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Diffstat (limited to 'src/mame/drivers/blockade.cpp')
-rw-r--r--src/mame/drivers/blockade.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/drivers/blockade.cpp b/src/mame/drivers/blockade.cpp
index 8b4f9ae6d79..54631399199 100644
--- a/src/mame/drivers/blockade.cpp
+++ b/src/mame/drivers/blockade.cpp
@@ -461,7 +461,7 @@ void blockade_state::device_timer(emu_timer &timer, device_timer_id id, int para
// MACHINE DEFINTIONS
//**************************************************************************
-static MACHINE_CONFIG_START( blockade, blockade_state )
+static MACHINE_CONFIG_START( blockade )
MCFG_CPU_ADD("maincpu", I8080A, XTAL_20_079MHz / 10)
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_IO_MAP(main_io_map)
@@ -565,10 +565,10 @@ ROM_END
// SYSTEM DRIVERS
//**************************************************************************
-// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROTATION COMPANY FULLNAME FLAGS LAYOUT
-GAMEL(1976, blockade, 0, blockade, blockade, driver_device, 0, ROT0, "Gremlin", "Blockade", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
-GAMEL(1976, comotion, 0, blockade, comotion, driver_device, 0, ROT0, "Gremlin", "CoMOTION", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
-GAME( 1978, blasto, 0, blockade, blasto, driver_device, 0, ROT0, "Gremlin", "Blasto", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // b/w, no overlay
-GAMEL(1977, hustle, 0, blockade, hustle, driver_device, 0, ROT0, "Gremlin", "Hustle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
-GAME( 1977, mineswpr, 0, blockade, mineswpr, driver_device, 0, ROT0, "Amutech", "Minesweeper", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1977, mineswpr4, mineswpr, blockade, mineswpr4, driver_device, 0, ROT0, "Amutech", "Minesweeper (4-Player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROTATION COMPANY FULLNAME FLAGS LAYOUT
+GAMEL(1976, blockade, 0, blockade, blockade, blockade_state, 0, ROT0, "Gremlin", "Blockade", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
+GAMEL(1976, comotion, 0, blockade, comotion, blockade_state, 0, ROT0, "Gremlin", "CoMOTION", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
+GAME( 1978, blasto, 0, blockade, blasto, blockade_state, 0, ROT0, "Gremlin", "Blasto", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // b/w, no overlay
+GAMEL(1977, hustle, 0, blockade, hustle, blockade_state, 0, ROT0, "Gremlin", "Hustle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
+GAME( 1977, mineswpr, 0, blockade, mineswpr, blockade_state, 0, ROT0, "Amutech", "Minesweeper", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1977, mineswpr4, mineswpr, blockade, mineswpr4, blockade_state, 0, ROT0, "Amutech", "Minesweeper (4-Player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )