diff options
Diffstat (limited to 'src/mame/drivers/3x3puzzl.cpp')
-rw-r--r-- | src/mame/drivers/3x3puzzl.cpp | 513 |
1 files changed, 0 insertions, 513 deletions
diff --git a/src/mame/drivers/3x3puzzl.cpp b/src/mame/drivers/3x3puzzl.cpp deleted file mode 100644 index 6c9025a6f73..00000000000 --- a/src/mame/drivers/3x3puzzl.cpp +++ /dev/null @@ -1,513 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Mariusz Wojcieszek, David Haywood,Stephane Humbert -/*************************************************************************** - -3x3 Puzzle -Ace Enterprise - -Driver by Mariusz Wojcieszek, David Haywood and Stephh - -Typical and simple Korean hardware..... - -68000 @ 10MHz -OKI M6295 @ 1MHz (4/4) -Lattice pLSI1032 for graphics generation -6264 SRAM x 2 -6116 SRAM x 8 -62256 SRAM x2 (main program RAM) -DIP SW 8-position X2 (SW1 SW2) -OSC 27MHz, 22.1184MHz, 10MHz -XTAL 4MHz - -Additional ROMs with 'a' in label are probably to convert -the game back to normal version as current set on the PCB -has adult graphics (sets provided are 'Normal' and 'Enterprise') - -Notes: - Casanova: The game code has several minor bugs / glitches such as: - - * Using 1C/2C and inserting 5 coins causes graphics corruption as the - game places data on the screen beyond the defined character data - used for the numbers 0 through 9 - * On the intro, parts of the tilemaps are not being copied correctly - causing bits of the charcter's hat to vanish - * Background colors inexplicably change in certain places between frames - * Dipswitch descriptions on the DIP INFO page do not match atcual effects - of said dipswitches - - These are not emulation bugs and have been verified on a real PCB - -***************************************************************************/ - - -#include "emu.h" -#include "cpu/m68000/m68000.h" -#include "sound/okim6295.h" -#include "emupal.h" -#include "screen.h" -#include "speaker.h" -#include "tilemap.h" - -#define MAIN_CLOCK XTAL(10'000'000) - -class _3x3puzzle_state : public driver_device -{ -public: - _3x3puzzle_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag) - , m_videoram1(*this, "videoram1") - , m_videoram2(*this, "videoram2") - , m_videoram3(*this, "videoram3") - , m_maincpu(*this, "maincpu") - , m_oki(*this, "oki") - , m_gfxdecode(*this, "gfxdecode") - , m_screen(*this, "screen") - { } - - void _3x3puzzle(machine_config &config); - -private: - /* memory pointers */ - required_shared_ptr<uint16_t> m_videoram1; - required_shared_ptr<uint16_t> m_videoram2; - required_shared_ptr<uint16_t> m_videoram3; - - uint16_t m_videoram1_buffer[0x800/2]; - uint16_t m_videoram2_buffer[0x1000/2]; - uint16_t m_videoram3_buffer[0x1000/2]; - - // devices - required_device<cpu_device> m_maincpu; - required_device<okim6295_device> m_oki; - required_device<gfxdecode_device> m_gfxdecode; - required_device<screen_device> m_screen; - - // screen updates - uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); - - /* video-related */ - tilemap_t *m_tilemap1; - tilemap_t *m_tilemap2; - tilemap_t *m_tilemap3; - - TILE_GET_INFO_MEMBER(get_tile1_info); - TILE_GET_INFO_MEMBER(get_tile2_info); - TILE_GET_INFO_MEMBER(get_tile3_info); - - int m_oki_bank; - uint16_t m_gfx_control; - - DECLARE_WRITE16_MEMBER(gfx_ctrl_w); - DECLARE_WRITE16_MEMBER(tilemap1_scrollx_w); - DECLARE_WRITE16_MEMBER(tilemap1_scrolly_w); - - void _3x3puzzle_map(address_map &map); - - virtual void video_start() override; - virtual void machine_start() override; - virtual void machine_reset() override; -}; - - - -TILE_GET_INFO_MEMBER(_3x3puzzle_state::get_tile1_info) -{ - uint16_t code = m_videoram1_buffer[tile_index]; - SET_TILE_INFO_MEMBER(0, - code, - 0, - 0); -} - -TILE_GET_INFO_MEMBER(_3x3puzzle_state::get_tile2_info) -{ - uint16_t code = m_videoram2_buffer[tile_index]; - SET_TILE_INFO_MEMBER(1, - code, - 1, - 0); -} - -TILE_GET_INFO_MEMBER(_3x3puzzle_state::get_tile3_info) -{ - uint16_t code = m_videoram3_buffer[tile_index]; - SET_TILE_INFO_MEMBER(2, - code, - 2, - 0); -} - -WRITE16_MEMBER(_3x3puzzle_state::gfx_ctrl_w) -{ - // does this have registers to control when the actual tile/palette - // data is copied to a private buffer? - - // bit 5 (0x20) cleared when palette is written - // bit 4 (0x10) screen width - 1: 512 pixels, 0: 320 pixels - // bit 3 (0x08) is set when tilemap scroll registers are written - // bit 1,2(0x06) OKI banking - // bit 0 (0x01) set in Casanova intro (could be OKI bank instead of bit 2?) - - //printf("%04x\n",data&0xc7); - COMBINE_DATA(&m_gfx_control); - - if ( BIT(data,4) ) - { - m_screen->set_visible_area(0*8, 64*8-1, 0*8, 30*8-1); - } - else - { - m_screen->set_visible_area(0*8, 40*8-1, 0*8, 30*8-1); - } - - if ( (data&0x06) != m_oki_bank ) - { - m_oki_bank = data &0x6; - m_oki->set_rom_bank(m_oki_bank >> 1); - } -} - -WRITE16_MEMBER(_3x3puzzle_state::tilemap1_scrollx_w) -{ - m_tilemap1->set_scrollx(data); -} - -WRITE16_MEMBER(_3x3puzzle_state::tilemap1_scrolly_w) -{ - m_tilemap1->set_scrolly(data); -} - -void _3x3puzzle_state::video_start() -{ - m_tilemap1 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(_3x3puzzle_state::get_tile1_info),this), TILEMAP_SCAN_ROWS, 16, 16, 32, 32); - m_tilemap2 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(_3x3puzzle_state::get_tile2_info),this), TILEMAP_SCAN_ROWS, 8, 8, 64, 32); - m_tilemap3 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(_3x3puzzle_state::get_tile3_info),this), TILEMAP_SCAN_ROWS, 8, 8, 64, 32); - m_tilemap2->set_transparent_pen(0); - m_tilemap3->set_transparent_pen(0); -} - -uint32_t _3x3puzzle_state::screen_update( screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect ) -{ - m_tilemap1->draw(screen, bitmap, cliprect, 0, 1); - m_tilemap2->draw(screen, bitmap, cliprect, 0, 2); - m_tilemap3->draw(screen, bitmap, cliprect, 0, 3); - - // guess based on register use and Casanova intro - if (m_gfx_control&0x20) - { - for (int offset=0;offset<0x800/2;offset++) - { - m_videoram1_buffer[offset] = m_videoram1[offset]; - m_tilemap1->mark_tile_dirty(offset); - } - - for (int offset=0;offset<0x1000/2;offset++) - { - m_videoram2_buffer[offset] = m_videoram2[offset]; - m_tilemap2->mark_tile_dirty(offset); - m_videoram3_buffer[offset] = m_videoram3[offset]; - m_tilemap3->mark_tile_dirty(offset); - } - } - - return 