - - - -/*************************************************************************** - - Conic Electronic Multisport - * PCB label CONIC 101-027(1979), or CONIC 101-021 REV A(1980, with DS8871N) - * TMS1000 MP0168 (die label same) - * 2 7seg LEDs, 33 other LEDs, 1-bit sound - - This handheld includes 3 games: Basketball, Ice Hockey, Soccer. - MAME external artwork is needed for the switchable overlays. - - known releases: - - Hong Kong: Electronic Multisport - - Hong Kong: Basketball/Ice Hockey/Soccer (3 separate handhelds) - - USA(1): Electronic Multisport, published by Innocron - - USA(2): Sports Arena, published by Tandy (model 60-2158) - -***************************************************************************/ - -class cmsport_state : public hh_tms1k_state -{ -public: - cmsport_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void cmsport(machine_config &config); -}; - -// handlers - -void cmsport_state::update_display() -{ - m_display->matrix(m_r & ~0x80, m_o); -} - -WRITE16_MEMBER(cmsport_state::write_r) -{ - // R7: speaker out - m_speaker->level_w(data >> 7 & 1); - - // R0,R9,R10: input mux - m_inp_mux = (data & 1) | (data >> 8 & 6); - - // R0-R4,R8: led select - // R5,R6: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(cmsport_state::write_o) -{ - // O0-O7: led/digit segment data - m_o = data; - update_display(); -} - -READ8_MEMBER(cmsport_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(3); -} - -// config - -static INPUT_PORTS_START( cmsport ) - PORT_START("IN.0") // R0 - PORT_CONFNAME( 0x05, 0x01, "Game Select" ) - PORT_CONFSETTING( 0x01, "Basketball" ) - PORT_CONFSETTING( 0x00, "Soccer" ) - PORT_CONFSETTING( 0x04, "Ice Hockey" ) - PORT_BIT( 0x0a, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - - PORT_START("IN.2") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Shoot") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Score") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x08, 0x00, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x00, "1" ) // amateur - PORT_CONFSETTING( 0x08, "2" ) // professional -INPUT_PORTS_END - -void cmsport_state::cmsport(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 350000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(cmsport_state::read_k)); - m_maincpu->r().set(FUNC(cmsport_state::write_r)); - m_maincpu->o().set(FUNC(cmsport_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 8); - m_display->set_segmask(0x60, 0x7f); - m_display->set_bri_levels(0.01, 0.1); // player led is brighter - config.set_default_layout(layout_cmsport); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( cmsport ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0168.u1", 0x0000, 0x0400, CRC(0712a268) SHA1(bd4e23e5c17b28c52e7e769e44773cc9c8839bed) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_cmsport_output.pla", 0, 365, CRC(7defa140) SHA1(477e3cb55e79938d6acaa911e410f6dcb974c218) ) -ROM_END - - - - - -/*************************************************************************** - - Conic Electronic Football - * TMS1000 MP0170 (die label same) - * DS8874N, 3*9 LED array, 7 7seg LEDs, 1-bit sound - - This is a clone of Mattel Football. Apparently Mattel tried to keep imports - of infringing games from going through customs. Conic (Hong Kong) answered - by distributing the game under subsidiary brands - see list below. - - known releases: - - Hong Kong: Electronic Football, Conic - - USA(1): Football, E.R.S.(Electronic Readout Systems) - - USA(2): Football, ELECsonic - - USA(3): Football, no brand! - - Another hardware revision of this game uses a PIC16 MCU. - -***************************************************************************/ - -class cnfball_state : public hh_tms1k_state -{ -public: - cnfball_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void cnfball(machine_config &config); -}; - -// handlers - -void cnfball_state::update_display() -{ - m_display->matrix(m_grid, m_o | (m_r << 6 & 0x700)); -} - -WRITE16_MEMBER(cnfball_state::write_r) -{ - // R5,R8: N/C - // R6,R7: speaker out - m_speaker->level_w(data >> 6 & 3); - - // R9,R10: input mux - m_inp_mux = data >> 9 & 3; - - // R0: DS8874N CP: clock pulse edge-triggered - // note: DS8874N CP goes back to K8 too, game relies on it - if ((data ^ m_r) & 1) - m_grid = m_grid << 1 & 0x1ff; - - // R1: DS8874N _DATA: reset shift register - if (~data & 2) - m_grid = 1; - - // R2-R4: led data - m_r = data; - update_display(); -} - -WRITE16_MEMBER(cnfball_state::write_o) -{ - // O0-O7: digit segments - m_o = data; - update_display(); -} - -READ8_MEMBER(cnfball_state::read_k) -{ - // K: multiplexed inputs, K8 also tied to DS8874N CP(R0) - return read_inputs(2) | (m_r << 3 & 8); -} - -// config - -static INPUT_PORTS_START( cnfball ) - PORT_START("IN.0") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x04, 0x04, IPT_CUSTOM ) PORT_CONDITION("FAKE", 0x03, NOTEQUALS, 0x00) // left/right - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Kick") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_NAME("Score") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Status") - PORT_CONFNAME( 0x08, 0x08, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x08, "1" ) // college - PORT_CONFSETTING( 0x00, "2" ) // professional - - PORT_START("FAKE") // fake port for left/right combination - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY PORT_NAME("P1 Left/Right") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY PORT_NAME("P1 Left/Right") -INPUT_PORTS_END - -void cnfball_state::cnfball(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 350000); // approximation - RC osc. R=39K, C=47pF - m_maincpu->k().set(FUNC(cnfball_state::read_k)); - m_maincpu->r().set(FUNC(cnfball_state::write_r)); - m_maincpu->o().set(FUNC(cnfball_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 8+3); - m_display->set_segmask(0xc3, 0x7f); - m_display->set_segmask(0x38, 0xff); // only the middle 3 7segs have DP - m_display->set_bri_levels(0.01, 0.1); // player led is brighter - config.set_default_layout(layout_cnfball); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[4] = { 0, 0x7fff, -0x8000, 0 }; - m_speaker->set_levels(4, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( cnfball ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0170", 0x0000, 0x0400, CRC(50e8a44f) SHA1(fea6ae03c4ef329d825f8688e6854df15023d47e) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_cnfball_output.pla", 0, 365, CRC(0af52f64) SHA1(b4cf450e4d895eddb67448aa69e4f18a5a84e033) ) -ROM_END - - - - - -/*************************************************************************** - - Conic Electronic Football II - * TMS1100 MP1181 (no decap) - * 9-digit LED grid, 1-bit sound - - This is a clone of Coleco's Quarterback, similar at hardware-level too. - Unlike the other LED Football games, this one looks like it doesn't make - the offense(player) leds brighter. - - known releases: - - Hong Kong: Electronic Football II, Conic - - USA: Electronic Football II, Tandy Radio Shack - -***************************************************************************/ - -class cnfball2_state : public hh_tms1k_state -{ -public: - cnfball2_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void cnfball2(machine_config &config); -}; - -// handlers - -void cnfball2_state::update_display() -{ - // R1 selects between segments B/C or A'/D' - u16 seg = m_o; - if (~m_r & 2) - seg = (m_o << 7 & 0x300) | (m_o & 0xf9); - - m_display->matrix(m_r >> 2 & 0x1ff, seg); -} - -WRITE16_MEMBER(cnfball2_state::write_r) -{ - // R0: speaker out - m_speaker->level_w(data & 1); - - // R8-R10: input mux - m_inp_mux = data >> 8 & 7; - - // R1-R10: select digit/segment - m_r = data; - update_display(); -} - -WRITE16_MEMBER(cnfball2_state::write_o) -{ - // O0-O7: digit segments - m_o = data; - update_display(); -} - -READ8_MEMBER(cnfball2_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(3); -} - -// config - -static INPUT_PORTS_START( cnfball2 ) - PORT_START("IN.0") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x02, 0x00, "Factory Test" ) - PORT_CONFSETTING( 0x00, DEF_STR( Off ) ) - PORT_CONFSETTING( 0x02, DEF_STR( On ) ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_TOGGLE PORT_NAME("Play Selector") // pass/run - PORT_CONFNAME( 0x08, 0x00, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x00, "1" ) // college - PORT_CONFSETTING( 0x08, "2" ) // professional - - PORT_START("IN.1") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - - PORT_START("IN.2") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Kick/Pass") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_NAME("Score") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Status") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -// output PLA is not decapped -static const u16 cnfball2_output_pla[0x20] = -{ - // first half was dumped electronically - 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7d, 0x07, 0x7f, 0x6f, 0x40, 0x01, 0x08, 0x02, 0x04, 0x00, - - // rest is unused, game only outputs with status bit clear - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0 -}; - -void cnfball2_state::cnfball2(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 325000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->set_output_pla(cnfball2_output_pla); - m_maincpu->k().set(FUNC(cnfball2_state::read_k)); - m_maincpu->r().set(FUNC(cnfball2_state::write_r)); - m_maincpu->o().set(FUNC(cnfball2_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 11); - m_display->set_segmask(0x1ff, 0xff); - config.set_default_layout(layout_cnfball2); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( cnfball2 ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1181", 0x0000, 0x0800, CRC(4553a840) SHA1(2e1132c9bc51641f77ba7f2430b5a3b2766b3a3d) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, BAD_DUMP CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) // not verified - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_cnfball2_output.pla", 0, 365, NO_DUMP ) -ROM_END - - - - - -/*************************************************************************** - - Conic Electronic I.Q. - * PCB labels: main: CONIC 101-037 (other side: HG-15, 11*00198*00), button PCB: - CONIC 102-001, led PCB: CONIC 100-003 REV A itac - * TMS1000NLL MP0908 (die label 1000B, MP0908) - * 2 7seg LEDs, 30 other LEDs, 1-bit sound - - This is a peg solitaire game, with random start position. - - known releases: - - Hong Kong: Electronic I.Q. - - UK: Solitaire, published by Grandstand - -***************************************************************************/ - -class eleciq_state : public hh_tms1k_state -{ -public: - eleciq_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void eleciq(machine_config &config); -}; - -// handlers - -void eleciq_state::update_display() -{ - m_display->matrix(m_r & ~1, m_o); -} - -WRITE16_MEMBER(eleciq_state::write_r) -{ - // R0: speaker out - m_speaker->level_w(data & 1); - - // R1-R6,R9: input mux - m_inp_mux = (data >> 1 & 0x3f) | (data >> 3 & 0x40); - - // R1-R6: led select - // R7,R8: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(eleciq_state::write_o) -{ - // O0-O6: led/digit segment data - // O7: N/C - m_o = data; - update_display(); -} - -READ8_MEMBER(eleciq_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(7); -} - -// config - -static INPUT_PORTS_START( eleciq ) - PORT_START("IN.0") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("Button A") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_NAME("Button 1") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_HOME) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("Up-Left") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_UP) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Up") - - PORT_START("IN.1") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("Button B") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_NAME("Button 2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGUP) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("Up-Right") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DOWN) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Down") - - PORT_START("IN.2") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Button C") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_NAME("Button 3") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_END) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Down-Left") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_LEFT) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Left") - - PORT_START("IN.3") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("Button D") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_NAME("Button 4") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGDN) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Down-Right") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_RIGHT) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Right") - - PORT_START("IN.4") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Button E") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_NAME("Button 5") - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.5") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("Button F") - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.6") // R9 - PORT_CONFNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x00, "1" ) // amateur - PORT_CONFSETTING( 0x01, "2" ) // professional - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("RESET") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, reset_button, 0) -INPUT_PORTS_END - -void eleciq_state::eleciq(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 325000); // approximation - RC osc. R=47K, C=50pF - m_maincpu->k().set(FUNC(eleciq_state::read_k)); - m_maincpu->r().set(FUNC(eleciq_state::write_r)); - m_maincpu->o().set(FUNC(eleciq_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 7); - m_display->set_segmask(0x180, 0x7f); - config.set_default_layout(layout_eleciq); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( eleciq ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0908", 0x0000, 0x0400, CRC(db59b82c) SHA1(c9a6bcba208969560495ad9f8775f53de16a69c3) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_eleciq_output.pla", 0, 365, CRC(b8e04232) SHA1(22eed6d9b1fb1e5c9974ea3df16cda71a39aad57) ) -ROM_END - - - - - -/*************************************************************************** - - Entex (Electronic) Soccer - * TMS1000NL MP0158 (die label same) - * 2 7seg LEDs, 30 other LEDs, 1-bit sound - - known releases: - - USA: Electronic Soccer, 2 versions (leds on green bezel, or leds under bezel) - - Germany: Fussball, with skill switch - -***************************************************************************/ - -class esoccer_state : public hh_tms1k_state -{ -public: - esoccer_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void esoccer(machine_config &config); -}; - -// handlers - -void esoccer_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(esoccer_state::write_r) -{ - // R0-R2: input mux - m_inp_mux = data & 7; - - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R7: led select - // R8,R9: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(esoccer_state::write_o) -{ - // O0-O6: led state - m_o = data; - update_display(); -} - -READ8_MEMBER(esoccer_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(3); -} - -// config - -static INPUT_PORTS_START( esoccer ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY - - PORT_START("IN.2") // R2 - PORT_CONFNAME( 0x03, 0x01, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x01, "1" ) // Auto - PORT_CONFSETTING( 0x02, "2" ) // Manual - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL -INPUT_PORTS_END - -void esoccer_state::esoccer(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 350000); // approximation - RC osc. R=47K, C=33pF - m_maincpu->k().set(FUNC(esoccer_state::read_k)); - m_maincpu->r().set(FUNC(esoccer_state::write_r)); - m_maincpu->o().set(FUNC(esoccer_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 7); - m_display->set_segmask(0x300, 0x7f); - m_display->set_bri_levels(0.01, 0.1); // player led is brighter - config.set_default_layout(layout_esoccer); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( esoccer ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0158.ic1", 0x0000, 0x0400, CRC(ae4581ea) SHA1(5f6881f8247094abf8cffb17f6e6586e94cff38c) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_esoccer_output.pla", 0, 365, CRC(c6eeabbd) SHA1(99d07902126b5a1c1abf43340f30d3390da5fa92) ) -ROM_END - - - - - -/*************************************************************************** - - Entex (Electronic) Baseball (1) - * TMS1000NLP MP0914 (die label MP0914A) - * 1 7seg LED, and other LEDs behind bezel, 1-bit sound - - This is a handheld LED baseball game. One player controls the batter, the CPU - or other player controls the pitcher. Pitcher throw buttons are on a 'joypad' - obtained from a compartment in the back. Player scores are supposed to be - written down manually, the game doesn't save scores or innings (this annoyance - was resolved in the sequel). For more information, refer to the official manual. - - The overlay graphic is known to have 2 versions: one where the field players - are denoted by words ("left", "center", "short", etc), and an alternate one - with little guys drawn next to the LEDs. - - led translation table: led LDzz from game PCB = MAME y.x: - - 0 = - 10 = 1.2 20 = 4.2 30 = 6.0 - 1 = 2.3 11 = 0.4 21 = 4.1 31 = 6.1 - 2 = 0.0 12 = 1.5 22 = 4.0 32 = 6.2 - 3 = 0.1 13 = 2.2 23 = 4.3 33 = 7.0 - 4 = 0.2 14 = 3.3 24 = 5.3 34 = 7.1 - 5 = 1.0 15 = 3.2 25 = 5.2 - 6 = 1.3 16 = 2.1 26 = 5.1 - 7 = 1.1 17 = 3.1 27 = 5.0 - 8 = 0.3 18 = 3.0 28 = 7.2 - 9 = 1.4 19 = 2.0 29 = 7.3 - -***************************************************************************/ - -class ebball_state : public hh_tms1k_state -{ -public: - ebball_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void ebball(machine_config &config); -}; - -// handlers - -void ebball_state::update_display() -{ - m_display->matrix(m_r, ~m_o); -} - -WRITE16_MEMBER(ebball_state::write_r) -{ - // R1-R5: input mux - m_inp_mux = data >> 1 & 0x1f; - - // R9: speaker out - m_speaker->level_w(data >> 9 & 1); - - // R0-R7: led select - // R8: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(ebball_state::write_o) -{ - // O0-O6: led state - // O7: N/C - m_o = data & 0x7f; - update_display(); -} - -READ8_MEMBER(ebball_state::read_k) -{ - // K: multiplexed inputs (note: K8(Vss row) is always on) - return m_inputs[5]->read() | read_inputs(5); -} - -// config - -static INPUT_PORTS_START( ebball ) - PORT_START("IN.0") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Change Up") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START ) PORT_NAME("Change Sides") - PORT_CONFNAME( 0x04, 0x04, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x04, "1" ) // Auto - PORT_CONFSETTING( 0x00, "2" ) // Manual - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Fast Ball") - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_NAME("P2 Knuckler") - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Curve") - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.4") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 Slider") - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.5") // Vss! - PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Batter") -INPUT_PORTS_END - -void ebball_state::ebball(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 375000); // approximation - RC osc. R=43K, C=47pF - m_maincpu->k().set(FUNC(ebball_state::read_k)); - m_maincpu->r().set(FUNC(ebball_state::write_r)); - m_maincpu->o().set(FUNC(ebball_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 7); - m_display->set_segmask(0x100, 0x7f); - config.set_default_layout(layout_ebball); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ebball ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0914", 0x0000, 0x0400, CRC(3c6fb05b) SHA1(b2fe4b3ca72d6b4c9bfa84d67f64afdc215e7178) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_ebball_output.pla", 0, 365, CRC(062bf5bb) SHA1(8d73ee35444299595961225528b153e3a5fe66bf) ) -ROM_END - - - - - -/*************************************************************************** - - Entex (Electronic) Baseball 2 - * PCB label ZENY - * TMS1000 MCU, MP0923 (die label same) - * 3 7seg LEDs, and other LEDs behind bezel, 1-bit sound - - The Japanese version was published by Gakken, black case instead of white. - - The sequel to Entex Baseball, this version keeps up with score and innings. - As its predecessor, the pitcher controls are on a separate joypad. - - led translation table: led zz from game PCB = MAME y.x: - - 00 = - 10 = 9.4 20 = 7.4 30 = 5.0 - 01 = 5.3 11 = 9.3 21 = 7.5 31 = 5.1 - 02 = 0.7 12 = 9.2 22 = 8.0 32 = 5.2 - 03 = 1.7 13 = 6.2 23 = 8.1 33 = 4.0 - 04 = 2.7 14 = 7.0 24 = 8.2 34 = 4.1 - 05 = 9.7 15 = 7.1 25 = 8.3 35 = 3.1 - 06 = 9.0 16 = 6.1 26 = 8.4 36 = 3.0 - 07 = 9.5 17 = 7.2 27 = 8.5 37 = 3.3 - 08 = 6.3 18 = 7.3 28 = 4.2 38 = 3.2 - 09 = 9.1 19 = 6.0 29 = 4.3 - -***************************************************************************/ - -class ebball2_state : public hh_tms1k_state -{ -public: - ebball2_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void ebball2(machine_config &config); -}; - -// handlers - -void ebball2_state::update_display() -{ - m_display->matrix(m_r ^ 0x7f, ~m_o); -} - -WRITE16_MEMBER(ebball2_state::write_r) -{ - // R3-R6: input mux - m_inp_mux = data >> 3 & 0xf; - - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R2: digit select - // R3-R9: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(ebball2_state::write_o) -{ - // O0-O7: led state - m_o = data; - update_display(); -} - -READ8_MEMBER(ebball2_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(4); -} - -// config - -static INPUT_PORTS_START( ebball2 ) - PORT_START("IN.0") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x02, 0x02, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x02, "1" ) // Auto - PORT_CONFSETTING( 0x00, "2" ) // Manual - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Fast Ball") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Batter") - - PORT_START("IN.1") // R4 - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Steal") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Change Up") - PORT_BIT( 0x09, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // R5 - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 Slider") - PORT_BIT( 0x0b, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_NAME("P2 Knuckler") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Curve") - PORT_BIT( 0x0a, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void ebball2_state::ebball2(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 350000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(ebball2_state::read_k)); - m_maincpu->r().set(FUNC(ebball2_state::write_r)); - m_maincpu->o().set(FUNC(ebball2_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 8); - m_display->set_segmask(7, 0x7f); - config.set_default_layout(layout_ebball2); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ebball2 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0923", 0x0000, 0x0400, CRC(077acfe2) SHA1(a294ce7614b2cdb01c754a7a50d60d807e3f0939) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_ebball2_output.pla", 0, 365, CRC(adcd73d1) SHA1(d69e590d288ef99293d86716498f3971528e30de) ) -ROM_END - - - - - -/*************************************************************************** - - Entex (Electronic) Baseball 3 - * PCB label ZENY - * TMS1100NLL 6007 MP1204 (rev. E!) (die label MP1204) - * 2*SN75492N LED display driver - * 4 7seg LEDs, and other LEDs behind bezel, 1-bit sound - - This is another improvement over Entex Baseball, where gameplay is a bit more - varied. Like the others, the pitcher controls are on a separate joypad. - - led translation table: led zz from game PCB = MAME y.x: - note: unlabeled panel leds are listed here as Sz, Bz, Oz, Iz, z left-to-right - - 00 = - 10 = 7.5 20 = 7.2 - 01 = 6.0 11 = 6.5 21 = 8.4 - 02 = 6.1 12 = 5.5 22 = 8.5 - 03 = 6.2 13 = 5.2 23 = 9.0 - 04 = 6.3 14 = 8.0 24 = 9.2 - 05 = 7.3 15 = 8.1 25 = 9.1 - 06 = 5.3 16 = 5.1 26 = 9.3 - 07 = 7.4 17 = 8.2 27 = 9.5 - 08 = 6.4 18 = 8.3 28 = 9.4 - 09 = 5.4 19 = 5.0 - - S1,S2: 4.0,4.1 - B1-B3: 3.0-3.2 - O1,O2: 4.2,4.3 - I1-I6: 2.0-2.5, I7-I9: 3.3-3.5 - -***************************************************************************/ - -class ebball3_state : public hh_tms1k_state -{ -public: - ebball3_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - - void set_clock(); - DECLARE_INPUT_CHANGED_MEMBER(skill_switch) { set_clock(); } - void ebball3(machine_config &config); - -protected: - virtual void machine_reset() override; -}; - -void ebball3_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - set_clock(); -} - -// handlers - -void ebball3_state::set_clock() -{ - // MCU clock is from an RC circuit(R=47K, C=33pF) oscillating by default at ~340kHz, - // but on PRO, the difficulty switch adds an extra 150K resistor to Vdd to speed - // it up to around ~440kHz. - m_maincpu->set_unscaled_clock((m_inputs[3]->read() & 1) ? 440000 : 340000); -} - -void ebball3_state::update_display() -{ - m_display->matrix_partial(0, 10, m_r, m_o, false); - - // R0,R1 are normal 7segs - // R4,R7 contain segments(only F and B) for the two other digits - m_display->write_row(10, (m_display->read_row(4) & 0x20) | (m_display->read_row(7) & 0x02)); - m_display->write_row(11, ((m_display->read_row(4) & 0x10) | (m_display->read_row(7) & 0x01)) << 1); - m_display->update(); -} - -WRITE16_MEMBER(ebball3_state::write_r) -{ - // R0-R2: input mux - m_inp_mux = data & 7; - - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0,R1, digit select - // R2-R9: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(ebball3_state::write_o) -{ - // O0-O6: led state - // O7: N/C - m_o = data & 0x7f; - update_display(); -} - -READ8_MEMBER(ebball3_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(3); -} - -// config - -/* physical button layout and labels is like this: - - main device (batter side): remote pitcher: - - MAN - PRO | [FAST BALL] [CHANGE UP] [CURVE] [SLIDER] - | OFF| - o o [STEAL DEFENSE] [KNUCKLER] - AM AUTO - - [BUNT] [BATTER] [STEAL] -*/ - -static INPUT_PORTS_START( ebball3 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Fast Ball") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Change Up") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 Slider") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Curve") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(2) PORT_NAME("P2 Knuckler") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Steal") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Batter") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_NAME("P2 Steal Defense") - - PORT_START("IN.2") // R2 - PORT_CONFNAME( 0x01, 0x01, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x01, "1" ) // Auto - PORT_CONFSETTING( 0x00, "2" ) // Manual - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Bunt") - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // fake - PORT_CONFNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_CHANGED_MEMBER(DEVICE_SELF, ebball3_state, skill_switch, 0) - PORT_CONFSETTING( 0x00, "Amateur" ) - PORT_CONFSETTING( 0x01, "Professional" ) -INPUT_PORTS_END - -void ebball3_state::ebball3(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 340000); // see set_clock - m_maincpu->k().set(FUNC(ebball3_state::read_k)); - m_maincpu->r().set(FUNC(ebball3_state::write_r)); - m_maincpu->o().set(FUNC(ebball3_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10+2, 7); - m_display->set_segmask(3, 0x7f); - m_display->set_segmask(0xc00, 0x22); - config.set_default_layout(layout_ebball3); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ebball3 ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "6007_mp1204", 0x0000, 0x0800, CRC(987a29ba) SHA1(9481ae244152187d85349d1a08e439e798182938) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_ebball3_output.pla", 0, 365, CRC(00db663b) SHA1(6eae12503364cfb1f863df0e57970d3e766ec165) ) -ROM_END - - - - - -/*************************************************************************** - - Entex Space Battle - * TMS1000 EN-6004 MP0920 (die label 1000B, MP0920) - * 2 7seg LEDs, and other LEDs behind bezel, 1-bit sound - - The Japanese version was published by Gakken, same name. - - led translation table: led zz from game PCB = MAME y.x: - - 0 = - 10 = 1.1 20 = 2.3 30 = 5.2 - 1 = 0.0 11 = 1.2 21 = 3.0 31 = 5.3 - 2 = 0.1 12 = 1.3 22 = 3.1 32 = 6.0 - 3 = 0.2 13 = 1.4 23 = 3.2 33 = 6.1 - 4 = 0.3 14 = 1.5 24 = 3.3 34 = 6.2 - 5 = 0.4 15 = 1.6 25 = 4.0 35 = 7.0 - 6 = 0.5 16 = 1.7 26 = 4.1 36 = 7.1 - 7 = 0.6 17 = 2.0 27 = 4.2 - 8 = 0.7 18 = 2.1 28 = 5.0 - 9 = 1.0 19 = 2.2 29 = 5.1 - -***************************************************************************/ - -class esbattle_state : public hh_tms1k_state -{ -public: - esbattle_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void esbattle(machine_config &config); -}; - -// handlers - -void esbattle_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(esbattle_state::write_r) -{ - // R0,R1: input mux - m_inp_mux = data & 3; - - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R7: led select - // R8,R9: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(esbattle_state::write_o) -{ - // O0-O7: led state - m_o = data; - update_display(); -} - -READ8_MEMBER(esbattle_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(2); -} - -// config - -static INPUT_PORTS_START( esbattle ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Fire 1") // F1 - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Fire 2") // F2 - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Launch") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Fire 1") // F1 - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Fire 2") // F2 - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL PORT_NAME("P2 Launch") - PORT_CONFNAME( 0x08, 0x08, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x08, "1" ) // Auto - PORT_CONFSETTING( 0x00, "2" ) // Manual -INPUT_PORTS_END - -void esbattle_state::esbattle(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 425000); // approximation - RC osc. R=47K, C=33pF - m_maincpu->k().set(FUNC(esbattle_state::read_k)); - m_maincpu->r().set(FUNC(esbattle_state::write_r)); - m_maincpu->o().set(FUNC(esbattle_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 8); - m_display->set_segmask(0x300, 0x7f); - config.set_default_layout(layout_esbattle); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( esbattle ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "en-6004_mp0920", 0x0000, 0x0400, CRC(7460c179) SHA1(be855054b4a98b05b34fd931d5c247c5c0f9b036) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_esbattle_output.pla", 0, 365, CRC(861b45a2) SHA1(a5a9dc9bef8adb761845ad548058b55e970517d3) ) -ROM_END - - - - - -/*************************************************************************** - - Entex Space Invader - * TMS1100 MP1211 (die label same) - * 3 7seg LEDs, LED matrix and overlay mask, 1-bit sound - - There are two versions of this game: the first release(this one) is on - TMS1100, the second more widespread release runs on a COP400. There are - also differences with the overlay mask. - -***************************************************************************/ - -class einvader_state : public hh_tms1k_state -{ -public: - einvader_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - - void set_clock(); - DECLARE_INPUT_CHANGED_MEMBER(skill_switch) { set_clock(); } - void einvader(machine_config &config); - -protected: - virtual void machine_reset() override; -}; - -void einvader_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - set_clock(); -} - -// handlers - -void einvader_state::set_clock() -{ - // MCU clock is from an RC circuit(R=47K, C=56pF) oscillating by default at ~320kHz, - // but on PRO, the difficulty switch adds an extra 180K resistor to Vdd to speed - // it up to around ~400kHz. - m_maincpu->set_unscaled_clock((m_inputs[0]->read() & 8) ? 400000 : 320000); -} - -void einvader_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(einvader_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R6: led select - // R7-R9: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(einvader_state::write_o) -{ - // O0-O7: led state - m_o = data; - update_display(); -} - -// config - -static INPUT_PORTS_START( einvader ) - PORT_START("IN.0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - PORT_CONFNAME( 0x08, 0x00, DEF_STR( Difficulty ) ) PORT_CHANGED_MEMBER(DEVICE_SELF, einvader_state, skill_switch, 0) - PORT_CONFSETTING( 0x00, "Amateur" ) - PORT_CONFSETTING( 0x08, "Professional" ) -INPUT_PORTS_END - -void einvader_state::einvader(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 320000); // see set_clock - m_maincpu->k().set_ioport("IN.0"); - m_maincpu->r().set(FUNC(einvader_state::write_r)); - m_maincpu->o().set(FUNC(einvader_state::write_o)); - - /* video hardware */ - screen_device &mask(SCREEN(config, "mask", SCREEN_TYPE_SVG)); - mask.set_refresh_hz(60); - mask.set_size(945, 1080); - mask.set_visarea_full(); - - PWM_DISPLAY(config, m_display).set_size(10, 8); - m_display->set_segmask(0x380, 0x7f); - m_display->set_bri_levels(0.01, 0.1); // ufo/player explosion is brighter - config.set_default_layout(layout_einvader); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( einvader ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1211", 0x0000, 0x0800, CRC(b6efbe8e) SHA1(d7d54921dab22bb0c2956c896a5d5b56b6f64969) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_einvader_output.pla", 0, 365, CRC(490158e1) SHA1(61cace1eb09244663de98d8fb04d9459b19668fd) ) - - ROM_REGION( 45196, "mask", 0) - ROM_LOAD( "einvader.svg", 0, 45196, CRC(35a1c744) SHA1(6beb9767454b9bc8f2ccf9fee25e7be209eefd22) ) -ROM_END - - - - - -/*************************************************************************** - - Entex Color Football 4 - * TMS1670 6009 MP7551 (die label MP7551) - * 9-digit cyan VFD display, 60 red and green LEDs behind mask, 1-bit sound - - Another version exist, one with a LED(red) 7seg display. - -***************************************************************************/ - -class efootb4_state : public hh_tms1k_state -{ -public: - efootb4_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void efootb4(machine_config &config); -}; - -// handlers - -void efootb4_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(efootb4_state::write_r) -{ - // R0-R4: input mux - m_inp_mux = data & 0x1f; - - // R0-R9: led select - // R10-R15: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(efootb4_state::write_o) -{ - // O7: speaker out - m_speaker->level_w(data >> 7 & 1); - - // O0-O6: led state - m_o = data; - update_display(); -} - -READ8_MEMBER(efootb4_state::read_k) -{ - return read_inputs(5); -} - -// config - -static INPUT_PORTS_START( efootb4 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY // 1 - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY // 2 - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY // 3 - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY // 4 - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_16WAY // 1 - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY // 2 - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_16WAY // 3 - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY // 4 - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Run") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Pass") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Kick") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Run") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Pass") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL PORT_NAME("P2 Kick") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.4") // R4 - PORT_CONFNAME( 0x01, 0x01, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x01, "1" ) // Auto - PORT_CONFSETTING( 0x00, "2" ) // Manual - PORT_CONFNAME( 0x02, 0x00, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x00, "Amateur" ) - PORT_CONFSETTING( 0x02, "Professional" ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START ) PORT_NAME("Status") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void efootb4_state::efootb4(machine_config &config) -{ - /* basic machine hardware */ - TMS1670(config, m_maincpu, 400000); // approximation - RC osc. R=42K, C=47pF - m_maincpu->k().set(FUNC(efootb4_state::read_k)); - m_maincpu->r().set(FUNC(efootb4_state::write_r)); - m_maincpu->o().set(FUNC(efootb4_state::write_o)); - - /* video hardware */ - screen_device &mask(SCREEN(config, "mask", SCREEN_TYPE_SVG)); - mask.set_refresh_hz(60); - mask.set_size(1920, 904); - mask.set_visarea_full(); - - PWM_DISPLAY(config, m_display).set_size(16, 7); - m_display->set_segmask(0xfc00, 0x7f); - config.set_default_layout(layout_efootb4); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( efootb4 ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "6009_mp7551", 0x0000, 0x1000, CRC(54fa7244) SHA1(4d16bd825c4a2db76ca8a263c373ade15c20e270) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 557, "maincpu:opla", 0 ) - ROM_LOAD( "tms1400_efootb4_output.pla", 0, 557, CRC(5c87c753) SHA1(bde9d4aa1e57a718affd969475c0a1edcf60f444) ) - - ROM_REGION( 67472, "mask", 0) - ROM_LOAD( "efootb4.svg", 0, 67472, CRC(ba0abcda) SHA1(6066e4cbae5404e4db17fae0153808b044adc823) ) -ROM_END - - - - - -/*************************************************************************** - - Entex (Electronic) Basketball 2 - * TMS1100 6010 MP1218 (die label MP1218) - * 4 7seg LEDs, and other LEDs behind bezel, 1-bit sound - - led translation table: led zz from game PCB = MAME y.x: - - 11 = 9.0 21 = 9.1 31 = 9.2 41 = 9.3 51 = 9.5 - 12 = 8.0 22 = 8.1 32 = 8.2 42 = 8.3 52 = 8.5 - 13 = 7.0 23 = 7.1 33 = 7.2 43 = 7.3 53 = 8.4 - 14 = 6.0 24 = 6.1 34 = 6.2 44 = 6.3 54 = 7.5 - 15 = 5.0 25 = 5.1 35 = 5.2 45 = 5.3 55 = 7.4 - 16 = 4.0 26 = 4.1 36 = 4.2 46 = 4.3 56 = 6.5 - - A = 9.4 - B = 6.4 - -***************************************************************************/ - -class ebaskb2_state : public hh_tms1k_state -{ -public: - ebaskb2_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void ebaskb2(machine_config &config); -}; - -// handlers - -void ebaskb2_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(ebaskb2_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R6-R9: input mux - m_inp_mux = data >> 6 & 0xf; - - // R0-R3: digit select - // R4-R9: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(ebaskb2_state::write_o) -{ - // O0-O6: led state - // O7: N/C - m_o = data; - update_display(); -} - -READ8_MEMBER(ebaskb2_state::read_k) -{ - return read_inputs(4); -} - -// config - -static INPUT_PORTS_START( ebaskb2 ) - PORT_START("IN.0") // R6 - PORT_CONFNAME( 0x01, 0x01, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x01, "Amateur" ) - PORT_CONFSETTING( 0x00, "Professional" ) - PORT_CONFNAME( 0x02, 0x02, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x02, "1" ) // Auto - PORT_CONFSETTING( 0x00, "2" ) // Manual - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Shoot") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Pass") - - PORT_START("IN.1") // R7 - PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Pass") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Shoot") - - PORT_START("IN.2") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_16WAY - - PORT_START("IN.3") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY -INPUT_PORTS_END - -void ebaskb2_state::ebaskb2(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 360000); // approximation - RC osc. R=33K, C=82pF - m_maincpu->k().set(FUNC(ebaskb2_state::read_k)); - m_maincpu->r().set(FUNC(ebaskb2_state::write_r)); - m_maincpu->o().set(FUNC(ebaskb2_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 7); - m_display->set_segmask(0xf, 0x7f); - m_display->set_bri_levels(0.01, 0.1); // ball carrier led is brighter - config.set_default_layout(layout_ebaskb2); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ebaskb2 ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "6010_mp1218", 0x0000, 0x0800, CRC(0089ede8) SHA1(c8a79d5aca7e37b637a4d152150acba9f41aad96) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_ebaskb2_output.pla", 0, 365, CRC(c18103ae) SHA1(5a9bb8e1d95a9f6919b05ff9471fa0a8014b8b81) ) -ROM_END - - - - - -/*************************************************************************** - - Entex Raise The Devil - * TMS1100 MP1221 (die label same) - * 4 7seg LEDs(rightmost one unused), and other LEDs behind bezel, 1-bit sound - - led translation table: led zz from game PCB = MAME y.x: - - 0 = - 10 = 4.4 20 = 5.3 30 = 9.5 40 = 9.2 - 1 = 3.0 11 = 4.5 21 = 5.4 31 = 8.5 41 = 9.3 - 2 = 3.1 12 = - 22 = - 32 = 6.5 42 = 9.0 - 3 = 3.2 13 = 5.0 23 = 6.0 33 = 7.4 43 = 9.1 - 4 = 3.3 14 = 5.1 24 = 6.1 34 = 7.0 - 5 = 3.4 15 = 5.2 25 = 6.2 35 = 7.1 - 6 = 4.0 16 = - 26 = 6.3 36 = 8.0 - 7 = 4.1 17 = 7.2 27 = 6.4 37 = 8.1 - 8 = 4.2 18 = 7.3 28 = 8.4 38 = 8.2 - 9 = 4.3 19 = - 29 = 9.4 39 = 8.3 - - NOTE!: MAME external artwork is required - -***************************************************************************/ - -class raisedvl_state : public hh_tms1k_state -{ -public: - raisedvl_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - - void set_clock(); - DECLARE_INPUT_CHANGED_MEMBER(skill_switch) { set_clock(); } - void raisedvl(machine_config &config); - -protected: - virtual void machine_reset() override; -}; - -void raisedvl_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - set_clock(); -} - -// handlers - -void raisedvl_state::set_clock() -{ - // MCU clock is from an RC circuit with C=47pF, R=47K by default. Skills - // 2 and 3 add a 150K resistor in parallel, and skill 4 adds a 100K one. - // 0: R=47K -> ~350kHz - // 2,3: R=35K8 -> ~425kHz (combined) - // 4: R=32K -> ~465kHz (combined) - u8 inp = m_inputs[1]->read(); - m_maincpu->set_unscaled_clock((inp & 0x20) ? 465000 : ((inp & 0x10) ? 425000 : 350000)); -} - -void raisedvl_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(raisedvl_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0,R1: input mux - m_inp_mux = data & 3; - - // R0-R2: digit select - // R3-R9: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(raisedvl_state::write_o) -{ - // O0-O6: led state - // O7: N/C - m_o = data & 0x7f; - update_display(); -} - -READ8_MEMBER(raisedvl_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(2) & 0xf; -} - -// config - -static INPUT_PORTS_START( raisedvl ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Shoot") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Left Flipper") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Right Flipper") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 (only bit 0) - PORT_CONFNAME( 0x31, 0x00, DEF_STR( Difficulty ) ) PORT_CHANGED_MEMBER(DEVICE_SELF, raisedvl_state, skill_switch, 0) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x10, "2" ) - PORT_CONFSETTING( 0x11, "3" ) - PORT_CONFSETTING( 0x21, "4" ) -INPUT_PORTS_END - -void raisedvl_state::raisedvl(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 350000); // see set_clock - m_maincpu->k().set(FUNC(raisedvl_state::read_k)); - m_maincpu->r().set(FUNC(raisedvl_state::write_r)); - m_maincpu->o().set(FUNC(raisedvl_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 7); - m_display->set_segmask(7, 0x7f); - m_display->set_bri_levels(0.01, 0.125); // ball is brighter - config.set_default_layout(layout_raisedvl); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( raisedvl ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1221", 0x0000, 0x0800, CRC(782791cc) SHA1(214249406fcaf44efc6350022bd534e59ec69c88) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_raisedvl_output.pla", 0, 365, CRC(00db663b) SHA1(6eae12503364cfb1f863df0e57970d3e766ec165) ) -ROM_END - - - - - -/*************************************************************************** - - Fonas 2 Player Baseball - * TMS1000NLL MP0154 (die label 1000B, MP0154) - * 4 7seg LEDs, 37 other LEDs, 1-bit sound - - known releases: - - World: 2 Player Baseball - - USA: 2 Player Baseball, published by Sears - - Canada: 2 Player Baseball, published by Talbot Electronics - - led translation table: led zz from game PCB = MAME y.x: - - 0 = - 10 = 2.2 20 = 4.0 30 = 4.4 - 1 = 2.3 11 = 3.3 21 = 2.7 31 = 3.7 - 2 = 0.4 12 = 1.2 22 = 0.0 32 = 4.3 - 3 = 3.2 13 = 2.4 23 = 4.1 33 = 4.6 - 4 = 0.5 14 = 1.0 24 = 3.1 34 = 3.5 - 5 = 0.3 15 = 2.1 25 = 0.2 35 = 4.5 - 6 = 3.4 16 = 1.1 26 = 0.1 - 7 = 1.3 17 = 4.7 27 = 4.2 - 8 = 1.4 18 = 2.0 28 = 3.0 - 9 = 1.7 19 = 0.7 29 = 1.5 - -***************************************************************************/ - -class f2pbball_state : public hh_tms1k_state -{ -public: - f2pbball_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void f2pbball(machine_config &config); -}; - -// handlers - -void f2pbball_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(f2pbball_state::write_r) -{ - // R4,R9,R10: input mux - m_inp_mux = (data >> 4 & 1) | (data >> 8 & 6); - - // R9,R10(ANDed together): speaker out - m_speaker->level_w(data >> 10 & data >> 9 & 1); - - // R0-R4: led select - // R5-R8: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(f2pbball_state::write_o) -{ - // O0-O7: led state - m_o = bitswap<8>(data,0,7,6,5,4,3,2,1); - update_display(); -} - -READ8_MEMBER(f2pbball_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(3); -} - -// config - -static INPUT_PORTS_START( f2pbball ) - PORT_START("IN.0") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL PORT_NAME("P2 Pick Off") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x0c, 0x04, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x04, "1" ) - PORT_CONFSETTING( 0x00, "Practice" ) // middle switch - PORT_CONFSETTING( 0x08, "2" ) - - PORT_START("IN.1") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 Score") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Steal") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Pitch") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Swing") - - PORT_START("IN.2") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_COCKTAIL PORT_NAME("P2 Curve Left") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Slow") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Curve Right") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_COCKTAIL PORT_NAME("P2 Fast") - - PORT_START("RESET") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("P1 Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, reset_button, 0) -INPUT_PORTS_END - -void f2pbball_state::f2pbball(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 325000); // approximation - RC osc. R=51K, C=39pF - m_maincpu->k().set(FUNC(f2pbball_state::read_k)); - m_maincpu->r().set(FUNC(f2pbball_state::write_r)); - m_maincpu->o().set(FUNC(f2pbball_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 8); - m_display->set_segmask(0x1e0, 0x7f); - config.set_default_layout(layout_f2pbball); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( f2pbball ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0154", 0x0000, 0x0400, CRC(c5b45ace) SHA1(b2de32e83ab447b22d6828f0081843f364040b01) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_f2pbball_output.pla", 0, 365, CRC(30c2f28f) SHA1(db969b22475f37f083c3594f5e4f5759048377b8) ) -ROM_END - - - - - -/*************************************************************************** - - Fonas 3 in 1: Football, Basketball, Soccer - * TMS1100NLL MP1185 - * 4 7seg LEDs, 40 other LEDs, 1-bit sound - - It's not known if this game has an official title. The current one is - taken from the handheld front side. - MAME external artwork is needed for the switchable overlays. - -***************************************************************************/ - -class f3in1_state : public hh_tms1k_state -{ -public: - f3in1_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - - void set_clock(); - DECLARE_INPUT_CHANGED_MEMBER(skill_switch) { set_clock(); } - void f3in1(machine_config &config); - -protected: - virtual void machine_reset() override; -}; - -void f3in1_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - set_clock(); -} - -// handlers - -void f3in1_state::set_clock() -{ - // MCU clock is from an RC circuit where C=47pF, R=39K(PROF) or 56K(REG) - m_maincpu->set_unscaled_clock((m_inputs[4]->read() & 1) ? 400000 : 300000); -} - -void f3in1_state::update_display() -{ - m_display->matrix(m_r & ~0x20, m_o); -} - -WRITE16_MEMBER(f3in1_state::write_r) -{ - // R0-R2,R4: input mux - m_inp_mux = (data & 7) | (data >> 1 & 8); - - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R4: led select - // R6-R9: digit select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(f3in1_state::write_o) -{ - // O0-O7: led state - m_o = data; - update_display(); -} - -READ8_MEMBER(f3in1_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(4); -} - -// config - -static INPUT_PORTS_START( f3in1 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P Button") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("K Button") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("D Button") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x0e, 0x02, "Game Select" ) - PORT_CONFSETTING( 0x02, "Football" ) - PORT_CONFSETTING( 0x04, "Basketball" ) - PORT_CONFSETTING( 0x08, "Soccer" ) - - PORT_START("IN.4") // fake - PORT_CONFNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_CHANGED_MEMBER(DEVICE_SELF, f3in1_state, skill_switch, 0) - PORT_CONFSETTING( 0x00, "Regular" ) // REG - PORT_CONFSETTING( 0x01, "Professional" ) // PROF -INPUT_PORTS_END - -void f3in1_state::f3in1(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 300000); // see set_clock - m_maincpu->k().set(FUNC(f3in1_state::read_k)); - m_maincpu->r().set(FUNC(f3in1_state::write_r)); - m_maincpu->o().set(FUNC(f3in1_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 8); - m_display->set_segmask(0x3c0, 0x7f); - m_display->set_bri_levels(0.003, 0.05); // player led is brighter - config.set_default_layout(layout_f3in1); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( f3in1 ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1185", 0x0000, 0x0800, CRC(53f7b28d) SHA1(2249890e3a259095193b4331ca88c29ccd81eefe) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_f3in1_output.pla", 0, 365, CRC(51d947bc) SHA1(f766397d84f038be96e83d40989195c98ddcb1d9) ) -ROM_END - - - - - -/*************************************************************************** - - Gakken Poker - * PCB label POKER. gakken - * TMS1370 MP2105 (die label same) - * 11-digit cyan VFD display Itron FG1114B, oscillator sound - - known releases: - - Japan: Poker - - USA: Electronic Poker, published by Entex - -***************************************************************************/ - -class gpoker_state : public hh_tms1k_state -{ -public: - gpoker_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_beeper(*this, "beeper") - { } - - required_device<beep_device> m_beeper; - - void update_display(); - virtual DECLARE_WRITE16_MEMBER(write_r); - virtual DECLARE_WRITE16_MEMBER(write_o); - virtual DECLARE_READ8_MEMBER(read_k); - void gpoker(machine_config &config); - -protected: - virtual void machine_reset() override; -}; - -void gpoker_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - m_beeper->set_state(0); -} - -// handlers - -void gpoker_state::update_display() -{ - u16 segs = bitswap<16>(m_o, 15,14,7,12,11,10,9,8,6,6,5,4,3,2,1,0) & 0x20ff; - m_display->matrix(m_r & 0x7ff, segs | (m_r >> 3 & 0xf00)); -} - -WRITE16_MEMBER(gpoker_state::write_r) -{ - // R15: enable beeper - m_beeper->set_state(data >> 15 & 1); - - // R0-R6: input mux - m_inp_mux = data & 0x7f; - - // R0-R10: select digit - // R11-R14: card symbols - m_r = data; - update_display(); -} - -WRITE16_MEMBER(gpoker_state::write_o) -{ - // O0-O7: digit segments A-G,H - m_o = data; - update_display(); -} - -READ8_MEMBER(gpoker_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(7); -} - -// config - -/* physical button layout and labels is like this: - - [7] [8] [9] [DL] | (on/off switch) - [4] [5] [6] [BT] - [1] [2] [3] [CA] [CE] - [0] [GO] [T] [AC] -*/ - -static INPUT_PORTS_START( gpoker ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Go") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x02, 0x02, IPT_CUSTOM ) PORT_CONDITION("FAKE", 0x03, NOTEQUALS, 0x00) // 9/DL - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("Clear Entry") // CE - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x06, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("Clear All") // AC - - PORT_START("IN.6") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Call") // CA - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Total") // T - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("Bet") // BT - - PORT_START("FAKE") // 9/DL are electronically the same button - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("Deal") // DL -INPUT_PORTS_END - -void gpoker_state::gpoker(machine_config &config) -{ - /* basic machine hardware */ - TMS1370(config, m_maincpu, 375000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(gpoker_state::read_k)); - m_maincpu->r().set(FUNC(gpoker_state::write_r)); - m_maincpu->o().set(FUNC(gpoker_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(11, 14); - m_display->set_segmask(0x7ff, 0x20ff); // 7seg + bottom-right diagonal - config.set_default_layout(layout_gpoker); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - BEEP(config, m_beeper, 2405); // astable multivibrator - C1 and C2 are 0.003uF, R1 and R4 are 1K, R2 and R3 are 100K - m_beeper->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( gpoker ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp2105", 0x0000, 0x0800, CRC(95a8f5b4) SHA1(d14f00ba9f57e437264d972baa14a14a28ff8719) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_gpoker_output.pla", 0, 365, CRC(f7e2d812) SHA1(cc3abd89afb1d2145dc47636553ccd0ba7de70d9) ) -ROM_END - - - - - -/*************************************************************************** - - Gakken Jackpot: Gin Rummy & Black Jack - * PCB label gakken - * TMS1670 MPF553 (die label same) - * 11-digit cyan VFD display Itron FG1114B, oscillator sound - - known releases: - - Japan: Jackpot(?) - - USA: Electronic Jackpot: Gin Rummy & Black Jack, published by Entex - -***************************************************************************/ - -class gjackpot_state : public gpoker_state -{ -public: - gjackpot_state(const machine_config &mconfig, device_type type, const char *tag) : - gpoker_state(mconfig, type, tag) - { } - - virtual DECLARE_WRITE16_MEMBER(write_r) override; - void gjackpot(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(gjackpot_state::write_r) -{ - // same as gpoker, only input mux msb is R10 instead of R6 - gpoker_state::write_r(space, offset, data); - m_inp_mux = (data & 0x3f) | (data >> 4 & 0x40); -} - -// config - -/* physical button layout and labels is like this: - (note: on dual-function buttons, upper label=Gin, lower label=Black Jack) - - BJ --o GIN - OFF - [7] [8] [9] [DL] - - [4] [5] [6] [ [KN - DB] SP] - [1] [2] [3] [DS] [DR] - BT] HT] - [10/0] [T] [MD [CH [AC] - GO] ST] -*/ - -static INPUT_PORTS_START( gjackpot ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("10/0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_H) PORT_NAME("Draw/Hit") // DR/HT - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("Deal") // DL - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_K) PORT_NAME("Knock/Split") // KN/SP - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Total") // T - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("Display/Bet") // DS/BT - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_M) PORT_NAME("Meld/Go") // MD/GO - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("Double") // DB - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Change/Stand") // CH/ST - PORT_BIT( 0x0a, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("Clear Entry") // CE - PORT_BIT( 0x0a, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.6") // R10 - PORT_CONFNAME( 0x06, 0x04, "Game Select" ) - PORT_CONFSETTING( 0x04, "Gin Rummy" ) - PORT_CONFSETTING( 0x02, "Black Jack" ) - PORT_BIT( 0x09, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void gjackpot_state::gjackpot(machine_config &config) -{ - gpoker(config); - - /* basic machine hardware */ - TMS1670(config.replace(), m_maincpu, 375000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(gpoker_state::read_k)); - m_maincpu->r().set(FUNC(gjackpot_state::write_r)); - m_maincpu->o().set(FUNC(gpoker_state::write_o)); - - config.set_default_layout(layout_gjackpot); -} - -// roms - -ROM_START( gjackpot ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mpf553", 0x0000, 0x1000, CRC(f45fd008) SHA1(8d5d6407a8a031a833ceedfb931f5c9d2725ecd0) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 557, "maincpu:opla", 0 ) - ROM_LOAD( "tms1400_gjackpot_output.pla", 0, 557, CRC(50e471a7) SHA1(9d862cb9f51a563882b62662c5bfe61b52e3df00) ) -ROM_END - - - - - -/*************************************************************************** - - Gakken Invader - * PCB label GAKKEN, INVADER, KS-00779 - * TMS1370 MP2110 - * cyan VFD display Itron? CP5008A, 1-bit sound - - known releases: - - World: Invader - - USA(1): Galaxy Invader, published by CGL - - USA(2): Fire Away, published by Tandy - - USA(3): Electron Blaster, published by Vanity Fair - - On the real thing, the joystick is "sticky"(it doesn't autocenter when you let go). - There's also a version with a cyan/red VFD, possibly the same ROM. - -***************************************************************************/ - -class ginv_state : public hh_tms1k_state -{ -public: - ginv_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - virtual DECLARE_WRITE16_MEMBER(write_r); - virtual DECLARE_WRITE16_MEMBER(write_o); - virtual DECLARE_READ8_MEMBER(read_k); - void ginv(machine_config &config); -}; - -// handlers - -void ginv_state::update_display() -{ - m_display->matrix(m_grid, m_plate); -} - -WRITE16_MEMBER(ginv_state::write_r) -{ - // R9,R10: input mux - m_inp_mux = data >> 9 & 3; - - // R15: speaker out - m_speaker->level_w(data >> 15 & 1); - - // R0-R8: VFD grid - // R11-R14: VFD plate - m_grid = data & 0x1ff; - m_plate = (m_plate & 0xff) | (data >> 3 & 0xf00); - update_display(); -} - -WRITE16_MEMBER(ginv_state::write_o) -{ - // O0-O7: VFD plate - m_plate = (m_plate & ~0xff) | data; - update_display(); -} - -READ8_MEMBER(ginv_state::read_k) -{ - // K1-K4: multiplexed inputs (K8 is fire button) - return m_inputs[2]->read() | read_inputs(2); -} - -// config - -static INPUT_PORTS_START( ginv ) - PORT_START("IN.0") // R9 - PORT_CONFNAME( 0x07, 0x02, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - PORT_CONFSETTING( 0x04, "3" ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) - PORT_BIT( 0x02, 0x02, IPT_CUSTOM ) PORT_CONDITION("IN.1", 0x05, EQUALS, 0x00) // joystick centered - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // K8 - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) -INPUT_PORTS_END - -void ginv_state::ginv(machine_config &config) -{ - /* basic machine hardware */ - TMS1370(config, m_maincpu, 350000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(ginv_state::read_k)); - m_maincpu->r().set(FUNC(ginv_state::write_r)); - m_maincpu->o().set(FUNC(ginv_state::write_o)); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_SVG)); - screen.set_refresh_hz(60); - screen.set_size(236, 1080); - screen.set_visarea_full(); - - PWM_DISPLAY(config, m_display).set_size(9, 12); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ginv ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp2110", 0x0000, 0x0800, CRC(f09c5588) SHA1(06eb8ed512eaf5367ea30c2b633219e105ddfd14) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_ginv_output.pla", 0, 365, CRC(6e33a24e) SHA1(cdf7ecf12ddd3863e6301e20fe80f9737db429e5) ) - - ROM_REGION( 142959, "screen", 0) - ROM_LOAD( "ginv.svg", 0, 142959, CRC(b0dc9bac) SHA1(18f8cc51a432d14f08fdf766275222f3ed184d89) ) -ROM_END - - - - - -/*************************************************************************** - - Gakken Invader 1000 - * TMS1370 MP2139 (die label 1170 MP2139) - * cyan/red VFD display Futaba DM-25Z 2D, 1-bit sound - - known releases: - - World: Galaxy Invader 1000 - - Japan: Invader 1000 - - USA(1): Galaxy Invader 1000, published by CGL - - USA(2): Cosmic 1000 Fire Away, published by Tandy - -***************************************************************************/ - -class ginv1000_state : public hh_tms1k_state -{ -public: - ginv1000_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - virtual DECLARE_WRITE16_MEMBER(write_r); - virtual DECLARE_WRITE16_MEMBER(write_o); - virtual DECLARE_READ8_MEMBER(read_k); - void ginv1000(machine_config &config); -}; - -// handlers - -void ginv1000_state::update_display() -{ - u16 grid = bitswap<16>(m_grid,15,14,13,12,11,10,0,1,2,3,4,5,6,9,8,7); - u16 plate = bitswap<16>(m_plate,15,14,13,12,3,4,7,8,9,10,11,2,6,5,1,0); - m_display->matrix(grid, plate); -} - -WRITE16_MEMBER(ginv1000_state::write_r) -{ - // R0: speaker out - m_speaker->level_w(data & 1); - - // R8,R15: input mux - m_inp_mux = (data >> 8 & 1) | (data >> 14 & 2); - - // R1-R10: VFD grid - // R11-R14: VFD plate - m_grid = data >> 1 & 0x3ff; - m_plate = (m_plate & 0xff) | (data >> 3 & 0xf00); - update_display(); -} - -WRITE16_MEMBER(ginv1000_state::write_o) -{ - // O0-O7: VFD plate - m_plate = (m_plate & ~0xff) | data; - update_display(); -} - -READ8_MEMBER(ginv1000_state::read_k) -{ - // K1,K2: multiplexed inputs (K8 is fire button) - return m_inputs[2]->read() | read_inputs(2); -} - -// config - -static INPUT_PORTS_START( ginv1000 ) - PORT_START("IN.0") // R8 - PORT_CONFNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x00, "2" ) - PORT_CONFSETTING( 0x02, "3" ) - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R15 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // K8 - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) -INPUT_PORTS_END - -void ginv1000_state::ginv1000(machine_config &config) -{ - /* basic machine hardware */ - TMS1370(config, m_maincpu, 350000); // approximation - m_maincpu->k().set(FUNC(ginv1000_state::read_k)); - m_maincpu->r().set(FUNC(ginv1000_state::write_r)); - m_maincpu->o().set(FUNC(ginv1000_state::write_o)); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_SVG)); - screen.set_refresh_hz(60); - screen.set_size(226, 1080); - screen.set_visarea_full(); - - PWM_DISPLAY(config, m_display).set_size(10, 12); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ginv1000 ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp2139", 0x0000, 0x0800, CRC(036eab37) SHA1(0795878ad89296f7a6a0314c6e4db23c1cc3673e) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_ginv1000_output.pla", 0, 365, CRC(b0a5dc41) SHA1(d94746ec48661998173e7f60ccc7c96e56b3484e) ) - - ROM_REGION( 226185, "screen", 0) - ROM_LOAD( "ginv1000.svg", 0, 226185, CRC(1e1bafd1) SHA1(15868ef0c9dadbf537fed0e2d846451ba99fab7b) ) -ROM_END - - - - - -/*************************************************************************** - - Gakken Invader 2000 - * TMS1370(28 pins) MP1604 (die label 1370A MP1604) - * TMS1024 I/O expander - * cyan/red/green VFD display, 1-bit sound - - known releases: - - World: Invader 2000 - - USA(1): Galaxy Invader 10000, published by CGL - - USA(2): Cosmic 3000 Fire Away, published by Tandy - -***************************************************************************/ - -class ginv2000_state : public hh_tms1k_state -{ -public: - ginv2000_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_expander(*this, "expander") - { } - - required_device<tms1024_device> m_expander; - DECLARE_WRITE8_MEMBER(expander_w); - - void update_display(); - virtual DECLARE_WRITE16_MEMBER(write_r); - virtual DECLARE_WRITE16_MEMBER(write_o); - virtual DECLARE_READ8_MEMBER(read_k); - void ginv2000(machine_config &config); - -protected: - virtual void machine_reset() override; -}; - -void ginv2000_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - m_expander->write_ms(1); // Vss -} - -// handlers - -void ginv2000_state::update_display() -{ - m_display->matrix(m_grid, m_plate); -} - -WRITE8_MEMBER(ginv2000_state::expander_w) -{ - // TMS1024 port 4-7: VFD plate - int shift = (offset - tms1024_device::PORT4) * 4; - m_plate = (m_plate & ~(0xf << shift)) | (data << shift); - update_display(); -} - -WRITE16_MEMBER(ginv2000_state::write_r) -{ - // R0: speaker out - m_speaker->level_w(data & 1); - - // R11,R12: input mux - m_inp_mux = data >> 11 & 3; - - // R11,R12: TMS1024 S1,S0 (S2 forced high) - // R13: TMS1024 STD - m_expander->write_s(space, 0, (data >> 12 & 1) | (data >> 10 & 2) | 4); - m_expander->write_std(data >> 13 & 1); - - // R1-R10: VFD grid - m_grid = data >> 1 & 0x3ff; - update_display(); -} - -WRITE16_MEMBER(ginv2000_state::write_o) -{ - // O4-O7: TMS1024 H1-H4 - m_expander->write_h(space, 0, data >> 4 & 0xf); -} - -READ8_MEMBER(ginv2000_state::read_k) -{ - // K1,K2: multiplexed inputs (K8 is fire button) - return m_inputs[2]->read() | read_inputs(2); -} - -// config - -static INPUT_PORTS_START( ginv2000 ) - PORT_START("IN.0") // R11 - PORT_CONFNAME( 0x03, 0x01, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R12 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // K8 - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) -INPUT_PORTS_END - -void ginv2000_state::ginv2000(machine_config &config) -{ - /* basic machine hardware */ - TMS1370(config, m_maincpu, 425000); // approximation - RC osc. R=36K, C=47pF - m_maincpu->k().set(FUNC(ginv2000_state::read_k)); - m_maincpu->r().set(FUNC(ginv2000_state::write_r)); - m_maincpu->o().set(FUNC(ginv2000_state::write_o)); - - TMS1024(config, m_expander); - m_expander->write_port4_callback().set(FUNC(ginv2000_state::expander_w)); - m_expander->write_port5_callback().set(FUNC(ginv2000_state::expander_w)); - m_expander->write_port6_callback().set(FUNC(ginv2000_state::expander_w)); - m_expander->write_port7_callback().set(FUNC(ginv2000_state::expander_w)); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_SVG)); - screen.set_refresh_hz(60); - screen.set_size(364, 1080); - screen.set_visarea_full(); - - PWM_DISPLAY(config, m_display).set_size(10, 16); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ginv2000 ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1604", 0x0000, 0x0800, CRC(f1646d0b) SHA1(65601931d81e3eef7bf22a08de5a146910ce8137) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_ginv2000_output.pla", 0, 365, CRC(520bb003) SHA1(1640ae54f8dcc257e0ad0cbe0281b38fcbd8da35) ) - - ROM_REGION( 374443, "screen", 0) - ROM_LOAD( "ginv2000.svg", 0, 374443, CRC(a4ce1e6d) SHA1(57d9ff05d634a8d495b9d544a2a959790cd10b6b) ) -ROM_END - - - - - -/*************************************************************************** - - Gakken FX-Micom R-165 - * TMS1100 MCU, label MP1312 (die label MP1312A) - * 1 7seg led, 6 other leds, 1-bit sound - - This is a simple educational home computer. Refer to the extensive manual - for more information. It was published later in the USA by Tandy Radio Shack, - under their Science Fair series. Another 25 years later, Gakken re-released - the R-165 as GMC-4, obviously on modern hardware, but fully compatible. - - known releases: - - Japan: FX-Micom R-165 - - USA: Science Fair Microcomputer Trainer, published by Tandy Radio Shack. - Of