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+// license:BSD-3-Clause
+// copyright-holders:Nicola Salmoria, Stephane Humbert
+/***************************************************************************
+
+Fire Trap memory map
+
+driver by Nicola Salmoria
+
+Z80:
+0000-7fff ROM
+8000-bfff Banked ROM (4 banks)
+c000-cfff RAM
+d000-d7ff bg #1 video/color RAM (alternating pages 0x100 long)
+d000-dfff bg #2 video/color RAM (alternating pages 0x100 long)
+e000-e3ff fg video RAM
+e400-e7ff fg color RAM
+e800-e97f sprites RAM
+
+memory mapped ports:
+read:
+f010 IN0
+f011 IN1
+f012 IN2
+f013 DSW0
+f014 DSW1
+f015 from pin 10 of 8751 controller
+f016 from port #1 of 8751 controller
+
+write:
+f000 IRQ acknowledge
+f001 sound command (also causes NMI on sound CPU)
+f002 ROM bank selection
+f003 flip screen
+f004 NMI disable
+f005 to port #2 of 8751 controller (signal on P3.2)
+f008-f009 bg #1 x scroll
+f00a-f00b bg #1 y scroll
+f00c-f00d bg #2 x scroll
+f00e-f00f bg #2 y scroll
+
+interrupts:
+VBlank triggers NMI.
+the 8751 triggers IRQ
+
+6502:
+0000-07ff RAM
+4000-7fff Banked ROM (2 banks)
+8000-ffff ROM
+
+read:
+3400 command from the main CPU
+
+write:
+1000-1001 YM3526
+2000 ADPCM data for the MSM5205 chip
+2400 bit 0 = to sound chip MSM5205 (1 = play sample); bit 1 = IRQ enable
+2800 ROM bank select
+
+
+
+PCB Layouts (Japan version)
+---------------------------
+
+Top Board:
+
+DE-0246-2
+|--------------------------------------------|
+| 8MHz 8751 FI-04.17C |
+| (^=FI-13.16H) |
+| |-|
+| | |
+| 6116 | |
+| | |
+| | |
+| | |
+| |-|
+| Z80B |
+| 6116 6116 |
+| |-|
+| | |
+| | |
+| | |
+| 6164 | |
+| FI-12.6J FI-08.6E | |
+| FI-11.4J FI-07.4E FI-03.4A |-|
+| FI-10.3J FI-06.3E FI-02.3A |
+| FI-09.2J FI-05.2E FI-01.2A |
+|--------------------------------------------|
+Notes:
+ Z80 - clock 6.000MHz [12/2]
+ i8751 - clock 8.000MHz
+
+
+Bottom Board:
+
+DE-0247-2
+|--------------------------------------------------------|
+| FI-17.17H 12MHz |
+| FI-16.15H DECO_VSC30 |
+| |-|
+| FI-15.14H | |
+| RCDM-I5 DECO_HMC20 | |
+| RCDM-I1 FI-14.13H |---------| | |
+| RCDM-I1 FI-19.12J |DECO | | |
+|J DSW2 |TC15G032AY | |
+|A FI-18.10J |DSPC10 | |-|
+|M | | |
+|M |---------| |
+|A DSW1 6116 |-|
+| RCDM-I1 R6502 2018 2018 | |
+| RCDM-I1 2018 | |
+| | |
+| M5205 YM3526 | |
+| FI-3.4B | |
+| VOL FI-2.3B |-|
+| MC3403 YM3014 2018 2018 |
+| MB3730 FI-1.1A |
+|--------------------------------------------------------|
+Notes:
+ FI-1.1A - 82S129 Bipolar PROM
+ FI-2.3B - 82S135 Bipolar PROM
+ FI-3.4B - 82S129 Bipolar PROM
+
+ 6502 - clock 1.500MHz [12/8]
+ YM3526 - clock 3.000MHz [12/4]
+ M5205 - clock 375kHz [12/32]. Sample rate: Pin 1 High & Pin 2 Low = 0.375/48 = 7.8125kHz
+
+ Measurements
+ ------------
+ XTAL1 - 11.9911MHz
+ HSync - 15.6137kHz
+ VSync - 57.4034Hz
+
+
+Stephh's notes (based on the games Z80 code and some tests) :
+
+1) 'firetrap' :
+
+ - US version, licensed to Data East.
+ - No warning screen.
+ - Instructions in English
+ - Initials : 3 letters.
+ - Bugs in test mode :
+ * when lives are set to "2", it displays "1".
+ * bonus lives is still the same as the Japan version even if table at 0x0ca3 has changed.
+
+2) 'firetrapj' :
+
+ - Japan version.
+ - Additional warning screen.
+ - Instructions in Japanese
+ - Initials : 5 letters.
+ - Bugs in test mode :
+ * when lives are set to "2", it displays "1".
+
+3) 'firetrapbl' :
+
+ - Bootleg based on 'firetrapj'.
+ - Most MCU writes are patched while reads are handled differently.
+ - Additional ROM with code at 0xf800 to simulate the MCU initialisation routine.
+ - No warning screen.
+ - Instructions in Japanese
+ - Initials : 5 letters.
+ - Bugs in test mode :
+ * when lives are set to "2", it displays "1".
+
+Many interrupt-related gates, flip-flops and connections are crossed out
+on the schematics. Coins were once supposed to trigger IRQs on the main
+CPU, and the YM3526 was intended to drive the 6502 IRQ line directly, with
+the MSM5205-derived interrupt assigned to the NMI line instead.