0; -} - -void _3x3puzzle_state::_3x3puzzle_map(address_map &map) -{ - map(0x000000, 0x07ffff).rom(); - map(0x100000, 0x10ffff).ram(); - map(0x200000, 0x2007ff).ram().share("videoram1"); - map(0x201000, 0x201fff).ram().share("videoram2"); - map(0x202000, 0x202fff).ram().share("videoram3"); - map(0x280000, 0x280001).portr("VBLANK"); - map(0x300000, 0x3005ff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); - map(0x400000, 0x400001).w(FUNC(_3x3puzzle_state::tilemap1_scrollx_w)); - map(0x480000, 0x480001).w(FUNC(_3x3puzzle_state::tilemap1_scrolly_w)); - map(0x500000, 0x500001).portr("P1"); - map(0x580000, 0x580001).portr("SYS"); - map(0x600000, 0x600001).portr("DSW01"); - map(0x700001, 0x700001).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write)); - map(0x800000, 0x800001).w(FUNC(_3x3puzzle_state::gfx_ctrl_w)); - map(0x880000, 0x880001).nopr(); // read, but no tested afterwards -} - -static INPUT_PORTS_START( _3x3puzzle ) - PORT_START("P1") - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("SYS") - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) // must be active_low or coins won't work - PORT_BIT( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("VBLANK") - PORT_BIT( 0xffff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") - - PORT_START("DSW01") - PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x0300, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) - PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Difficulty ) ) - PORT_DIPSETTING( 0x1800, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x1000, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x0800, DEF_STR( Easiest ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) ) - PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x4000, 0x4000, "Free Play / Debug mode" ) - PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) -INPUT_PORTS_END - -static INPUT_PORTS_START( casanova ) - PORT_INCLUDE( _3x3puzzle ) - - PORT_MODIFY("SYS") - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_MODIFY("DSW01") /* Do NOT trust "DIP INFO" for correct settings! At least Coinage is WRONG! */ - PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) /* Dip info shows 2 Coins / Credit */ - PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) /* Dip info shows 3 Coins / Credit */ - PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) /* Dip info shows 5 Coins / Credit */ - PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x000c, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x0004, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) - PORT_DIPNAME( 0x0010, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW1:6" ) - PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" ) - PORT_DIPNAME( 0x0080, 0x0080, "Dip Info" ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPUNUSED_DIPLOC( 0x0100, 0x0100, "SW2:1" ) /* DSW2 bank, not used? */ - PORT_DIPUNUSED_DIPLOC( 0x0200, 