note is the complete redesign of the case, adding more adjustable wiring - -***************************************************************************/ - -class fxmcr165_state : public hh_tms1k_state -{ -public: - fxmcr165_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void fxmcr165(machine_config &config); -}; - -// handlers - -void fxmcr165_state::update_display() -{ - // 7seg digit from O0-O6 - m_display->write_row(0, bitswap<8>(m_o,7,2,6,5,4,3,1,0) & 0x7f); - - // leds from R4-R10 - m_display->write_row(1, m_r >> 4 & 0x7f); - m_display->update(); -} - -WRITE16_MEMBER(fxmcr165_state::write_r) -{ - // R0-R3: input mux low - m_inp_mux = (m_inp_mux & 0x10) | (data & 0xf); - - // R7: speaker out - m_speaker->level_w(data >> 7 & 1); - - // R4-R10: led data (direct) - m_r = data; - update_display(); -} - -WRITE16_MEMBER(fxmcr165_state::write_o) -{ - // O7: input mux high - m_inp_mux = (m_inp_mux & 0xf) | (data >> 3 & 0x10); - - // O0-O6: digit segments (direct) - m_o = data; - update_display(); -} - -READ8_MEMBER(fxmcr165_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -/* physical button layout and labels is like this: - - [C] [D] [E] [F] [ADR SET] - [8] [9] [A] [B] [INCR] - [4] [5] [6] [7] [RUN] - [0] [1] [2] [3] [RESET] -*/ - -static INPUT_PORTS_START( fxmcr165 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("C") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("D") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("A") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("E") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("B") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("F") - - PORT_START("IN.4") // O7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("Reset") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Run") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_EQUALS) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("Increment") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("Address Set") -INPUT_PORTS_END - -void fxmcr165_state::fxmcr165(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 400_kHz_XTAL); - m_maincpu->k().set(FUNC(fxmcr165_state::read_k)); - m_maincpu->r().set(FUNC(fxmcr165_state::write_r)); - m_maincpu->o().set(FUNC(fxmcr165_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1+1, 7); - m_display->set_segmask(1, 0x7f); - config.set_default_layout(layout_fxmcr165); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( fxmcr165 ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1312", 0x0000, 0x0800, CRC(6efc8bcc) SHA1(ced8a02b472a3178073691d3dccc0f19f57428fd) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_fxmcr165_output.pla", 0, 365, CRC(ce656866) SHA1(40e1614f5afcc7572fda596e1be453d54e95af0c) ) -ROM_END - - - - - -/*************************************************************************** - - Ideal Electronic Detective - * TMS0980NLL MP6100A (die label 0980B-00) - * 10-digit 7seg LED display, 2-level sound - - hardware (and concept) is very similar to Parker Brothers Stop Thief - - This is an electronic board game. It requires game cards with suspect info, - and good old pen and paper to record game progress. To start the game, enter - difficulty(1-3), then number of players(1-4), then [ENTER]. Refer to the - manual for more information. - -***************************************************************************/ - -class elecdet_state : public hh_tms1k_state -{ -public: - elecdet_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void elecdet(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(elecdet_state::write_r) -{ - // R7,R8: speaker out - m_speaker->level_w((m_o & 0x80) ? (data >> 7 & 3) : 0); - - // R0-R6: select digit - m_display->matrix(data, bitswap<8>(m_o,7,5,2,1,4,0,6,3)); -} - -WRITE16_MEMBER(elecdet_state::write_o) -{ - // O0,O1,O4,O6: input mux - m_inp_mux = (data & 3) | (data >> 2 & 4) | (data >> 3 & 8); - - // O0-O6: digit segments A-G - // O7: speaker on -> write_r - m_o = data; -} - -READ8_MEMBER(elecdet_state::read_k) -{ - // K: multiplexed inputs (note: the Vss row is always on) - return m_inputs[4]->read() | read_inputs(4); -} - -// config - -/* physical button layout and labels is like this: - - [1] [2] [3] [SUSPECT] - [4] [5] [6] [PRIVATE QUESTION] - [7] [8] [9] [I ACCUSE] - [0] [ENTER] - [ON] [OFF] [END TURN] -*/ - -static INPUT_PORTS_START( elecdet ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Private Question") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Enter") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // O4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("I Accuse") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - - PORT_START("IN.3") // O6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("Suspect") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - - // note: even though power buttons are on the matrix, they are not CPU-controlled - PORT_START("IN.4") // Vss! - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POWER_ON ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("End Turn") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_POWER_OFF ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, false) -INPUT_PORTS_END - -void elecdet_state::elecdet(machine_config &config) -{ - /* basic machine hardware */ - TMS0980(config, m_maincpu, 425000); // approximation - m_maincpu->k().set(FUNC(elecdet_state::read_k)); - m_maincpu->r().set(FUNC(elecdet_state::write_r)); - m_maincpu->o().set(FUNC(elecdet_state::write_o)); - m_maincpu->power_off().set(FUNC(hh_tms1k_state::auto_power_off)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(7, 7); - m_display->set_segmask(0x7f, 0x7f); - config.set_default_layout(layout_elecdet); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[4] = { 0, 0x3fff, 0x3fff, 0x7fff }; - m_speaker->set_levels(4, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( elecdet ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mp6100a", 0x0000, 0x1000, CRC(9522fb2d) SHA1(240bdb44b7d67d3b13ebf75851635ac4b4ca2bfd) ) - - ROM_REGION( 1246, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0980_common1_instr.pla", 0, 1246, CRC(42db9a38) SHA1(2d127d98028ec8ec6ea10c179c25e447b14ba4d0) ) - ROM_REGION( 1982, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0980_common1_micro.pla", 0, 1982, CRC(3709014f) SHA1(d28ee59ded7f3b9dc3f0594a32a98391b6e9c961) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_elecdet_output.pla", 0, 352, CRC(5d12c24a) SHA1(e486802151a704c6273d4a8682c9c374d27d1e6d) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common1_segment.pla", 0, 157, CRC(399aa481) SHA1(72c56c58fde3fbb657d69647a9543b5f8fc74279) ) -ROM_END - - - - - -/*************************************************************************** - - Kenner Star Wars - Electronic Battle Command - * TMS1100 MCU, label MP3438A - * 4x4 LED grid display + 2 separate LEDs and 2-digit 7segs, 1-bit sound - - This is a small tabletop space-dogfighting game. To start the game, - press BASIC/INTER/ADV and enter P#(number of players), then - START TURN. Refer to the official manual for more information. - -***************************************************************************/ - -class starwbc_state : public hh_tms1k_state -{ -public: - starwbc_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void starwbc(machine_config &config); -}; - -// handlers - -void starwbc_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(starwbc_state::write_r) -{ - // R0,R1,R3,R5,R7: input mux - m_inp_mux = (data & 3) | (data >> 1 & 4) | (data >> 2 & 8) | (data >> 3 & 0x10); - - // R9: speaker out - m_speaker->level_w(data >> 9 & 1); - - // R0,R2,R4: led select - // R6,R8: digit select - m_r = data & 0x155; - update_display(); -} - -WRITE16_MEMBER(starwbc_state::write_o) -{ - // O0-O7: led state - m_o = (data << 4 & 0xf0) | (data >> 4 & 0x0f); - update_display(); -} - -READ8_MEMBER(starwbc_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -/* physical button layout and labels is like this: - - (reconnnaissance=yellow) (tactical reaction=green) - [MAGNA] [ENEMY] [EM] [BS] [SCR] - - [BASIC] [INTER] [START TURN] [END TURN] [MOVE] [FIRE] - [ADV] [P#] [<] [^] [>] [v] - (game=blue) (maneuvers=red) -*/ - -static INPUT_PORTS_START( starwbc ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_NAME("Basic Game") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_NAME("Intermediate Game") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_NAME("Advanced Game") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_N) PORT_NAME("Player Number") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_NAME("Start Turn") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_CODE(KEYCODE_DEL) PORT_NAME("End Turn") - - PORT_START("IN.2") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Magna Scan") // only used in adv. game - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("Enemy Scan") // only used in adv. game - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("Screen Up") - - PORT_START("IN.3") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Evasive Maneuvers") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_M) PORT_NAME("Move") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("Fire") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("Battle Stations") - - PORT_START("IN.4") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_LEFT) PORT_NAME("Left") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_UP) PORT_NAME("Up") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DOWN) PORT_NAME("Down") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("Right") -INPUT_PORTS_END - -void starwbc_state::starwbc(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 325000); // approximation - RC osc. R=51K, C=47pF - m_maincpu->k().set(FUNC(starwbc_state::read_k)); - m_maincpu->r().set(FUNC(starwbc_state::write_r)); - m_maincpu->o().set(FUNC(starwbc_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 8); - m_display->set_segmask(0x140, 0x7f); - config.set_default_layout(layout_starwbc); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( starwbc ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp3438a", 0x0000, 0x0800, CRC(c12b7069) SHA1(d1f39c69a543c128023ba11cc6228bacdfab04de) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common3_micro.pla", 0, 867, CRC(03574895) SHA1(04407cabfb3adee2ee5e4218612cb06c12c540f4) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_starwbc_output.pla", 0, 365, CRC(d358a76d) SHA1(06b60b207540e9b726439141acadea9aba718013) ) -ROM_END - -ROM_START( starwbcp ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "us4270755", 0x0000, 0x0800, BAD_DUMP CRC(fb3332f2) SHA1(a79ac81e239983cd699b7cfcc55f89b203b2c9ec) ) // from patent US4270755, may have errors - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common3_micro.pla", 0, 867, CRC(03574895) SHA1(04407cabfb3adee2ee5e4218612cb06c12c540f4) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_starwbc_output.pla", 0, 365, CRC(d358a76d) SHA1(06b60b207540e9b726439141acadea9aba718013) ) -ROM_END - - - - - -/*************************************************************************** - - Kosmos Astro - * TMS1470NLHL MP1133 (die label TMS1400 MP1133) - * 9digit 7seg VFD display + 8 LEDs(4 green, 4 yellow), no sound - - This is an astrological calculator, and also supports 4-function - calculations. Refer to the official manual on how to use this device. - -***************************************************************************/ - -class astro_state : public hh_tms1k_state -{ -public: - astro_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void astro(machine_config &config); -}; - -// handlers - -void astro_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(astro_state::write_r) -{ - // R0-R7: input mux - m_inp_mux = data & 0xff; - - // R0-R9: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(astro_state::write_o) -{ - // O0-O7: led state - m_o = data; - update_display(); -} - -READ8_MEMBER(astro_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(8); -} - -// config - -static INPUT_PORTS_START( astro ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE"/Sun") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY"/Mercury") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-/Venus") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+/Mars") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=/Astro") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("B1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("B2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.6") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("C") - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.7") // R7 - PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x08, 0x08, "Mode" ) - PORT_CONFSETTING( 0x00, "Calculator" ) - PORT_CONFSETTING( 0x08, "Astro" ) -INPUT_PORTS_END - -void astro_state::astro(machine_config &config) -{ - /* basic machine hardware */ - TMS1470(config, m_maincpu, 450000); // approximation - RC osc. R=4.7K, C=33pF - m_maincpu->k().set(FUNC(astro_state::read_k)); - m_maincpu->r().set(FUNC(astro_state::write_r)); - m_maincpu->o().set(FUNC(astro_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 8); - m_display->set_segmask(0x3ff, 0xff); - config.set_default_layout(layout_astro); - - /* no sound! */ -} - -// roms - -ROM_START( astro ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mp1133", 0x0000, 0x1000, CRC(bc21109c) SHA1(05a433cce587d5c0c2d28b5fda5f0853ea6726bf) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 557, "maincpu:opla", 0 ) - ROM_LOAD( "tms1400_astro_output.pla", 0, 557, CRC(eb08957e) SHA1(62ae0d13a1eaafb34f1b27d7df51441b400ccd56) ) -ROM_END - - - - - -/*************************************************************************** - - Marx Series 300 Electronic Bowling Game - * TMS1100NLL MP3403 DBS 7836 SINGAPORE (no decap) - * 4*SN75492 quad segment driver, 2*SN74259 8-line demultiplexer, - 2*CD4043 quad r/s input latch - * 5 7seg LEDs, 15 lamps(10 lamps projected to bowling pins reflection), - 1bit-sound with crude volume control - * edge connector to sensors(switches trigger when ball rolls over) - and other inputs - - lamp translation table: SN74259.u5(mux 1) goes to MAME output 5.x, - SN74259.u6(mux 2) goes to MAME output 6.*. u1-u3 are SN75492 ICs, - where other: u1 A2 is N/C, u3 A1 is from O2 and goes to digits seg C. - - u5 Q0 -> u1 A4 -> L2 (pin #2) u6 Q0 -> u3 A4 -> L1 (pin #1) - u5 Q1 -> u1 A5 -> L4 (pin #4) u6 Q1 -> u3 A5 -> L5 (pin #5) - u5 Q2 -> u1 A6 -> L7 (pin #7) u6 Q2 -> u2 A3 -> L11 (player 1) - u5 Q3 -> u1 A1 -> L8 (pin #8) u6 Q3 -> u2 A2 -> L12 (player 2) - u5 Q4 -> u3 A2 -> L3 (pin #3) u6 Q4 -> u2 A1 -> L15 (?) - u5 Q5 -> u2 A6 -> L6 (pin #6) u6 Q5 -> u3 A6 -> L14 (?) - u5 Q6 -> u2 A5 -> L10 (pin #10) u6 Q6 -> u1 A3 -> L13 (spare) - u5 Q7 -> u2 A4 -> L9 (pin #9) u6 Q7 -> u3 A3 -> digit 4 B+C - -***************************************************************************/ - -class elecbowl_state : public hh_tms1k_state -{ -public: - elecbowl_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void elecbowl(machine_config &config); -}; - -// handlers - -void elecbowl_state::update_display() -{ - // standard 7segs - m_display->matrix_partial(0, 4, m_r >> 4, m_o, false); - - // lamp muxes - u8 sel = m_o & 7; - u8 state = m_r >> 1 & 1; - if (~m_r & 1) - m_display->write_element(5, sel, state); - if (~m_r & 4) - m_display->write_element(6, sel, state); - - // digit 4 is from mux2 Q7 - m_display->write_row(4, m_display->read_element(6, 7) ? 6 : 0); - m_display->update(); -} - -WRITE16_MEMBER(elecbowl_state::write_r) -{ - // R5-R7,R10: input mux - m_inp_mux = (data >> 5 & 7) | (data >> 7 & 8); - - // R9: speaker out - // R3,R8: speaker volume.. - m_speaker->level_w(data >> 9 & 1); - - // R4-R7: select digit - // R0,R2: lamp mux1,2 _enable - // R1: lamp muxes state - m_r = data; - update_display(); -} - -WRITE16_MEMBER(elecbowl_state::write_o) -{ - //if (data & 0x80) printf("%X ",data&0x7f); - - // O0-O2: lamp muxes select - // O0-O6: digit segments A-G - // O7: N/C - m_o = data & 0x7f; - update_display(); -} - -READ8_MEMBER(elecbowl_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(4); -} - -// config - -static INPUT_PORTS_START( elecbowl ) - PORT_START("IN.0") // R5 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) - - PORT_START("IN.1") // R6 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) // reset/test? - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) // reset/test? - - PORT_START("IN.2") // R7 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_D) - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_F) - - PORT_START("IN.3") // R10 - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z) - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_X) - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_V) // 2 players sw? -INPUT_PORTS_END - -// output PLA is not decapped, this was made by hand -static const u16 elecbowl_output_pla[0x20] = -{ - 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7d, 0x07, 0x7f, 0x6f, // 0-9 - 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, // ? - 0, 1, 2, 3, 4, 5, 6, 7, // lamp muxes select - 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f // ? -}; - -void elecbowl_state::elecbowl(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 350000); // approximation - RC osc. R=33K, C=100pF - m_maincpu->set_output_pla(elecbowl_output_pla); - m_maincpu->k().set(FUNC(elecbowl_state::read_k)); - m_maincpu->r().set(FUNC(elecbowl_state::write_r)); - m_maincpu->o().set(FUNC(elecbowl_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(7, 8); - m_display->set_segmask(0xf, 0x7f); - m_display->set_segmask(0x10, 0x06); // 1 - config.set_default_layout(layout_elecbowl); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( elecbowl ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp3403.u9", 0x0000, 0x0800, CRC(9eabaa7d) SHA1(b1f54587ed7f2bbf3a5d49075c807296384c2b06) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common3_micro.pla", 0, 867, BAD_DUMP CRC(03574895) SHA1(04407cabfb3adee2ee5e4218612cb06c12c540f4) ) // not verified - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_elecbowl_output.pla", 0, 365, NO_DUMP ) -ROM_END - - - - - -/*************************************************************************** - - Mattel Thoroughbred Horse Race Analyzer - * PCB label 1670-4619D - * TMS1100NLL MP3491-N2 (die label 1100E MP3491) - * HLCD0569, 67-segment LCD panel, no sound - - This handheld is not a toy, read the manual for more information. In short, - it is a device for predicting the winning chance of a gambling horserace. - - known releases: - - USA: Thoroughbred Horse Race Analyzer - - China/Canada: Thoroughbred Horse Race Analyzer, published in 1994 by - Advanced Handicapping Technologies, Inc. - -***************************************************************************/ - -class horseran_state : public hh_tms1k_state -{ -public: - horseran_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_lcd(*this, "lcd") - { } - - required_device<hlcd0569_device> m_lcd; - - DECLARE_WRITE32_MEMBER(lcd_output_w); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); - void horseran(machine_config &config); -}; - -// handlers - -WRITE32_MEMBER(horseran_state::lcd_output_w) -{ - // only 3 rows used - if (offset > 2) - return; - - // update lcd segments - m_display->matrix_partial(0, 3, 1 << offset, data, false); - - // col5-11 and col13-19 are 7segs - for (int i = 0; i < 2; i++) - m_display->write_row(3 + (offset << 1 | i), bitswap<8>(data >> (4+8*i),7,3,5,2,0,1,4,6) & 0x7f); - - m_display->update(); -} - -WRITE16_MEMBER(horseran_state::write_r) -{ - // R0: HLCD0569 clock - // R1: HLCD0569 data in - // R2: HLCD0569 _CS - m_lcd->cs_w(data >> 2 & 1); - m_lcd->data_w(data >> 1 & 1); - m_lcd->clock_w(data & 1); - - // R3-R10: input mux - m_inp_mux = data >> 3 & 0xff; -} - -READ8_MEMBER(horseran_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(8); -} - -// config - -/* physical button layout and labels is like this: - - [PURSE] [DIST.] [P. POSN.] [DAYS] [R.S.L.] [7] [8] [9] - [RACES] [WINS] [PLACES] [SHOWS] [EARNINGS] [4] [5] [6] - [DISTANCE] [L.E.B. 1st] [L.E.B. 2nd] [L.E.B. 3rd] [FIN. POSN.] [1] [2] [3] - [L.E.B. Fin] [SPD. RTG.] [SPD. RTG.] [ANALYZE] [NEXT] [C/H] [C/E] [0] - - R.S.L. = Races Since (Last) Layoff - L.E.B. = Last Race / Lengths Back -*/ - -static INPUT_PORTS_START( horseran ) - PORT_START("IN.0") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("Next") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_G) PORT_NAME("Final Position") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Earnings") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_NAME("R.S.L.") - - PORT_START("IN.1") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_V) PORT_NAME("Analyze") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("L.E.B. 3rd") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("Shows") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_NAME("Days") - - PORT_START("IN.2") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Speed Rating (right)") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("L.E.B. 2nd") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Places") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_NAME("Post Position") - - PORT_START("IN.3") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("Speed Rating (left)") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("L.E.B. 1st") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("Wins") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_NAME("Distance (L.E.B.)") - - PORT_START("IN.4") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("L.E.B. Finish") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("Distance") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Races") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_NAME("Purse") - - PORT_START("IN.5") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_COMMA) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_K) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_I) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - - PORT_START("IN.6") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_M) PORT_NAME("C/E") // Clear Entry - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_J) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_U) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - - PORT_START("IN.7") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_N) PORT_NAME("C/H") // Clear Horse Information - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_H) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Y) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") -INPUT_PORTS_END - -void horseran_state::horseran(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 300000); // approximation - RC osc. R=56K, C=47pF - m_maincpu->k().set(FUNC(horseran_state::read_k)); - m_maincpu->r().set(FUNC(horseran_state::write_r)); - - /* video hardware */ - HLCD0569(config, m_lcd, 1100); // C=0.022uF - m_lcd->write_cols().set(FUNC(horseran_state::lcd_output_w)); - - PWM_DISPLAY(config, m_display).set_size(3+6, 24); - m_display->set_segmask(0x3f<<3, 0x7f); - config.set_default_layout(layout_horseran); - - /* no sound! */ -} - -// roms - -ROM_START( horseran ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp3491", 0x0000, 0x0800, CRC(a0081671) SHA1(a5a07b502c69d429e5bcd1d313e86b6ee057cda6) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 365, "maincpu:opla", 0 ) // unused - ROM_LOAD( "tms1100_horseran_output.pla", 0, 365, CRC(0fea09b0) SHA1(27a56fcf2b490e9a7dbbc6ad48cc8aaca4cada94) ) -ROM_END - - - - - -/*************************************************************************** - - Mattel Dungeons & Dragons - Computer Labyrinth Game - * TMS1100 M34012-N2LL (die label M34012) - * 72 buttons, no LEDs, 1-bit sound - - This is an electronic board game. It requires markers and wall pieces to play. - Refer to the official manual for more information. - -***************************************************************************/ - -class mdndclab_state : public hh_tms1k_state -{ -public: - mdndclab_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void mdndclab(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(mdndclab_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R9: input mux part - m_inp_mux = (m_inp_mux & 0xff) | (data << 8 & 0x3ff00); -} - -WRITE16_MEMBER(mdndclab_state::write_o) -{ - // O0-O7: input mux part - m_inp_mux = (m_inp_mux & ~0xff) | data; -} - -READ8_MEMBER(mdndclab_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(18); -} - -// config - -static INPUT_PORTS_START( mdndclab ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.2") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.3") // O3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.4") // O4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.5") // O5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.6") // O6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.7") // O7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.8") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Wall / Door") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Illegal Move / Warrior Moves") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Warrior 1 / Winner") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Warrior 2 / Treasure") - - PORT_START("IN.9") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.10") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.11") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.12") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.13") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.14") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.15") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.16") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Board Sensor") - - PORT_START("IN.17") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_NAME("Switch Key") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Next Turn / Level 1/2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Dragon Flying / Defeat Tune") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Dragon Attacks / Dragon Wakes") -INPUT_PORTS_END - -void mdndclab_state::mdndclab(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 475000); // approximation - RC osc. R=27K, C=100pF - m_maincpu->k().set(FUNC(mdndclab_state::read_k)); - m_maincpu->r().set(FUNC(mdndclab_state::write_r)); - m_maincpu->o().set(FUNC(mdndclab_state::write_o)); - - /* no visual feedback! */ - config.set_default_layout(layout_mdndclab); // playing board - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( mdndclab ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "m34012", 0x0000, 0x0800, CRC(e851fccd) SHA1(158362c2821678a51554e02dbb2f9ef5aaf5f59f) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_mdndclab_output.pla", 0, 365, CRC(592b40ba) SHA1(63a2531278a665ace54c541101e052eb84413511) ) -ROM_END - - - - - -/*************************************************************************** - - Milton Bradley Comp IV - * TMC0904NL CP0904A (die label 4A0970D-04A) - * 10 LEDs behind bezel, no sound - - This is small tabletop Mastermind game; a code-breaking game where the player - needs to find out the correct sequence of colours (numbers in our case). - Press the R key to start, followed by a set of unique numbers and E. - Refer to the official manual for more information. - - known releases: - - USA: Comp IV (two versions, different case) - - Europe: Logic 5 - - Japan: Pythaligoras - -***************************************************************************/ - -class comp4_state : public hh_tms1k_state -{ -public: - comp4_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void comp4(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(comp4_state::write_r) -{ - // leds: - // R4 R9 - // R10! R8 - // R2 R7 - // R1 R6 - // R0 R5 - m_display->matrix(m_o, data); -} - -WRITE16_MEMBER(comp4_state::write_o) -{ - // O1-O3: input mux - m_inp_mux = data >> 1 & 7; - - // O0: leds common - // other bits: N/C - m_o = data; -} - -READ8_MEMBER(comp4_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(3); -} - -// config - -static INPUT_PORTS_START( comp4 ) - PORT_START("IN.0") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_CODE(KEYCODE_DEL) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME("R") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - - PORT_START("IN.1") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - - PORT_START("IN.2") // O3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("E") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") -INPUT_PORTS_END - -void comp4_state::comp4(machine_config &config) -{ - /* basic machine hardware */ - TMS0970(config, m_maincpu, 250000); // approximation - m_maincpu->k().set(FUNC(comp4_state::read_k)); - m_maincpu->r().set(FUNC(comp4_state::write_r)); - m_maincpu->o().set(FUNC(comp4_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 11); - config.set_default_layout(layout_comp4); - - /* no sound! */ -} - -// roms - -ROM_START( comp4 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tmc0904nl_cp0904a", 0x0000, 0x0400, CRC(6233ee1b) SHA1(738e109b38c97804b4ec52bed80b00a8634ad453) ) - - ROM_REGION( 782, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0970_common2_instr.pla", 0, 782, CRC(e038fc44) SHA1(dfc280f6d0a5828d1bb14fcd59ac29caf2c2d981) ) - ROM_REGION( 860, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0970_comp4_micro.pla", 0, 860, CRC(ee9d7d9e) SHA1(25484e18f6a07f7cdb21a07220e2f2a82fadfe7b) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_comp4_output.pla", 0, 352, CRC(144ce2d5) SHA1(459b92ad62421932df61b7e3965f1821f9636a2c) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_comp4_segment.pla", 0, 157, CRC(73426b07) SHA1(311be3f95a97936b6d1a4dcfa7746da26318ce54) ) -ROM_END - - - - - -/*************************************************************************** - - Milton Bradley Electronic Battleship (1977 version, model 4750A) - * PCB label 4750A - * TMS1000NL MP3201 (die label 1000C, MP3201) - * LM324N, MC14016CP/TP4016AN, NE555P, discrete sound - * 4 sliding buttons, light bulb - - This is a 2-player electronic board game. It still needs game pieces like the - original Battleship board game. - - It went through at least 5 hardware revisions (not counting Talking Battleship): - 1977: model 4750A, TMS1000 discrete sound, see notes above - 1977: model 4750B, TMS1000 SN76477 sound, see notes at bshipb (driver below this) - 1979: model 4750C: cost-reduced single-chip design, lesser quality game board. - The chip is assumed to be custom, no MCU: 28-pin DIP, label 4750, SCUS 0462 - 1982: similar custom single-chip hardware, chip label MB4750 SCUS 0562 - 1982: back to MCU, COP420 instead of choosing TI, emulated in hh_cop400.cpp - -***************************************************************************/ - -class bship_state : public hh_tms1k_state -{ -public: - bship_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void bship(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(bship_state::write_r) -{ - // R0-R10: input mux - m_inp_mux = data; -} - -WRITE16_MEMBER(bship_state::write_o) -{ - // O4: explosion light bulb - m_display->matrix(1, data >> 4 & 1); - - // other: sound -} - -READ8_MEMBER(bship_state::read_k) -{ - // K: multiplexed inputs (note: the Vss row is always on) - return m_inputs[11]->read() | read_inputs(11); -} - -// config - -static INPUT_PORTS_START( bship ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("P1 1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("P1 A") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 1") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 A") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("P1 2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 B") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 2") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 B") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("P1 3") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 C") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 C") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("P1 4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("P1 D") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 4") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 D") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("P1 5") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("P1 E") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 5") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 E") - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("P1 6") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("P1 F") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 F") - - PORT_START("IN.6") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("P1 7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_G) PORT_NAME("P1 G") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 7") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 G") - - PORT_START("IN.7") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("P1 8") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_H) PORT_NAME("P1 H") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 8") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 H") - - PORT_START("IN.8") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("P1 9") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_I) PORT_NAME("P1 I") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 I") - - PORT_START("IN.9") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("P1 10") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_J) PORT_NAME("P1 J") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 10") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 J") - - PORT_START("IN.10") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("P1 Fire") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 Fire") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_TOGGLE PORT_CODE(KEYCODE_F1) PORT_NAME("Load/Go") // switch - - PORT_START("IN.11") // Vss! - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("P1 Clear Memory") // CM - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("P1 Clear Last Entry") // CLE - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 Clear Memory") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("P2 Clear Last Entry") -INPUT_PORTS_END - -void bship_state::bship(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 200000); // approximation - RC osc. R=100K, C=47pF - m_maincpu->k().set(FUNC(bship_state::read_k)); - m_maincpu->r().set(FUNC(bship_state::write_r)); - m_maincpu->o().set(FUNC(bship_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 1); - config.set_default_layout(layout_bship); - - /* sound hardware */ - // TODO -} - -// roms - -ROM_START( bship ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp3201", 0x0000, 0x0400, CRC(bf6104a6) SHA1(8d28b43a2aa39dcbbe71f669cdafc518715812c9) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common1_micro.pla", 0, 867, CRC(4becec19) SHA1(3c8a9be0f00c88c81f378b76886c39b10304f330) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_bship_output.pla", 0, 365, CRC(ea0570b0) SHA1(6eb803b40717486d7b24939985f245327ac8a7e9) ) -ROM_END - - - - - -/*************************************************************************** - - Milton Bradley Electronic Battleship (1977 version, model 4750B) - * PCB label MB 4750B - * TMS1000NLL MP3208 (die label 1000C, MP3208) - * SN75494N (acting as inverters), SN76477 sound - * 4 sliding buttons, light bulb - - This is the 2nd version. The sound hardware was changed to a SN76477. - -***************************************************************************/ - -class bshipb_state : public hh_tms1k_state -{ -public: - bshipb_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_sn(*this, "sn76477") - { } - - required_device<sn76477_device> m_sn; - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void bshipb(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(bshipb_state::write_r) -{ - // R0-R10: input mux - m_inp_mux = data; - - // R4: 75494 to R12 33K to SN76477 pin 20 - m_sn->slf_res_w((data & 0x10) ? RES_INF : RES_K(33)); -} - -WRITE16_MEMBER(bshipb_state::write_o) -{ - //printf("%X ", m_maincpu->debug_peek_o_index() & 0xf); - - // O0: SN76477 pin 9 - m_sn->enable_w(data & 1); - - // O1: 75494 to R4 100K to SN76477 pin 18 - // O2: 75494 to R3 150K to SN76477 pin 18 - double o12 = RES_INF; - switch (~data >> 1 & 3) - { - case 0: o12 = RES_INF; break; - case 1: o12 = RES_K(100); break; - case 2: o12 = RES_K(150); break; - case 3: o12 = RES_2_PARALLEL(RES_K(100), RES_K(150)); break; - } - m_sn->vco_res_w(o12); - - // O2,O6: (TODO) to SN76477 pin 21 - //m_sn->slf_cap_w(x); - - // O4: SN76477 pin 22 - m_sn->vco_w(data >> 4 & 1); - - // O5: R11 27K to SN76477 pin 23 - m_sn->one_shot_cap_w((data & 0x20) ? RES_K(27) : 0); - - // O6: SN76477 pin 25 - m_sn->mixer_b_w(data >> 6 & 1); - - // O7: 75494 to light bulb - m_display->matrix(1, data >> 7 & 1); -} - -READ8_MEMBER(bshipb_state::read_k) -{ - // K: multiplexed inputs (note: the Vss row is always on) - return m_inputs[11]->read() | read_inputs(11); -} - -// config - -// buttons are same as bship set - -void bshipb_state::bshipb(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 200000); // approximation - RC osc. R=100K, C=47pF - m_maincpu->k().set(FUNC(bshipb_state::read_k)); - m_maincpu->r().set(FUNC(bshipb_state::write_r)); - m_maincpu->o().set(FUNC(bshipb_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 1); - config.set_default_layout(layout_bship); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SN76477(config, m_sn); - m_sn->set_noise_params(RES_K(47), RES_K(100), CAP_P(47)); // R18, R17, C8 - m_sn->set_decay_res(RES_M(3.3)); // R16 - m_sn->set_attack_params(CAP_U(0.47), RES_K(15)); // C7, R20 - m_sn->set_amp_res(RES_K(100)); // R19 - m_sn->set_feedback_res(RES_K(39)); // R7 - m_sn->set_vco_params(5.0 * RES_VOLTAGE_DIVIDER(RES_K(47), RES_K(33)), CAP_U(0.01), RES_K(270)); // R15/R14, C5, switchable R5/R3/R4 - m_sn->set_pitch_voltage(5.0); - m_sn->set_slf_params(CAP_U(22), RES_K(750)); // switchable C4, switchable R13/R12 - m_sn->set_oneshot_params(0, RES_INF); // NC, switchable R11 - m_sn->set_vco_mode(0); // switchable - m_sn->set_mixer_params(0, 0, 0); // switchable, GND, GND - m_sn->set_envelope_params(1, 0); // Vreg, GND - m_sn->set_enable(0); // switchable - m_sn->add_route(ALL_OUTPUTS, "mono", 0.35); -} - -// roms - -ROM_START( bshipb ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp3208", 0x0000, 0x0400, CRC(982fa720) SHA1(1c6dbbe7b9e55d62a510225a88cd2de55fe9b181) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common1_micro.pla", 0, 867, CRC(4becec19) SHA1(3c8a9be0f00c88c81f378b76886c39b10304f330) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_bshipb_output.pla", 0, 365, BAD_DUMP CRC(74a9a244) SHA1(479c1f1e37cf8f75352e10226b20322906bee813) ) // part of decap photo was obscured -ROM_END - - - - - -/*************************************************************************** - - Milton Bradley Simon (model 4850), created by Ralph Baer - * TMS1000 (die label MP3226), or MP3300 (die label 1000C, MP3300) - * DS75494 Hex digit LED driver, 4 big lamps, 1-bit sound - - known revisions: - - 1978: Rev A: TMS1000(no label) - - 198?: Rev B: MB4850 SCUS0640(16-pin custom ASIC), PCB label REV.B, - cost-reduced, same hardware as Pocket Simon - - 1979: Rev F: TMS1000(MP3300), PCB label 4850 Rev F - - The semi-sequel Super Simon uses a TMS1100 (see next minidriver). - -***************************************************************************/ - -class simon_state : public hh_tms1k_state -{ -public: - simon_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); - void simon(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(simon_state::write_r) -{ - // R4-R8 go through an 75494 IC first: - // R4 -> 75494 IN6 -> green lamp - // R5 -> 75494 IN3 -> red lamp - // R6 -> 75494 IN5 -> yellow lamp - // R7 -> 75494 IN2 -> blue lamp - m_display->matrix(1, data >> 4); - - // R8 -> 75494 IN0 -> speaker out - m_speaker->level_w(data >> 8 & 1); - - // R0-R2,R9: input mux - // R3: GND - // other bits: N/C - m_inp_mux = (data & 7) | (data >> 6 & 8); -} - -READ8_MEMBER(simon_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(4); -} - -// config - -static INPUT_PORTS_START( simon ) - PORT_START("IN.0") // R0 - PORT_CONFNAME( 0x07, 0x02, "Game Select") - PORT_CONFSETTING( 0x02, "1" ) - PORT_CONFSETTING( 0x01, "2" ) - PORT_CONFSETTING( 0x04, "3" ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Green Button") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Red Button") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Yellow Button") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Blue Button") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Last") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Longest") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R9 - PORT_CONFNAME( 0x0f, 0x02, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x02, "1" ) - PORT_CONFSETTING( 0x04, "2" ) - PORT_CONFSETTING( 0x08, "3" ) - PORT_CONFSETTING( 0x01, "4" ) - - PORT_START("SWITCH") // fake - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_prev<0>, 0x07) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_next<0>, 0x07) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_prev<3>, 0x0f) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_next<3>, 0x0f) -INPUT_PORTS_END - -void simon_state::simon(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 350000); // approximation - RC osc. R=33K, C=100pF - m_maincpu->k().set(FUNC(simon_state::read_k)); - m_maincpu->r().set(FUNC(simon_state::write_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 4); - config.set_default_layout(layout_simon); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( simon ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tms1000.u1", 0x0000, 0x0400, CRC(9961719d) SHA1(35dddb018a8a2b31f377ab49c1f0cb76951b81c0) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_simon_micro.pla", 0, 867, CRC(52f7c1f1) SHA1(dbc2634dcb98eac173ad0209df487cad413d08a5) ) - ROM_REGION( 365, "maincpu:opla", 0 ) // unused - ROM_LOAD( "tms1000_simon_output.pla", 0, 365, CRC(2943c71b) SHA1(bd5bb55c57e7ba27e49c645937ec1d4e67506601) ) -ROM_END - -ROM_START( simonf ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp3300", 0x0000, 0x0400, CRC(b9fcf93a) SHA1(45960e4242a08495f2a99fc5d44728eabd93cd9f) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_simon_micro.pla", 0, 867, CRC(52f7c1f1) SHA1(dbc2634dcb98eac173ad0209df487cad413d08a5) ) - ROM_REGION( 365, "maincpu:opla", 0 ) // unused - ROM_LOAD( "tms1000_simon_output.pla", 0, 365, CRC(2943c71b) SHA1(bd5bb55c57e7ba27e49c645937ec1d4e67506601) ) -ROM_END - - - - - -/*************************************************************************** - - Milton Bradley Super Simon - * TMS1100 MP3476NLL (die label MP3476) - * 8 big lamps(2 turn on at same time), 1-bit sound - - The semi-squel to Simon, not as popular. It includes more game variations - and a 2-player head-to-head mode. - -***************************************************************************/ - -class ssimon_state : public hh_tms1k_state -{ -public: - ssimon_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); - - void set_clock(); - DECLARE_INPUT_CHANGED_MEMBER(speed_switch) { set_clock(); } - void ssimon(machine_config &config); - -protected: - virtual void machine_reset() override; -}; - -void ssimon_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - set_clock(); -} - -// handlers - -void ssimon_state::set_clock() -{ - // MCU clock is from an RC circuit with C=100pF, R=x depending on speed switch: - // 0 Simple: R=51K -> ~200kHz - // 1 Normal: R=37K -> ~275kHz - // 2 Super: R=22K -> ~400kHz - u8 inp = m_inputs[6]->read(); - m_maincpu->set_unscaled_clock((inp & 2) ? 400000 : ((inp & 1) ? 275000 : 200000)); -} - -WRITE16_MEMBER(ssimon_state::write_r) -{ - // R0-R3,R9,R10: input mux - m_inp_mux = (data & 0xf) | (data >> 5 & 0x30); - - // R4: yellow lamps - // R5: green lamps - // R6: blue lamps - // R7: red lamps - m_display->matrix(1, data >> 4); - - // R8: speaker out - m_speaker->level_w(data >> 8 & 1); -} - -READ8_MEMBER(ssimon_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(6); -} - -// config - -static INPUT_PORTS_START( ssimon ) - PORT_START("IN.0") // R0 - PORT_CONFNAME( 0x0f, 0x01, "Game Select") - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - PORT_CONFSETTING( 0x04, "3" ) - PORT_CONFSETTING( 0x08, "4" ) - PORT_CONFSETTING( 0x00, "5" ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 Yellow Button") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Green Button") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Blue Button") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Red Button") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Last") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Longest") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_NAME("Decision") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 Yellow Button") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Green Button") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Blue Button") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Red Button") - - PORT_START("IN.4") // R9 - PORT_CONFNAME( 0x0f, 0x02, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x00, "Head-to-Head" ) // this sets R10 K2, see below - PORT_CONFSETTING( 0x02, "1" ) - PORT_CONFSETTING( 0x04, "2" ) - PORT_CONFSETTING( 0x08, "3" ) - PORT_CONFSETTING( 0x01, "4" ) - - PORT_START("IN.5") // R10 - PORT_BIT( 0x02, 0x02, IPT_CUSTOM ) PORT_CONDITION("IN.4", 0x0f, EQUALS, 0x00) - PORT_BIT( 0x0d, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.6") // fake - PORT_CONFNAME( 0x03, 0x01, "Speed" ) PORT_CHANGED_MEMBER(DEVICE_SELF, ssimon_state, speed_switch, 0) - PORT_CONFSETTING( 0x00, "Simple" ) - PORT_CONFSETTING( 0x01, "Normal" ) - PORT_CONFSETTING( 0x02, "Super" ) - - PORT_START("SWITCH") // fake - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_prev<0>, 0x0f) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_next<0>, 0x0f) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_prev<4>, 0x0f) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_next<4>, 0x0f) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_prev<6>, 0x03) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_next<6>, 0x03) -INPUT_PORTS_END - -void ssimon_state::ssimon(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 275000); // see set_clock - m_maincpu->k().set(FUNC(ssimon_state::read_k)); - m_maincpu->r().set(FUNC(ssimon_state::write_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 4); - config.set_default_layout(layout_ssimon); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ssimon ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp3476", 0x0000, 0x0800, CRC(98200571) SHA1(cbd0bcfc11a534aa0be5d011584cdcac58ff437a) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 365, "maincpu:opla", 0 ) // unused - ROM_LOAD( "tms1100_ssimon_output.pla", 0, 365, CRC(0fea09b0) SHA1(27a56fcf2b490e9a7dbbc6ad48cc8aaca4cada94) ) -ROM_END - - - - - -/*************************************************************************** - - Milton Bradley Big Trak - * TMS1000NLL MP3301A or MP3301ANLL E (rev. E!) (die label 1000E MP3301) - * SN75494N Hex digit LED driver, 1 lamp, 3-level sound - * gearbox with magnetic clutch, 1 IR led+sensor, 2 motors(middle wheels) - * 24-button keypad, ext in/out ports - - Big Trak is a programmable toy car, up to 16 steps. Supported commands include - driving and turning, firing a photon cannon(hey, have some imagination!), - and I/O ports. The output port was used for powering the dump truck accessory. - - The In command was canceled midst production, it is basically a nop. Newer - releases and the European version removed the button completely. - -***************************************************************************/ - -class bigtrak_state : public hh_tms1k_state -{ -public: - bigtrak_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - - int m_gearbox_pos; - bool sensor_state() { return m_gearbox_pos < 0 && m_display->element_on(0, 0); } - TIMER_DEVICE_CALLBACK_MEMBER(gearbox_sim_tick); - void bigtrak(machine_config &config); - -protected: - virtual void machine_start() override; -}; - -void bigtrak_state::machine_start() -{ - hh_tms1k_state::machine_start(); - - // zerofill/register for savestates - m_gearbox_pos = 0; - save_item(NAME(m_gearbox_pos)); -} - -// handlers - -TIMER_DEVICE_CALLBACK_MEMBER(bigtrak_state::gearbox_sim_tick) -{ - // the last gear in the gearbox has 12 evenly spaced holes, it is located - // between an IR emitter and receiver - static const int speed = 17; - if (m_gearbox_pos >= speed) - m_gearbox_pos = -speed; - - if (m_o & 0x1e) - m_gearbox_pos++; -} - -WRITE16_MEMBER(bigtrak_state::write_r) -{ - // R0-R5,R8: input mux (keypad, ext in enable) - m_inp_mux = (data & 0x3f) | (data >> 2 & 0x40); - - // R6: N/C - // R7: IR led on - // R9: lamp on - m_display->matrix(1, (data >> 7 & 1) | (data >> 8 & 2)); - - // (O0,O7,)R10(tied together): speaker out - m_speaker->level_w((m_o & 1) | (m_o >> 6 & 2) | (data >> 8 & 4)); - m_r = data; -} - -WRITE16_MEMBER(bigtrak_state::write_o) -{ - // O1: left motor forward - // O2: left motor reverse - // O3: right motor reverse - // O4: right motor reverse - // O5: ext out - // O6: N/C - output().set_value("left_motor_forward", data >> 1 & 1); - output().set_value("left_motor_reverse", data >> 2 & 1); - output().set_value("right_motor_forward", data >> 3 & 1); - output().set_value("right_motor_reverse", data >> 4 & 1); - output().set_value("ext_out", data >> 5 & 1); - - // O0,O7(,R10)(tied together): speaker out - m_speaker->level_w((data & 1) | (data >> 6 & 2) | (m_r >> 8 & 4)); - m_o = data; -} - -READ8_MEMBER(bigtrak_state::read_k) -{ - // K: multiplexed inputs - // K8: IR sensor - return read_inputs(7) | (sensor_state() ? 8 : 0); -} - -// config - -/* physical button layout and labels is like this: - - USA version: UK version: - - [^] [CLR] [^] [CM] - [<] [HOLD] [>] [FIRE] [<] [P] [>] [\|/] - [v] [CLS] [v] [CE] - [7] [8] [9] [RPT] [7] [8] [9] [x2] - [4] [5] [6] [TEST] [4] [5] [6] [TEST] - [1] [2] [3] [CK] [1] [2] [3] [checkmark] - [IN] [0] [OUT] [GO] [0] [OUT] [GO] -*/ - -static INPUT_PORTS_START( bigtrak ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_H) PORT_NAME("Hold") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_UP) PORT_NAME("Forward") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("Fire") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("Clear Memory") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_LEFT) PORT_NAME("Left") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DOWN) PORT_NAME("Backward") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_RIGHT) PORT_NAME("Right") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("Clear Last Step") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("Repeat") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Test") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Check") - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_I) PORT_NAME("In") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_O) PORT_NAME("Out") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Go") - - PORT_START("IN.6") // R8 - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F1) PORT_NAME("Input Port") - PORT_BIT( 0x0b, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void bigtrak_state::bigtrak(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 200000); // approximation - RC osc. R=83K, C=100pF - m_maincpu->k().set(FUNC(bigtrak_state::read_k)); - m_maincpu->r().set(FUNC(bigtrak_state::write_r)); - m_maincpu->o().set(FUNC(bigtrak_state::write_o)); - - TIMER(config, "gearbox").configure_periodic(FUNC(bigtrak_state::gearbox_sim_tick), attotime::from_msec(1)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 2); - config.set_default_layout(layout_bigtrak); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[8] = { 0, 0x7fff/3, 0x7fff/3, 0x7fff/3*2, 0x7fff/3, 0x7fff/3*2, 0x7fff/3*2, 0x7fff }; - m_speaker->set_levels(8, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( bigtrak ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp3301a", 0x0000, 0x0400, CRC(1351bcdd) SHA1(68865389c25b541c09a742be61f8fb6488134d4e) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common3_micro.pla", 0, 867, CRC(80912d0a) SHA1(7ae5293ed4d93f5b7a64d43fe30c3639f39fbe5a) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_bigtrak_output.pla", 0, 365, CRC(63be45f6) SHA1(918e38a223152db883c1a6f7acf56e87d7074734) ) -ROM_END - - - - - -/*************************************************************************** - - Milton Bradley Dark Tower - * TMS1400NLL MP7332-N1.U1(Rev. B) or MP7332-N2LL(Rev. C) (die label MP7332) - (assume same ROM contents between revisions) - * SN75494N MOS-to-LED digit driver - * motorized rotating reel + lightsensor, 1bit-sound - - This is a board game, it obviously requires game pieces and the board. - The emulated part is the centerpiece, a black tower with a rotating card - panel and LED digits for displaying health, amount of gold, etc. As far - as MAME is concerned, the game works fine. - - To start up the game, first press [MOVE], the machine now does a self-test. - Then select level and number of players and the game will start. Read the - official manual on how to play the game. - -***************************************************************************/ - -class mbdtower_state : public hh_tms1k_state -{ -public: - mbdtower_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - bool sensor_led_on() { return m_display->element_on(0, 0); } - - int m_motor_pos; - int m_motor_pos_prev; - int m_motor_decay; - bool m_motor_on; - bool m_sensor_blind; - - TIMER_DEVICE_CALLBACK_MEMBER(motor_sim_tick); - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void mbdtower(machine_config &config); - -protected: - virtual void machine_start() override; -}; - -void mbdtower_state::machine_start() -{ - hh_tms1k_state::machine_start(); - - // zerofill - m_motor_pos = 0; - m_motor_pos_prev = -1; - m_motor_decay = 0; - m_motor_on = false; - m_sensor_blind = false; - - // register for savestates - save_item(NAME(m_motor_pos)); - /* save_item(NAME(m_motor_pos_prev)); */ // don't save! - save_item(NAME(m_motor_decay)); - save_item(NAME(m_motor_on)); - save_item(NAME(m_sensor_blind)); -} - -// handlers - -TIMER_DEVICE_CALLBACK_MEMBER(mbdtower_state::motor_sim_tick) -{ - // it rotates counter-clockwise (when viewed from above) - if (m_motor_on) - { - m_motor_pos = (m_motor_pos - 1) & 0x7f; - - // give it some time to spin out when it's turned off - if (m_r & 0x200) - m_motor_decay += (m_motor_decay < 4); - else if (m_motor_decay > 0) - m_motor_decay--; - else - m_motor_on = false; - } - - // 8 evenly spaced holes in the rotation disc for the sensor to 'see' through. - // The first hole is much bigger, enabling the game to determine the position. - if ((m_motor_pos & 0xf) < 4 || m_motor_pos < 0xc) - m_sensor_blind = false; - else - m_sensor_blind = true; - - // on change, output info - if (m_motor_pos != m_motor_pos_prev) - output().set_value("motor_pos", 100 * (m_motor_pos / (float)0x80)); - - /* 3 display cards per hole, like this: - - (0) <---- display increments this way <---- (7) - - CURSED VICTORY WIZARD DRAGON GOLD KEY SCOUT WARRIOR (void) - LOST WARRIORS BAZAAR CLOSED SWORD SILVER KEY HEALER FOOD (void) - PLAGUE BRIGANDS KEY MISSING PEGASUS BRASS KEY GOLD BEAST (void) - */ - int card_pos = m_motor_pos >> 4 & 7; - if (card_pos != (m_motor_pos_prev >> 4 & 7)) - output().set_value("card_pos", card_pos); - - m_motor_pos_prev = m_motor_pos; -} - -void mbdtower_state::update_display() -{ - // update current state - if (~m_r & 0x10) - { - u8 o = bitswap<8>(m_o,7,0,4,3,2,1,6,5) & 0x7f; - m_display->write_row(2, (m_o & 0x80) ? o : 0); - m_display->write_row(1, (m_o & 0x80) ? 0 : o); - m_display->write_row(0, (m_r >> 8 & 1) | (m_r >> 4 & 0xe)); - - m_display->update(); - } - else - { - // display items turned off - m_display->clear(); - } -} - -WRITE16_MEMBER(mbdtower_state::write_r) -{ - // R0-R2: input mux - m_inp_mux = data & 7; - - // R9: motor on - if ((m_r ^ data) & 0x200) - output().set_value("motor_on", data >> 9 & 1); - if (data & 0x200) - m_motor_on = true; - - // R3: N/C - // R4: 75494 /EN (speaker, lamps, digit select go through that IC) - // R5-R7: tower lamps - // R8: rotation sensor led - m_r = data; - update_display(); - - // R10: speaker out - m_speaker->level_w(~data >> 4 & data >> 10 & 1); -} - -WRITE16_MEMBER(mbdtower_state::write_o) -{ - // O0-O6: led segments A-G - // O7: digit select - m_o = data; - update_display(); -} - -READ8_MEMBER(mbdtower_state::read_k) -{ - // K: multiplexed inputs - // K8: rotation sensor - return read_inputs(3) | ((!m_sensor_blind && sensor_led_on()) ? 8 : 0); -} - -// config - -/* physical button layout and labels is like this: - - (green) (l.blue) (red) - [YES/ [REPEAT] [NO/ - BUY] END] - - (yellow) (blue) (white) - [HAGGLE] [BAZAAR] [CLEAR] - - (blue) (blue) (blue) - [TOMB/ [MOVE] [SANCTUARY/ - RUIN] CITADEL] - - (orange) (blue) (d.yellow) - [DARK [FRONTIER] [INVENTORY] - TOWER] -*/ - -static INPUT_PORTS_START( mbdtower ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Inventory") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_NAME("No/End") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Clear") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("Sanctuary/Citadel") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("Frontier") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_NAME("Repeat") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("Bazaar") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("Move") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("Dark Tower") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_NAME("Yes/Buy") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Haggle") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("Tomb/Ruin") -INPUT_PORTS_END - -void mbdtower_state::mbdtower(machine_config &config) -{ - /* basic machine hardware */ - TMS1400(config, m_maincpu, 425000); // approximation - RC osc. R=43K, C=56pF - m_maincpu->k().set(FUNC(mbdtower_state::read_k)); - m_maincpu->r().set(FUNC(mbdtower_state::write_r)); - m_maincpu->o().set(FUNC(mbdtower_state::write_o)); - - TIMER(config, "tower_motor").configure_periodic(FUNC(mbdtower_state::motor_sim_tick), attotime::from_msec(3500/0x80)); // ~3.5sec for a full rotation - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(3, 7); - m_display->set_segmask(6, 0x7f); - config.set_default_layout(layout_mbdtower); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( mbdtower ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mp7332", 0x0000, 0x1000, CRC(ebeab91a) SHA1(7edbff437da371390fa8f28b3d183f833eaa9be9) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 557, "maincpu:opla", 0 ) - ROM_LOAD( "tms1400_mbdtower_output.pla", 0, 557, CRC(64c84697) SHA1(72ce6d24cedf9c606f1742cd5620f75907246e87) ) -ROM_END - - - - - -/*************************************************************************** - - Milton Bradley Electronic Arcade Mania - * TMS1100 M34078A-N2LL (die label 1100G, M34078A) - * 9 LEDs, 3-bit sound - - This is a board game. The mini arcade machine is the emulated part here. - External artwork is needed for the game overlays. - -***************************************************************************/ - -class arcmania_state : public hh_tms1k_state -{ -public: - arcmania_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void arcmania(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(arcmania_state::write_r) -{ - // R1-R9: leds - m_display->matrix(1, data >> 1); -} - -WRITE16_MEMBER(arcmania_state::write_o) -{ - // O0-O2(tied together): speaker out - m_speaker->level_w(data & 7); - - // O3,O4,O6: input mux - m_inp_mux = (data >> 3 & 3) | (data >> 4 & 4); - - // O5: power off when low (turn back on with button row 1) - if (~data & 0x20) - power_off(); -} - -READ8_MEMBER(arcmania_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(3); -} - -// config - -/* physical button layout and labels is like this: - - (orange) (orange) (orange) - [1] [2] [3] - - (red) (yellow) (blue) - [RUN] [SNEAK - AMUK] ATTACK] - - (green) (yellow) (purple) - [Alien [Rattler] - Raiders] -*/ - -static INPUT_PORTS_START( arcmania ) - PORT_START("IN.0") // O3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("Alien Raiders") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("Yellow Button 2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("Rattler") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // O4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Run Amuk") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("Yellow Button 1") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Sneak Attack") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // O6 (also O5 to power) - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_NAME("Orange Button 1") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_NAME("Orange Button 2") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_NAME("Orange Button 3") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void arcmania_state::arcmania(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 250000); // approximation - RC osc. R=56K, C=100pF - m_maincpu->k().set(FUNC(arcmania_state::read_k)); - m_maincpu->r().set(FUNC(arcmania_state::write_r)); - m_maincpu->o().set(FUNC(arcmania_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 9); - config.set_default_layout(layout_arcmania); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[8] = { 0, 0x7fff/3, 0x7fff/3, 0x7fff/3*2, 0x7fff/3, 0x7fff/3*2, 0x7fff/3*2, 0x7fff }; - m_speaker->set_levels(8, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( arcmania ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "m34078a", 0x0000, 0x0800, CRC(90ea0087) SHA1(9780c9c1ba89300b1bbe72c47e5fec68d8bb6a77) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_arcmania_output.pla", 0, 365, CRC(a1517b15) SHA1(72eedd7fd41de9c9102219f325fe8668a7c02663) ) -ROM_END - - - - - -/*************************************************************************** - - Parker Brothers Code Name: Sector, by Bob Doyle - * TMS0970 MCU, MP0905BNL ZA0379 (die label 0970F-05B) - * 6-digit 7seg LED display + 4 LEDs for compass, no sound - - This is a tabletop submarine pursuit game. A grid board and small toy - boats are used to remember your locations (a Paint app should be ok too). - Refer to the official manual for more information, it is not a simple game. - -***************************************************************************/ - -class cnsector_state : public hh_tms1k_state -{ -public: - cnsector_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void cnsector(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(cnsector_state::write_r) -{ - // R0-R5: select digit - // R6-R9: direction leds - m_display->matrix(data, m_o); -} - -WRITE16_MEMBER(cnsector_state::write_o) -{ - // O0-O4: input mux - m_inp_mux = data & 0x1f; - - // O0-O7: digit segments - m_o = data; -} - -READ8_MEMBER(cnsector_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -/* physical button layout and labels is like this: - - COMBAT INFORMATION CENTER - [NEXT SHIP] [RECALL] [MOVE SHIP] - - [LEFT] [RIGHT] o [SLOWER] [FASTER] - STEERING EVASIVE SUB SPEED o (on/off switch) - NAVIGATIONAL PROGRAMMING | - - [RANGE] [AIM] [FIRE] o [TEACH MODE] - SONAR CONTROL SUB FINDER -*/ - -static INPUT_PORTS_START( cnsector ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Next Ship") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("Left") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("Range") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("Right") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("Aim") - - PORT_START("IN.2") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Recall") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_J) PORT_NAME("Evasive Sub") // expert button - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Fire") - - PORT_START("IN.3") // O3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("Slower") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_M) PORT_NAME("Sub Finder") // expert button - - PORT_START("IN.4") // O4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Move Ship") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_G) PORT_NAME("Faster") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_B) PORT_NAME("Teach Mode") -INPUT_PORTS_END - -void cnsector_state::cnsector(machine_config &config) -{ - /* basic machine hardware */ - TMS0970(config, m_maincpu, 250000); // approximation - m_maincpu->k().set(FUNC(cnsector_state::read_k)); - m_maincpu->r().set(FUNC(cnsector_state::write_r)); - m_maincpu->o().set(FUNC(cnsector_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 8); - m_display->set_segmask(0x3f, 0xff); - config.set_default_layout(layout_cnsector); - - /* no sound! */ -} - -// roms - -ROM_START( cnsector ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0905bnl_za0379", 0x0000, 0x0400, CRC(201036e9) SHA1(b37fef86bb2bceaf0ac8bb3745b4702d17366914) ) - - ROM_REGION( 782, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0970_common2_instr.pla", 0, 782, CRC(e038fc44) SHA1(dfc280f6d0a5828d1bb14fcd59ac29caf2c2d981) ) - ROM_REGION( 860, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0970_cnsector_micro.pla", 0, 860, CRC(059f5bb4) SHA1(2653766f9fd74d41d44013bb6f54c0973a6080c9) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_cnsector_output.pla", 0, 352, CRC(c8bfb9d2) SHA1(30c3c73cec194debdcb1dd01b4adfefaeddf9516) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common2_segment.pla", 0, 157, CRC(c03cccd8) SHA1(08bc4b597686a7aa8b2c9f43b85b62747ffd455b) ) -ROM_END - - - - - -/*************************************************************************** - - Parker Brothers Merlin handheld game, by Bob Doyle - * TMS1100NLL MP3404A-N2 - * 11 LEDs behind buttons, 3-level sound - - Also published in Japan by Tomy as "Dr. Smith", white case instead of red. - The one with dark-blue case is the rare sequel Master Merlin, see below. - More sequels followed too, but on other hardware. - - To start a game, press NEW GAME, followed by a number: - 1: Tic-Tac-Toe - 2: Music Machine - 3: Echo - 4: Blackjack 13 - 5: Magic Square - 6: Mindbender - - Refer to the official manual for more information on the games. - -***************************************************************************/ - -class merlin_state : public hh_tms1k_state -{ -public: - merlin_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - virtual DECLARE_WRITE16_MEMBER(write_r); - virtual DECLARE_WRITE16_MEMBER(write_o); - virtual DECLARE_READ8_MEMBER(read_k); - void merlin(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(merlin_state::write_r) -{ - /* leds: - - R0 - R1 R2 R3 - R4 R5 R6 - R7 R8 R9 - R10 - */ - m_display->matrix(1, data); -} - -WRITE16_MEMBER(merlin_state::write_o) -{ - // O4-O6(tied together): speaker out - m_speaker->level_w(data >> 4 & 7); - - // O0-O3: input mux - // O7: N/C - m_inp_mux = data & 