+
+***************************************************************************/
+
+#include "emu.h"
+
+#include "cpu/m6502/m6502.h"
+#include "cpu/mcs51/mcs51.h"
+#include "cpu/z80/z80.h"
+#include "machine/74157.h"
+#include "machine/gen_latch.h"
+#include "machine/timer.h"
+#include "sound/msm5205.h"
+#include "sound/ymopl.h"
+
+#include "emupal.h"
+#include "screen.h"
+#include "speaker.h"
+#include "tilemap.h"
+
+
+namespace {
+
+class base_state : public driver_device
+{
+public:
+ base_state(const machine_config &mconfig, device_type type, const char *tag) :
+ driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu"),
+ m_audiocpu(*this, "audiocpu"),
+ m_msm(*this, "msm"),
+ m_adpcm_select(*this, "adpcm_select"),
+ m_gfxdecode(*this, "gfxdecode"),
+ m_palette(*this, "palette"),
+ m_bgvideoram(*this, "bgvideoram%u", 1U),
+ m_fgvideoram(*this, "fgvideoram"),
+ m_spriteram(*this, "spriteram"),
+ m_mainbank(*this, "mainbank"),
+ m_audiobank(*this, "audiobank")
+ { }
+
+ void base(machine_config &config);
+
+protected:
+ virtual void machine_start() override ATTR_COLD;
+ virtual void machine_reset() override ATTR_COLD;
+ virtual void video_start() override ATTR_COLD;
+
+ required_device<cpu_device> m_maincpu;
+
+ uint8_t m_nmi_enable = 0;
+
+ void base_main_map(address_map &map) ATTR_COLD;
+
+private:
+ // devices
+ required_device<cpu_device> m_audiocpu;
+ required_device<msm5205_device> m_msm;
+ required_device<ls157_device> m_adpcm_select;
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_device<palette_device> m_palette;
+
+ // memory pointers
+ required_shared_ptr_array<uint8_t, 2> m_bgvideoram;
+ required_shared_ptr<uint8_t> m_fgvideoram;
+ required_shared_ptr<uint8_t> m_spriteram;
+ required_memory_bank m_mainbank;
+ required_memory_bank m_audiobank;
+
+ // video-related
+ tilemap_t *m_fg_tilemap = nullptr;
+ tilemap_t *m_bg_tilemap[2]{};
+ uint8_t m_scroll_x[2][2]{};
+ uint8_t m_scroll_y[2][2]{};
+
+ // misc
+ uint8_t m_sound_irq_enable = 0U;
+ uint8_t m_adpcm_toggle = 0;
+
+ void nmi_disable_w(uint8_t data);
+ void bankselect_w(uint8_t data);
+ void irqack_w(uint8_t data);
+ void sound_command_w(uint8_t data);
+ void sound_flip_flop_w(uint8_t data);
+ void sound_bankselect_w(uint8_t data);
+ void adpcm_data_w(uint8_t data);
+ void flip_screen_w(uint8_t data);
+ void fgvideoram_w(offs_t offset, uint8_t data);
+ template <uint8_t Which> void bgvideoram_w(offs_t offset, uint8_t data);
+ template <uint8_t Which> void bg_scrollx_w(offs_t offset, uint8_t data);
+ template <uint8_t Which> void bg_scrolly_w(offs_t offset, uint8_t data);
+ TILEMAP_MAPPER_MEMBER(get_fg_memory_offset);
+ TILEMAP_MAPPER_MEMBER(get_bg_memory_offset);
+ TILE_GET_INFO_MEMBER(get_fg_tile_info);
+ template <uint8_t Which> TILE_GET_INFO_MEMBER(get_bg_tile_info);
+ void palette(palette_device &palette) const;
+ uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
+ void adpcm_int(int state);
+
+ void sound_map(address_map &map) ATTR_COLD;
+};
+
+class original_state : public base_state
+{
+public:
+ original_state(const machine_config &mconfig, device_type type, const char *tag) :
+ base_state(mconfig, type, tag),
+ m_mcu(*this, "mcu"),
+ m_coins(*this, "COINS")
+ { }
+
+ void firetrap(machine_config &config);
+
+protected:
+ virtual void machine_start() override ATTR_COLD;
+
+private:
+ // devices
+ required_device<i8751_device> m_mcu;
+
+ required_ioport m_coins;
+
+ uint8_t m_mcu_p3 = 0;
+ uint8_t m_maincpu_to_mcu = 0;
+ uint8_t m_mcu_to_maincpu = 0;
+
+ uint8_t mcu_r();
+ void mcu_w(uint8_t data);
+ uint8_t mcu_p0_r();
+ void mcu_p3_w(uint8_t data);
+ TIMER_DEVICE_CALLBACK_MEMBER(interrupt);
+
+ void main_map(address_map &map) ATTR_COLD;
+};
+
+class bootleg_state : public base_state
+{
+public:
+ bootleg_state(const machine_config &mconfig, device_type type, const char *tag) :
+ base_state(mconfig, type, tag),
+ m_in2(*this, "IN2")
+ { }
+
+ void firetrapbl(machine_config &config);
+
+protected:
+ virtual void machine_start() override ATTR_COLD;
+ virtual void machine_reset() override ATTR_COLD;
+
+private:
+ // misc
+ uint8_t m_coin_command_pending = 0;
+
+ required_ioport m_in2;
+
+ uint8_t coin_r();
+ TIMER_DEVICE_CALLBACK_MEMBER(interrupt);
+
+ void main_map(address_map &map) ATTR_COLD;
+};
+
+
+/***************************************************************************
+
+ Convert the color PROMs into a more useable format.
+
+ Fire Trap has one 256x8 and one 256x4 palette PROMs.
+ I don't know for sure how the palette PROMs are connected to the RGB
+ output, but it's probably the usual:
+
+ bit 7 -- 220 ohm resistor -- GREEN
+ -- 470 ohm resistor -- GREEN
+ -- 1 kohm resistor -- GREEN
+ -- 2.2kohm resistor -- GREEN
+ -- 220 ohm resistor -- RED
+ -- 470 ohm resistor -- RED
+ -- 1 kohm resistor -- RED
+ bit 0 -- 2.2kohm resistor -- RED
+
+ bit 3 -- 220 ohm resistor -- BLUE
+ -- 470 ohm resistor -- BLUE
+ -- 1 kohm resistor -- BLUE
+ bit 0 -- 2.2kohm resistor -- BLUE
+
+***************************************************************************/
+
+void base_state::palette(palette_device &palette) const
+{
+ uint8_t const *const color_prom = memregion("proms")->base();
+
+ for (int i = 0; i < palette.entries(); i++)
+ {
+ int bit0 = (color_prom[i] >> 0) & 0x01;
+ int bit1 = (color_prom[i] >> 1) & 0x01;
+ int bit2 = (color_prom[i] >> 2) & 0x01;
+ int bit3 = (color_prom[i] >> 3) & 0x01;
+ int const r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
+ bit0 = (color_prom[i] >> 4) & 0x01;
+ bit1 = (color_prom[i] >> 5) & 0x01;
+ bit2 = (color_prom[i] >> 6) & 0x01;
+ bit3 = (color_prom[i] >> 7) & 0x01;
+ int const g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
+ bit0 = (color_prom[i + palette.entries()] >> 0) & 0x01;
+ bit1 = (color_prom[i + palette.entries()] >> 1) & 0x01;
+ bit2 = (color_prom[i + palette.entries()] >> 2) & 0x01;
+ bit3 = (color_prom[i + palette.entries()] >> 3) & 0x01;
+ int const b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
+
+ palette.set_pen_color(i, rgb_t(r, g, b));
+ }
+}
+
+
+/***************************************************************************
+
+ Callbacks for the TileMap code
+
+***************************************************************************/
+
+TILEMAP_MAPPER_MEMBER(base_state::get_fg_memory_offset)
+{
+ return (row ^ 0x1f) + (col << 5);
+}
+
+TILEMAP_MAPPER_MEMBER(base_state::get_bg_memory_offset)
+{
+ return ((row & 0x0f) ^ 0x0f) | ((col & 0x0f) << 4) |
+ // hole at bit 8
+ ((row & 0x10) << 5) | ((col & 0x10) << 6);
+}
+
+TILE_GET_INFO_MEMBER(base_state::get_fg_tile_info)
+{
+ int code = m_fgvideoram[tile_index];
+ int color = m_fgvideoram[tile_index + 0x400];
+ tileinfo.set(0,
+ code | ((color & 0x01) << 8),
+ color >> 4,
+ 0);
+}
+
+template <uint8_t Which>
+TILE_GET_INFO_MEMBER(base_state::get_bg_tile_info)
+{
+ int code = m_bgvideoram[Which][tile_index];
+ int color = m_bgvideoram[Which][tile_index + 0x100];
+ tileinfo.set(Which + 1,
+ code + ((color & 0x03) << 8),
+ (color & 0x30) >> 4,
+ TILE_FLIPXY((color & 0x0c) >> 2));
+}
+
+
+/***************************************************************************
+
+ Start the video hardware emulation.
+
+***************************************************************************/
+
+void base_state::video_start()
+{
+ m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(base_state::get_fg_tile_info)), tilemap_mapper_delegate(*this, FUNC(base_state::get_fg_memory_offset)), 8, 8, 32, 32);
+ m_bg_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(base_state::get_bg_tile_info<0>)), tilemap_mapper_delegate(*this, FUNC(base_state::get_bg_memory_offset)), 16, 16, 32, 32);
+ m_bg_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(base_state::get_bg_tile_info<1>)), tilemap_mapper_delegate(*this, FUNC(base_state::get_bg_memory_offset)), 16, 16, 32, 32);
+
+ m_fg_tilemap->set_transparent_pen(0);
+ m_bg_tilemap[0]->set_transparent_pen(0);
+}
+
+
+/***************************************************************************
+
+ Memory handlers
+
+***************************************************************************/
+
+void base_state::fgvideoram_w(offs_t offset, uint8_t data)
+{
+ m_fgvideoram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset & 0x3ff);
+}
+
+template <uint8_t Which>
+void base_state::bgvideoram_w(offs_t offset, uint8_t data)
+{
+ m_bgvideoram[Which][offset] = data;
+ m_bg_tilemap[Which]->mark_tile_dirty(offset & 0x6ff);
+}
+
+template <uint8_t Which>
+void base_state::bg_scrollx_w(offs_t offset, uint8_t data)
+{
+ m_scroll_x[Which][offset] = data;
+ m_bg_tilemap[Which]->set_scrollx(0, m_scroll_x[Which][0] | (m_scroll_x[Which][1] << 8));
+}
+
+template <uint8_t Which>
+void base_state::bg_scrolly_w(offs_t offset, uint8_t data)
+{
+ m_scroll_y[Which][offset] = data;
+ m_bg_tilemap[Which]->set_scrolly(0, -(m_scroll_y[Which][0] | (m_scroll_y[Which][1] << 8)));
+}
+
+
+/***************************************************************************
+
+ Display refresh
+
+***************************************************************************/
+
+void base_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ for (int offs = 0; offs < m_spriteram.bytes(); offs += 4)
+ {
+ // the meaning of bit 3 of [offs] is unknown
+
+ int sy = m_spriteram[offs];
+ int sx = m_spriteram[offs + 2];
+ int code = m_spriteram[offs + 3] + 4 * (m_spriteram[offs + 1] & 0xc0);
+ int color = ((m_spriteram[offs + 1] & 0x08) >> 2) | (m_spriteram[offs + 1] & 0x01);
+ int flipx = m_spriteram[offs + 1] & 0x04;
+ int flipy = m_spriteram[offs + 1] & 0x02;
+ if (flip_screen())
+ {
+ sx = 240 - sx;
+ sy = 240 - sy;
+ flipx = !flipx;
+ flipy = !flipy;
+ }
+
+ if (m_spriteram[offs + 1] & 0x10) // double width
+ {
+ if (flip_screen()) sy -= 16;
+
+ m_gfxdecode->gfx(3)->transpen(bitmap, cliprect,
+ code & ~1,
+ color,
+ flipx, flipy,
+ sx, flipy ? sy : sy + 16, 0);
+ m_gfxdecode->gfx(3)->transpen(bitmap, cliprect,
+ code | 1,
+ color,
+ flipx, flipy,
+ sx, flipy ? sy + 16 : sy, 0);
+
+ // redraw with wraparound
+ m_gfxdecode->gfx(3)->transpen(bitmap, cliprect,
+ code & ~1,
+ color,
+ flipx, flipy,
+ sx - 256, flipy ? sy : sy + 16, 0);
+ m_gfxdecode->gfx(3)->transpen(bitmap, cliprect,
+ code | 1,
+ color,
+ flipx, flipy,
+ sx - 256, flipy ? sy + 16 : sy, 0);
+ }
+ else
+ {
+ m_gfxdecode->gfx(3)->transpen(bitmap, cliprect,
+ code,
+ color,
+ flipx, flipy,
+ sx, sy, 0);
+
+ // redraw with wraparound
+ m_gfxdecode->gfx(3)->transpen(bitmap, cliprect,
+ code,
+ color,
+ flipx, flipy,
+ sx - 256, sy, 0);
+ }
+ }
+}
+
+uint32_t base_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ m_bg_tilemap[1]->draw(screen, bitmap, cliprect, 0, 0);
+ m_bg_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
+ draw_sprites(bitmap, cliprect);
+ m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
+ return 0;
+}
+
+
+void base_state::nmi_disable_w(uint8_t data)
+{
+ m_nmi_enable = ~data & 1;
+ if (!m_nmi_enable)
+ m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
+}
+
+void base_state::bankselect_w(uint8_t data)
+{
+ m_mainbank->set_entry(data & 0x03);
+}
+
+void base_state::irqack_w(uint8_t data)
+{
+ m_maincpu->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
+}
+
+//**************************************************************************
+// PROTECTION MCU
+//**************************************************************************
+
+uint8_t original_state::mcu_r()
+{
+ return m_mcu_to_maincpu;
+}
+
+void original_state::mcu_w(uint8_t data)
+{
+ m_maincpu_to_mcu = data;
+ m_mcu->set_input_line(MCS51_INT0_LINE, ASSERT_LINE);
+}
+
+uint8_t original_state::mcu_p0_r()
+{
+ // 7654---- unused
+ // ----3--- coin2
+ // -----2-- coin1
+ // ------1- service coin
+ // -------0 coin inserted
+
+ int coin_inserted = ((m_coins->read() & 0x0e) == 0x0e) ? 1 : 0;
+
+ return (m_coins->read() & 0x0e) | coin_inserted;
+}
+
+void original_state::mcu_p3_w(uint8_t data)
+{
+ // 765----- unused
+ // ---4---- coin flip-flop reset
+ // ----3--- mcu int1
+ // -----2-- mcu int0
+ // ------1- mcu int0 ack
+ // -------0 maincpu int
+
+ if (BIT(m_mcu_p3, 0) == 1 && BIT(data, 0) == 0)
+ m_maincpu->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
+
+ if (BIT(m_mcu_p3, 1) == 1 && BIT(data, 1) == 0)
+ m_mcu->set_input_line(MCS51_INT0_LINE, CLEAR_LINE);
+
+// if (BIT(m_mcu_p3, 4) == 1 && BIT(data, 4) == 0)
+
+ m_mcu_p3 = data;
+}
+
+uint8_t bootleg_state::coin_r()
+{
+ /* Check for coin insertion
+ the following only works in the bootleg version, which doesn't have an
+ 8751 - the real thing is much more complicated than that. */
+ uint8_t coin = 0;
+ uint8_t port = m_in2->read() & 0x70;
+
+ if (m_maincpu->pc() == 0x1188)
+ return ~m_coin_command_pending;
+
+ if (port != 0x70)
+ {
+ if (!(port & 0x20)) // COIN1
+ coin = 1;
+ if (!(port & 0x40)) // COIN2
+ coin = 2;
+ if (!(port & 0x10)) // SERVICE1
+ coin = 3;
+ m_coin_command_pending = coin;
+ return 0xff;
+ }
+
+ return 0;
+}
+
+void base_state::sound_flip_flop_w(uint8_t data)
+{
+ m_msm->reset_w(!BIT(data, 0));
+ m_sound_irq_enable = BIT(data, 1);
