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Diffstat (limited to 'src/mame/drivers/cbasebal.cpp')
-rw-r--r--src/mame/drivers/cbasebal.cpp357
1 files changed, 0 insertions, 357 deletions
diff --git a/src/mame/drivers/cbasebal.cpp b/src/mame/drivers/cbasebal.cpp
deleted file mode 100644
index 304bcd0f7ca..00000000000
--- a/src/mame/drivers/cbasebal.cpp
+++ /dev/null
@@ -1,357 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Nicola Salmoria
-/***************************************************************************
-
- Capcom Baseball
-
-
- Somewhat similar to the "Mitchell hardware", but different enough to
- deserve its own driver.
-
- TODO:
- - understand what bit 6 of input port 0x12 is
- - unknown bit 5 of bankswitch register
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/cbasebal.h"
-
-#include "cpu/z80/z80.h"
-#include "machine/kabuki.h" // needed for decoding functions only
-#include "machine/eepromser.h"
-#include "sound/okim6295.h"
-#include "sound/ym2413.h"
-#include "screen.h"
-#include "speaker.h"
-
-
-/*************************************
- *
- * Memory handlers
- *
- *************************************/
-
-WRITE8_MEMBER(cbasebal_state::cbasebal_bankswitch_w)
-{
- /* bits 0-4 select ROM bank */
- //logerror("%04x: bankswitch %02x\n", m_maincpu->pc(), data);
- membank("bank1")->set_entry(data & 0x1f);
- membank("bank1d")->set_entry(data & 0x1f);
-
- /* bit 5 used but unknown */
-
- /* bits 6-7 select RAM bank */
- m_rambank = (data & 0xc0) >> 6;
-}
-
-
-READ8_MEMBER(cbasebal_state::bankedram_r)
-{
- switch (m_rambank)
- {
- case 2:
- return cbasebal_textram_r(space, offset); /* VRAM */
- case 1:
- if (offset < 0x800)
- return m_palette->basemem().read8(offset);
- else
- return 0;
- default:
- return cbasebal_scrollram_r(space, offset); /* SCROLL */
- }
-}
-
-WRITE8_MEMBER(cbasebal_state::bankedram_w)
-{
- switch (m_rambank)
- {
- case 2:
- cbasebal_textram_w(space, offset, data);
- break;
- case 1:
- if (offset < 0x800)
- m_palette->write8(offset, data);
- break;
- default:
- cbasebal_scrollram_w(space, offset, data);
- break;
- }
-}
-
-WRITE8_MEMBER(cbasebal_state::cbasebal_coinctrl_w)
-{
- machine().bookkeeping().coin_lockout_w(0, ~data & 0x04);
- machine().bookkeeping().coin_lockout_w(1, ~data & 0x08);
- machine().bookkeeping().coin_counter_w(0, data & 0x01);
- machine().bookkeeping().coin_counter_w(1, data & 0x02);
-}
-
-
-/*************************************
- *
- * Address maps
- *
- *************************************/
-
-void cbasebal_state::cbasebal_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0x8000, 0xbfff).bankr("bank1");
- map(0xc000, 0xcfff).rw(FUNC(cbasebal_state::bankedram_r), FUNC(cbasebal_state::bankedram_w)).share("palette"); /* palette + vram + scrollram */
- map(0xe000, 0xfdff).ram(); /* work RAM */
- map(0xfe00, 0xffff).ram().share("spriteram");
-}
-
-void cbasebal_state::decrypted_opcodes_map(address_map &map)
-{
- map(0x0000, 0x7fff).bankr("bank0d");
- map(0x8000, 0xbfff).bankr("bank1d");
-}
-
-void cbasebal_state::cbasebal_portmap(address_map &map)
-{
- map.global_mask(0xff);
- map(0x00, 0x00).w(FUNC(cbasebal_state::cbasebal_bankswitch_w));
- map(0x01, 0x01).portw("IO_01");
- map(0x02, 0x02).portw("IO_02");
- map(0x03, 0x03).portw("IO_03");
- map(0x05, 0x05).w("oki", FUNC(okim6295_device::write));
- map(0x06, 0x07).w("ymsnd", FUNC(ym2413_device::write));
- map(0x08, 0x09).w(FUNC(cbasebal_state::cbasebal_scrollx_w));
- map(0x0a, 0x0b).w(FUNC(cbasebal_state::cbasebal_scrolly_w));
- map(0x10, 0x10).portr("P1");
- map(0x11, 0x11).portr("P2");