0xf; -} - -READ8_MEMBER(merlin_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(4); -} - -// config - -static INPUT_PORTS_START( merlin ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME("Button 0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("Button 1") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("Button 3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Button 2") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Button 4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Button 5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Button 7") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Button 6") - - PORT_START("IN.2") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Button 8") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Button 9") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_G) PORT_NAME("Same Game") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("Button 10") - - PORT_START("IN.3") // O3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Comp Turn") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_H) PORT_NAME("Hit Me") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_N) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("New Game") -INPUT_PORTS_END - -void merlin_state::merlin(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 350000); // approximation - RC osc. R=33K, C=100pF - m_maincpu->k().set(FUNC(merlin_state::read_k)); - m_maincpu->r().set(FUNC(merlin_state::write_r)); - m_maincpu->o().set(FUNC(merlin_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 11); - config.set_default_layout(layout_merlin); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[8] = { 0, 0x7fff/3, 0x7fff/3, 0x7fff/3*2, 0x7fff/3, 0x7fff/3*2, 0x7fff/3*2, 0x7fff }; - m_speaker->set_levels(8, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( merlin ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp3404", 0x0000, 0x0800, CRC(7515a75d) SHA1(76ca3605d3fde1df62f79b9bb1f534c2a2ae0229) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common3_micro.pla", 0, 867, CRC(03574895) SHA1(04407cabfb3adee2ee5e4218612cb06c12c540f4) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_merlin_output.pla", 0, 365, CRC(3921b074) SHA1(12bd58e4d6676eb8c7059ef53598279e4f1a32ea) ) -ROM_END - - - - - -/*************************************************************************** - - Parker Brothers Master Merlin - * TMS1400 MP7351-N2LL (die label 1400CR MP7351) - * 11 LEDs behind buttons, 3-level sound - - The TMS1400CR MCU has the same pinout as a standard TMS1100. The hardware - outside of the MCU is exactly the same as Merlin. - - The included minigames are: - 1: Three Shells - 2: Hi/Lo - 3: Match It - 4: Hit or Miss - 5: Pair Off - 6: Tempo - 7: Musical Ladder - 8: Patterns - 9: Hot Potato - -***************************************************************************/ - -class mmerlin_state : public merlin_state -{ -public: - mmerlin_state(const machine_config &mconfig, device_type type, const char *tag) : - merlin_state(mconfig, type, tag) - { } - - void mmerlin(machine_config &config); -}; - -// handlers: uses the ones in merlin_state - -// config - -static INPUT_PORTS_START( mmerlin ) - PORT_INCLUDE( merlin ) - - PORT_MODIFY("IN.3") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("Score") // instead of Hit Me -INPUT_PORTS_END - -void mmerlin_state::mmerlin(machine_config &config) -{ - merlin(config); - - /* basic machine hardware */ - TMS1400(config.replace(), m_maincpu, 425000); // approximation - RC osc. R=30K, C=100pF - m_maincpu->k().set(FUNC(mmerlin_state::read_k)); - m_maincpu->r().set(FUNC(mmerlin_state::write_r)); - m_maincpu->o().set(FUNC(mmerlin_state::write_o)); - - config.set_default_layout(layout_mmerlin); -} - -// roms - -ROM_START( mmerlin ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mp7351", 0x0000, 0x1000, CRC(0f7a4c83) SHA1(242c1278ddfe92c28fd7cd87300e48e7a4827831) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 557, "maincpu:opla", 0 ) - ROM_LOAD( "tms1400_mmerlin_output.pla", 0, 557, CRC(fd3dcd93) SHA1(f2afc52df700daa0eb7356c7876af9b2966f971b) ) -ROM_END - - - - - -/*************************************************************************** - - Parker Brothers Stop Thief, by Bob Doyle - * TMS0980NLL MP6101B (die label 0980B-01A) - * 3-digit 7seg LED display, 6-level sound - - Stop Thief is actually a board game, the electronic device emulated here - (called Electronic Crime Scanner) is an accessory. To start a game, press - the ON button. Otherwise, it is in test-mode where you can hear all sounds. - For the patent romset, it needs to be turned off and on to exit test mode. - -***************************************************************************/ - -class stopthief_state : public hh_tms1k_state -{ -public: - stopthief_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void stopthief(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(stopthief_state::write_r) -{ - // R0-R2: select digit - m_display->matrix(data & 7, bitswap<8>(m_o,3,5,2,1,4,0,6,7) & 0x7f); - - // R3-R8(tied together): speaker out - int level = 0; - for (int i = 0; m_o & 8 && i < 6; i++) - level += (data >> (i+3) & 1); - m_speaker->level_w(level); -} - -WRITE16_MEMBER(stopthief_state::write_o) -{ - // O0,O6: input mux - m_inp_mux = (data & 1) | (data >> 5 & 2); - - // O3: speaker on - // O0-O2,O4-O7: led segments A-G - m_o = data; -} - -READ8_MEMBER(stopthief_state::read_k) -{ - // K: multiplexed inputs (note: the Vss row is always on) - return m_inputs[2]->read() | read_inputs(2); -} - -// config - -/* physical button layout and labels is like this: - - [1] [2] [OFF] - [3] [4] [ON] - [5] [6] [T, TIP] - [7] [8] [A, ARREST] - [9] [0] [C, CLUE] -*/ - -static INPUT_PORTS_START( stopthief ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - - PORT_START("IN.1") // O6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - - // note: even though power buttons are on the matrix, they are not CPU-controlled - PORT_START("IN.2") // Vss! - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_POWER_ON ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Tip") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("Arrest") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Clue") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_POWER_OFF ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, false) -INPUT_PORTS_END - -void stopthief_state::stopthief(machine_config &config) -{ - /* basic machine hardware */ - TMS0980(config, m_maincpu, 425000); // approximation - m_maincpu->k().set(FUNC(stopthief_state::read_k)); - m_maincpu->r().set(FUNC(stopthief_state::write_r)); - m_maincpu->o().set(FUNC(stopthief_state::write_o)); - m_maincpu->power_off().set(FUNC(hh_tms1k_state::auto_power_off)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(3, 7); - m_display->set_segmask(7, 0x7f); - config.set_default_layout(layout_stopthief); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[7] = { 0x7fff/7, 0x7fff/6, 0x7fff/5, 0x7fff/4, 0x7fff/3, 0x7fff/2, 0x7fff/1 }; - m_speaker->set_levels(7, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( stopthief ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mp6101b", 0x0000, 0x1000, CRC(b9c9d64a) SHA1(481f8653064c142fe5d9314b750bcd73797b92b2) ) - - ROM_REGION( 1246, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0980_common1_instr.pla", 0, 1246, CRC(42db9a38) SHA1(2d127d98028ec8ec6ea10c179c25e447b14ba4d0) ) - ROM_REGION( 1982, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0980_common1_micro.pla", 0, 1982, CRC(3709014f) SHA1(d28ee59ded7f3b9dc3f0594a32a98391b6e9c961) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_stopthief_output.pla", 0, 352, CRC(680ca1c1) SHA1(dea6365f2e6b50a52f1a8f1d8417176b905d2bc9) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common1_segment.pla", 0, 157, CRC(399aa481) SHA1(72c56c58fde3fbb657d69647a9543b5f8fc74279) ) -ROM_END - -ROM_START( stopthiefp ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD16_WORD( "us4341385", 0x0000, 0x1000, CRC(07aec38a) SHA1(0a3d0956495c0d6d9ea771feae6c14a473a800dc) ) // from patent US4341385, data should be correct (it included checksums) - - ROM_REGION( 1246, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0980_common1_instr.pla", 0, 1246, CRC(42db9a38) SHA1(2d127d98028ec8ec6ea10c179c25e447b14ba4d0) ) - ROM_REGION( 1982, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0980_common1_micro.pla", 0, 1982, CRC(3709014f) SHA1(d28ee59ded7f3b9dc3f0594a32a98391b6e9c961) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_stopthief_output.pla", 0, 352, CRC(680ca1c1) SHA1(dea6365f2e6b50a52f1a8f1d8417176b905d2bc9) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common1_segment.pla", 0, 157, CRC(399aa481) SHA1(72c56c58fde3fbb657d69647a9543b5f8fc74279) ) -ROM_END - - - - - -/*************************************************************************** - - Parker Brothers Bank Shot (known as Cue Ball in the UK), by Garry Kitchen - * TMS1400NLL MP7313-N2 (die label MP7313) - * LED grid display, 1-bit sound - - Bank Shot is an electronic pool game. To select a game, repeatedly press - the [SELECT] button, then press [CUE UP] to start. Refer to the official - manual for more information. The game selections are: - 1: Straight Pool (1 player) - 2: Straight Pool (2 players) - 3: Poison Pool - 4: Trick Shots - - BTANB: Some of the other (not cue) balls temporarily flash brighter sometimes, - eg. the bottom one when they're placed. This happens on the real device. - -***************************************************************************/ - -class bankshot_state : public hh_tms1k_state -{ -public: - bankshot_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void bankshot(machine_config &config); -}; - -// handlers - -void bankshot_state::update_display() -{ - m_display->matrix(m_r & ~3, m_o); -} - -WRITE16_MEMBER(bankshot_state::write_r) -{ - // R0: speaker out - m_speaker->level_w(data & 1); - - // R2,R3: input mux - m_inp_mux = data >> 2 & 3; - - // R2-R10: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(bankshot_state::write_o) -{ - // O0-O7: led state - m_o = data; - update_display(); -} - -READ8_MEMBER(bankshot_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(2); -} - -// config - -/* physical button layout and labels is like this: - (note: remember that you can rotate the display in MAME) - - [SELECT [BALL UP] [BALL OVER] - SCORE] - - ------ led display ------ - - [ANGLE] [AIM] [CUE UP - SHOOT] -*/ - -static INPUT_PORTS_START( bankshot ) - PORT_START("IN.0") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Angle") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Aim") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Cue Up/Shoot") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Select/Score") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Ball Up") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Ball Over") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void bankshot_state::bankshot(machine_config &config) -{ - /* basic machine hardware */ - TMS1400(config, m_maincpu, 475000); // approximation - RC osc. R=24K, C=100pF - m_maincpu->k().set(FUNC(bankshot_state::read_k)); - m_maincpu->r().set(FUNC(bankshot_state::write_r)); - m_maincpu->o().set(FUNC(bankshot_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(11, 8); - m_display->set_bri_levels(0.01, 0.08); // cue ball is brigher - config.set_default_layout(layout_bankshot); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( bankshot ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mp7313", 0x0000, 0x1000, CRC(7a5016a9) SHA1(a8730dc8a282ffaa3d89e675f371d43eb39f39b4) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 557, "maincpu:opla", 0 ) - ROM_LOAD( "tms1400_bankshot_output.pla", 0, 557, CRC(7539283b) SHA1(f791fa98259fc10c393ff1961d4c93040f1a2932) ) -ROM_END - - - - - -/*************************************************************************** - - Parker Brothers Split Second - * TMS1400NLL MP7314-N2 (die label MP7314) - * LED grid display(default round LEDs, and rectangular shape ones), 1-bit sound - - This is an electronic handheld reflex gaming device, it's straightforward - to use. The included mini-games are: - 1, 2, 3: Mad Maze* - 4, 5: Space Attack* - 6: Auto Cross - 7: Stomp - 8: Speedball - - *: higher number indicates higher difficulty - - display layout, where number yx is lamp R(y).O(x) - - 00 02 04 - 10 01 12 03 14 05 16 - 11 13 15 - 20 21 22 23 24 25 26 - 31 33 35 - 30 41 32 43 34 45 36 - 51 53 55 - 40 61 42 63 44 65 46 - 71 73 75 - 50 60 52 62 54 64 56 - 70 72 74 - -***************************************************************************/ - -class splitsec_state : public hh_tms1k_state -{ -public: - splitsec_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void splitsec(machine_config &config); -}; - -// handlers - -void splitsec_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(splitsec_state::write_r) -{ - // R8: speaker out - m_speaker->level_w(data >> 8 & 1); - - // R9,R10: input mux - m_inp_mux = data >> 9 & 3; - - // R0-R7: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(splitsec_state::write_o) -{ - // O0-O6: led state - // O7: N/C - m_o = data & 0x7f; - update_display(); -} - -READ8_MEMBER(splitsec_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(2); -} - -// config - -static INPUT_PORTS_START( splitsec ) - PORT_START("IN.0") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SELECT ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void splitsec_state::splitsec(machine_config &config) -{ - /* basic machine hardware */ - TMS1400(config, m_maincpu, 475000); // approximation - RC osc. R=24K, C=100pF - m_maincpu->k().set(FUNC(splitsec_state::read_k)); - m_maincpu->r().set(FUNC(splitsec_state::write_r)); - m_maincpu->o().set(FUNC(splitsec_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(8, 7); - config.set_default_layout(layout_splitsec); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( splitsec ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mp7314", 0x0000, 0x1000, CRC(e94b2098) SHA1(f0fc1f56a829252185592a2508740354c50bedf8) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 557, "maincpu:opla", 0 ) - ROM_LOAD( "tms1400_splitsec_output.pla", 0, 557, CRC(7539283b) SHA1(f791fa98259fc10c393ff1961d4c93040f1a2932) ) -ROM_END - - - - - -/*************************************************************************** - - Parker Brothers Lost Treasure - The Electronic Deep-Sea Diving Game, - Featuring The Electronic Dive-Control Center - * TMS1100 M34038-NLL (die label 1100E, M34038) - * 11 LEDs, 4-bit sound - - This is a board game. The electronic accessory is the emulated part here. - -***************************************************************************/ - -class lostreas_state : public hh_tms1k_state -{ -public: - lostreas_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void lostreas(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(lostreas_state::write_r) -{ - // R0-R10: leds - m_display->matrix(1, data); -} - -WRITE16_MEMBER(lostreas_state::write_o) -{ - // O0-O3: input mux - m_inp_mux = data & 0xf; - - // O4: 330 ohm resistor - speaker out - // O5: 220 ohm resistor - speaker out - // O6: 180 ohm resistor - speaker out - // O7: 68 ohm resistor - speaker out - m_speaker->level_w(data >> 4 & 0xf); -} - -READ8_MEMBER(lostreas_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(4); -} - -// config - -/* physical button layout and labels is like this: - (note: Canadian version differs slightly to accomodoate dual-language) - - [N-S(gold)] [1] [2] [3] [AIR] - [E-W(gold)] [4] [5] [6] [UP] - [N-S(silv)] [7] [8] [9] [$ VALUE] - [E-W(silv)] [CLEAR] -*/ - -static INPUT_PORTS_START( lostreas ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - - PORT_START("IN.2") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_CODE(KEYCODE_DEL) PORT_NAME("Clear") - PORT_BIT( 0x04, 0x04, IPT_CUSTOM ) PORT_CONDITION("FAKE", 0x03, NOTEQUALS, 0x00) // air/up - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_V) PORT_NAME("$ Value") - - PORT_START("IN.3") // O3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("E-W (silver)") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("N-S (silver)") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("E-W (gold)") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("N-S (gold)") - - PORT_START("FAKE") // Air/Up buttons share the same position on the matrix - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("Air") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_U) PORT_NAME("Up") -INPUT_PORTS_END - -void lostreas_state::lostreas(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 425000); // approximation - RC osc. R=39K, C=47pF - m_maincpu->k().set(FUNC(lostreas_state::read_k)); - m_maincpu->r().set(FUNC(lostreas_state::write_r)); - m_maincpu->o().set(FUNC(lostreas_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 11); - config.set_default_layout(layout_lostreas); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); - - // set volume levels - static s16 speaker_levels[0x10]; - for (int i = 0; i < 0x10; i++) - speaker_levels[i] = 0x7fff / (0x10 - i); - m_speaker->set_levels(16, speaker_levels); -} - -// roms - -ROM_START( lostreas ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "m34038", 0x0000, 0x0800, CRC(4c996f63) SHA1(ebbaa8b2f909f4300887aa2dbdb7185eedc75d3f) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_lostreas_output.pla", 0, 365, CRC(c62d850f) SHA1(d25974e6901eb10c52cdda12e6d4a13e26745e6f) ) -ROM_END - - - - - -/*************************************************************************** - - Playskool Alphie - * TMS1000 (label not known yet) - * 5 LEDs, 1-bit sound - - This is an educational toy robot for young kids. It has 2 sliding arms: - the left arm(Alphie's right arm) is for questions, the other for answers. - Cardboard inlays are used for arm position labels. - - There are 4 play modes: - - S symbol: Alphie answers questions. The answers are always the same, - no matter the inlay: Q1=A3, Q2=A5, Q3=A4, Q4=A1, Q5=A2. - - * symbol: used with Lunar Landing board game - - X symbol: used with Robot Land board game - - music note: play a selection of 5 tunes - -***************************************************************************/ - -class alphie_state : public hh_tms1k_state -{ -public: - alphie_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void alphie(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(alphie_state::write_r) -{ - // R1-R5, input mux (using d5 for Vss) - m_inp_mux = (data >> 1 & 0x1f) | 0x20; - - // R6-R10: leds - m_display->matrix(1, data >> 6); - - // R0: power off on falling edge (turn back on with button) - if (~data & m_r & 1) - power_off(); - - m_r = data; -} - -WRITE16_MEMBER(alphie_state::write_o) -{ - // O?: speaker out - m_speaker->level_w(data & 1); -} - -READ8_MEMBER(alphie_state::read_k) -{ - // K: multiplexed inputs, rotated matrix - return read_rotated_inputs(6); -} - -// config - -static INPUT_PORTS_START( alphie ) - PORT_START("IN.0") // K1 - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - - PORT_START("IN.1") // K2 - PORT_CONFNAME( 0x1f, 0x01, "Question" ) - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - PORT_CONFSETTING( 0x04, "3" ) - PORT_CONFSETTING( 0x08, "4" ) - PORT_CONFSETTING( 0x10, "5" ) - - PORT_START("IN.2") // K4 - PORT_CONFNAME( 0x1f, 0x01, "Answer" ) - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - PORT_CONFSETTING( 0x04, "3" ) - PORT_CONFSETTING( 0x08, "4" ) - PORT_CONFSETTING( 0x10, "5" ) - - PORT_START("IN.3") // K8 - PORT_CONFNAME( 0x0f, 0x01, "Activity" ) - PORT_CONFSETTING( 0x01, "Questions" ) - PORT_CONFSETTING( 0x02, "Lunar Landing" ) - PORT_CONFSETTING( 0x04, "Robot Land" ) - PORT_CONFSETTING( 0x08, "Tunes" ) - - PORT_START("SWITCH") // fake - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_prev<1>, 0x1f) PORT_NAME("Question Arm Up") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_next<1>, 0x1f) PORT_NAME("Question Arm Down") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_prev<2>, 0x1f) PORT_NAME("Answer Arm Up") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_next<2>, 0x1f) PORT_NAME("Answer Arm Down") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_prev<3>, 0x0f) PORT_NAME("Activity Selector Left") - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, switch_next<3>, 0x0f) PORT_NAME("Activity Selector Right") -INPUT_PORTS_END - -// output PLA is guessed -static const u16 alphie_output_pla[0x20] = -{ - 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, - 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 -}; - -void alphie_state::alphie(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 350000); // approximation - m_maincpu->set_output_pla(alphie_output_pla); - m_maincpu->k().set(FUNC(alphie_state::read_k)); - m_maincpu->r().set(FUNC(alphie_state::write_r)); - m_maincpu->o().set(FUNC(alphie_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 5); - config.set_default_layout(layout_alphie); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( alphie ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "us4280809", 0x0000, 0x0400, CRC(f8f14013) SHA1(bf31b929fcbcb189bbe4623104e1da0a639b5954) ) // from patent US4280809, should be good - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, BAD_DUMP CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) // not in patent description - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_alphie_output.pla", 0, 365, NO_DUMP ) // " -ROM_END - - - - - -/*************************************************************************** - - Tandy Radio Shack Championship Football (model 60-2150) - * PCB label CYG-316 - * TMS1100NLL MP1193 (die label 1100B, MP1193) - * 7-digit 7seg LED display + LED grid, 1-bit sound - - Another clone of Mattel Football II. The original manufacturer is unknown, but - suspected to be Conic/E.R.S.(Electronic Readout Systems). - -***************************************************************************/ - -class tcfball_state : public hh_tms1k_state -{ -public: - tcfball_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - virtual DECLARE_WRITE16_MEMBER(write_r); - virtual DECLARE_WRITE16_MEMBER(write_o); - virtual DECLARE_READ8_MEMBER(read_k); - void tcfball(machine_config &config); -}; - -// handlers - -void tcfball_state::update_display() -{ - // R8 enables leds, R9 enables digits - u16 mask = ((m_r >> 9 & 1) * 0x7f) | ((m_r >> 8 & 1) * 0x780); - u16 sel = ((m_r & 0x7f) | (m_r << 7 & 0x780)) & mask; - - m_display->matrix(sel, m_o); -} - -WRITE16_MEMBER(tcfball_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R5-R7: input mux - m_inp_mux = data >> 5 & 7; - - // R8+R0-R3: select led - // R9+R0-R6: select digit - m_r = data; - update_display(); -} - -WRITE16_MEMBER(tcfball_state::write_o) -{ - // O0-O7: digit segments/led data - m_o = data; - update_display(); -} - -READ8_MEMBER(tcfball_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(3); -} - -// config - -static INPUT_PORTS_START( tcfball ) - PORT_START("IN.0") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - - PORT_START("IN.1") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START2 ) PORT_NAME("Score") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Status") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Pass") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Kick") - - PORT_START("IN.2") // R7 - PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x08, 0x00, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x00, "1" ) // college - PORT_CONFSETTING( 0x08, "2" ) // professional -INPUT_PORTS_END - -void tcfball_state::tcfball(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 375000); // approximation - RC osc. R=56K, C=24pF - m_maincpu->k().set(FUNC(tcfball_state::read_k)); - m_maincpu->r().set(FUNC(tcfball_state::write_r)); - m_maincpu->o().set(FUNC(tcfball_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(11, 8); - m_display->set_segmask(0x77, 0x7f); - m_display->set_segmask(0x08, 0xff); // R3 has DP - m_display->set_bri_levels(0.003, 0.03); // offense leds are brighter - config.set_default_layout(layout_tcfball); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( tcfball ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1193", 0x0000, 0x0800, CRC(7d9f446f) SHA1(bb6af47b42d989494f21475a73f072cddf58c99f) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_tcfball_output.pla", 0, 365, CRC(26b2996e) SHA1(df0e706c552bf74123aa65e71b0c9b4d33cddb2b) ) -ROM_END - - - - - -/*************************************************************************** - - Tandy Radio Shack Championship Football (model 60-2151) - * TMS1100NLL MP1183 (no decap) - * 7-digit 7seg LED display + LED grid, 1-bit sound - - The hardware is almost the same as the MP1193 one, they added an extra row of leds. - - known releases: - - World(1): Superbowl XV Football, published by E.R.S.(Electronic Readout Systems) - - World(2): Super-Pro Football, no brand - - USA: Championship Football (model 60-2151), published by Tandy - -***************************************************************************/ - -class tcfballa_state : public tcfball_state -{ -public: - tcfballa_state(const machine_config &mconfig, device_type type, const char *tag) : - tcfball_state(mconfig, type, tag) - { } - - void tcfballa(machine_config &config); -}; - -// handlers: uses the ones in tcfball_state - -// config - -static INPUT_PORTS_START( tcfballa ) - PORT_INCLUDE( tcfball ) - - PORT_MODIFY("IN.1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Display") -INPUT_PORTS_END - -// output PLA is not decapped, dumped electronically -static const u16 tcfballa_output_pla[0x20] = -{ - 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7d, 0x07, 0x7f, 0x6f, 0x00, 0x46, 0x70, 0x00, 0x00, 0x00, - 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; - -void tcfballa_state::tcfballa(machine_config &config) -{ - tcfball(config); - - /* basic machine hardware */ - m_maincpu->set_clock(375000); // approximation - RC osc. R=47K, C=50pF - m_maincpu->set_output_pla(tcfballa_output_pla); - - config.set_default_layout(layout_tcfballa); -} - -// roms - -ROM_START( tcfballa ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1183", 0x0000, 0x0800, CRC(2a4db1d5) SHA1(5df15d1115bb425578ad522d607a582dd478f35c) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, BAD_DUMP CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) // not verified - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_tcfballa_output.pla", 0, 365, NO_DUMP ) -ROM_END - - - - - -/*************************************************************************** - - Tandy Radio Shack Computerized Arcade (1981, 1982, 1995) - * TMS1100 MCU, label CD7282SL - * 12 lamps behind buttons, 1-bit sound - - known releases: - - World: Tandy-12: Computerized Arcade - - Mexico: Fabuloso Fred, published by Ensueño Toys (also released as - 9-button version, a clone of Mego Fabulous Fred) - - This handheld contains 12 minigames. It looks and plays like Game Robot 9 by - Takatoku Toys (aka Mego's Fabulous Fred) from 1980, which in turn is a mix of - Merlin and Simon. Unlike Merlin and Simon, spin-offs were not as successful in - the USA. There were releases with and without the prefix "Tandy-12", I don't - know which name was more common. Also not worth noting is that it needed five - batteries; four C-cells and a 9-volt. - - Some of the games require accessories included with the toy (eg. the Baseball - game is played with a board representing the playing field). To start a game, - hold the [SELECT] button, then press [START] when the game button lights up. - As always, refer to the official manual for more information. - - See below at the input defs for a list of the games. - -***************************************************************************/ - -class tandy12_state : public hh_tms1k_state -{ -public: - tandy12_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void tandy12(machine_config &config); -}; - -// handlers - -void tandy12_state::update_display() -{ - m_display->matrix(1, (m_o << 1 & 0x1fe) | (m_r << 9 & 0x1e00)); -} - -WRITE16_MEMBER(tandy12_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R5-R9: input mux - m_inp_mux = data >> 5 & 0x1f; - - // R0-R3: button lamps 9-12 - m_r = data; - update_display(); -} - -WRITE16_MEMBER(tandy12_state::write_o) -{ - // O0-O7: button lamps 1-8 - m_o = data; - update_display(); -} - -READ8_MEMBER(tandy12_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -/* physical button layout and labels is like this: - - REPEAT-2 SPACE-2 - [O] OFF--ON [O] - - [purple]1 [blue]5 [l-green]9 - ORGAN TAG-IT TREASURE HUNT - - [l-orange]2 [turquoise]6 [red]10 - SONG WRITER ROULETTE COMPETE - - [pink]3 [yellow]7 [violet]11 - REPEAT BASEBALL FIRE AWAY - - [green]4 [orange]8 [brown]12 - TORPEDO REPEAT PLUS HIDE 'N SEEK - - [O] [O] [O] - START SELECT PLAY-2/HIT-7 -*/ - -static INPUT_PORTS_START( tandy12 ) - PORT_START("IN.0") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_EQUALS) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("Button 12") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("Button 11") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("Button 10") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("Button 9") - - PORT_START("IN.1") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Space-2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Play-2/Hit-7") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("Select") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Start") - - PORT_START("IN.2") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("Repeat-2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Button 4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Button 3") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Button 2") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Button 1") - - PORT_START("IN.4") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Button 8") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("Button 7") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Button 6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Button 5") -INPUT_PORTS_END - -// output PLA is not decapped, this was made by hand -static const u16 tandy12_output_pla[0x20] = -{ - // these are certain - 0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, - 0x80, 0x00, 0x00, 0x00, 0x00, - - // rest is unused? - 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; - -void tandy12_state::tandy12(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 400000); // approximation - RC osc. R=39K, C=47pF - m_maincpu->set_output_pla(tandy12_output_pla); - m_maincpu->k().set(FUNC(tandy12_state::read_k)); - m_maincpu->r().set(FUNC(tandy12_state::write_r)); - m_maincpu->o().set(FUNC(tandy12_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 13); - config.set_default_layout(layout_tandy12); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( tandy12 ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "cd7282sl", 0x0000, 0x0800, CRC(a10013dd) SHA1(42ebd3de3449f371b99937f9df39c240d15ac686) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common1_micro.pla", 0, 867, BAD_DUMP CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) ) // not verified - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_tandy12_output.pla", 0, 365, NO_DUMP ) -ROM_END - - - - - -/*************************************************************************** - - (Tandy) Radio Shack Monkey See (1982 version) - * TMS1000 MP0271 (die label 1000E, MP0271), only half of ROM space used - * 2 LEDs(one red, one green), 1-bit sound - - This is the TMS1000 version, the one from 1977 has a MM5780. - To play, enter an equation followed by the ?-key, and the calculator will - tell you if it was right(green) or wrong(red). For example 1+2=3? - - known releases: - - USA(1): Monkey See - - USA(2): Heathcliff, published by McNaught Syndicate in 1983 - -***************************************************************************/ - -class monkeysee_state : public hh_tms1k_state -{ -public: - monkeysee_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void monkeysee(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(monkeysee_state::write_r) -{ - // R0-R4: input mux - m_inp_mux = data & 0x1f; - - // R5: speaker out - m_speaker->level_w(data >> 5 & 1); -} - -WRITE16_MEMBER(monkeysee_state::write_o) -{ - // O6,O7: leds - // other: N/C - m_display->matrix(1, data >> 6); -} - -READ8_MEMBER(monkeysee_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -static INPUT_PORTS_START( monkeysee ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("?") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("C") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") -INPUT_PORTS_END - -void monkeysee_state::monkeysee(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 250000); // approximation - RC osc. R=68K, C=47pF - m_maincpu->k().set(FUNC(monkeysee_state::read_k)); - m_maincpu->r().set(FUNC(monkeysee_state::write_r)); - m_maincpu->o().set(FUNC(monkeysee_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 2); - config.set_default_layout(layout_monkeysee); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( monkeysee ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0271", 0x0000, 0x0400, CRC(acab0f05) SHA1(226f7688caf4a94a88241d3b61ddc4254e4a918c) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_monkeysee_micro.pla", 0, 867, CRC(368d878f) SHA1(956e700a04f453c1610cfdb974fce898ba4cf01f) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_monkeysee_output.pla", 0, 365, CRC(8a010e89) SHA1(3ffbabc5d6c9b34cc06d290817d15b2be42d8b17) ) -ROM_END - - - - - -/*************************************************************************** - - Telesensory Systems, Inc.