+ if (!m_sound_irq_enable)
+ m_audiocpu->set_input_line(M6502_IRQ_LINE, CLEAR_LINE);
+}
+
+void base_state::sound_bankselect_w(uint8_t data)
+{
+ m_audiobank->set_entry(data & 0x01);
+}
+
+void base_state::adpcm_int(int state)
+{
+ if (state)
+ {
+ m_adpcm_toggle ^= 1;
+ m_adpcm_select->select_w(m_adpcm_toggle);
+
+ if (m_sound_irq_enable && m_adpcm_toggle)
+ m_audiocpu->set_input_line(M6502_IRQ_LINE, ASSERT_LINE);
+ }
+}
+
+void base_state::adpcm_data_w(uint8_t data)
+{
+ m_audiocpu->set_input_line(M6502_IRQ_LINE, CLEAR_LINE);
+ m_adpcm_select->ba_w(data);
+}
+
+void base_state::flip_screen_w(uint8_t data)
+{
+ flip_screen_set(data);
+}
+
+void base_state::base_main_map(address_map &map)
+{
+ map(0x0000, 0x7fff).rom();
+ map(0x8000, 0xbfff).bankr(m_mainbank);
+ map(0xc000, 0xcfff).ram();
+ map(0xd000, 0xd7ff).ram().w(FUNC(base_state::bgvideoram_w<0>)).share(m_bgvideoram[0]);
+ map(0xd800, 0xdfff).ram().w(FUNC(base_state::bgvideoram_w<1>)).share(m_bgvideoram[1]);
+ map(0xe000, 0xe7ff).ram().w(FUNC(base_state::fgvideoram_w)).share(m_fgvideoram);
+ map(0xe800, 0xe97f).ram().share(m_spriteram);
+ map(0xf000, 0xf000).w(FUNC(base_state::irqack_w));
+ map(0xf001, 0xf001).w("soundlatch", FUNC(generic_latch_8_device::write));
+ map(0xf002, 0xf002).w(FUNC(base_state::bankselect_w));
+ map(0xf003, 0xf003).w(FUNC(base_state::flip_screen_w));
+ map(0xf004, 0xf004).w(FUNC(base_state::nmi_disable_w));
+ map(0xf008, 0xf009).w(FUNC(base_state::bg_scrollx_w<0>));
+ map(0xf00a, 0xf00b).w(FUNC(base_state::bg_scrolly_w<0>));
+ map(0xf00c, 0xf00d).w(FUNC(base_state::bg_scrollx_w<1>));
+ map(0xf00e, 0xf00f).w(FUNC(base_state::bg_scrolly_w<1>));
+ map(0xf010, 0xf010).portr("IN0");
+ map(0xf011, 0xf011).portr("IN1");
+ map(0xf012, 0xf012).portr("IN2");
+ map(0xf013, 0xf013).portr("DSW0");
+ map(0xf014, 0xf014).portr("DSW1");
+}
+
+void original_state::main_map(address_map &map)
+{
+ base_main_map(map);
+
+ map(0xf005, 0xf005).w(FUNC(original_state::mcu_w));
+ map(0xf016, 0xf016).r(FUNC(original_state::mcu_r));
+}
+
+void bootleg_state::main_map(address_map &map)
+{
+ base_main_map(map);
+
+ map(0xf016, 0xf016).r(FUNC(bootleg_state::coin_r));
+ map(0xf800, 0xf8ff).rom(); // extra ROM in the bootleg with unprotection code
+}
+
+void base_state::sound_map(address_map &map)
+{
+ map(0x0000, 0x07ff).ram();
+ map(0x1000, 0x1001).w("ymsnd", FUNC(ym3526_device::write));
+ map(0x2000, 0x2000).w(FUNC(base_state::adpcm_data_w));
+ map(0x2400, 0x2400).w(FUNC(base_state::sound_flip_flop_w));
+ map(0x2800, 0x2800).w(FUNC(base_state::sound_bankselect_w));
+ map(0x3400, 0x3400).r("soundlatch", FUNC(generic_latch_8_device::read));
+ map(0x4000, 0x7fff).bankr(m_audiobank);
+ map(0x8000, 0xffff).rom().region("audiocpu", 0);
+}
+
+// verified from Z80 code
+static INPUT_PORTS_START( firetrap )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY
+
+ PORT_START("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_COCKTAIL
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("screen", FUNC(screen_device::vblank))
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) ) // Manual shows 1C_5C
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5")
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x00, "2" ) // "1" in the "test mode" but manual states "Infinite"
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") // table at 0x0ca3 - 4*30 bytes
+ PORT_DIPSETTING( 0x10, "30k and 70k" )
+ PORT_DIPSETTING( 0x00, "50k and 100k" )
+ PORT_DIPSETTING( 0x30, "30k only" )
+ PORT_DIPSETTING( 0x20, "50k only" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+ PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" )
+
+ PORT_START("COINS")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_CUSTOM) // any coin input active
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_SERVICE1)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_COIN1)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_COIN2)
+INPUT_PORTS_END
+
+// verified from Z80 code
+static INPUT_PORTS_START( firetrapj )
+ PORT_INCLUDE( firetrap )
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") // table at 0x0ca3 - 4*30 bytes
+ PORT_DIPSETTING( 0x30, "50k & Every 70k" ) // last bonus life at 960k
+ PORT_DIPSETTING( 0x20, "60k & Every 80k" ) // last bonus life at 940k
+ PORT_DIPSETTING( 0x10, "80k & Every 100k" ) // last bonus life at 980k
+ PORT_DIPSETTING( 0x00, "50k only" )
+INPUT_PORTS_END
+
+// verified from Z80 code
+static INPUT_PORTS_START( firetrapbl )
+ PORT_INCLUDE( firetrapj )
+
+ PORT_MODIFY("IN2")
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
+
+ PORT_MODIFY("COINS")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
+INPUT_PORTS_END
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,2),
+ 2,
+ { 0, 4 },
+ { 3, 2, 1, 0, RGN_FRAC(1,2)+3, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+0 },
+ { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 },
+ 8*8
+};
+
+static const gfx_layout tilelayout =
+{
+ 16,16,
+ RGN_FRAC(1,4),
+ 4,
+ { 0, 4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 },
+ { 3, 2, 1, 0, RGN_FRAC(1,4)+3, RGN_FRAC(1,4)+2, RGN_FRAC(1,4)+1, RGN_FRAC(1,4)+0,
+ 16*8+3, 16*8+2, 16*8+1, 16*8+0, RGN_FRAC(1,4)+16*8+3, RGN_FRAC(1,4)+16*8+2, RGN_FRAC(1,4)+16*8+1, RGN_FRAC(1,4)+16*8+0 },
+ { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8,
+ 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 },
+ 32*8
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,4),
+ 4,
+ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
+ { 7, 6, 5, 4, 3, 2, 1, 0,
+ 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0 },
+ { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8,
+ 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 },
+ 32*8
+};
+
+static GFXDECODE_START( gfx_firetrap )
+ GFXDECODE_ENTRY( "chars", 0, charlayout, 0x00, 16 ) // colors 0x00-0x3f
