diff options
Diffstat (limited to 'src/mame/drivers/blockade.cpp')
-rw-r--r-- | src/mame/drivers/blockade.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/drivers/blockade.cpp b/src/mame/drivers/blockade.cpp index 8b4f9ae6d79..54631399199 100644 --- a/src/mame/drivers/blockade.cpp +++ b/src/mame/drivers/blockade.cpp @@ -461,7 +461,7 @@ void blockade_state::device_timer(emu_timer &timer, device_timer_id id, int para // MACHINE DEFINTIONS //************************************************************************** -static MACHINE_CONFIG_START( blockade, blockade_state ) +static MACHINE_CONFIG_START( blockade ) MCFG_CPU_ADD("maincpu", I8080A, XTAL_20_079MHz / 10) MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_IO_MAP(main_io_map) @@ -565,10 +565,10 @@ ROM_END // SYSTEM DRIVERS //************************************************************************** -// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROTATION COMPANY FULLNAME FLAGS LAYOUT -GAMEL(1976, blockade, 0, blockade, blockade, driver_device, 0, ROT0, "Gremlin", "Blockade", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade ) -GAMEL(1976, comotion, 0, blockade, comotion, driver_device, 0, ROT0, "Gremlin", "CoMOTION", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade ) -GAME( 1978, blasto, 0, blockade, blasto, driver_device, 0, ROT0, "Gremlin", "Blasto", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // b/w, no overlay -GAMEL(1977, hustle, 0, blockade, hustle, driver_device, 0, ROT0, "Gremlin", "Hustle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade ) -GAME( 1977, mineswpr, 0, blockade, mineswpr, driver_device, 0, ROT0, "Amutech", "Minesweeper", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1977, mineswpr4, mineswpr, blockade, mineswpr4, driver_device, 0, ROT0, "Amutech", "Minesweeper (4-Player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROTATION COMPANY FULLNAME FLAGS LAYOUT +GAMEL(1976, blockade, 0, blockade, blockade, blockade_state, 0, ROT0, "Gremlin", "Blockade", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade ) +GAMEL(1976, comotion, 0, blockade, comotion, blockade_state, 0, ROT0, "Gremlin", "CoMOTION", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade ) +GAME( 1978, blasto, 0, blockade, blasto, blockade_state, 0, ROT0, "Gremlin", "Blasto", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // b/w, no overlay +GAMEL(1977, hustle, 0, blockade, hustle, blockade_state, 0, ROT0, "Gremlin", "Hustle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade ) +GAME( 1977, mineswpr, 0, blockade, mineswpr, blockade_state, 0, ROT0, "Amutech", "Minesweeper", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1977, mineswpr4, mineswpr, blockade, mineswpr4, blockade_state, 0, ROT0, "Amutech", "Minesweeper (4-Player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) |