(TSI) Speech+ - * TMS1000 MCU, label TMS1007NL (die label 1000B, 1007A) - * TSI S14001A speech chip, GI S14007-A 2KB maskrom for samples - * 9-digit 7seg LED display - - This is a speaking calculator for the blind, the instructions that came - with it were on audio cassette. It was also released in 1978 by APH - (American Printing House for the Blind). - -***************************************************************************/ - -class speechp_state : public hh_tms1k_state -{ -public: - speechp_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_speech(*this, "speech") - { } - - required_device<s14001a_device> m_speech; - - void update_display(); - virtual DECLARE_WRITE16_MEMBER(write_r); - virtual DECLARE_WRITE16_MEMBER(write_o); - virtual DECLARE_READ8_MEMBER(read_k); - void speechp(machine_config &config); -}; - -// handlers - -void speechp_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(speechp_state::write_r) -{ - // R5-R9: TSI C0-C5 - m_speech->data_w(space, 0, data >> 5 & 0x3f); - - // R10: TSI START line - m_speech->start_w(data >> 10 & 1); - - // R0-R9: input mux - m_inp_mux = data & 0x3ff; - - // R0-R8: select digit - m_r = data; - update_display(); -} - -WRITE16_MEMBER(speechp_state::write_o) -{ - // O0-O7: digit segments - m_o = data; - update_display(); -} - -READ8_MEMBER(speechp_state::read_k) -{ - // K: multiplexed inputs - return m_inputs[10]->read() | (read_inputs(10) & 7); -} - -// config - -static INPUT_PORTS_START( speechp ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("S") // Swap - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("C") // Clear - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("+/-") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("%") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SPACE) PORT_NAME("Speak") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.6") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - - PORT_START("IN.7") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_M) PORT_NAME("M") // Memory - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.8") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME(UTF8_SQUAREROOT) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.9") // R9 - PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x04, 0x00, "Verbose" ) - PORT_CONFSETTING( 0x04, DEF_STR( Off ) ) - PORT_CONFSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("IN.10") // K8 - PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x08, 0x00, "Battery Status" ) - PORT_CONFSETTING( 0x08, "Low" ) - PORT_CONFSETTING( 0x00, DEF_STR( Normal ) ) -INPUT_PORTS_END - -void speechp_state::speechp(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 400000); // approximation - RC osc. R=39K, C=47pF - m_maincpu->k().set(FUNC(speechp_state::read_k)); - m_maincpu->r().set(FUNC(speechp_state::write_r)); - m_maincpu->o().set(FUNC(speechp_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 8); - m_display->set_segmask(0x1ff, 0xff); - config.set_default_layout(layout_speechp); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - S14001A(config, m_speech, 25000); // approximation - m_speech->add_route(ALL_OUTPUTS, "mono", 0.75); -} - -// roms - -ROM_START( speechp ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tms1007nl", 0x0000, 0x0400, CRC(c2669d5c) SHA1(7943d6f39508a9a82bc21e4fe34a5b9f86e3add2) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common1_micro.pla", 0, 867, CRC(4becec19) SHA1(3c8a9be0f00c88c81f378b76886c39b10304f330) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_speechp_output.pla", 0, 365, CRC(e1b4197f) SHA1(258f4276a9f15c9bfbfa58df2f7202aed1542fdc) ) - - ROM_REGION( 0x0800, "speech", 0 ) - ROM_LOAD("s14007-a", 0x0000, 0x0800, CRC(543b46d4) SHA1(99daf7fe3354c378b4bd883840c9bbd22b22ebe7) ) -ROM_END - - - - - -/*************************************************************************** - - TI SR-16 (1974, first consumer product with TMS1000 series MCU) - * TMS1000 MCU label TMS1001NL (die label 1000, 1001A) - * 12-digit 7seg LED display - - TI SR-16 II (1975 version) - * TMS1000 MCU label TMS1016NL (die label 1000B, 1016A) - * notes: cost-reduced 'sequel', [10^x] was removed, and [pi] was added. - -***************************************************************************/ - -class tisr16_state : public hh_tms1k_state -{ -public: - tisr16_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); - void tisr16(machine_config &config); -}; - -// handlers - -void tisr16_state::update_display() -{ - m_display->matrix(m_r, m_o, false); - - // exponent sign is from R10 O1, and R10 itself only uses segment G - u8 r10 = m_display->read_row(10); - m_display->write_row(11, r10 << 5 & 0x40); - m_display->write_row(10, r10 & 0x40); - m_display->update(); -} - -WRITE16_MEMBER(tisr16_state::write_r) -{ - // R0-R10: input mux, select digit - m_r = m_inp_mux = data; - update_display(); -} - -WRITE16_MEMBER(tisr16_state::write_o) -{ - // O0-O7: digit segments - m_o = data; - update_display(); -} - -READ8_MEMBER(tisr16_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(11); -} - -// config - -static INPUT_PORTS_START( tisr16 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_END) PORT_NAME("RCL") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("CE") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("+/-") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_TILDE) PORT_NAME("EE") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_EQUALS) PORT_NAME(UTF8_CAPITAL_SIGMA) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_HOME) PORT_NAME("STO") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - - PORT_START("IN.6") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_X) PORT_NAME("1/x") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Y) PORT_NAME("y" UTF8_POW_X) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - - PORT_START("IN.7") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Q) PORT_NAME("x" UTF8_POW_2) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - - PORT_START("IN.8") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_T) PORT_NAME("10" UTF8_POW_X) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_NAME("e" UTF8_POW_X) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - - PORT_START("IN.9") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_R) PORT_NAME(UTF8_SQUAREROOT"x") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - - PORT_START("IN.10") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("C") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_O) PORT_NAME("log") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_L) PORT_NAME("ln(x)") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -static INPUT_PORTS_START( tisr16ii ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("C") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("CD") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("+/-") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Q) PORT_NAME("x" UTF8_POW_2) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_O) PORT_NAME("log") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_TILDE) PORT_NAME("EE") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - - PORT_START("IN.6") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_R) PORT_NAME(UTF8_SQUAREROOT"x") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - - PORT_START("IN.7") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_L) PORT_NAME("ln(x)") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_HOME) PORT_NAME("STO") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - - PORT_START("IN.8") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_X) PORT_NAME("1/x") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_END) PORT_NAME("RCL") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - - PORT_START("IN.9") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_NAME("e" UTF8_POW_X) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_EQUALS) PORT_NAME(UTF8_CAPITAL_SIGMA) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - - PORT_START("IN.10") // R10 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Y) PORT_NAME("y" UTF8_POW_X) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_P) PORT_NAME(UTF8_SMALL_PI) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") -INPUT_PORTS_END - -void tisr16_state::tisr16(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 300000); // approximation - RC osc. R=43K, C=68pf (note: tisr16ii MCU RC osc. is different: R=30K, C=100pf, same freq) - m_maincpu->k().set(FUNC(tisr16_state::read_k)); - m_maincpu->o().set(FUNC(tisr16_state::write_o)); - m_maincpu->r().set(FUNC(tisr16_state::write_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(12, 8); - m_display->set_segmask(0xfff, 0xff); - config.set_default_layout(layout_tisr16); - - /* no sound! */ -} - -// roms - -ROM_START( tisr16 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tms1001nl", 0x0000, 0x0400, CRC(b7ce3c1d) SHA1(95cdb0c6be31043f4fe06314ed41c0ca1337bc46) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_sr16_micro.pla", 0, 867, CRC(5b35019c) SHA1(730d3b9041ed76d57fbedd73b009477fe432b386) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_sr16_output.pla", 0, 365, CRC(29b08739) SHA1(d55f01e40a2d493d45ea422f12e63b01bcde08fb) ) -ROM_END - -ROM_START( tisr16ii ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tms1016nl", 0x0000, 0x0400, CRC(c07a7b27) SHA1(34ea4d3b59871e08db74f8c5bfb7ff00d1f0adc7) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_sr16ii_micro.pla", 0, 867, CRC(31b43e95) SHA1(6864e4c20f3affffcd3810dcefbc9484dd781547) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_sr16ii_output.pla", 0, 365, CRC(c45dfbd0) SHA1(5d588c1abc317134b51eb08ac3953f1009d80056) ) -ROM_END - - - - - -/*************************************************************************** - - TI-1250/TI-1200 (1975 version), Spirit of '76 - * TMS0950 MCU label TMC0952NL, K0952 (die label 0950A 0952) - * 9-digit 7seg LED display - - TI-1250/TI-1200 (1976 version), TI-1400, TI-1450, TI-1205, TI-1255, LADY 1200, ABLE - * TMS0970 MCU label TMS0972NL ZA0348, JP0972A (die label 0970D-72A) - * 8-digit 7seg LED display, or 9 digits with leftmost unused - - As seen listed above, the basic 4-function TMS0972 calculator MCU was used - in many calculators. It was licensed to other manufacturers too, one funny - example being a Mattel Barbie handheld calculator. - - Some cheaper models lacked the memory buttons (the function itself still works). - The ABLE series was for educational purposes, with each having a small subset of - available buttons. - - TI-1270 - * TMS0970 MCU label TMC0974NL ZA0355, DP0974A (die label 0970D-74A) - * 8-digit 7seg LED display - * notes: almost same hardware as TMS0972 TI-1250, minor scientific functions - -***************************************************************************/ - -class ti1250_state : public hh_tms1k_state -{ -public: - ti1250_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void ti1270(machine_config &config); - void ti1250(machine_config &config); - -private: - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); -}; - -// handlers - -WRITE16_MEMBER(ti1250_state::write_r) -{ - // R0-R8: select digit - m_display->matrix(data, m_o); -} - -WRITE16_MEMBER(ti1250_state::write_o) -{ - // O1-O5,O7: input mux - // O0-O7: digit segments - m_inp_mux = (data >> 1 & 0x1f) | (data >> 2 & 0x20); - m_o = data; -} - -READ8_MEMBER(ti1250_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(6); -} - -// config - -static INPUT_PORTS_START( ti1250 ) - PORT_START("IN.0") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("CE") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - - PORT_START("IN.1") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - - PORT_START("IN.2") // O3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - - PORT_START("IN.3") // O4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - - PORT_START("IN.4") // O5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("C") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("CS") // named either CS(Change Sign) or +/- - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("%") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - - PORT_START("IN.5") // O7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_C) PORT_NAME("MC") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_END) PORT_NAME("MR") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_INSERT) PORT_NAME("M-") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_HOME) PORT_NAME("M+") -INPUT_PORTS_END - -static INPUT_PORTS_START( ti1270 ) - PORT_INCLUDE( ti1250 ) - - PORT_MODIFY("IN.0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_CODE(KEYCODE_DEL) PORT_NAME("CE/C") - - PORT_MODIFY("IN.4") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_HOME) PORT_NAME("STO") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_END) PORT_NAME("RCL") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_P) PORT_NAME(UTF8_SMALL_PI) - - PORT_MODIFY("IN.5") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_X) PORT_NAME("1/x") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Q) PORT_NAME("x" UTF8_POW_2) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_R) PORT_NAME(UTF8_SQUAREROOT"x") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("+/-") -INPUT_PORTS_END - -void ti1250_state::ti1250(machine_config &config) -{ - /* basic machine hardware */ - TMS0950(config, m_maincpu, 200000); // approximation - RC osc. R=68K, C=68pf - m_maincpu->k().set(FUNC(ti1250_state::read_k)); - m_maincpu->o().set(FUNC(ti1250_state::write_o)); - m_maincpu->r().set(FUNC(ti1250_state::write_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 8); - m_display->set_segmask(0xff, 0xff); - m_display->set_segmask(0x100, 0x40); // R8 only has segment G connected - config.set_default_layout(layout_ti1250); - - /* no sound! */ -} - -void ti1250_state::ti1270(machine_config &config) -{ - ti1250(config); - - /* basic machine hardware */ - TMS0970(config.replace(), m_maincpu, 250000); // approximation - m_maincpu->k().set(FUNC(ti1250_state::read_k)); - m_maincpu->o().set(FUNC(ti1250_state::write_o)); - m_maincpu->r().set(FUNC(ti1250_state::write_r)); - - config.set_default_layout(layout_ti1270); -} - -// roms - -ROM_START( ti1250 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tmc0952nl", 0x0000, 0x0400, CRC(fc0cee65) SHA1(1480e4553181f081281d3b78457721b9ecb20173) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_ti1250_micro.pla", 0, 867, CRC(cb3fd2d6) SHA1(82cf36a65dfc3ccb9dd08e48f45ac4d90f693238) ) - ROM_REGION( 195, "maincpu:opla", 0 ) - ROM_LOAD( "tms0950_ti1250_output.pla", 0, 195, CRC(31570eb8) SHA1(c1cb17c31367b65aa777925459515c3d5c565508) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common2_segment.pla", 0, 157, CRC(c03cccd8) SHA1(08bc4b597686a7aa8b2c9f43b85b62747ffd455b) ) -ROM_END - -ROM_START( ti125076 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tms0972nl_za0348", 0x0000, 0x0400, CRC(6e3f8add) SHA1(a249209e2a92f5016e33b7ad2c6c2660df1df959) ) - - ROM_REGION( 782, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0970_common1_instr.pla", 0, 782, CRC(05306ef8) SHA1(60a0a3c49ce330bce0c27f15f81d61461d0432ce) ) - ROM_REGION( 860, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0970_common1_micro.pla", 0, 860, CRC(6ff5d51d) SHA1(59d3e5de290ba57694068ddba78d21a0c1edf427) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_ti1270_output.pla", 0, 352, CRC(472f95a0) SHA1(32adb17285f2f3f93a4b027a3dd2156ec48000ec) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common2_segment.pla", 0, 157, CRC(c03cccd8) SHA1(08bc4b597686a7aa8b2c9f43b85b62747ffd455b) ) -ROM_END - -ROM_START( ti1270 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tmc0974nl_za0355", 0x0000, 0x0400, CRC(48e09b4b) SHA1(17f27167164df223f9f06082ece4c3fc3900eda3) ) - - ROM_REGION( 782, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0970_common1_instr.pla", 0, 782, CRC(05306ef8) SHA1(60a0a3c49ce330bce0c27f15f81d61461d0432ce) ) - ROM_REGION( 860, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0970_common1_micro.pla", 0, 860, CRC(6ff5d51d) SHA1(59d3e5de290ba57694068ddba78d21a0c1edf427) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_ti1270_output.pla", 0, 352, CRC(472f95a0) SHA1(32adb17285f2f3f93a4b027a3dd2156ec48000ec) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common2_segment.pla", 0, 157, CRC(c03cccd8) SHA1(08bc4b597686a7aa8b2c9f43b85b62747ffd455b) ) -ROM_END - - - - - -/*************************************************************************** - - TI-2550 III/TI-1265 (both have same chip) - * TMS1040 MCU label TMS1043NL ZA0352 (die label 1040A, 1043A) - * 9-digit cyan VFD display - -***************************************************************************/ - -class ti25503_state : public hh_tms1k_state -{ -public: - ti25503_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void ti25503(machine_config &config); - -private: - void update_display(); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); -}; - -// handlers - -void ti25503_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(ti25503_state::write_r) -{ - // R0-R6: input mux - // R0-R8: select digit - m_r = m_inp_mux = data; - update_display(); -} - -WRITE16_MEMBER(ti25503_state::write_o) -{ - // O0-O7: digit segments - m_o = data; - update_display(); -} - -READ8_MEMBER(ti25503_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(7); -} - -// config - -static INPUT_PORTS_START( ti25503 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("CE") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("C") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("+/-") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("%") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("CM") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_END) PORT_NAME("MR") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_INSERT) PORT_NAME("M-") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_HOME) PORT_NAME("M+") - - PORT_START("IN.6") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_V) PORT_NAME("RV") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME(UTF8_SQUAREROOT"x") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("x" UTF8_POW_2) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_X) PORT_NAME("1/x") -INPUT_PORTS_END - -void ti25503_state::ti25503(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 250000); // approximation - m_maincpu->k().set(FUNC(ti25503_state::read_k)); - m_maincpu->o().set(FUNC(ti25503_state::write_o)); - m_maincpu->r().set(FUNC(ti25503_state::write_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 8); - m_display->set_segmask(0x1ff, 0xff); - config.set_default_layout(layout_ti25503); - - /* no sound! */ -} - -// roms - -ROM_START( ti25503 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tms1043nl_za0352", 0x0000, 0x0400, CRC(434c2684) SHA1(ff566f1991f63cfe057879674e6bc7ccd580a919) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_ti25503_micro.pla", 0, 867, CRC(65d274ae) SHA1(33d77efe38f8b067096c643d71263bb5adde0ca9) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_ti25503_output.pla", 0, 365, CRC(ac43b768) SHA1(5eb19b493328c73edab73e44591afda0fbe4965f) ) -ROM_END - - - - - -/*************************************************************************** - - TMC098x series Majestic-line calculators - - TI-30, SR-40, TI-15(less buttons) and several by Koh-I-Noor - * TMS0980 MCU label TMC0981NL (die label 0980B-81F) - * 9-digit 7seg LED display - - Of note is a peripheral by Schoenherr, called the Braillotron. It acts as - a docking station to the TI-30, with an additional display made of magnetic - refreshable Braille cells. The TI-30 itself is slightly modified to wire - the original LED display to a 25-pin D-Sub connector. - - TI Business Analyst, TI Business Analyst-I, TI Money Manager, TI-31, TI-41 - * TMS0980 MCU label TMC0982NL (die label 0980B-82F) - - TI Programmer - * TMS0980 MCU label ZA0675NL, JP0983AT (die label 0980B-83) - -***************************************************************************/ - -class ti30_state : public hh_tms1k_state -{ -public: - ti30_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void ti30(machine_config &config); - -private: - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); -}; - -// handlers - -WRITE16_MEMBER(ti30_state::write_r) -{ - // R0-R8: select digit - m_display->matrix(data, m_o); -} - -WRITE16_MEMBER(ti30_state::write_o) -{ - // O0-O2,O4-O7: input mux - // O0-O7: digit segments - m_inp_mux = (data & 7) | (data >> 1 & 0x78); - m_o = bitswap<8>(data,7,5,2,1,4,0,6,3); -} - -READ8_MEMBER(ti30_state::read_k) -{ - // K: multiplexed inputs (note: the Vss row is always on) - return m_inputs[7]->read() | read_inputs(7); -} - -// config - -static INPUT_PORTS_START( ti30 ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Y) PORT_NAME("y" UTF8_POW_X) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_K) PORT_NAME("K") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_O) PORT_NAME("log") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_TILDE) PORT_NAME("EE" UTF8_DOWN) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_L) PORT_NAME("ln(x)") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_HOME) PORT_NAME("STO") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - - PORT_START("IN.2") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_END) PORT_NAME("RCL") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - - PORT_START("IN.3") // O4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_P) PORT_NAME(UTF8_SMALL_PI) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_OPENBRACE) PORT_NAME("(") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("%") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_NAME(")") - - PORT_START("IN.4") // O5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_EQUALS) PORT_NAME("SUM") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - - PORT_START("IN.5") // O6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_D) PORT_NAME("DRG") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_I) PORT_NAME("INV") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_C) PORT_NAME("cos") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_S) PORT_NAME("sin") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_T) PORT_NAME("tan") - - PORT_START("IN.6") // O7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_NAME("EXC") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("+/-") - - // note: even though power buttons are on the matrix, they are not CPU-controlled - PORT_START("IN.7") // Vss! - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PGUP) PORT_CODE(KEYCODE_DEL) PORT_NAME("On/C") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_X) PORT_NAME("1/x") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_R) PORT_NAME(UTF8_SQUAREROOT"x") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Q) PORT_NAME("x" UTF8_POW_2) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PGDN) PORT_NAME("Off") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, false) -INPUT_PORTS_END - -static INPUT_PORTS_START( tiprog ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_K) PORT_NAME("K") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_NAME("SHF") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_NAME("E") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_D) PORT_NAME("d") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F) PORT_NAME("F") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_O) PORT_NAME("OR") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - - PORT_START("IN.2") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_N) PORT_NAME("AND") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - - PORT_START("IN.3") // O4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_TILDE) PORT_NAME("1'sC") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_B) PORT_NAME("b") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_A) PORT_NAME("A") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_C) PORT_NAME("C") - - PORT_START("IN.4") // O5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_X) PORT_NAME("XOR") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - - PORT_START("IN.5") // O6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_NAME(")") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_HOME) PORT_NAME("STO") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_EQUALS) PORT_NAME("SUM") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_END) PORT_NAME("RCL") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_OPENBRACE) PORT_NAME("(") - - PORT_START("IN.6") // O7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("CE") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("+/-") - - // note: even though power buttons are on the matrix, they are not CPU-controlled - PORT_START("IN.7") // Vss! - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_DEL) PORT_CODE(KEYCODE_PGUP) PORT_NAME("C/ON") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_G) PORT_NAME("DEC") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_J) PORT_NAME("OCT") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_H) PORT_NAME("HEX") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PGDN) PORT_NAME("Off") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, false) -INPUT_PORTS_END - -static INPUT_PORTS_START( tibusan ) - // PORT_NAME lists functions under [2nd] as secondaries. - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Y) PORT_NAME("y" UTF8_POW_X" " UTF8_POW_X"" UTF8_SQUAREROOT"y") // 2nd one implies xth root of y - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("% " UTF8_CAPITAL_DELTA"%") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_S) PORT_NAME("SEL") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_C) PORT_NAME("CST") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_M) PORT_NAME("MAR") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_HOME) PORT_NAME("STO m") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - - PORT_START("IN.2") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_END) PORT_NAME("RCL b") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - - PORT_START("IN.3") // O4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_EQUALS) PORT_NAME(UTF8_CAPITAL_SIGMA"+ " UTF8_CAPITAL_SIGMA"-") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_OPENBRACE) PORT_NAME("( AN-CI\"") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_COMMA) PORT_NAME("x<>y L.R.") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_NAME(") 1/x") - - PORT_START("IN.4") // O5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_X) PORT_NAME("SUM x" UTF8_PRIME) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - - PORT_START("IN.5") // O6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F) PORT_NAME("FV") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_N) PORT_NAME("N") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_P) PORT_NAME("PMT") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_I) PORT_NAME("%i") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_V) PORT_NAME("PV") - - PORT_START("IN.6") // O7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_NAME("EXC x" UTF8_PRIME) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("+/-") - - // note: even though power buttons are on the matrix, they are not CPU-controlled - PORT_START("IN.7") // Vss! - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PGUP) PORT_CODE(KEYCODE_DEL) PORT_NAME("On/C") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_NAME("2nd") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Q) PORT_NAME("x" UTF8_POW_2" " UTF8_SQUAREROOT"x") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_L) PORT_NAME("ln(x) e" UTF8_POW_X) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PGDN) PORT_NAME("Off") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, false) -INPUT_PORTS_END - -void ti30_state::ti30(machine_config &config) -{ - /* basic machine hardware */ - TMS0980(config, m_maincpu, 400000); // guessed - m_maincpu->k().set(FUNC(ti30_state::read_k)); - m_maincpu->o().set(FUNC(ti30_state::write_o)); - m_maincpu->r().set(FUNC(ti30_state::write_r)); - m_maincpu->power_off().set(FUNC(hh_tms1k_state::auto_power_off)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 8); - m_display->set_segmask(0x1fe, 0xff); - m_display->set_segmask(0x001, 0xe2); // 1st digit only has segments B,F,G,DP - config.set_default_layout(layout_ti30); - - /* no sound! */ -} - -// roms - -ROM_START( ti30 ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD16_WORD( "tmc0981nl", 0x0000, 0x1000, CRC(41298a14) SHA1(06f654c70add4044a612d3a38b0c2831c188fd0c) ) - - ROM_REGION( 1246, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0980_common1_instr.pla", 0, 1246, CRC(42db9a38) SHA1(2d127d98028ec8ec6ea10c179c25e447b14ba4d0) ) - ROM_REGION( 1982, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0980_common1_micro.pla", 0, 1982, CRC(3709014f) SHA1(d28ee59ded7f3b9dc3f0594a32a98391b6e9c961) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_ti30_output.pla", 0, 352, CRC(00475f99) SHA1(70e04c1472639bd35d4adaab0b9f1ae4a0e394be) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common1_segment.pla", 0, 157, CRC(399aa481) SHA1(72c56c58fde3fbb657d69647a9543b5f8fc74279) ) -ROM_END - -ROM_START( tibusan ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD16_WORD( "tmc0982nl", 0x0000, 0x1000, CRC(6954560a) SHA1(6c153a0c9239a811e3514a43d809964c06f8f88e) ) - - ROM_REGION( 1246, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0980_common1_instr.pla", 0, 1246, CRC(42db9a38) SHA1(2d127d98028ec8ec6ea10c179c25e447b14ba4d0) ) - ROM_REGION( 1982, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0980_common1_micro.pla", 0, 1982, CRC(3709014f) SHA1(d28ee59ded7f3b9dc3f0594a32a98391b6e9c961) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_ti30_output.pla", 0, 352, CRC(00475f99) SHA1(70e04c1472639bd35d4adaab0b9f1ae4a0e394be) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common1_segment.pla", 0, 157, CRC(399aa481) SHA1(72c56c58fde3fbb657d69647a9543b5f8fc74279) ) -ROM_END - -ROM_START( tiprog ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD16_WORD( "za0675nl", 0x0000, 0x1000, CRC(82355854) SHA1(03fab373bce04df8ea3fe25352525e8539213626) ) // tmc0983 - - ROM_REGION( 1246, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0980_common1_instr.pla", 0, 1246, CRC(42db9a38) SHA1(2d127d98028ec8ec6ea10c179c25e447b14ba4d0) ) - ROM_REGION( 1982, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0980_tiprog_micro.pla", 0, 1982, CRC(57043284) SHA1(0fa06d5865830ecdb3d870271cb92ac917bed3ca) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_tiprog_output.pla", 0, 352, BAD_DUMP CRC(125c4ee6) SHA1(b8d865c42fd37c3d9b92c5edbecfc831be558597) ) // corrected by hand - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common1_segment.pla", 0, 157, CRC(399aa481) SHA1(72c56c58fde3fbb657d69647a9543b5f8fc74279) ) -ROM_END - - - - - -/*************************************************************************** - - TI-1000 (1977 version) - * TMS1990 MCU label TMC1991NL (die label 1991-91A) - * 8-digit 7seg LED display - - TI-1000 (1978 version) - * TMS1990 MCU label TMC1992-4NL **not dumped yet - -***************************************************************************/ - -class ti1000_state : public hh_tms1k_state -{ -public: - ti1000_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void ti1000(machine_config &config); - -private: - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); -}; - -// handlers - -WRITE16_MEMBER(ti1000_state::write_r) -{ - // R0-R7: select digit - m_display->matrix(data, m_o); -} - -WRITE16_MEMBER(ti1000_state::write_o) -{ - // O0-O3,O5(?): input mux - // O0-O7: digit segments - m_inp_mux = (data & 0xf) | (data >> 1 & 0x10); - m_o = bitswap<8>(data,7,4,3,2,1,0,6,5); -} - -READ8_MEMBER(ti1000_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -static INPUT_PORTS_START( ti1000 ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - - PORT_START("IN.2") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - - // note: even though power buttons are on the matrix, they are not CPU-controlled - PORT_START("IN.3") // O3 or O4? - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PGDN) PORT_NAME("Off") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, false) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_NAME("+/-") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("%") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - - PORT_START("IN.4") // O5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PGUP) PORT_CODE(KEYCODE_DEL) PORT_NAME("On/C") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME(".") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") -INPUT_PORTS_END - -void ti1000_state::ti1000(machine_config &config) -{ - /* basic machine hardware */ - TMS1990(config, m_maincpu, 250000); // approximation - m_maincpu->k().set(FUNC(ti1000_state::read_k)); - m_maincpu->o().set(FUNC(ti1000_state::write_o)); - m_maincpu->r().set(FUNC(ti1000_state::write_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(8, 8); - m_display->set_segmask(0xff, 0xff); - config.set_default_layout(layout_ti1270); - - /* no sound! */ -} - -// roms - -ROM_START( ti1000 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tmc1991nl", 0x0000, 0x0400, CRC(2da5381d) SHA1(b5dc14553db2068ed48e130e5ec9109930d8cda9) ) - - ROM_REGION( 782, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0970_common1_instr.pla", 0, 782, CRC(05306ef8) SHA1(60a0a3c49ce330bce0c27f15f81d61461d0432ce) ) - ROM_REGION( 860, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0970_common2_micro.pla", 0, 860, CRC(7f50ab2e) SHA1(bff3be9af0e322986f6e545b567c97d70e135c93) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_ti1000_output.pla", 0, 352, CRC(a936631e) SHA1(1f900b12a41419d6e1ffbddd5cf72be3adaa4435) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common3_segment.pla", 0, 157, CRC(b5b3153f) SHA1(e0145c729695a4f962970aee0571d42cee6f5a9e) ) -ROM_END - - - - - -/*************************************************************************** - - TI WIZ-A-TRON - * TMS0970 MCU label TMC0907NL ZA0379, DP0907BS (die label 0970F-07B) - * 9-digit 7seg LED display(one custom digit) - -***************************************************************************/ - -class wizatron_state : public hh_tms1k_state -{ -public: - wizatron_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void wizatron(machine_config &config); - - virtual DECLARE_WRITE16_MEMBER(write_o); - virtual DECLARE_WRITE16_MEMBER(write_r); - virtual DECLARE_READ8_MEMBER(read_k); -}; - -// handlers - -WRITE16_MEMBER(wizatron_state::write_r) -{ - // R0-R8: select digit - - // 3rd digit only has A and G for =, though some newer hardware revisions - // (goes for both wizatron and lilprof) use a custom equals-sign digit here - - // 6th digit is custom(not 7seg), for math symbols, like this: - // \./ GAB - // --- F - // /.\ EDC - m_display->matrix(data, m_o); -} - -WRITE16_MEMBER(wizatron_state::write_o) -{ - // O1-O4: input mux - // O0-O6: digit segments A-G - // O7: N/C - m_inp_mux = data >> 1 & 0xf; - m_o = data & 0x7f; -} - -READ8_MEMBER(wizatron_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(4); -} - -// config - -static INPUT_PORTS_START( wizatron ) - PORT_START("IN.0") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_DEL) PORT_NAME("Clear") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - - PORT_START("IN.1") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - - PORT_START("IN.2") // O3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - - PORT_START("IN.3") // O4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) -INPUT_PORTS_END - -void wizatron_state::wizatron(machine_config &config) -{ - /* basic machine hardware */ - TMS0970(config, m_maincpu, 250000); // approximation - m_maincpu->k().set(FUNC(wizatron_state::read_k)); - m_maincpu->o().set(FUNC(wizatron_state::write_o)); - m_maincpu->r().set(FUNC(wizatron_state::write_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 7); - m_display->set_segmask(0x1ff^8, 0x7f); - m_display->set_segmask(8, 0x41); // equals sign - config.set_default_layout(layout_wizatron); - - /* no sound! */ -} - -// roms - -ROM_START( wizatron ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tmc0907nl_za0379", 0x0000, 0x0400, CRC(5a6af094) SHA1(b1f27e1f13f4db3b052dd50fb08dbf9c4d8db26e) ) - - ROM_REGION( 782, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0970_common1_instr.pla", 0, 782, CRC(05306ef8) SHA1(60a0a3c49ce330bce0c27f15f81d61461d0432ce) ) - ROM_REGION( 860, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0970_common2_micro.pla", 0, 860, CRC(7f50ab2e) SHA1(bff3be9af0e322986f6e545b567c97d70e135c93) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_wizatron_output.pla", 0, 352, CRC(c0ee5c04) SHA1(e9fadcef688309adbe6c1c0545aac6883ce4a1ac) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common2_segment.pla", 0, 157, CRC(c03cccd8) SHA1(08bc4b597686a7aa8b2c9f43b85b62747ffd455b) ) -ROM_END - - - - - -/*************************************************************************** - - TI Little Professor (1976 version) - * TMS0970 MCU label TMS0975NL ZA0356, GP0975CS (die label 0970D-75C) - * 9-digit 7seg LED display(one custom digit) - - The hardware is nearly identical to Wiz-A-Tron (or vice versa, since this - one is older). - -***************************************************************************/ - -class lilprof_state : public wizatron_state -{ -public: - lilprof_state(const machine_config &mconfig, device_type type, const char *tag) : - wizatron_state(mconfig, type, tag) - { } - - void lilprof(machine_config &config); - -private: - virtual DECLARE_WRITE16_MEMBER(write_o) override; - virtual DECLARE_READ8_MEMBER(read_k) override; -}; - -// handlers - -WRITE16_MEMBER(lilprof_state::write_o) -{ - // O1-O4,O7: input mux - // O0-O6: digit segments A-G - m_inp_mux = (data >> 1 & 0xf) | (data >> 3 & 0x10); - m_o = data; -} - -READ8_MEMBER(lilprof_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -static INPUT_PORTS_START( lilprof ) - PORT_INCLUDE( wizatron ) - - PORT_MODIFY("IN.0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_CODE(KEYCODE_DEL) PORT_NAME("Set") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Go") - - PORT_START("IN.4") // O7 - PORT_CONFNAME( 0x0f, 0x01, "Level") - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - PORT_CONFSETTING( 0x04, "3" ) - PORT_CONFSETTING( 0x08, "4" ) -INPUT_PORTS_END - -void lilprof_state::lilprof(machine_config &config) -{ - wizatron(config); - - /* basic machine hardware */ - m_maincpu->k().set(FUNC(lilprof_state::read_k)); - m_maincpu->o().set(FUNC(lilprof_state::write_o)); -} - -// roms - -ROM_START( lilprof ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tms0975nl_za0356", 0x0000, 0x0400, CRC(fef9dd39) SHA1(5c9614c9c5092d55dabeee2d6e0387d50d6ad4d5) ) - - ROM_REGION( 782, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0970_common1_instr.pla", 0, 782, CRC(05306ef8) SHA1(60a0a3c49ce330bce0c27f15f81d61461d0432ce) ) - ROM_REGION( 860, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0970_common1_micro.pla", 0, 860, CRC(6ff5d51d) SHA1(59d3e5de290ba57694068ddba78d21a0c1edf427) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_lilprof_output.pla", 0, 352, CRC(73f9ca93) SHA1(9d6c559e2c1886c62bcd57e3c3aa897e8829b4d2) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common2_segment.pla", 0, 157, CRC(c03cccd8) SHA1(08bc4b597686a7aa8b2c9f43b85b62747ffd455b) ) -ROM_END - - - - - -/*************************************************************************** - - TI Little Professor (1978 version) - * TMS1990 MCU label TMC1993NL (die label 1990C-c3C) - * 9-digit 7seg LED display(one custom digit) - - 1978 re-release, with on/off and level select on buttons instead of - switches. The casing was slightly revised in 1980 again, but same rom. - -***************************************************************************/ - -class lilprof78_state : public hh_tms1k_state -{ -public: - lilprof78_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void lilprof78(machine_config &config); - -private: - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_READ8_MEMBER(read_k); -}; - -// handlers - -WRITE16_MEMBER(lilprof78_state::write_r) -{ - // update leds state - u8 seg = bitswap<8>(m_o,7,4,3,2,1,0,6,5) & 0x7f; - u16 r = (data & 7) | (data << 1 & 0x1f0); - m_display->matrix(r, seg, false); - - // 3rd digit A/G(equals sign) is from O7 - m_display->write_row(3, (r != 0 && m_o & 0x80) ? 0x41 : 0); - - // 6th digit is a custom 7seg for math symbols (see wizatron_state write_r) - m_display->write_row(6, bitswap<8>(m_display->read_row(6),7,6,1,4,2,3,5,0)); - m_display->update(); -} - -WRITE16_MEMBER(lilprof78_state::write_o) -{ - // O0-O3,O5(?): input mux - // O0-O6: digit segments A-G - // O7: 6th digit - m_inp_mux = (data & 0xf) | (data >> 1 & 0x10); - m_o = data; -} - -READ8_MEMBER(lilprof78_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(5); -} - -// config - -static INPUT_PORTS_START( lilprof78 ) - PORT_START("IN.0") // O0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - - PORT_START("IN.1") // O1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - - PORT_START("IN.2") // O2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - - // note: even though power buttons are on the matrix, they are not CPU-controlled - PORT_START("IN.3") // O3 or O4? - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGDN) PORT_NAME("Off") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, false) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("Set") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_L) PORT_NAME("Level") - - PORT_START("IN.4") // O5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGUP) PORT_CODE(KEYCODE_DEL) PORT_NAME("On") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("Go") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") -INPUT_PORTS_END - -void lilprof78_state::lilprof78(machine_config &config) -{ - /* basic machine hardware */ - TMS1990(config, m_maincpu, 250000); // approximation - m_maincpu->k().set(FUNC(lilprof78_state::read_k)); - m_maincpu->o().set(FUNC(lilprof78_state::write_o)); - m_maincpu->r().set(FUNC(lilprof78_state::write_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 7); - m_display->set_segmask(0x1ff, 0x7f); - config.set_default_layout(layout_wizatron); - - /* no sound! */ -} - -// roms - -ROM_START( lilprof78 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tmc1993nl", 0x0000, 0x0400, CRC(e941316b) SHA1(7e1542045d1e731cea81a639c9ac9e91bb233b15) ) - - ROM_REGION( 782, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0970_common1_instr.pla", 0, 782, CRC(05306ef8) SHA1(60a0a3c49ce330bce0c27f15f81d61461d0432ce) ) - ROM_REGION( 860, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0970_common2_micro.pla", 0, 860, CRC(7f50ab2e) SHA1(bff3be9af0e322986f6e545b567c97d70e135c93) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_lilprof78_output.pla", 0, 352, CRC(b7416cc0) SHA1(57891ffeaf34aafe8a915086c6d2feb78f5113af) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common3_segment.pla", 0, 157, CRC(b5b3153f) SHA1(e0145c729695a4f962970aee0571d42cee6f5a9e) ) -ROM_END - - - - - -/*************************************************************************** - - TI DataMan - * TMS1980 MCU label TMC1982NL (die label 1980A 82B) - * 10-digit cyan VFD display(3 digits are custom) - -***************************************************************************/ - -class dataman_state : public hh_tms1k_state -{ -public: - dataman_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void dataman(machine_config &config); - - virtual void update_display(); - virtual DECLARE_WRITE16_MEMBER(write_o); - virtual DECLARE_WRITE16_MEMBER(write_r); - virtual DECLARE_READ8_MEMBER(read_k); -}; - -// handlers - -void dataman_state::update_display() -{ - // note the extra segment on R9 - m_display->matrix(m_r & 0x1ff, m_o | (m_r >> 2 & 0x80)); -} - -WRITE16_MEMBER(dataman_state::write_r) -{ - // R0-R4: input mux - // R0-R8: select digit - // R9: =(equals sign) segment - m_r = m_inp_mux = data; - update_display(); -} - -WRITE16_MEMBER(dataman_state::write_o) -{ - // O0-O6: digit segments A-G - m_o = bitswap<8>(data,7,1,6,5,4,3,2,0) & 0x7f; - update_display(); -} - -READ8_MEMBER(dataman_state::read_k) -{ - // K: multiplexed inputs (note: the Vss row is always on) - return m_inputs[5]->read() | read_inputs(5); -} - -// config - -static INPUT_PORTS_START( dataman ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ENTER) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("=") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_M) PORT_NAME("Memory Bank") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_G) PORT_NAME("Go") - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("+") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("-") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME(UTF8_MULTIPLY) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH_PAD) PORT_NAME(UTF8_DIVIDE) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("Force Out") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_N) PORT_NAME("Number Guesser") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("Wipe Out") - - // note: even though power buttons are on the matrix, they are not CPU-controlled - PORT_START("IN.5") // Vss! - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGUP) PORT_CODE(KEYCODE_U) PORT_NAME("On/User Entry") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGDN) PORT_NAME("Off") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, false) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_SLASH) PORT_NAME("?") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Electro Flash") -INPUT_PORTS_END - -void dataman_state::dataman(machine_config &config) -{ - /* basic machine hardware */ - TMS1980(config, m_maincpu, 300000); // patent says 300kHz - m_maincpu->k().set(FUNC(dataman_state::read_k)); - m_maincpu->o().set(FUNC(dataman_state::write_o)); - m_maincpu->r().set(FUNC(dataman_state::write_r)); - m_maincpu->power_off().set(FUNC(hh_tms1k_state::auto_power_off)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 8); - m_display->set_segmask(0x1ff, 0x7f); - config.set_default_layout(layout_dataman); - - /* no sound! */ -} - -// roms - -ROM_START( dataman ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD16_WORD( "tmc1982nl", 0x0000, 0x1000, CRC(3521f53f) SHA1(c46fe7fe20715fdf5aed65833fb867cfd3938062) ) // matches patent US4340374 - - ROM_REGION( 1246, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0980_common1_instr.pla", 0, 1246, CRC(42db9a38) SHA1(2d127d98028ec8ec6ea10c179c25e447b14ba4d0) ) - ROM_REGION( 2127, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0270_common2_micro.pla", 0, 2127, CRC(86737ac1) SHA1(4aa0444f3ddf88738ea74aec404c684bf54eddba) ) - ROM_REGION( 525, "maincpu:opla", 0 ) - ROM_LOAD( "tms1980_dataman_output.pla", 0, 525, CRC(5fc6f451) SHA1(11475c785c34eab5b13c5dc67f413c709cd4bd4d) ) -ROM_END - - - - - -/*************************************************************************** - - TI Math Marvel - * TMS1980 MCU label TMC1986A-NL (die label 1980A 86A) - * 9-digit cyan VFD display(2 digits are custom), 1-bit sound - - This is the same hardware as DataMan, with R8 connected to a piezo. - -***************************************************************************/ - -class mathmarv_state : public dataman_state -{ -public: - mathmarv_state(const machine_config &mconfig, device_type type, const char *tag) : - dataman_state(mconfig, type, tag) - { } - - void mathmarv(machine_config &config); - -private: - virtual DECLARE_WRITE16_MEMBER(write_r) override; -}; - -// handlers - -WRITE16_MEMBER(mathmarv_state::write_r) -{ - // R8: speaker out - m_speaker->level_w(data >> 8 & 1); - - // rest is same as dataman - dataman_state::write_r(space, offset, data); -} - -// config - -static INPUT_PORTS_START( mathmarv ) - PORT_INCLUDE( dataman ) - - PORT_MODIFY("IN.4") // R4 - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Quest") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Checker") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("Review") - - PORT_MODIFY("IN.5") // Vss! - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_PGUP) PORT_CODE(KEYCODE_N) PORT_NAME("On/Numberific") PORT_CHANGED_MEMBER(DEVICE_SELF, hh_tms1k_state, power_button, true) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Z) PORT_NAME("Zap") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("Flash") -INPUT_PORTS_END - -void mathmarv_state::mathmarv(machine_config &config) -{ - dataman(config); - - /* basic machine hardware */ - m_maincpu->r().set(FUNC(mathmarv_state::write_r)); - - config.set_default_layout(layout_mathmarv); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker).add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( mathmarv ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD16_WORD( "tmc1986anl", 0x0000, 0x1000, CRC(79fda72d) SHA1(137852b29d9136459f78e29e7810195a956a5903) ) - - ROM_REGION( 1246, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0980_common1_instr.pla", 0, 1246, CRC(42db9a38) SHA1(2d127d98028ec8ec6ea10c179c25e447b14ba4d0) ) - ROM_REGION( 2127, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0270_common2_micro.pla", 0, 2127, CRC(86737ac1) SHA1(4aa0444f3ddf88738ea74aec404c684bf54eddba) ) - ROM_REGION( 525, "maincpu:opla", 0 ) - ROM_LOAD( "tms1980_mathmarv_output.pla", 0, 525, CRC(5fc6f451) SHA1(11475c785c34eab5b13c5dc67f413c709cd4bd4d) ) -ROM_END - - - - - -/*************************************************************************** - - Texas Instruments maze game (unreleased, from patent GB2040172A) - * TMS1000 (development version) - * 1 7seg LED digit, no sound - - The title of this game is unknown, the patent describes it simply as a maze game. - Several electronic maze game concepts are listed in the patent. The PCB schematic - and program source code is included for one of them: A predefined 12*8 maze, - walls close to the player are displayed on a 7seg digit. - - In the end Texas Instruments didn't release any electronic maze game. This version - is too simple and obviously unfinished, start and goal positions are always the same - and there is a lot of ROM space left for more levels. - -***************************************************************************/ - -class timaze_state : public hh_tms1k_state -{ -public: - timaze_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void timaze(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(timaze_state::write_r) -{ - // R0: input mux - m_inp_mux = data & 1; -} - -WRITE16_MEMBER(timaze_state::write_o) -{ - // O3210: 7seg EGCD? - m_display->matrix(1, bitswap<8>(data, 7,1,6,0,3,2,5,4)); -} - -READ8_MEMBER(timaze_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(1); -} - -// config - -static INPUT_PORTS_START( timaze ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY -INPUT_PORTS_END - -void timaze_state::timaze(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 200000); // approximation - RC osc. R=80K, C=27pF - m_maincpu->k().set(FUNC(timaze_state::read_k)); - m_maincpu->r().set(FUNC(timaze_state::write_r)); - m_maincpu->o().set(FUNC(timaze_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 8); - m_display->set_segmask(1, 0x5c); - config.set_default_layout(layout_timaze); - - /* no sound! */ -} - -// roms - -ROM_START( timaze ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "gb2040172a", 0x0000, 0x0400, CRC(0bab4dc6) SHA1(c9d40649fbb27a8b7cf7460d66c7e217b63376f0) ) // from patent GB2040172A, verified with source code - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, BAD_DUMP CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) // not in patent, use default one - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_timaze_output.pla", 0, 365, BAD_DUMP CRC(f0f36970) SHA1(a6ad1f5e804ac98e5e1a1d07466b3db3a8d6c256) ) // described in patent, but unsure about pin order -ROM_END - - - - - -/*************************************************************************** - - Texas Instruments Electronic Digital Thermostat - * TMS0970 MCU, label TMS0970NLL TMC0910B (die label 0970F-10E) - * 9-digit 7seg LED display, only 4 used - * temperature sensor, heat/cool/fan outputs - - This is a thermostat and digital clock. It's the 2nd one described in - patents US4388692 and US4298946. - -***************************************************************************/ - -class tithermos_state : public hh_tms1k_state -{ -public: - tithermos_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_60hz(*this, "ac_line") - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void tithermos(machine_config &config); - -private: - required_device<clock_device> m_60hz; -}; - -// handlers - -WRITE16_MEMBER(tithermos_state::write_r) -{ - // D1-D4: select digit - m_display->matrix(data, m_o); - - // D6: heat/cool - // D8: A/D reset - m_r = data; -} - -WRITE16_MEMBER(tithermos_state::write_o) -{ - // SA-SP: input mux - // SA-SG: digit segments - m_o = m_inp_mux = data; -} - -READ8_MEMBER(tithermos_state::read_k) -{ - // K: multiplexed inputs - u8 data = read_inputs(8); - - // when SB/SD/SP is high: - if (m_inp_mux & 0x8a) - { - // K1: 60hz from AC line - // K2: battery low? - // K8: A/D output (TODO) - data |= (m_60hz->signal_r()) ? 1 : 0; - } - - return data; -} - -// config - -static INPUT_PORTS_START( tithermos ) - PORT_START("IN.0") // SA - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("0") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("5") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_F) PORT_NAME("Temp Row PM 2") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_NAME("Time Row PM 2") - - PORT_START("IN.1") // SB - PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // SC - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_9_PAD) PORT_NAME("9") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("4") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_D) PORT_NAME("Temp Row PM 1") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_E) PORT_NAME("Time Row PM 1") - - PORT_START("IN.3") // SD - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) // AC line - PORT_CONFNAME( 0x06, 0x04, "System") - PORT_CONFSETTING( 0x04, "Heat" ) - PORT_CONFSETTING( 0x00, "Off" ) - PORT_CONFSETTING( 0x02, "Cool" ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) // A/D output - - PORT_START("IN.4") // SE - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("8") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("3") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_S) PORT_NAME("Temp Row AM 2") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_W) PORT_NAME("Time Row AM 2") - - PORT_START("IN.5") // SF - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("7") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("2") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_A) PORT_NAME("Temp Row AM 1") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_Q) PORT_NAME("Time Row AM 1") - - PORT_START("IN.6") // SG - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("6") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("1") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_NAME("Temp / Actual") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_C) PORT_NAME("Time / Clock") - - PORT_START("IN.7") // SP - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) // AC line - PORT_CONFNAME( 0x06, 0x04, "Mode") - PORT_CONFSETTING( 0x04, "Constant" ) - PORT_CONFSETTING( 0x00, "Day/Night" ) - PORT_CONFSETTING( 0x02, "Night" ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) // A/D output - - PORT_START("IN.8") - PORT_CONFNAME( 0x01, 0x00, "Fan") - PORT_CONFSETTING( 0x00, "On" ) - PORT_CONFSETTING( 0x01, "Auto" ) // same output as heat/cool -INPUT_PORTS_END - -void tithermos_state::tithermos(machine_config &config) -{ - /* basic machine hardware */ - TMS0970(config, m_maincpu, 250000); // approximation - m_maincpu->k().set(FUNC(tithermos_state::read_k)); - m_maincpu->r().set(FUNC(tithermos_state::write_r)); - m_maincpu->o().set(FUNC(tithermos_state::write_o)); - - CLOCK(config, "ac_line", 60).signal_handler().set_nop(); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(4, 7); - m_display->set_segmask(0xf, 0x7f); - config.set_default_layout(layout_tithermos); - - /* no sound! */ -} - -// roms - -ROM_START( tithermos ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "tmc0910b", 0x0000, 0x0400, CRC(232011cf) SHA1(598ae8cecd98226fb5056c99ce9f47fd23785fd7) ) - - ROM_REGION( 782, "maincpu:ipla", 0 ) - ROM_LOAD( "tms0970_common2_instr.pla", 0, 782, CRC(e038fc44) SHA1(dfc280f6d0a5828d1bb14fcd59ac29caf2c2d981) ) - ROM_REGION( 860, "maincpu:mpla", 0 ) - ROM_LOAD( "tms0970_tithermos_micro.pla", 0, 860, CRC(a3bb8ca5) SHA1(006ea733440001c37a77d4ffbc4bd2a8fee212ac) ) - ROM_REGION( 352, "maincpu:opla", 0 ) - ROM_LOAD( "tms0980_tithermos_output.pla", 0, 352, CRC(eb3598fd) SHA1(2372ae17fb982cae2710bf8c348bf02b767daabd) ) - ROM_REGION( 157, "maincpu:spla", 0 ) - ROM_LOAD( "tms0980_common2_segment.pla", 0, 157, CRC(c03cccd8) SHA1(08bc4b597686a7aa8b2c9f43b85b62747ffd455b) ) -ROM_END - - - - - -/*************************************************************************** - - Tiger Electronics Copy Cat (model 7-520) - * PCB label CC REV B - * TMS1000 MCU, label 69-11513 MP0919 (die label MP0919) - * 4 LEDs, 1-bit sound - - known releases: - - World: Copy Cat - - USA(1): Follow Me, published by Sears - - USA(2): Electronic Repeat, published by Tandy - -***************************************************************************/ - -class copycat_state : public hh_tms1k_state -{ -public: - copycat_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void copycat(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(copycat_state::write_r) -{ - // R0-R3: leds - m_display->matrix(1, data & 0xf); - - // R4-R7: input mux - // R8-R10: N/C - m_inp_mux = data >> 4 & 0xf; -} - -WRITE16_MEMBER(copycat_state::write_o) -{ - // O0,O1: speaker out - // O2,O7: N/C, O3-O6: tied together but unused - m_speaker->level_w(data & 3); -} - -READ8_MEMBER(copycat_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(4); -} - -// config - -static INPUT_PORTS_START( copycat ) - PORT_START("IN.0") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Green Button") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Red Button") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Orange Button") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Yellow Button") - - PORT_START("IN.1") // R5 - PORT_CONFNAME( 0x0f, 0x01, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - PORT_CONFSETTING( 0x04, "3" ) - PORT_CONFSETTING( 0x08, "4" ) - - PORT_START("IN.2") // R6 - PORT_CONFNAME( 0x07, 0x01, "Game Select") - PORT_CONFSETTING( 0x01, "1" ) - PORT_CONFSETTING( 0x02, "2" ) - PORT_CONFSETTING( 0x04, "3" ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Best Play") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START ) PORT_NAME("Play") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Replay") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void copycat_state::copycat(machine_config &config) -{ - /* basic machine hardware */ - TMS1000(config, m_maincpu, 320000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(copycat_state::read_k)); - m_maincpu->r().set(FUNC(copycat_state::write_r)); - m_maincpu->o().set(FUNC(copycat_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 4); - config.set_default_layout(layout_copycat); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[4] = { 0, 0x7fff, -0x8000, 0 }; - m_speaker->set_levels(4, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( copycat ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp0919", 0x0000, 0x0400, CRC(92a21299) SHA1(16daadb8dbf53aaab8a71833017b4a578d035d6d) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_copycat_output.pla", 0, 365, CRC(b1d0c96d) SHA1(ac1a003eab3f69e09e9050cb24ea17211e0523fe) ) -ROM_END - - - - - -/*************************************************************************** - - Tiger Electronics Copy Cat (model 7-522) - * PCB label WS 8107-1 - * TMS1730 MCU, label MP3005N (die label 1700 MP3005) - * 4 LEDs, 1-bit sound - - This is a simplified rerelease of Copy Cat, 10(!) years later. The gameplay - is identical to Ditto. - - 3 variations exist, each with a different colored case. Let's assume that - they're on the same hardware. - - white case, yellow orange green red buttons and leds (same as model 7-520) - - yellow case, purple orange blue pink buttons, leds are same as older version - - transparent case, transparent purple orange blue red buttons, leds same as before - -***************************************************************************/ - -class copycatm2_state : public hh_tms1k_state -{ -public: - copycatm2_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - void copycatm2(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(copycatm2_state::write_r) -{ - // R1-R4: leds - m_display->matrix(1, data >> 1 & 0xf); -} - -WRITE16_MEMBER(copycatm2_state::write_o) -{ - // O0,O6: speaker out - m_speaker->level_w((data & 1) | (data >> 5 & 2)); -} - -// config - -static INPUT_PORTS_START( copycatm2 ) - PORT_START("IN.0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Orange Button") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Red Button") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Yellow Button") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Green Button") -INPUT_PORTS_END - -void copycatm2_state::copycatm2(machine_config &config) -{ - /* basic machine hardware */ - TMS1730(config, m_maincpu, 275000); // approximation - RC osc. R=100K, C=47pF - m_maincpu->k().set_ioport("IN.0"); - m_maincpu->r().set(FUNC(copycatm2_state::write_r)); - m_maincpu->o().set(FUNC(copycatm2_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 4); - config.set_default_layout(layout_copycatm2); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[4] = { 0, 0x7fff, -0x8000, 0 }; - m_speaker->set_levels(4, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( copycatm2 ) - ROM_REGION( 0x0200, "maincpu", 0 ) - ROM_LOAD( "mp3005n", 0x0000, 0x0200, CRC(a87649cb) SHA1(14ef7967a80578885f0b905772c3bb417b5b3255) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_copycatm2_micro.pla", 0, 867, CRC(2710d8ef) SHA1(cb7a13bfabedad43790de753844707fe829baed0) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_copycatm2_output.pla", 0, 365, CRC(d1999aaf) SHA1(0c27789b349e491d5230f9c75c4741e621f5a14e) ) -ROM_END - - - - - -/*************************************************************************** - - Tiger Ditto (model 7-530) - * TMS1700 MCU, label MP1801-N2LL (die label 1700 MP1801) - * 4 LEDs, 1-bit sound - - known releases: - - World: Ditto - - USA: Electronic Pocket Repeat (model 60-2152/60-2468A), published by Tandy - note: 1996 model 60-2482 MCU is a Z8, and is assumed to be a clone of Tiger Copycat Jr. - -***************************************************************************/ - -class ditto_state : public hh_tms1k_state -{ -public: - ditto_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - void ditto(machine_config &config); -}; - -// handlers - -WRITE16_MEMBER(ditto_state::write_r) -{ - // R0-R3: leds - m_display->matrix(1, data & 0xf); -} - -WRITE16_MEMBER(ditto_state::write_o) -{ - // O5,O6: speaker out - m_speaker->level_w(data >> 5 & 3); -} - -// config - -static INPUT_PORTS_START( ditto ) - PORT_START("IN.0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Yellow Button") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Blue Button") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Orange Button") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Red Button") -INPUT_PORTS_END - -void ditto_state::ditto(machine_config &config) -{ - /* basic machine hardware */ - TMS1730(config, m_maincpu, 275000); // approximation - RC osc. R=100K, C=47pF - m_maincpu->k().set_ioport("IN.0"); - m_maincpu->r().set(FUNC(ditto_state::write_r)); - m_maincpu->o().set(FUNC(ditto_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(1, 4); - config.set_default_layout(layout_ditto); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - static const s16 speaker_levels[4] = { 0, 0x7fff, -0x8000, 0 }; - m_speaker->set_levels(4, speaker_levels); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ditto ) - ROM_REGION( 0x0200, "maincpu", 0 ) - ROM_LOAD( "mp1801", 0x0000, 0x0200, CRC(cee6043b) SHA1(4ec334be6835688413637ff9d9d7a5f0d61eba27) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_ditto_micro.pla", 0, 867, CRC(2710d8ef) SHA1(cb7a13bfabedad43790de753844707fe829baed0) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_ditto_output.pla", 0, 365, CRC(2b708a27) SHA1(e95415e51ffbe5da3bde1484fcd20467dde9f09a) ) -ROM_END - - - - - -/*************************************************************************** - - Tiger 7 in 1 Sports Stadium - * TMS1400 MP7304 (die label TMS1400 MP7304A) - * 2x2-digit 7seg LED display + 39 other LEDs, 1-bit sound - - This handheld includes 7 games: 1: Basketball, 2: Hockey, 3: Soccer, - 4: Maze, 5: Baseball, 6: Football, 7: Raquetball. - MAME external artwork is needed for the switchable overlays. - - known releases: - - World: 7 in 1 Sports Stadium - - USA: 7 in 1 Sports, published by Sears - -***************************************************************************/ - -class ss7in1_state : public hh_tms1k_state -{ -public: - ss7in1_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void ss7in1(machine_config &config); -}; - -// handlers - -void ss7in1_state::update_display() -{ - m_display->matrix(m_r, m_o); -} - -WRITE16_MEMBER(ss7in1_state::write_r) -{ - // R9: speaker out - m_speaker->level_w(data >> 9 & 1); - - // R0-R2,R10: input mux - m_inp_mux = (data & 7) | (data >> 7 & 8); - - // R0-R3: digit select - // R4-R9: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(ss7in1_state::write_o) -{ - // O0-O7: led data - m_o = data; - update_display(); -} - -READ8_MEMBER(ss7in1_state::read_k) -{ - // K: multiplexed inputs - return read_inputs(4); -} - -// config - -static INPUT_PORTS_START( ss7in1 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) - - PORT_START("IN.3") // R10 - PORT_CONFNAME( 0x01, 0x00, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x01, "2" ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNUSED ) -INPUT_PORTS_END - -void ss7in1_state::ss7in1(machine_config &config) -{ - /* basic machine hardware */ - TMS1400(config, m_maincpu, 450000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(ss7in1_state::read_k)); - m_maincpu->r().set(FUNC(ss7in1_state::write_r)); - m_maincpu->o().set(FUNC(ss7in1_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(9, 8); - m_display->set_segmask(0xf, 0x7f); - m_display->set_bri_levels(0.005, 0.05); // player led is brighter - config.set_default_layout(layout_7in1ss); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( 7in1ss ) - ROM_REGION( 0x1000, "maincpu", 0 ) - ROM_LOAD( "mp7304", 0x0000, 0x1000, CRC(2a1c8390) SHA1(fa10e60686af6828a61f05046abc3854ab49af95) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 557, "maincpu:opla", 0 ) - ROM_LOAD( "tms1400_7in1ss_output.pla", 0, 557, CRC(6b7660f7) SHA1(bb7d58fa04e7606ccdf5b209e1b089948bdd1e7c) ) -ROM_END - - - - - -/*************************************************************************** - - Tomy(tronics) Break Up (manufactured in Japan) - * PCB label TOMY B.O. - * TMS1040 MP2726 TOMY WIPE (die label MP2726A) - * TMS1025N2LL I/O expander - * 2-digit 7seg display, 46 other leds, 1-bit sound - - known releases: - - USA: Break Up - - Japan: Block Attack - - UK: Break-In - - led translation table: led zz from game PCB = MAME y.x: - - 00 = - 10 = 5.0 20 = 4.2 - 01 = 7.0 11 = 5.1 21 = 3.3 - 02 = 7.1 12 = 5.2 22 = 2.2 - 03 = 7.2 13 = 5.3 - 04 = 7.3 14 = 4.3 - 05 = 6.0 15 = 3.1 - 06 = 6.1 16 = 3.2 - 07 = 6.2 17 = 3.0 - 08 = 6.3 18 = 4.1 - 09 = 4.0 19 = 2.1 - - the 7seg panel is 0.* and 1.*(aka digit0/1), - and the 8(2*4) * 3 rectangular leds panel, where x=0,1,2,3: - - 9.* 11.* - 8.* 13.* - 10.* 12.* - -***************************************************************************/ - -class tbreakup_state : public hh_tms1k_state -{ -public: - tbreakup_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag), - m_expander(*this, "expander") - { } - - required_device<tms1025_device> m_expander; - u8 m_exp_port[7]; - DECLARE_WRITE8_MEMBER(expander_w); - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - - void set_clock(); - DECLARE_INPUT_CHANGED_MEMBER(skill_switch) { set_clock(); } - void tbreakup(machine_config &config); - -protected: - virtual void machine_reset() override; - virtual void machine_start() override; -}; - -void tbreakup_state::machine_start() -{ - hh_tms1k_state::machine_start(); - - // zerofill/register for savestates - memset(m_exp_port, 0, sizeof(m_exp_port)); - save_item(NAME(m_exp_port)); -} - -void tbreakup_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - set_clock(); - m_expander->write_ms(1); // Vss -} - -// handlers - -void tbreakup_state::set_clock() -{ - // MCU clock is from an analog circuit with resistor of 73K, PRO2 adds 100K - m_maincpu->set_unscaled_clock((m_inputs[3]->read() & 1) ? 500000 : 325000); -} - -void tbreakup_state::update_display() -{ - // 7seg leds from R0,R1 and O0-O6 - m_display->matrix_partial(0, 2, m_r, m_o & 0x7f, false); - - // 22 round leds from O2-O7 and expander port 7 - m_display->matrix_partial(2, 6, m_o >> 2, m_exp_port[6], false); - - // 24 rectangular leds from expander ports 1-6 (not strobed) - for (int y = 0; y < 6; y++) - m_display->write_row(y+8, m_exp_port[y]); - - m_display->update(); -} - -WRITE8_MEMBER(tbreakup_state::expander_w) -{ - // TMS1025 port 1-7 data - m_exp_port[offset] = data; -} - -WRITE16_MEMBER(tbreakup_state::write_r) -{ - // R6: speaker out - m_speaker->level_w(data >> 6 & 1); - - // R7,R8: input mux - m_inp_mux = data >> 7 & 3; - - // R3-R5: TMS1025 port S - // R2: TMS1025 STD pin - m_expander->write_s(space, 0, data >> 3 & 7); - m_expander->write_std(data >> 2 & 1); - - // R0,R1: select digit - m_r = ~data; - update_display(); -} - -WRITE16_MEMBER(tbreakup_state::write_o) -{ - // O0-O3: TMS1025 port H - m_expander->write_h(space, 0, data & 0xf); - - // O0-O7: led state - m_o = data; - update_display(); -} - -READ8_MEMBER(tbreakup_state::read_k) -{ - // K4: fixed input - // K8: multiplexed inputs - return (m_inputs[2]->read() & 4) | (read_inputs(2) & 8); -} - -// config - -static INPUT_PORTS_START( tbreakup ) - PORT_START("IN.0") // R7 K8 - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Ball") - - PORT_START("IN.1") // R8 K8 - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Hit") - - PORT_START("IN.2") // K4 - PORT_CONFNAME( 0x04, 0x00, DEF_STR( Lives ) ) - PORT_CONFSETTING( 0x00, "3" ) - PORT_CONFSETTING( 0x04, "5" ) - - PORT_START("IN.3") // fake - PORT_CONFNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_CHANGED_MEMBER(DEVICE_SELF, tbreakup_state, skill_switch, 0) - PORT_CONFSETTING( 0x00, "Pro 1" ) - PORT_CONFSETTING( 0x01, "Pro 2" ) -INPUT_PORTS_END - -void tbreakup_state::tbreakup(machine_config &config) -{ - /* basic machine hardware */ - TMS1040(config, m_maincpu, 325000); // see set_clock - m_maincpu->k().set(FUNC(tbreakup_state::read_k)); - m_maincpu->r().set(FUNC(tbreakup_state::write_r)); - m_maincpu->o().set(FUNC(tbreakup_state::write_o)); - - TMS1025(config, m_expander); - m_expander->write_port1_callback().set(FUNC(tbreakup_state::expander_w)); - m_expander->write_port2_callback().set(FUNC(tbreakup_state::expander_w)); - m_expander->write_port3_callback().set(FUNC(tbreakup_state::expander_w)); - m_expander->write_port4_callback().set(FUNC(tbreakup_state::expander_w)); - m_expander->write_port5_callback().set(FUNC(tbreakup_state::expander_w)); - m_expander->write_port6_callback().set(FUNC(tbreakup_state::expander_w)); - m_expander->write_port7_callback().set(FUNC(tbreakup_state::expander_w)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(2+6+6, 8); - m_display->set_segmask(3, 0x7f); - config.set_default_layout(layout_tbreakup); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( tbreakup ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp2726a", 0x0000, 0x0400, CRC(1f7c28e2) SHA1(164cda4eb3f0b1d20955212a197c9aadf8d18a06) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000_common2_micro.pla", 0, 867, CRC(d33da3cf) SHA1(13c4ebbca227818db75e6db0d45b66ba5e207776) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000_tbreakup_output.pla", 0, 365, CRC(a1ea035e) SHA1(fcf0b57ed90b41441a8974223a697f530daac0ab) ) -ROM_END - - - - - -/*************************************************************************** - - Tomy Power House Pinball - * PCB label TOMY P-B - * TMS1100 MP1180 TOMY PINB (die label MP1180) - * 3 7seg LEDs, and other LEDs behind bezel, 1-bit sound - - known releases: - - USA: Power House Pinball - - Japan: Pinball - - Europe: Flipper - - led translation table: led zz from game PCB = MAME y.x: - - 0 = - 10 = 5.0 20 = 6.4 A = 3.0 - 1 = 3.3 11 = 5.5 21 = 6.5 B = 3.4 - 2 = 3.1 12 = 5.1 22 = 7.0 C = 3.5 - 3 = 3.2 13 = 5.2 23 = 7.1 D = 8.0 - 4 = 4.0 14 = 5.3 24 = 7.2 E = 8.1 - 5 = 4.1 15 = 6.0 25 = 7.3 F = 8.2 - 6 = 4.2 16 = 5.4 26 = 7.4 G = 8.3 - 7 = 4.3 17 = 6.1 - 8 = 4.4 18 = 6.2 - 9 = 4.5 19 = 6.3 - - NOTE!: MAME external artwork is required - -***************************************************************************/ - -class phpball_state : public hh_tms1k_state -{ -public: - phpball_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - - DECLARE_INPUT_CHANGED_MEMBER(flipper_button) { update_display(); } - void phpball(machine_config &config); -}; - -// handlers - -void phpball_state::update_display() -{ - // rectangular LEDs under LEDs D,F and E,G are directly connected - // to the left and right flipper buttons - output them to 10.a and 9.a - u16 in1 = m_inputs[1]->read() << 7 & 0x600; - m_display->matrix((m_r & 0x1ff) | in1, m_o); -} - -WRITE16_MEMBER(phpball_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R9: input mux - m_inp_mux = data >> 9 & 1; - - // R0-R2: digit select - // R0-R8: led select - m_r = data; - update_display(); -} - -WRITE16_MEMBER(phpball_state::write_o) -{ - // O0-O6: digit segment/led data - // O7: N/C - m_o = data & 0x7f; - update_display(); -} - -READ8_MEMBER(phpball_state::read_k) -{ - // K: multiplexed inputs (note: the Vss row is always on) - return m_inputs[1]->read() | read_inputs(1); -} - -// config - -static INPUT_PORTS_START( phpball ) - PORT_START("IN.0") // R9 - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Plunger") - PORT_BIT( 0x0d, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // Vss! - PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Right Flipper") PORT_CHANGED_MEMBER(DEVICE_SELF, phpball_state, flipper_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Left Flipper") PORT_CHANGED_MEMBER(DEVICE_SELF, phpball_state, flipper_button, 0) -INPUT_PORTS_END - -void phpball_state::phpball(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 375000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->k().set(FUNC(phpball_state::read_k)); - m_maincpu->r().set(FUNC(phpball_state::write_r)); - m_maincpu->o().set(FUNC(phpball_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(11, 7); - m_display->set_segmask(7, 0x7f); - config.set_default_layout(layout_phpball); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( phpball ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1180", 0x0000, 0x0800, CRC(2163b92d) SHA1(bc53d1911e88b4e89d951c6f769703105c13389c) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_phpball_output.pla", 0, 365, CRC(87e67aaf) SHA1(ebc7bae1352f39173f1bf0dc10cdc6f635dedab4) ) -ROM_END - - - - - -/*************************************************************************** - - U.S. Games Super Sports-4 - * TMS1100 MP1219 (no decap) - * 4 7seg LEDs, 49 other LEDs, 1-bit sound - - This handheld includes 4 games: Basketball, Football, Soccer, Hockey. - MAME external artwork is needed for the switchable overlays. - - The later Coleco Total Control 4 is clearly based on this. - -***************************************************************************/ - -class ssports4_state : public hh_tms1k_state -{ -public: - ssports4_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void ssports4(machine_config &config); -}; - -// handlers - -void ssports4_state::update_display() -{ - // note: R2 is an extra column - m_display->matrix(m_r, m_o | (m_r << 6 & 0x100)); -} - -WRITE16_MEMBER(ssports4_state::write_r) -{ - // R10: speaker out - m_speaker->level_w(data >> 10 & 1); - - // R0-R9: led select/data - // R0,R1 and R8,R9 are 7segs - m_r = data; - update_display(); -} - -WRITE16_MEMBER(ssports4_state::write_o) -{ - // O0-O7: led data - m_o = data; - update_display(); -} - -READ8_MEMBER(ssports4_state::read_k) -{ - // input mux is from R0,1,5,8,9 and O7 - m_inp_mux = (m_r & 3) | (m_r >> 3 & 4) | (m_r >> 5 & 0x18) | (m_o >> 2 & 0x20); - return read_inputs(6); -} - -// config - -static INPUT_PORTS_START( ssports4 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_16WAY - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_16WAY - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_16WAY - - PORT_START("IN.2") // R5 - PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_CONFNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) - PORT_CONFSETTING( 0x00, "1" ) - PORT_CONFSETTING( 0x04, "2" ) - PORT_CONFNAME( 0x08, 0x08, DEF_STR( Players ) ) - PORT_CONFSETTING( 0x08, "1" ) - PORT_CONFSETTING( 0x00, "2" ) - - PORT_START("IN.3") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_16WAY PORT_NAME("P1 Kick") // or diagonal up-left - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_16WAY PORT_NAME("P1 Info") // or diagonal up-right - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_16WAY PORT_NAME("P1 Pass") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_16WAY PORT_NAME("P1 O.P.") // offensive player (modifier button) - - PORT_START("IN.4") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_16WAY PORT_NAME("P2 Kick") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_16WAY PORT_NAME("P2 Info") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL PORT_16WAY PORT_NAME("P2 Pass") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_COCKTAIL PORT_16WAY PORT_NAME("P2 O.P.") - - PORT_START("IN.5") // O7 - PORT_CONFNAME( 0x03, 0x00, "Game Select" ) - PORT_CONFSETTING( 0x02, "Basketball" ) - PORT_CONFSETTING( 0x00, "Football" ) - PORT_CONFSETTING( 0x01, "Soccer" ) - PORT_CONFSETTING( 0x03, "Hockey" ) - PORT_BIT( 0x0c, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -// output PLA is not decapped, dumped electronically -static const u16 ssports4_output_pla[0x20] = -{ - 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7d, 0x07, 0x7f, 0x6f, 0x00, 0x40, 0x40, 0x40, 0x40, 0x40 -}; - -void ssports4_state::ssports4(machine_config &config) -{ - /* basic machine hardware */ - TMS1100(config, m_maincpu, 375000); // approximation - RC osc. R=47K, C=47pF - m_maincpu->set_output_pla(ssports4_output_pla); - m_maincpu->k().set(FUNC(ssports4_state::read_k)); - m_maincpu->r().set(FUNC(ssports4_state::write_r)); - m_maincpu->o().set(FUNC(ssports4_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 9); - m_display->set_segmask(0x303, 0x7f); - m_display->set_bri_levels(0.003, 0.03); // offense leds are brighter - config.set_default_layout(layout_ssports4); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( ssports4 ) - ROM_REGION( 0x0800, "maincpu", 0 ) - ROM_LOAD( "mp1219", 0x0000, 0x0800, CRC(865c06d6) SHA1(12a625a13bdb57b82b35c42b175d38756a1e2e04) ) - - ROM_REGION( 867, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1100_common2_micro.pla", 0, 867, BAD_DUMP CRC(7cc90264) SHA1(c6e1cf1ffb178061da9e31858514f7cd94e86990) ) // not verified - ROM_REGION( 365, "maincpu:opla", 0 ) - ROM_LOAD( "tms1100_ssports4_output.pla", 0, 365, NO_DUMP ) -ROM_END - - - - - -/*************************************************************************** - - Vulcan XL 25 - * TMS1000SLC MP4486A (die label 1000C/, MP4486A) - * 28 LEDs, 1-bit sound - - This game is the same logic puzzle as Tiger's Lights Out, except that - all 25 lights need to be turned on instead of off. - -***************************************************************************/ - -class xl25_state : public hh_tms1k_state -{ -public: - xl25_state(const machine_config &mconfig, device_type type, const char *tag) : - hh_tms1k_state(mconfig, type, tag) - { } - - void update_halt(); - DECLARE_INPUT_CHANGED_MEMBER(k4_button) { update_halt(); } - - void update_display(); - DECLARE_WRITE16_MEMBER(write_r); - DECLARE_WRITE16_MEMBER(write_o); - DECLARE_READ8_MEMBER(read_k); - void xl25(machine_config &config); - -protected: - virtual void machine_reset() override; -}; - -void xl25_state::machine_reset() -{ - hh_tms1k_state::machine_reset(); - update_halt(); -} - -// handlers - -void xl25_state::update_halt() -{ - // O5+K4 go to HALT pin (used when pressing store/recall button) - bool halt = !((m_o & 0x20) || (read_k(machine().dummy_space(), 0) & 4)); - m_maincpu->set_input_line(INPUT_LINE_HALT, halt ? ASSERT_LINE : CLEAR_LINE); -} - -void xl25_state::update_display() -{ - m_display->matrix(m_r, m_o >> 1); -} - -WRITE16_MEMBER(xl25_state::write_r) -{ - // R0-R9: input mux, led select - m_inp_mux = data; - m_r = data; - update_display(); -} - -WRITE16_MEMBER(xl25_state::write_o) -{ - // O1-O3: led data - m_o = data; - update_display(); - - // O6: speaker out - m_speaker->level_w(data >> 6 & 1); - - // O5(+K4): MCU halt - update_halt(); -} - -READ8_MEMBER(xl25_state::read_k) -{ - // K: multiplexed inputs - // K4 also goes to MCU halt - return read_inputs(10); -} - -// config - -static INPUT_PORTS_START( xl25 ) - PORT_START("IN.0") // R0 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 1") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 6") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 11") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.1") // R1 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 2") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 7") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 12") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.2") // R2 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 3") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 8") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 13") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.3") // R3 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 4") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 9") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 14") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.4") // R4 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 5") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 10") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 15") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.5") // R5 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 16") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 21") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_1) PORT_NAME("Store / Recall") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.6") // R6 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 17") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 22") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_2) PORT_NAME("Cross / Knight / Score") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.7") // R7 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 18") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 23") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_3) PORT_NAME("Clear") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.8") // R8 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 19") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 24") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_4) PORT_NAME("Random") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) - - PORT_START("IN.9") // R9 - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 20") - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Square 25") - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_5) PORT_NAME("Sound") PORT_CHANGED_MEMBER(DEVICE_SELF, xl25_state, k4_button, 0) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) -INPUT_PORTS_END - -void xl25_state::xl25(machine_config &config) -{ - /* basic machine hardware */ - TMS1000C(config, m_maincpu, 300000); // approximation - RC osc. R=5.6K, C=47pF - m_maincpu->k().set(FUNC(xl25_state::read_k)); - m_maincpu->r().set(FUNC(xl25_state::write_r)); - m_maincpu->o().set(FUNC(xl25_state::write_o)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(10, 3); - config.set_default_layout(layout_xl25); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - SPEAKER_SOUND(config, m_speaker); - m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); -} - -// roms - -ROM_START( xl25 ) - ROM_REGION( 0x0400, "maincpu", 0 ) - ROM_LOAD( "mp4486a", 0x0000, 0x0400, CRC(bd84b515) SHA1(377fcc68a517260acd51eb9746cd62914a75d739) ) - - ROM_REGION( 922, "maincpu:mpla", 0 ) - ROM_LOAD( "tms1000c_xl25_micro.pla", 0, 922, CRC(8823e7f2) SHA1(676b0eace9d8730f2caa9087e8c51e540c7fabf8) ) - ROM_REGION( 558, "maincpu:opla", 0 ) - ROM_LOAD( "tms1000c_xl25_output.pla", 0, 558, CRC(06ecc6e0) SHA1(e0fa1b9388948197b4de2edd3cd02fbde1dbabbb) ) -ROM_END - - - -} // anonymous namespace - -/*************************************************************************** - - Game driver(s) - -***************************************************************************/ - -// YEAR NAME PARENT CMP MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS -CONS( 1979, matchnum, 0, 0, matchnum, matchnum, matchnum_state, empty_init, "A-One LSI", "Match Number", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1980, arrball, 0, 0, arrball, arrball, arrball_state, empty_init, "A-One LSI", "Arrange Ball", MACHINE_SUPPORTS_SAVE ) - -COMP( 1980, mathmagi, 0, 0, mathmagi, mathmagi, mathmagi_state, empty_init, "APF Electronics Inc.", "Mathemagician", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) - -CONS( 1979, bcheetah, 0, 0, bcheetah, bcheetah, bcheetah_state, empty_init, "Bandai", "System Control Car: Cheetah", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW | MACHINE_MECHANICAL ) // *** - -COMP( 1977, cmulti8, 0, 0, cmulti8, cmulti8, cmulti8_state, empty_init, "Canon", "Multi 8 (Canon)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) - -CONS( 1978, amaztron, 0, 0, amaztron, amaztron, amaztron_state, empty_init, "Coleco", "Amaze-A-Tron", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_CONTROLS ) // *** -COMP( 1979, zodiac, 0, 0, zodiac, zodiac, zodiac_state, empty_init, "Coleco", "Zodiac - The Astrology Computer", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1978, cqback, 0, 0, cqback, cqback, cqback_state, empty_init, "Coleco", "Electronic Quarterback", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, h2hfootb, 0, 0, h2hfootb, h2hfootb, h2hfootb_state, empty_init, "Coleco", "Head to Head: Electronic Football", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, h2hbaskb, 0, 0, h2hbaskb, h2hbaskb, h2hbaskb_state, empty_init, "Coleco", "Head to Head: Electronic Basketball (TMS1000 version)", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, h2hhockey, 0, 0, h2hhockey, h2hhockey, h2hbaskb_state, empty_init, "Coleco", "Head to Head: Electronic Hockey (TMS1000 version)", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, h2hbaseb, 0, 0, h2hbaseb, h2hbaseb, h2hbaseb_state, empty_init, "Coleco", "Head to Head: Electronic Baseball", MACHINE_SUPPORTS_SAVE ) -CONS( 1981, h2hboxing, 0, 0, h2hboxing, h2hboxing, h2hboxing_state, empty_init, "Coleco", "Head to Head: Electronic Boxing", MACHINE_SUPPORTS_SAVE ) -CONS( 1981, quizwizc, 0, 0, quizwizc, quizwizc, quizwizc_state, empty_init, "Coleco", "Quiz Wiz Challenger", MACHINE_SUPPORTS_SAVE ) // *** -CONS( 1981, tc4, 0, 0, tc4, tc4, tc4_state, empty_init, "Coleco", "Total Control 4", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) - -CONS( 1979, cnbaskb, 0, 0, cnbaskb, cnbaskb, cnbaskb_state, empty_init, "Conic", "Electronic Basketball (Conic)", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, cmsport, 0, 0, cmsport, cmsport, cmsport_state, empty_init, "Conic", "Electronic Multisport", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) -CONS( 1979, cnfball, 0, 0, cnfball, cnfball, cnfball_state, empty_init, "Conic", "Electronic Football (Conic, TMS1000 version)", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, cnfball2, 0, 0, cnfball2, cnfball2, cnfball2_state, empty_init, "Conic", "Electronic Football II (Conic)", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, eleciq, 0, 0, eleciq, eleciq, eleciq_state, empty_init, "Conic", "Electronic I.Q.", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) - -CONS( 1979, esoccer, 0, 0, esoccer, esoccer, esoccer_state, empty_init, "Entex", "Electronic Soccer (Entex)", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, ebball, 0, 0, ebball, ebball, ebball_state, empty_init, "Entex", "Electronic Baseball (Entex)", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, ebball2, 0, 0, ebball2, ebball2, ebball2_state, empty_init, "Entex", "Electronic Baseball 2 (Entex)", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, ebball3, 0, 0, ebball3, ebball3, ebball3_state, empty_init, "Entex", "Electronic Baseball 3 (Entex)", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, esbattle, 0, 0, esbattle, esbattle, esbattle_state, empty_init, "Entex", "Space Battle (Entex)", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, einvader, 0, 0, einvader, einvader, einvader_state, empty_init, "Entex", "Space Invader (Entex, TMS1100 version)", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, efootb4 , 0, 0, efootb4, efootb4, efootb4_state, empty_init, "Entex", "Color Football 4 (Entex)", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, ebaskb2 , 0, 0, ebaskb2, ebaskb2, ebaskb2_state, empty_init, "Entex", "Electronic Basketball 2 (Entex)", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, raisedvl, 0, 0, raisedvl, raisedvl, raisedvl_state, empty_init, "Entex", "Raise The Devil", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) - -CONS( 1979, f2pbball, 0, 0, f2pbball, f2pbball, f2pbball_state, empty_init, "Fonas", "2 Player Baseball (Fonas)", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, f3in1, 0, 0, f3in1, f3in1, f3in1_state, empty_init, "Fonas", "3 in 1: Football, Basketball, Soccer", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) - -CONS( 1979, gpoker, 0, 0, gpoker, gpoker, gpoker_state, empty_init, "Gakken", "Poker (Gakken, 1979 version)", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, gjackpot, 0, 0, gjackpot, gjackpot, gjackpot_state, empty_init, "Gakken", "Jackpot: Gin Rummy & Black Jack", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, ginv, 0, 0, ginv, ginv, ginv_state, empty_init, "Gakken", "Invader (Gakken, cyan version)", MACHINE_SUPPORTS_SAVE ) -CONS( 1981, ginv1000, 0, 0, ginv1000, ginv1000, ginv1000_state, empty_init, "Gakken", "Galaxy Invader 1000", MACHINE_SUPPORTS_SAVE ) -CONS( 1982, ginv2000, 0, 0, ginv2000, ginv2000, ginv2000_state, empty_init, "Gakken", "Invader 2000", MACHINE_SUPPORTS_SAVE ) -COMP( 1983, fxmcr165, 0, 0, fxmcr165, fxmcr165, fxmcr165_state, empty_init, "Gakken", "FX-Micom R-165", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) - -CONS( 1979, elecdet, 0, 0, elecdet, elecdet, elecdet_state, empty_init, "Ideal", "Electronic Detective", MACHINE_SUPPORTS_SAVE ) // *** - -CONS( 1979, starwbc, 0, 0, starwbc, starwbc, starwbc_state, empty_init, "Kenner", "Star Wars - Electronic Battle Command", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1979, starwbcp, starwbc, 0, starwbc, starwbc, starwbc_state, empty_init, "Kenner", "Star Wars - Electronic Battle Command (patent)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) - -COMP( 1979, astro, 0, 0, astro, astro, astro_state, empty_init, "Kosmos", "Astro", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) - -CONS( 1978, elecbowl, 0, 0, elecbowl, elecbowl, elecbowl_state, empty_init, "Marx", "Electronic Bowling (Marx)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_CONTROLS | MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) // *** - -COMP( 1979, horseran, 0, 0, horseran, horseran, horseran_state, empty_init, "Mattel", "Thoroughbred Horse Race Analyzer", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -CONS( 1980, mdndclab, 0, 0, mdndclab, mdndclab, mdndclab_state, empty_init, "Mattel", "Dungeons & Dragons - Computer Labyrinth Game", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_CONTROLS ) // *** - -CONS( 1977, comp4, 0, 0, comp4, comp4, comp4_state, empty_init, "Milton Bradley", "Comp IV", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NO_SOUND_HW ) -CONS( 1977, bship, 0, 0, bship, bship, bship_state, empty_init, "Milton Bradley", "Electronic Battleship (1977 version, model 4750A)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) // *** -CONS( 1977, bshipb, bship, 0, bshipb, bship, bshipb_state, empty_init, "Milton Bradley", "Electronic Battleship (1977 version, model 4750B)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) // *** -CONS( 1978, simon, 0, 0, simon, simon, simon_state, empty_init, "Milton Bradley", "Simon (Rev A)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1979, simonf, simon, 0, simon, simon, simon_state, empty_init, "Milton Bradley", "Simon (Rev F)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1979, ssimon, 0, 0, ssimon, ssimon, ssimon_state, empty_init, "Milton Bradley", "Super Simon", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1979, bigtrak, 0, 0, bigtrak, bigtrak, bigtrak_state, empty_init, "Milton Bradley", "Big Trak", MACHINE_SUPPORTS_SAVE | MACHINE_MECHANICAL ) // *** -CONS( 1981, mbdtower, 0, 0, mbdtower, mbdtower, mbdtower_state, empty_init, "Milton Bradley", "Dark Tower (Milton Bradley)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_MECHANICAL ) // *** -CONS( 1983, arcmania, 0, 0, arcmania, arcmania, arcmania_state, empty_init, "Milton Bradley", "Electronic Arcade Mania (Arcade Machine)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_REQUIRES_ARTWORK ) // *** - -CONS( 1977, cnsector, 0, 0, cnsector, cnsector, cnsector_state, empty_init, "Parker Brothers", "Code Name: Sector", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_NO_SOUND_HW ) // *** -CONS( 1978, merlin, 0, 0, merlin, merlin, merlin_state, empty_init, "Parker Brothers", "Merlin - The Electronic Wizard", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1979, stopthief, 0, 0, stopthief, stopthief, stopthief_state, empty_init, "Parker Brothers", "Stop Thief - Electronic Cops and Robbers (Electronic Crime Scanner)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) // *** -CONS( 1979, stopthiefp, stopthief, 0, stopthief, stopthief, stopthief_state, empty_init, "Parker Brothers", "Stop Thief - Electronic Cops and Robbers (Electronic Crime Scanner) (patent)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) // *** -CONS( 1980, bankshot, 0, 0, bankshot, bankshot, bankshot_state, empty_init, "Parker Brothers", "Bank Shot - Electronic Pool", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, splitsec, 0, 0, splitsec, splitsec, splitsec_state, empty_init, "Parker Brothers", "Split Second", MACHINE_SUPPORTS_SAVE ) -CONS( 1982, mmerlin, 0, 0, mmerlin, mmerlin, mmerlin_state, empty_init, "Parker Brothers", "Master Merlin", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1982, lostreas, 0, 0, lostreas, lostreas, lostreas_state, empty_init, "Parker Brothers", "Lost Treasure - The Electronic Deep-Sea Diving Game (Electronic Dive-Control Center)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) // *** - -CONS( 1978, alphie, 0, 0, alphie, alphie, alphie_state, empty_init, "Playskool", "Alphie - The Electronic Robot (patent)", MACHINE_SUPPORTS_SAVE ) // *** - -CONS( 1980, tcfball, 0, 0, tcfball, tcfball, tcfball_state, empty_init, "Tandy Radio Shack", "Championship Football (model 60-2150)", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, tcfballa, tcfball, 0, tcfballa, tcfballa, tcfballa_state, empty_init, "Tandy Radio Shack", "Championship Football (model 60-2151)", MACHINE_SUPPORTS_SAVE ) -CONS( 1981, tandy12, 0, 0, tandy12, tandy12, tandy12_state, empty_init, "Tandy Radio Shack", "Tandy-12: Computerized Arcade", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) // some of the minigames: *** -CONS( 1982, monkeysee, 0, 0, monkeysee, monkeysee, monkeysee_state, empty_init, "Tandy Radio Shack", "Monkey See (1982 version)", MACHINE_SUPPORTS_SAVE ) - -COMP( 1976, speechp, 0, 0, speechp, speechp, speechp_state, empty_init, "Telesensory Systems, Inc.", "Speech+", MACHINE_SUPPORTS_SAVE ) - -COMP( 1974, tisr16, 0, 0, tisr16, tisr16, tisr16_state, empty_init, "Texas Instruments", "SR-16", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1975, tisr16ii, 0, 0, tisr16, tisr16ii, tisr16_state, empty_init, "Texas Instruments", "SR-16 II", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1975, ti1250, 0, 0, ti1250, ti1250, ti1250_state, empty_init, "Texas Instruments", "TI-1250 (1975 version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1976, ti125076, ti1250, 0, ti1270, ti1250, ti1250_state, empty_init, "Texas Instruments", "TI-1250 (1976 version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1976, ti1270, 0, 0, ti1270, ti1270, ti1250_state, empty_init, "Texas Instruments", "TI-1270", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1976, ti25503, 0, 0, ti25503, ti25503, ti25503_state, empty_init, "Texas Instruments", "TI-2550 III", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1976, ti30, 0, 0, ti30, ti30, ti30_state, empty_init, "Texas Instruments", "TI-30", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1976, tibusan, 0, 0, ti30, tibusan, ti30_state, empty_init, "Texas Instruments", "TI Business Analyst", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1977, tiprog, 0, 0, ti30, tiprog, ti30_state, empty_init, "Texas Instruments", "TI Programmer", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1977, ti1000, 0, 0, ti1000, ti1000, ti1000_state, empty_init, "Texas Instruments", "TI-1000 (1977 version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1977, wizatron, 0, 0, wizatron, wizatron, wizatron_state, empty_init, "Texas Instruments", "Wiz-A-Tron", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1976, lilprof, 0, 0, lilprof, lilprof, lilprof_state, empty_init, "Texas Instruments", "Little Professor (1976 version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1978, lilprof78, lilprof, 0, lilprof78, lilprof78, lilprof78_state, empty_init, "Texas Instruments", "Little Professor (1978 version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1977, dataman, 0, 0, dataman, dataman, dataman_state, empty_init, "Texas Instruments", "DataMan", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -COMP( 1980, mathmarv, 0, 0, mathmarv, mathmarv, mathmarv_state, empty_init, "Texas Instruments", "Math Marvel", MACHINE_SUPPORTS_SAVE ) -CONS( 1979, timaze, 0, 0, timaze, timaze, timaze_state, empty_init, "Texas Instruments", "unknown electronic maze game (patent)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW ) -CONS( 1979, tithermos, 0, 0, tithermos, tithermos, tithermos_state, empty_init, "Texas Instruments", "Electronic Digital Thermostat", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW | MACHINE_NOT_WORKING ) - -CONS( 1979, copycat, 0, 0, copycat, copycat, copycat_state, empty_init, "Tiger Electronics", "Copy Cat (model 7-520)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1989, copycatm2, copycat, 0, copycatm2, copycatm2, copycatm2_state, empty_init, "Tiger Electronics", "Copy Cat (model 7-522)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1981, ditto, 0, 0, ditto, ditto, ditto_state, empty_init, "Tiger Electronics", "Ditto", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) -CONS( 1982, 7in1ss, 0, 0, ss7in1, ss7in1, ss7in1_state, empty_init, "Tiger Electronics", "7 in 1 Sports Stadium", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) - -CONS( 1979, tbreakup, 0, 0, tbreakup, tbreakup, tbreakup_state, empty_init, "Tomy", "Break Up (Tomy)", MACHINE_SUPPORTS_SAVE ) -CONS( 1980, phpball, 0, 0, phpball, phpball, phpball_state, empty_init, "Tomy", "Power House Pinball", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) - -CONS( 1980, ssports4, 0, 0, ssports4, ssports4, ssports4_state, empty_init, "U.S. Games", "Super Sports-4", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) - -CONS( 1983, xl25, 0, 0, xl25, xl25, xl25_state, empty_init, "Vulcan Electronics", "XL 25", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) - -// ***: As far as MAME is concerned, the game is emulated fine. But for it to be playable, it requires interaction -// with other, unemulatable, things eg. game board/pieces, playing cards, pen & paper, etc. |