+ GFXDECODE_ENTRY( "tiles1", 0, tilelayout, 0x80, 4 ) // colors 0x80-0xbf
+ GFXDECODE_ENTRY( "tiles2", 0, tilelayout, 0xc0, 4 ) // colors 0xc0-0xff
+ GFXDECODE_ENTRY( "sprites", 0, spritelayout, 0x40, 4 ) // colors 0x40-0x7f
+GFXDECODE_END
+
+TIMER_DEVICE_CALLBACK_MEMBER(original_state::interrupt)
+{
+ if (param == 0 && m_nmi_enable)
+ m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
+
+ if (param == 0)
+ m_mcu->set_input_line(MCS51_INT1_LINE, ASSERT_LINE);
+
+ if (param == 1)
+ m_mcu->set_input_line(MCS51_INT1_LINE, CLEAR_LINE);
+}
+
+TIMER_DEVICE_CALLBACK_MEMBER(bootleg_state::interrupt)
+{
+ if (param == 0 && m_nmi_enable)
+ m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
+}
+
+void base_state::machine_start()
+{
+ uint8_t *main = memregion("maincpu")->base();
+ uint8_t *sound = memregion("audiocpu")->base();
+
+ m_mainbank->configure_entries(0, 4, &main[0x10000], 0x4000);
+ m_audiobank->configure_entries(0, 2, &sound[0x8000], 0x4000);
+
+ save_item(NAME(m_sound_irq_enable));
+ save_item(NAME(m_nmi_enable));
+ save_item(NAME(m_adpcm_toggle));
+ save_item(NAME(m_scroll_x));
+ save_item(NAME(m_scroll_y));
+}
+
+void original_state::machine_start()
+{
+ base_state::machine_start();
+
+ save_item(NAME(m_mcu_p3));
+ save_item(NAME(m_maincpu_to_mcu));
+ save_item(NAME(m_mcu_to_maincpu));
+}
+
+void bootleg_state::machine_start()
+{
+ base_state::machine_start();
+
+ save_item(NAME(m_coin_command_pending));
+}
+
+void base_state::machine_reset()
+{
+ for (int i = 0; i < 2; i++)
+ {
+ m_scroll_x[0][i] = 0;
+ m_scroll_y[0][i] = 0;
+ m_scroll_x[1][i] = 0;
+ m_scroll_y[1][i] = 0;
+ }
+
+ m_sound_irq_enable = 0;
+ m_nmi_enable = 0;
+ m_adpcm_toggle = 0;
+}
+
+void bootleg_state::machine_reset()
+{
+ base_state::machine_reset();
+
+ m_coin_command_pending = 0;
+}
+
+void base_state::base(machine_config &config)
+{
+ constexpr XTAL FIRETRAP_XTAL = XTAL(12'000'000);
+
+ // basic machine hardware
+ Z80(config, m_maincpu, FIRETRAP_XTAL / 2); // 6 MHz
+
+ M6502(config, m_audiocpu, FIRETRAP_XTAL / 8); // 1.5 MHz
+ m_audiocpu->set_addrmap(AS_PROGRAM, &base_state::sound_map);
+ // IRQs are caused by the ADPCM chip
+ // NMIs are caused by the main CPU
+
+ // video hardware
+ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
+// screen.set_refresh_hz(57.4034); // PCB measurement
+// screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); // not accurate
+// screen.set_size(32*8, 32*8);
+// screen.set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
+ // DECO video CRTC, unverified
+ screen.set_raw(FIRETRAP_XTAL / 2, 384, 0, 256, 272, 8, 248);
+ screen.set_screen_update(FUNC(base_state::screen_update));
+ screen.set_palette(m_palette);
+
+ GFXDECODE(config, m_gfxdecode, m_palette, gfx_firetrap);
+ PALETTE(config, m_palette, FUNC(base_state::palette), 256);
+
+ // sound hardware
+ SPEAKER(config, "mono").front_center();
+
+ GENERIC_LATCH_8(config, "soundlatch").data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI);
+
+ ym3526_device &ymsnd(YM3526(config, "ymsnd", FIRETRAP_XTAL / 4)); // 3 MHz
+ ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);
+
+ LS157(config, m_adpcm_select, 0);
+ m_adpcm_select->out_callback().set("msm", FUNC(msm5205_device::data_w));
+
+ MSM5205(config, m_msm, FIRETRAP_XTAL / 32); // 375 kHz
+ m_msm->vck_callback().set(FUNC(base_state::adpcm_int));
+ m_msm->set_prescaler_selector(msm5205_device::S48_4B); // 7.8125kHz
+ m_msm->add_route(ALL_OUTPUTS, "mono", 0.30);
+}
+
+void original_state::firetrap(machine_config &config)
+{
+ base(config);
+
+ // basic machine hardware
+ m_maincpu->set_addrmap(AS_PROGRAM, &original_state::main_map);
+
+ TIMER(config, "scantimer", 0).configure_scanline(FUNC(original_state::interrupt), "screen", 0, 1);
+
+ I8751(config, m_mcu, 8_MHz_XTAL);
+ m_mcu->port_in_cb<0>().set(FUNC(original_state::mcu_p0_r));
+ m_mcu->port_out_cb<1>().set([this] (u8 data) { m_mcu_to_maincpu = data; });
+ m_mcu->port_in_cb<2>().set([this] () { return m_maincpu_to_mcu; });
+ m_mcu->port_out_cb<3>().set(FUNC(original_state::mcu_p3_w));
+
+ // needs a tight sync with the MCU
+ config.set_perfect_quantum(m_maincpu);
+}
+
+void bootleg_state::firetrapbl(machine_config &config)
+{
+ base(config);
+
+ // basic machine hardware
+ m_maincpu->set_addrmap(AS_PROGRAM, &bootleg_state::main_map);
+
+ TIMER(config, "scantimer", 0).configure_scanline(FUNC(bootleg_state::interrupt), "screen", 0, 1);
+}
+
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( firetrap )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "di-02.4a", 0x00000, 0x8000, CRC(3d1e4bf7) SHA1(ee903b469619f49edb1727fb545c9a6085f50746) )
+ ROM_LOAD( "di-01.3a", 0x10000, 0x8000, CRC(9bbae38b) SHA1(dc1d3ed5da71bfb104fd54fc70c56833f31d281f) )
+ ROM_LOAD( "di-00-a.2a", 0x18000, 0x8000, CRC(f39e2cf4) SHA1(ce77a65089937906d8a41076a3f29ad6f45fda9d) ) // this ROM has data at 3FD7 where it seems to be blanked out in firetrapa, as well as other changes
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "di-17.10j", 0x00000, 0x8000, CRC(8605f6b9) SHA1(4fba88f34afd91d2cbc578b3b70f5399b8844390) )
+ ROM_LOAD( "di-18.12j", 0x08000, 0x8000, CRC(49508c93) SHA1(3812b0b1a33a1506d2896d2b676ed6aabb29dac0) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) // 8751 protection MCU
+ ROM_LOAD( "di-12.16h", 0x00000, 0x1000, CRC(6340a4d7) SHA1(3c896015a2416e3d664fedd07e42bdd40078c700) )
+
+ ROM_REGION( 0x02000, "chars", 0 )
+ ROM_LOAD( "di-03.17c", 0x00000, 0x2000, CRC(46721930) SHA1(a605fe993166e95c1602a35b548649ceae77bff2) )
+
+ ROM_REGION( 0x20000, "tiles1", 0 )
+ ROM_LOAD( "di-06.3e", 0x00000, 0x2000, CRC(441d9154) SHA1(340804e82d4aba8e9fcdd08cce0cfecefd2f77a9) )
+ ROM_CONTINUE( 0x08000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+ ROM_CONTINUE( 0x0a000, 0x2000 )
+ ROM_LOAD( "di-04.2e", 0x04000, 0x2000, CRC(8e6e7eec) SHA1(9cff147702620987346449e2f83ef9b2efef7798) )