0x0200, "SW2:2" ) - PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW2:3" ) - PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" ) - PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SW2:5" ) - PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" ) - PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" ) - PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" ) - -INPUT_PORTS_END - -static const gfx_layout tiles16x16x8_layout = -{ - 16,16, - RGN_FRAC(1,1), - 8, - { 0,1, 2,3, 4,5,6,7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, - { 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, 8*128, 9*128,10*128,11*128,12*128,13*128,14*128,15*128 }, - 128*16 -}; - -static const gfx_layout tiles8x8_layout = -{ - 8,8, - RGN_FRAC(1,1), - 8 , - { 0,1,2,3,4,5,6,7 }, - { 3*8,2*8,1*8,0*8,7*8,6*8,5*8,4*8 }, - { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, - 8*64 -}; - - -static GFXDECODE_START( gfx_3x3puzzle ) - GFXDECODE_ENTRY( "gfx1", 0, tiles16x16x8_layout, 0, 3 ) - GFXDECODE_ENTRY( "gfx2", 0, tiles8x8_layout, 0, 3 ) - GFXDECODE_ENTRY( "gfx3", 0, tiles8x8_layout, 0, 3 ) -GFXDECODE_END - -void _3x3puzzle_state::machine_start() -{ - save_item(NAME(m_oki_bank)); - save_item(NAME(m_gfx_control)); -} - -void _3x3puzzle_state::machine_reset() -{ - m_oki_bank = 0; - m_gfx_control = 0; -} - - -void _3x3puzzle_state::_3x3puzzle(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, MAIN_CLOCK); - m_maincpu->set_addrmap(AS_PROGRAM, &_3x3puzzle_state::_3x3puzzle_map); - m_maincpu->set_vblank_int("screen", FUNC(_3x3puzzle_state::irq4_line_hold)); - - /* video hardware */ - SCREEN(config, m_screen, SCREEN_TYPE_RASTER); - m_screen->set_refresh_hz(60); - m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500)); - m_screen->set_screen_update(FUNC(_3x3puzzle_state::screen_update)); - m_screen->set_size(64*8, 32*8); - m_screen->set_visarea(0*8, 40*8-1, 0*8, 30*8-1); - - GFXDECODE(config, m_gfxdecode, "palette", gfx_3x3puzzle); - - PALETTE(config, "palette").set_format(palette_device::xBGR_555, 0x600 / 2); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - OKIM6295(config, m_oki, XTAL(4'000'000)/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 1.0); -} - - -/*************************************************************************** - - Game driver(s) - -***************************************************************************/ - -ROM_START( 3x3puzzl ) - ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ - ROM_LOAD16_BYTE( "1.bin", 0x000000, 0x20000, CRC(e9c39ee7) SHA1(8557eeaff33ac8e11fd545482bd9e48f9a58eba3) ) - ROM_LOAD16_BYTE( "2.bin", 0x000001, 0x20000, CRC(524963be) SHA1(05428ccc823c35b6c4d182a1dff1c9aa6b71e616) ) - - ROM_REGION( 0x200000, "gfx1", ROMREGION_ERASE00 ) - ROM_LOAD32_BYTE("3.bin", 0x000000, 0x080000, CRC(53c2aa6a) SHA1(d2ebb10eb8311ff5226793e7b373e152b21c602c) ) - ROM_LOAD32_BYTE("4.bin", 0x000001, 0x080000, CRC(fb0b76fd) SHA1(23c9a5979452c21381107641d5cd49b34ad00471) ) - ROM_LOAD32_BYTE("5.bin", 0x000002, 0x080000, CRC(b6c1e108) SHA1(44c97e0582b9ee85465040d56eda9efd06c25533) ) - ROM_LOAD32_BYTE("6.bin", 0x000003, 0x080000, CRC(47cb0e8e) SHA1(13d39b1eb4fcfeafc8d821871750f37377449b80) ) - - ROM_REGION( 