- map(0x12, 0x12).portr("SYSTEM");
- map(0x13, 0x13).w(FUNC(cbasebal_state::cbasebal_gfxctrl_w));
- map(0x14, 0x14).w(FUNC(cbasebal_state::cbasebal_coinctrl_w));
-}
-
-
-/*************************************
- *
- * Input ports
- *
- *************************************/
-
-static INPUT_PORTS_START( cbasebal )
- PORT_START("P1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
-
- PORT_START("P2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
-
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
- PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") /* ? */
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
-
- PORT_START( "IO_01" )
- PORT_BIT( 0x00000010, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
-
- PORT_START( "IO_02" )
- PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
-
- PORT_START( "IO_03" )
- PORT_BIT( 0x00000040, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
-INPUT_PORTS_END
-
-
-
-/*************************************
- *
- * Graphics definitions
- *
- *************************************/
-
-static const gfx_layout cbasebal_textlayout =
-{
- 8,8, /* 8*8 characters */
- 4096, /* 4096 characters */
- 2, /* 2 bits per pixel */
- { 0, 4 },
- { 8+3, 8+2, 8+1, 8+0, 3, 2, 1, 0 },
- { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
- 16*8 /* every char takes 16 consecutive bytes */
-};
-
-static const gfx_layout cbasebal_tilelayout =
-{
- 16,16, /* 16*16 tiles */
- 4096, /* 4096 tiles */
- 4, /* 4 bits per pixel */
- { 4096*64*8+4, 4096*64*8+0,4, 0 },
- { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
- 16*16+0, 16*16+1, 16*16+2, 16*16+3, 16*16+8+0, 16*16+8+1, 16*16+8+2, 16*16+8+3 },
- { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
- 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
- 64*8 /* every tile takes 64 consecutive bytes */
-};
-
-static const gfx_layout cbasebal_spritelayout =
-{
- 16,16, /* 16*16 sprites */
- 4096, /* 2048 sprites */
- 4, /* 4 bits per pixel */
- { 4096*64*8+4, 4096*64*8+0, 4, 0 },
- { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
- 32*8+0, 32*8+1, 32*8+2, 32*8+3, 33*8+0, 33*8+1, 33*8+2, 33*8+3 },
- { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
- 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
- 64*8 /* every sprite takes 64 consecutive bytes */
-};
-
-static GFXDECODE_START( gfx_cbasebal )
- GFXDECODE_ENTRY( "gfx1", 0, cbasebal_textlayout, 256, 8 ) /* colors 256- 287 */
- GFXDECODE_ENTRY( "gfx2", 0, cbasebal_tilelayout, 768, 16 ) /* colors 768-1023 */
- GFXDECODE_ENTRY( "gfx3", 0, cbasebal_spritelayout, 512, 8 ) /* colors 512- 639 */
-GFXDECODE_END
-
-
-/*************************************
- *
- * Machine driver
- *
- *************************************/
-
-void cbasebal_state::machine_start()
-{
- save_item(NAME(m_rambank));
- save_item(NAME(m_tilebank));
- save_item(NAME(m_spritebank));
- save_item(NAME(m_text_on));
- save_item(NAME(m_bg_on));
- save_item(NAME(m_obj_on));
- save_item(NAME(m_flipscreen));
- save_item(NAME(m_scroll_x));
- save_item(NAME(m_scroll_y));
-}
-
-void cbasebal_state::machine_reset()
-{
- m_rambank = 0;
- m_tilebank = 0;
- m_spritebank = 0;
- m_text_on = 0;
- m_bg_on = 0;
- m_obj_on = 0;
- m_flipscreen = 0;
- m_scroll_x[0] = 0;
- m_scroll_x[1] = 0;
- m_scroll_y[0] = 0;
- m_scroll_y[1] = 0;
-}
-
-void cbasebal_state::cbasebal(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, 6000000); /* ??? */
- m_maincpu->set_addrmap(AS_PROGRAM, &cbasebal_state::cbasebal_map);
- m_maincpu->set_addrmap(AS_IO, &cbasebal_state::cbasebal_portmap);