+ ROM_CONTINUE( 0x0c000, 0x2000 )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x0e000, 0x2000 )
+ ROM_LOAD( "di-07.6e", 0x10000, 0x2000, CRC(ef0a7e23) SHA1(7c67ac27e6bde0f4943e8bed9898e730ae7ddd75) )
+ ROM_CONTINUE( 0x18000, 0x2000 )
+ ROM_CONTINUE( 0x12000, 0x2000 )
+ ROM_CONTINUE( 0x1a000, 0x2000 )
+ ROM_LOAD( "di-05.4e", 0x14000, 0x2000, CRC(ec080082) SHA1(3b034496bfa2aba9ed58ceba670d0364a9c2211d) )
+ ROM_CONTINUE( 0x1c000, 0x2000 )
+ ROM_CONTINUE( 0x16000, 0x2000 )
+ ROM_CONTINUE( 0x1e000, 0x2000 )
+
+ ROM_REGION( 0x20000, "tiles2", 0 )
+ ROM_LOAD( "di-09.3j", 0x00000, 0x2000, CRC(d11e28e8) SHA1(3e91764f74d551e0984bac92daeab4e094e8dc13) )
+ ROM_CONTINUE( 0x08000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+ ROM_CONTINUE( 0x0a000, 0x2000 )
+ ROM_LOAD( "di-08.2j", 0x04000, 0x2000, CRC(c32a21d8) SHA1(01898abf24aa40b13939afed96c990f430eb3bf1) )
+ ROM_CONTINUE( 0x0c000, 0x2000 )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x0e000, 0x2000 )
+ ROM_LOAD( "di-11.6j", 0x10000, 0x2000, CRC(6424d5c3) SHA1(9ad6cfe6effca795709f90839a338f2a9148128f) )
+ ROM_CONTINUE( 0x18000, 0x2000 )
+ ROM_CONTINUE( 0x12000, 0x2000 )
+ ROM_CONTINUE( 0x1a000, 0x2000 )
+ ROM_LOAD( "di-10.4j", 0x14000, 0x2000, CRC(9b89300a) SHA1(5575daa226188cb1ea7d7a23f4966252bfb748e0) )
+ ROM_CONTINUE( 0x1c000, 0x2000 )
+ ROM_CONTINUE( 0x16000, 0x2000 )
+ ROM_CONTINUE( 0x1e000, 0x2000 )
+
+ ROM_REGION( 0x20000, "sprites", 0 )
+ ROM_LOAD( "di-16.17h", 0x00000, 0x8000, CRC(0de055d7) SHA1(ef763237c317545520c659f438b572b11c342d5a) )
+ ROM_LOAD( "di-13.13h", 0x08000, 0x8000, CRC(869219da) SHA1(9ab2439d6d1c62fce24c4f78ac7887f34c86cd75) )
+ ROM_LOAD( "di-14.14h", 0x10000, 0x8000, CRC(6b65812e) SHA1(209e07b2fced6b033c6d5398a998374588a35f46) )
+ ROM_LOAD( "di-15.15h", 0x18000, 0x8000, CRC(3e27f77d) SHA1(9ceccb1f56a8d0e05f6dea45d102690a1370624e) )
+
+ ROM_REGION( 0x0300, "proms", 0 )
+ ROM_LOAD( "firetrap.3b", 0x0000, 0x0100, CRC(8bb45337) SHA1(deaf6ea53eb3955230db1fdcb870079758a0c996) ) // palette red and green component
+ ROM_LOAD( "firetrap.4b", 0x0100, 0x0100, CRC(d5abfc64) SHA1(6c808c1d6087804214dc29d35280f42382c40b18) ) // palette blue component
+ ROM_LOAD( "firetrap.1a", 0x0200, 0x0100, CRC(d67f3514) SHA1(afadda6111fea663fe1373a81e184e51afc601df) ) // ?
+ROM_END
+
+ROM_START( firetrapa )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "di-02.4a", 0x00000, 0x8000, CRC(3d1e4bf7) SHA1(ee903b469619f49edb1727fb545c9a6085f50746) )
+ ROM_LOAD( "di-01.3a", 0x10000, 0x8000, CRC(9bbae38b) SHA1(dc1d3ed5da71bfb104fd54fc70c56833f31d281f) )
+ ROM_LOAD( "di-00.2a", 0x18000, 0x8000, CRC(d0dad7de) SHA1(8783ebf6ddfef32f6036913d403f76c1545b813d) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "di-17.10j", 0x00000, 0x8000, CRC(8605f6b9) SHA1(4fba88f34afd91d2cbc578b3b70f5399b8844390) )
+ ROM_LOAD( "di-18.12j", 0x08000, 0x8000, CRC(49508c93) SHA1(3812b0b1a33a1506d2896d2b676ed6aabb29dac0) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) // 8751 protection MCU
+ ROM_LOAD( "di-12.16h", 0x00000, 0x1000, CRC(6340a4d7) SHA1(3c896015a2416e3d664fedd07e42bdd40078c700) )
+
+ ROM_REGION( 0x02000, "chars", 0 )
+ ROM_LOAD( "di-03.17c", 0x00000, 0x2000, CRC(46721930) SHA1(a605fe993166e95c1602a35b548649ceae77bff2) )
+
+ ROM_REGION( 0x20000, "tiles1", 0 )
+ ROM_LOAD( "di-06.3e", 0x00000, 0x2000, CRC(441d9154) SHA1(340804e82d4aba8e9fcdd08cce0cfecefd2f77a9) )
+ ROM_CONTINUE( 0x08000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+ ROM_CONTINUE( 0x0a000, 0x2000 )
+ ROM_LOAD( "di-04.2e", 0x04000, 0x2000, CRC(8e6e7eec) SHA1(9cff147702620987346449e2f83ef9b2efef7798) )
+ ROM_CONTINUE( 0x0c000, 0x2000 )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x0e000, 0x2000 )
+ ROM_LOAD( "di-07.6e", 0x10000, 0x2000, CRC(ef0a7e23) SHA1(7c67ac27e6bde0f4943e8bed9898e730ae7ddd75) )
+ ROM_CONTINUE( 0x18000, 0x2000 )
+ ROM_CONTINUE( 0x12000, 0x2000 )
+ ROM_CONTINUE( 0x1a000, 0x2000 )
+ ROM_LOAD( "di-05.4e", 0x14000, 0x2000, CRC(ec080082) SHA1(3b034496bfa2aba9ed58ceba670d0364a9c2211d) )
+ ROM_CONTINUE( 0x1c000, 0x2000 )
+ ROM_CONTINUE( 0x16000, 0x2000 )
+ ROM_CONTINUE( 0x1e000, 0x2000 )
+
+ ROM_REGION( 0x20000, "tiles2", 0 )
+ ROM_LOAD( "di-09.3j", 0x00000, 0x2000, CRC(d11e28e8) SHA1(3e91764f74d551e0984bac92daeab4e094e8dc13) )
+ ROM_CONTINUE( 0x08000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+ ROM_CONTINUE( 0x0a000, 0x2000 )
+ ROM_LOAD( "di-08.2j", 0x04000, 0x2000, CRC(c32a21d8) SHA1(01898abf24aa40b13939afed96c990f430eb3bf1) )
+ ROM_CONTINUE( 0x0c000, 0x2000 )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x0e000, 0x2000 )
+ ROM_LOAD( "di-11.6j", 0x10000, 0x2000, CRC(6424d5c3) SHA1(9ad6cfe6effca795709f90839a338f2a9148128f) )
+ ROM_CONTINUE( 0x18000, 0x2000 )
+ ROM_CONTINUE( 0x12000, 0x2000 )
+ ROM_CONTINUE( 0x1a000, 0x2000 )
+ ROM_LOAD( "di-10.4j", 0x14000, 0x2000, CRC(9b89300a) SHA1(5575daa226188cb1ea7d7a23f4966252bfb748e0) )
+ ROM_CONTINUE( 0x1c000, 0x2000 )
+ ROM_CONTINUE( 0x16000, 0x2000 )
+ ROM_CONTINUE( 0x1e000, 0x2000 )
+
+ ROM_REGION( 0x20000, "sprites", 0 )
+ ROM_LOAD( "di-16.17h", 0x00000, 0x8000, CRC(0de055d7) SHA1(ef763237c317545520c659f438b572b11c342d5a) )
+ ROM_LOAD( "di-13.13h", 0x08000, 0x8000, CRC(869219da) SHA1(9ab2439d6d1c62fce24c4f78ac7887f34c86cd75) )
+ ROM_LOAD( "di-14.14h", 0x10000, 0x8000, CRC(6b65812e) SHA1(209e07b2fced6b033c6d5398a998374588a35f46) )
+ ROM_LOAD( "di-15.15h", 0x18000, 0x8000, CRC(3e27f77d) SHA1(9ceccb1f56a8d0e05f6dea45d102690a1370624e) )
+
+ ROM_REGION( 0x0300, "proms", 0 )
+ ROM_LOAD( "firetrap.3b", 0x0000, 0x0100, CRC(8bb45337) SHA1(deaf6ea53eb3955230db1fdcb870079758a0c996) ) // palette red and green component
+ ROM_LOAD( "firetrap.4b", 0x0100, 0x0100, CRC(d5abfc64) SHA1(6c808c1d6087804214dc29d35280f42382c40b18) ) // palette blue component
+ ROM_LOAD( "firetrap.1a", 0x0200, 0x0100, CRC(d67f3514) SHA1(afadda6111fea663fe1373a81e184e51afc601df) ) // ?