0x080000, "gfx2", ROMREGION_ERASE00 ) - ROM_LOAD32_BYTE("7.bin", 0x000000, 0x020000, CRC(45b1f58b) SHA1(7faee993b87ef14eef1c5ba3fcc7d0747494dbf5) ) - ROM_LOAD32_BYTE("8.bin", 0x000001, 0x020000, CRC(c0d404a7) SHA1(7991e711f6933bc3809f3c562e21a775a9a2dcf3) ) - ROM_LOAD32_BYTE("9.bin", 0x000002, 0x020000, CRC(6b303aa9) SHA1(1750da9148978f59904c2bf9e99f967e5bdd5a92) ) - ROM_LOAD32_BYTE("10.bin", 0x000003, 0x020000, CRC(6d0107bc) SHA1(a6f30a482586136304af510eee0a93df450673bd) ) - - ROM_REGION( 0x080000, "gfx3", ROMREGION_ERASE00 ) - ROM_LOAD32_BYTE("11.bin", 0x000000, 0x020000, CRC(e124c0b5) SHA1(9b819691b7ca7f0561f4fce05083c8507e138bfe) ) - ROM_LOAD32_BYTE("12.bin", 0x000001, 0x020000, CRC(ae4a8707) SHA1(f54337e4b666dc2f38df0ea96e9c8f4d7c4ebe52) ) - ROM_LOAD32_BYTE("13.bin", 0x000002, 0x020000, CRC(f06925d1) SHA1(a45b72da57c7d967dec2fcad12e6a7864f5442e8) ) - ROM_LOAD32_BYTE("14.bin", 0x000003, 0x020000, CRC(07252636) SHA1(00730c203e20af9e18a792e26de7aeac5d090ebf) ) - - ROM_REGION(0x80000, "oki", 0 ) - ROM_LOAD("15.bin", 0x000000, 0x080000, CRC(d3aff355) SHA1(117f7bbd6cab370f65e308d78291732dfc079365) ) -ROM_END - -ROM_START( 3x3puzzla ) - ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ - ROM_LOAD16_BYTE( "1a.bin", 0x000000, 0x20000, CRC(425c5896) SHA1(78d709b729f160b1e20a61a795361113dbb4fb52) ) - ROM_LOAD16_BYTE( "2a.bin", 0x000001, 0x20000, CRC(4db710b7) SHA1(df7a3496aac9cfdaee4fd504d88772b07a8fdb2b) ) - - ROM_REGION( 0x200000, "gfx1", ROMREGION_ERASE00 ) - ROM_LOAD32_BYTE("3a.bin", 0x000000, 0x080000, CRC(33bff952) SHA1(11d06462041e7cf8aa2ae422ed74ba23f6934478) ) - ROM_LOAD32_BYTE("4a.bin", 0x000001, 0x080000, CRC(222996d8) SHA1(fb8fd45a43e78dd9700ffb46fa886f62e7c32e61) ) - ROM_LOAD32_BYTE("5a.bin", 0x000002, 0x080000, CRC(5b209844) SHA1(8a34958ecd9c26272708237028e279dd347c729f) ) - ROM_LOAD32_BYTE("6a.bin", 0x000003, 0x080000, CRC(f1136bba) SHA1(486c41bd08c4039bfe46500540fc4ae0f1497232) ) - - ROM_REGION( 0x080000, "gfx2", ROMREGION_ERASE00 ) - ROM_LOAD32_BYTE("7.bin", 0x000000, 0x020000, CRC(45b1f58b) SHA1(7faee993b87ef14eef1c5ba3fcc7d0747494dbf5) ) - ROM_LOAD32_BYTE("8.bin", 0x000001, 0x020000, CRC(c0d404a7) SHA1(7991e711f6933bc3809f3c562e21a775a9a2dcf3) ) - ROM_LOAD32_BYTE("9.bin", 0x000002, 0x020000, CRC(6b303aa9) SHA1(1750da9148978f59904c2bf9e99f967e5bdd5a92) ) - ROM_LOAD32_BYTE("10.bin", 0x000003, 0x020000, CRC(6d0107bc) SHA1(a6f30a482586136304af510eee0a93df450673bd) ) - - ROM_REGION( 0x080000, "gfx3", ROMREGION_ERASE00 ) - ROM_LOAD32_BYTE("11.bin", 0x000000, 0x020000, CRC(e124c0b5) SHA1(9b819691b7ca7f0561f4fce05083c8507e138bfe) ) - ROM_LOAD32_BYTE("12.bin", 0x000001, 0x020000, CRC(ae4a8707) SHA1(f54337e4b666dc2f38df0ea96e9c8f4d7c4ebe52) ) - ROM_LOAD32_BYTE("13.bin", 0x000002, 0x020000, CRC(f06925d1) SHA1(a45b72da57c7d967dec2fcad12e6a7864f5442e8) ) - ROM_LOAD32_BYTE("14.bin", 0x000003, 0x020000, CRC(07252636) SHA1(00730c203e20af9e18a792e26de7aeac5d090ebf) ) - - ROM_REGION(0x80000, "oki", 0 ) - ROM_LOAD("15.bin", 0x000000, 0x080000, CRC(d3aff355) SHA1(117f7bbd6cab370f65e308d78291732dfc079365) ) -ROM_END - -ROM_START( casanova ) - ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 Code */ - ROM_LOAD16_BYTE( "casanova.u7", 0x00001, 0x40000, CRC(869c2bf2) SHA1(58d349fa92880b20e9a58c576002972e46cd7eb2) ) - ROM_LOAD16_BYTE( "casanova.u8", 0x00000, 0x40000, CRC(9df77f4b) SHA1(e2da1440406be715b349c9bf5263cb7bd8ef69d9) ) - - ROM_REGION( 0x0c0000, "oki", 0 ) /* Samples */ - ROM_LOAD( "casanova.su2", 0x00000, 0x80000, CRC(84a8320e) SHA1(4d0b4120174b2aa726db8e324d5614e3f0cefe95) ) - ROM_LOAD( "casanova.su3", 0x80000, 0x40000, CRC(334a2d1a) SHA1(d3eb5627a711a78c52a1fdd573a7f91442ccfa49) ) - - ROM_REGION( 0x400000, "gfx1", 0 ) - ROM_LOAD32_BYTE( "casanova.u23", 0x000000, 0x80000, CRC(4bd4e5b1) SHA1(13759d086ef2dba26129022bade12be11b81258e) ) - ROM_LOAD32_BYTE( "casanova.u25", 0x000001, 0x80000, CRC(5461811b) SHA1(03301c836ba378e527867de25ee15abd3a0434ac)) - ROM_LOAD32_BYTE( "casanova.u27", 0x000002, 0x80000, CRC(dd178379) SHA1(990109db9d0ce693cf7371109cb0d4745b8dde59)) - ROM_LOAD32_BYTE( "casanova.u29", 0x000003, 0x80000, CRC(36469f9e) SHA1(d4603bf99aef953e2eb49c1862d66961246e88c2) ) - ROM_LOAD32_BYTE( "casanova.u81", 0x200000, 0x80000, CRC(9eafd37d) SHA1(bc9e7a035849f23da48c9d923188c61188d93c43) ) - ROM_LOAD32_BYTE( "casanova.u83", 0x200001, 0x80000, CRC(9d4ce407) SHA1(949c7f329bd348beff4f14ac7b506c8aef212ad8) ) - ROM_LOAD32_BYTE( "casanova.u85", 0x200002, 0x80000, CRC(113c6e3a) SHA1(e90d78c4415d244004734a481501f8040f8aa468) ) - ROM_LOAD32_BYTE( "casanova.u87", 0x200003, 0x80000, CRC(61bd80f8) SHA1(13b93f2638c37a5dec5b4016c058f486f9cbadae) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) - ROM_LOAD32_BYTE( "casanova.u39", 0x000003, 0x80000, CRC(97d4095a) SHA1(4b1fde984025fae240bf64f812d67bc9cbf3a60c) ) - ROM_LOAD32_BYTE( "casanova.u41", 0x000002, 0x80000, CRC(95f67e82) SHA1(34b4350efbe22eb57871b009016adc2660842030) ) - ROM_LOAD32_BYTE( "casanova.u43", 0x000001, 0x80000, CRC(1462d7d6) SHA1(5637c2d0df5866b72d0c8804f23694fa5a025c8d) ) - ROM_LOAD32_BYTE( "casanova.u45", 0x000000, 0x80000, CRC(530d78bc) SHA1(56d6f593da9211d4785f35a9796d593beeb6b224) ) - - ROM_REGION( 0x200000, "gfx3", 0 ) - ROM_LOAD32_BYTE( "casanova.u48", 0x000003, 0x80000, CRC(af9f59c5) SHA1(8620579045632ec6a4cd8fc4bff48428c94c8139) ) - ROM_LOAD32_BYTE( "casanova.u50", 0x000002, 0x80000, CRC(c73b5e98) SHA1(07d0be244aba084bd1ef099b547fe1c8e813cbeb) ) - ROM_LOAD32_BYTE( "casanova.u52", 0x000001, 0x80000, CRC(708f779c) SHA1(2272be3971d8983695f9fa7c840d94bdc0e4b0e6) ) - ROM_LOAD32_BYTE( "casanova.u54", 0x000000, 0x80000, CRC(e60bf0db) SHA1(503738b3b83a37ff812beed6c71e915072e5b10f) ) -ROM_END - - - -GAME( 1998, 3x3puzzl, 0, _3x3puzzle, _3x3puzzle, _3x3puzzle_state, empty_init, ROT0, "Ace Enterprise", "3X3 Puzzle (Enterprise)", MACHINE_SUPPORTS_SAVE ) // 1998. 5. 28 -GAME( 1998, 3x3puzzla, 3x3puzzl, _3x3puzzle, _3x3puzzle, _3x3puzzle_state, empty_init, ROT0, "Ace Enterprise", "3X3 Puzzle (Normal)", MACHINE_SUPPORTS_SAVE ) // 1998. 5. 28 -GAME( 199?, casanova, 0, _3x3puzzle, casanova, _3x3puzzle_state, empty_init, ROT0, "Promat", "Casanova", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) |