- m_maincpu->set_addrmap(AS_OPCODES, &cbasebal_state::decrypted_opcodes_map);
- m_maincpu->set_vblank_int("screen", FUNC(cbasebal_state::irq0_line_hold)); /* ??? */
-
- EEPROM_93C46_16BIT(config, "eeprom");
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK);
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */);
- screen.set_size(64*8, 32*8);
- screen.set_visarea(8*8, (64-8)*8-1, 2*8, 30*8-1 );
- screen.set_screen_update(FUNC(cbasebal_state::screen_update_cbasebal));
- screen.set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cbasebal);
-
- PALETTE(config, m_palette).set_format(palette_device::xBRG_444, 1024);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- OKIM6295(config, "oki", 1056000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.50); // clock frequency & pin 7 not verified
-
- YM2413(config, "ymsnd", 3579545).add_route(ALL_OUTPUTS, "mono", 1.0);
-}
-
-
-
-/*************************************
- *
- * ROM definition(s)
- *
- *************************************/
-
-ROM_START( cbasebal )
- ROM_REGION( 0x90000, "maincpu", 0 )
- ROM_LOAD( "cbj10.11j", 0x00000, 0x08000, CRC(bbff0acc) SHA1(db9e2c89e030255851789caaf85f24dc73609d9b) )
- ROM_LOAD( "cbj07.16f", 0x10000, 0x20000, CRC(8111d13f) SHA1(264e21e824c87f55da326440c6ed71e1c287a63e) )
- ROM_LOAD( "cbj06.14f", 0x30000, 0x20000, CRC(9aaa0e37) SHA1(1a7b96b44c66b58f06707aafb1806520747b8c76) )
- ROM_LOAD( "cbj05.13f", 0x50000, 0x20000, CRC(d0089f37) SHA1(32354c3f4693a65e297791c4d8faac3aa9cff5a1) )
- /* 0x70000-0x8ffff empty (space for 04) */
-
- ROM_REGION( 0x10000, "gfx1", 0 )
- ROM_LOAD( "cbj13.16m", 0x00000, 0x10000, CRC(2359fa0a) SHA1(3a37532ea43dd4b150c53a240d35a57a9b76d23d) ) /* text */
-
- ROM_REGION( 0x80000, "gfx2", 0 )
- ROM_LOAD( "cbj02.1f", 0x00000, 0x20000, CRC(d6740535) SHA1(2ece885525718fd5fe52b8fa4c07930695b89659) ) /* tiles */
- ROM_LOAD( "cbj03.2f", 0x20000, 0x20000, CRC(88098dcd) SHA1(caddebeea581129d6a62fc9f7f354d61eef175c7) )
- ROM_LOAD( "cbj08.1j", 0x40000, 0x20000, CRC(5f3344bf) SHA1(1d3193078108e86e31bbfce15a8d2443cfbf2ff6) )
- ROM_LOAD( "cbj09.2j", 0x60000, 0x20000, CRC(aafffdae) SHA1(26e76b55fff49811df8e5b1f165be20ec8dd196a) )
-
- ROM_REGION( 0x80000, "gfx3", 0 )
- ROM_LOAD( "cbj11.1m", 0x00000, 0x20000, CRC(bdc1507d) SHA1(efeaf3066acfb7186d73ad8e5b291d6e61965de2) ) /* sprites */
- ROM_LOAD( "cbj12.2m", 0x20000, 0x20000, CRC(973f3efe) SHA1(d776499d5ac4bc23eb5d1f28b88447cc07d8ac99) )
- ROM_LOAD( "cbj14.1n", 0x40000, 0x20000, CRC(765dabaa) SHA1(742d1c50b65f649f23eac7976fe26c2d7400e4e1) )
- ROM_LOAD( "cbj15.2n", 0x60000, 0x20000, CRC(74756de5) SHA1(791d6620cdb563f0b3a717432aa4647981b0a10e) )
-
- ROM_REGION( 0x80000, "oki", 0 ) /* OKIM */
- ROM_LOAD( "cbj01.1e", 0x00000, 0x20000, CRC(1d8968bd) SHA1(813e475d1d0c343e7dad516f1fe564d00c9c27fb) )
-ROM_END
-
-
-/*************************************
- *
- * Driver initialization
- *
- *************************************/
-
-void cbasebal_state::init_cbasebal()
-{
- uint8_t *src = memregion("maincpu")->base();
- int size = memregion("maincpu")->bytes();
- m_decoded = std::make_unique<uint8_t[]>(size);
- pang_decode(src, m_decoded.get(), size);
- membank("bank1")->configure_entries(0, 32, src + 0x10000, 0x4000);
- membank("bank0d")->set_base(m_decoded.get());
- membank("bank1d")->configure_entries(0, 32, m_decoded.get() + 0x10000, 0x4000);
-}
-
-
-/*************************************
- *
- * Game driver(s)
- *
- *************************************/
-
-GAME( 1989, cbasebal, 0, cbasebal, cbasebal, cbasebal_state, init_cbasebal, ROT0, "Capcom", "Capcom Baseball (Japan)", MACHINE_SUPPORTS_SAVE )