+ROM_END
+
+ROM_START( firetrapj )
+ ROM_REGION( 0x20000, "maincpu", 0 )
+ ROM_LOAD( "fi-03.4a", 0x00000, 0x8000, CRC(20b2a4ff) SHA1(7c5de0789c5d3459063eb791f62d41c05ab474cc) )
+ ROM_LOAD( "fi-02.3a", 0x10000, 0x8000, CRC(5c8a0562) SHA1(856766851faa4353445d944b7705e348fd1379e4) )
+ ROM_LOAD( "fi-01.2a", 0x18000, 0x8000, CRC(f2412fe8) SHA1(28a9143e36c31fe34f40888dc848aed3d572d801) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "fi-18.10j", 0x00000, 0x8000, CRC(8605f6b9) SHA1(4fba88f34afd91d2cbc578b3b70f5399b8844390) )
+ ROM_LOAD( "fi-19.12j", 0x08000, 0x8000, CRC(49508c93) SHA1(3812b0b1a33a1506d2896d2b676ed6aabb29dac0) )
+
+ ROM_REGION( 0x1000, "mcu", 0 ) // 8751 protection MCU
+ ROM_LOAD( "fi-13.16h", 0x00000, 0x1000, CRC(e531a633) SHA1(f21349f4e1147643204ae9735c304129f49911e7) )
+
+ ROM_REGION( 0x02000, "chars", 0 )
+ ROM_LOAD( "fi-04.17c", 0x00000, 0x2000, CRC(a584fc16) SHA1(6ac3692a14cb7c70799c23f8f6726fa5be1ac0d8) )
+
+ ROM_REGION( 0x20000, "tiles1", 0 )
+ ROM_LOAD( "fi-06.3e", 0x00000, 0x2000, CRC(441d9154) SHA1(340804e82d4aba8e9fcdd08cce0cfecefd2f77a9) )
+ ROM_CONTINUE( 0x08000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+ ROM_CONTINUE( 0x0a000, 0x2000 )
+ ROM_LOAD( "fi-05.2e", 0x04000, 0x2000, CRC(8e6e7eec) SHA1(9cff147702620987346449e2f83ef9b2efef7798) )
+ ROM_CONTINUE( 0x0c000, 0x2000 )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x0e000, 0x2000 )
+ ROM_LOAD( "fi-08.6e", 0x10000, 0x2000, CRC(ef0a7e23) SHA1(7c67ac27e6bde0f4943e8bed9898e730ae7ddd75) )
+ ROM_CONTINUE( 0x18000, 0x2000 )
+ ROM_CONTINUE( 0x12000, 0x2000 )
+ ROM_CONTINUE( 0x1a000, 0x2000 )
+ ROM_LOAD( "fi-07.4e", 0x14000, 0x2000, CRC(ec080082) SHA1(3b034496bfa2aba9ed58ceba670d0364a9c2211d) )
+ ROM_CONTINUE( 0x1c000, 0x2000 )
+ ROM_CONTINUE( 0x16000, 0x2000 )
+ ROM_CONTINUE( 0x1e000, 0x2000 )
+
+ ROM_REGION( 0x20000, "tiles2", 0 )
+ ROM_LOAD( "fi-10.3j", 0x00000, 0x2000, CRC(d11e28e8) SHA1(3e91764f74d551e0984bac92daeab4e094e8dc13) )
+ ROM_CONTINUE( 0x08000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+ ROM_CONTINUE( 0x0a000, 0x2000 )
+ ROM_LOAD( "fi-09.2j", 0x04000, 0x2000, CRC(c32a21d8) SHA1(01898abf24aa40b13939afed96c990f430eb3bf1) )
+ ROM_CONTINUE( 0x0c000, 0x2000 )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x0e000, 0x2000 )
+ ROM_LOAD( "fi-12.6j", 0x10000, 0x2000, CRC(6424d5c3) SHA1(9ad6cfe6effca795709f90839a338f2a9148128f) )
+ ROM_CONTINUE( 0x18000, 0x2000 )
+ ROM_CONTINUE( 0x12000, 0x2000 )
+ ROM_CONTINUE( 0x1a000, 0x2000 )
+ ROM_LOAD( "fi-11.4j", 0x14000, 0x2000, CRC(9b89300a) SHA1(5575daa226188cb1ea7d7a23f4966252bfb748e0) )
+ ROM_CONTINUE( 0x1c000, 0x2000 )
+ ROM_CONTINUE( 0x16000, 0x2000 )
+ ROM_CONTINUE( 0x1e000, 0x2000 )
+
+ ROM_REGION( 0x20000, "sprites", 0 )
+ ROM_LOAD( "fi-17.17h", 0x00000, 0x8000, CRC(0de055d7) SHA1(ef763237c317545520c659f438b572b11c342d5a) )
+ ROM_LOAD( "fi-14.13h", 0x08000, 0x8000, CRC(dbcdd3df) SHA1(99a7722e818a0f12ece1abd038531cdcb60f1181) )
+ ROM_LOAD( "fi-15.14h", 0x10000, 0x8000, CRC(6b65812e) SHA1(209e07b2fced6b033c6d5398a998374588a35f46) )
+ ROM_LOAD( "fi-16.15h", 0x18000, 0x8000, CRC(3e27f77d) SHA1(9ceccb1f56a8d0e05f6dea45d102690a1370624e) )
+
+ ROM_REGION( 0x0300, "proms", 0 )
+ ROM_LOAD( "fi-2.3b", 0x0000, 0x0100, CRC(8bb45337) SHA1(deaf6ea53eb3955230db1fdcb870079758a0c996) ) // palette red and green component
+ ROM_LOAD( "fi-3.4b", 0x0100, 0x0100, CRC(d5abfc64) SHA1(6c808c1d6087804214dc29d35280f42382c40b18) ) // palette blue component
+ ROM_LOAD( "fi-1.1a", 0x0200, 0x0100, CRC(d67f3514) SHA1(afadda6111fea663fe1373a81e184e51afc601df) ) // ?
+ROM_END
+
+ROM_START( firetrapbl )
+ ROM_REGION( 0x28000, "maincpu", 0 )
+ ROM_LOAD( "ft0d.bin", 0x00000, 0x8000, CRC(793ef849) SHA1(5a2c587370733d43484ba0a38a357260cdde8357) )
+ ROM_LOAD( "ft0a.bin", 0x08000, 0x8000, CRC(613313ee) SHA1(54e386b2b1faada3441e3e0bb7822a63eab36930) ) // unprotection code
+ ROM_LOAD( "fi-02.3a", 0x10000, 0x8000, CRC(5c8a0562) SHA1(856766851faa4353445d944b7705e348fd1379e4) )
+ ROM_LOAD( "fi-01.2a", 0x18000, 0x8000, CRC(f2412fe8) SHA1(28a9143e36c31fe34f40888dc848aed3d572d801) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "fi-18.10j", 0x00000, 0x8000, CRC(8605f6b9) SHA1(4fba88f34afd91d2cbc578b3b70f5399b8844390) )
+ ROM_LOAD( "fi-19.12j", 0x08000, 0x8000, CRC(49508c93) SHA1(3812b0b1a33a1506d2896d2b676ed6aabb29dac0) )
+
+ ROM_REGION( 0x02000, "chars", 0 )
+ ROM_LOAD( "fi-04.17c", 0x00000, 0x2000, CRC(a584fc16) SHA1(6ac3692a14cb7c70799c23f8f6726fa5be1ac0d8) )
+
+ ROM_REGION( 0x20000, "tiles1", 0 )
+ ROM_LOAD( "fi-06.3e", 0x00000, 0x2000, CRC(441d9154) SHA1(340804e82d4aba8e9fcdd08cce0cfecefd2f77a9) )
+ ROM_CONTINUE( 0x08000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+ ROM_CONTINUE( 0x0a000, 0x2000 )
+ ROM_LOAD( "fi-05.2e", 0x04000, 0x2000, CRC(8e6e7eec) SHA1(9cff147702620987346449e2f83ef9b2efef7798) )
+ ROM_CONTINUE( 0x0c000, 0x2000 )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x0e000, 0x2000 )
+ ROM_LOAD( "fi-08.6e", 0x10000, 0x2000, CRC(ef0a7e23) SHA1(7c67ac27e6bde0f4943e8bed9898e730ae7ddd75) )
+ ROM_CONTINUE( 0x18000, 0x2000 )
+ ROM_CONTINUE( 0x12000, 0x2000 )
+ ROM_CONTINUE( 0x1a000, 0x2000 )
+ ROM_LOAD( "fi-07.4e", 0x14000, 0x2000, CRC(ec080082) SHA1(3b034496bfa2aba9ed58ceba670d0364a9c2211d) )
+ ROM_CONTINUE( 0x1c000, 0x2000 )
+ ROM_CONTINUE( 0x16000, 0x2000 )
+ ROM_CONTINUE( 0x1e000, 0x2000 )
+
+ ROM_REGION( 0x20000, "tiles2", 0 )
+ ROM_LOAD( "fi-10.3j", 0x00000, 0x2000, CRC(d11e28e8) SHA1(3e91764f74d551e0984bac92daeab4e094e8dc13) )
+ ROM_CONTINUE( 0x08000, 0x2000 )
+ ROM_CONTINUE( 0x02000, 0x2000 )
+ ROM_CONTINUE( 0x0a000, 0x2000 )
+ ROM_LOAD( "fi-09.2j", 0x04000, 0x2000, CRC(c32a21d8) SHA1(01898abf24aa40b13939afed96c990f430eb3bf1) )
+ ROM_CONTINUE( 0x0c000, 0x2000 )
+ ROM_CONTINUE( 0x06000, 0x2000 )
+ ROM_CONTINUE( 0x0e000, 0x2000 )
+ ROM_LOAD( "fi-12.6j", 0x10000, 0x2000, CRC(6424d5c3) SHA1(9ad6cfe6effca795709f90839a338f2a9148128f) )
+ ROM_CONTINUE( 0x18000, 0x2000 )
+ ROM_CONTINUE( 0x12000, 0x2000 )
+ ROM_CONTINUE( 0x1a000, 0x2000 )
+ ROM_LOAD( "fi-11.4j", 0x14000, 0x2000, CRC(9b89300a) SHA1(5575daa226188cb1ea7d7a23f4966252bfb748e0) )
+ ROM_CONTINUE( 0x1c000, 0x2000 )
+ ROM_CONTINUE( 0x16000, 0x2000 )
+ ROM_CONTINUE( 0x1e000, 0x2000 )
+
+ ROM_REGION( 0x20000, "sprites", 0 )
+ ROM_LOAD( "fi-17.17h", 0x00000, 0x8000, CRC(0de055d7) SHA1(ef763237c317545520c659f438b572b11c342d5a) )
+ ROM_LOAD( "fi-14.13h", 0x08000, 0x8000, CRC(869219da) SHA1(9ab2439d6d1c62fce24c4f78ac7887f34c86cd75) ) // sldh
+ ROM_LOAD( "fi-15.14h", 0x10000, 0x8000, CRC(6b65812e) SHA1(209e07b2fced6b033c6d5398a998374588a35f46) )
+ ROM_LOAD( "fi-16.15h", 0x18000, 0x8000, CRC(3e27f77d) SHA1(9ceccb1f56a8d0e05f6dea45d102690a1370624e) )
+
+ ROM_REGION( 0x0300, "proms", 0 )
+ ROM_LOAD( "fi-2.3b", 0x0000, 0x0100, CRC(8bb45337) SHA1(deaf6ea53eb3955230db1fdcb870079758a0c996) ) // palette red and green component
+ ROM_LOAD( "fi-3.4b", 0x0100, 0x0100, CRC(d5abfc64) SHA1(6c808c1d6087804214dc29d35280f42382c40b18) ) // palette blue component
+ ROM_LOAD( "fi-1.1a", 0x0200, 0x0100, CRC(d67f3514) SHA1(afadda6111fea663fe1373a81e184e51afc601df) ) // ?
+ROM_END
+
+} // anonymous namespace
+
+
+GAME( 1986, firetrap, 0, firetrap, firetrap, original_state, empty_init, ROT90, "Woodplace Inc. (Data East USA license)", "Fire Trap (US, rev A)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, firetrapa, firetrap, firetrap, firetrap, original_state, empty_init, ROT90, "Woodplace Inc. (Data East USA license)", "Fire Trap (US)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, firetrapj, firetrap, firetrap, firetrapj, original_state, empty_init, ROT90, "Woodplace Inc.", "Fire Trap (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, firetrapbl, firetrap, firetrapbl, firetrapbl, bootleg_state, empty_init, ROT90, "bootleg", "Fire Trap (Japan bootleg)", MACHINE_SUPPORTS_SAVE )