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Diffstat (limited to 'src/mame/capcom/srumbler.cpp')
-rw-r--r-- | src/mame/capcom/srumbler.cpp | 689 |
1 files changed, 689 insertions, 0 deletions
diff --git a/src/mame/capcom/srumbler.cpp b/src/mame/capcom/srumbler.cpp new file mode 100644 index 00000000000..f5c27077781 --- /dev/null +++ b/src/mame/capcom/srumbler.cpp @@ -0,0 +1,689 @@ +// license:BSD-3-Clause +// copyright-holders: Paul Leaman + +/*************************************************************************** + + Speed Rumbler + 86610-A-1 + 86610-B-1 PCBs + + Driver provided by Paul Leaman + + M6809 for game, Z80 and YM-2203 for sound. + + TODO: + - Verify screen refresh rate. Start a game (wait for credit sound to finish), + and at the intro, the music theme should change at the same time Zapper's + love letter is shown. ~59.6Hz from other Capcom games is too fast. + +***************************************************************************/ + +#include "emu.h" + +#include "cpu/m6809/m6809.h" +#include "cpu/z80/z80.h" +#include "machine/gen_latch.h" +#include "machine/timer.h" +#include "sound/ymopn.h" +#include "video/bufsprite.h" + +#include "emupal.h" +#include "screen.h" +#include "speaker.h" +#include "tilemap.h" + + +namespace { + +class srumbler_state : public driver_device +{ +public: + srumbler_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_spriteram(*this, "spriteram"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette"), + m_backgroundram(*this, "backgroundram"), + m_foregroundram(*this, "foregroundram"), + m_proms(*this, "proms"), + m_rombank(*this, "bank%01x000", 5U) + { } + + void srumbler(machine_config &config); + +protected: + virtual void machine_start() override ATTR_COLD; + virtual void video_start() override ATTR_COLD; + +private: + required_device<cpu_device> m_maincpu; + required_device<buffered_spriteram8_device> m_spriteram; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + + required_shared_ptr<uint8_t> m_backgroundram; + required_shared_ptr<uint8_t> m_foregroundram; + required_region_ptr<uint8_t> m_proms; + required_memory_bank_array<11> m_rombank; + + tilemap_t *m_bg_tilemap = nullptr; + tilemap_t *m_fg_tilemap = nullptr; + uint8_t m_scroll[4]{}; + + void bankswitch_w(uint8_t data); + void foreground_w(offs_t offset, uint8_t data); + void background_w(offs_t offset, uint8_t data); + void control_w(uint8_t data); + void scroll_w(offs_t offset, uint8_t data); + + TILE_GET_INFO_MEMBER(get_fg_tile_info); + TILE_GET_INFO_MEMBER(get_bg_tile_info); + + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); + + TIMER_DEVICE_CALLBACK_MEMBER(interrupt); + void main_map(address_map &map) ATTR_COLD; + void sound_map(address_map &map) ATTR_COLD; +}; + + +/*************************************************************************** + + Callbacks for the TileMap code + +***************************************************************************/ + +TILE_GET_INFO_MEMBER(srumbler_state::get_fg_tile_info) +{ + uint8_t const attr = m_foregroundram[2 * tile_index]; + tileinfo.set(0, + m_foregroundram[2 * tile_index + 1] + ((attr & 0x03) << 8), + (attr & 0x3c) >> 2, + (attr & 0x40) ? TILE_FORCE_LAYER0 : 0); +} + +TILE_GET_INFO_MEMBER(srumbler_state::get_bg_tile_info) +{ + uint8_t const attr = m_backgroundram[2 * tile_index]; + tileinfo.set(1, + m_backgroundram[2 * tile_index + 1] + ((attr & 0x07) << 8), + (attr & 0xe0) >> 5, + ((attr & 0x08) ? TILE_FLIPY : 0)); + tileinfo.group = (attr & 0x10) >> 4; +} + + + +/*************************************************************************** + + Start the video hardware emulation. + +***************************************************************************/ + +void srumbler_state::video_start() +{ + m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(srumbler_state::get_fg_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 64,32); + m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(srumbler_state::get_bg_tile_info)), TILEMAP_SCAN_COLS, 16,16, 64,64); + + m_fg_tilemap->set_transparent_pen(3); + + m_bg_tilemap->set_transmask(0, 0xffff, 0x0000); // split type 0 is totally transparent in front half + m_bg_tilemap->set_transmask(1, 0x07ff, 0xf800); // split type 1 has pens 0-10 transparent in front half + + save_item(NAME(m_scroll)); +} + + + +/*************************************************************************** + + Memory handlers + +***************************************************************************/ + +void srumbler_state::foreground_w(offs_t offset, uint8_t data) +{ + m_foregroundram[offset] = data; + m_fg_tilemap->mark_tile_dirty(offset / 2); +} + +void srumbler_state::background_w(offs_t offset, uint8_t data) +{ + m_backgroundram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset / 2); +} + + +void srumbler_state::control_w(uint8_t data) +{ + // bit 0 flips screen + flip_screen_set(data & 1); + + // bits 4-5 used during attract mode, unknown + + // bits 6-7 coin counters + machine().bookkeeping().coin_counter_w(0, data & 0x40); + machine().bookkeeping().coin_counter_w(1, data & 0x80); +} + + +void srumbler_state::scroll_w(offs_t offset, uint8_t data) +{ + m_scroll[offset] = data; + + m_bg_tilemap->set_scrollx(0, m_scroll[0] | (m_scroll[1] << 8)); + m_bg_tilemap->set_scrolly(0, m_scroll[2] | (m_scroll[3] << 8)); +} + + + +/*************************************************************************** + + Display refresh + +***************************************************************************/ + +void srumbler_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + uint8_t *buffered_spriteram = m_spriteram->buffer(); + + // Draw the sprites. + for (int offs = m_spriteram->bytes() - 4; offs >= 0; offs -= 4) + { + /* SPRITES + ===== + Attribute + 0x80 Code MSB + 0x40 Code MSB + 0x20 Code MSB + 0x10 Colour + 0x08 Colour + 0x04 Colour + 0x02 y Flip + 0x01 X MSB + */ + + int const attr = buffered_spriteram[offs + 1]; + int code = buffered_spriteram[offs]; + code += ((attr & 0xe0) << 3); + int const colour = (attr & 0x1c) >> 2; + int sy = buffered_spriteram[offs + 2]; + int sx = buffered_spriteram[offs + 3] + 0x100 * (attr & 0x01); + int flipy = attr & 0x02; + + if (flip_screen()) + { + sx = 496 - sx; + sy = 240 - sy; + flipy = !flipy; + } + + m_gfxdecode->gfx(2)->transpen(bitmap, cliprect, + code, + colour, + flip_screen(), flipy, + sx, sy, 15); + } +} + + +uint32_t srumbler_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0); + draw_sprites(bitmap, cliprect); + m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0); + m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + + return 0; +} + + +void srumbler_state::bankswitch_w(uint8_t data) +{ + /* + banking is controlled by two PROMs. 0000-4fff is mapped to the same + address (RAM and I/O) for all banks, so we don't handle it here. + e000-ffff is all mapped to the same ROMs, however we do handle it + here anyway. + Note that 5000-8fff can be either ROM or RAM, so we should handle + that as well to be 100% accurate. + */ + uint8_t const *prom1 = &m_proms[data & 0xf0]; + uint8_t const *prom2 = &m_proms[0x100 + ((data & 0x0f) << 4)]; + + for (int i = 0x05; i < 0x10; i++) + { + // bit 2 of prom1 selects ROM or RAM - not supported + int const bank = ((prom1[i] & 0x03) << 4) | (prom2[i] & 0x0f); + + m_rombank[i - 5]->set_entry(bank); + } +} + +void srumbler_state::machine_start() +{ + for (int i = 0x00; i < 0x0b; i++) + m_rombank[i]->configure_entries(0, 64, memregion("maincpu")->base(), 0x1000); + + // initialize banked ROM pointers + bankswitch_w(0); +} + +TIMER_DEVICE_CALLBACK_MEMBER(srumbler_state::interrupt) +{ + int const scanline = param; + + if (scanline == 248) + m_maincpu->set_input_line(0, HOLD_LINE); + + if (scanline == 8) + m_maincpu->set_input_line(M6809_FIRQ_LINE, HOLD_LINE); +} + +/* +The "scroll test" routine on the test screen appears to overflow and write +over the control registers (0x4000-0x4080) when it clears the screen. + +This doesn't affect anything since it happens to write the correct value +to the page register. + +Ignore the warnings about writing to unmapped memory. +*/ + +void srumbler_state::main_map(address_map &map) +{ + map(0x0000, 0x1dff).ram(); // RAM (of 1 sort or another) + map(0x1e00, 0x1fff).ram().share("spriteram"); + map(0x2000, 0x3fff).ram().w(FUNC(srumbler_state::background_w)).share(m_backgroundram); + map(0x4008, 0x4008).portr("SYSTEM").w(FUNC(srumbler_state::bankswitch_w)); + map(0x4009, 0x4009).portr("P1").w(FUNC(srumbler_state::control_w)); + map(0x400a, 0x400a).portr("P2"); + map(0x400b, 0x400b).portr("DSW1"); + map(0x400c, 0x400c).portr("DSW2"); + map(0x400a, 0x400d).w(FUNC(srumbler_state::scroll_w)); + map(0x400e, 0x400e).w("soundlatch", FUNC(generic_latch_8_device::write)); + map(0x5000, 0x5fff).bankr(m_rombank[0]).w(FUNC(srumbler_state::foreground_w)).share(m_foregroundram); + map(0x6000, 0x6fff).bankr(m_rombank[1]); + //map(0x6000, 0x6fff).nopw(); // Video RAM 2 ??? (not used) + map(0x7000, 0x7fff).bankr(m_rombank[2]); + map(0x7000, 0x73ff).w(m_palette, FUNC(palette_device::write8)).share("palette"); + map(0x8000, 0x8fff).bankr(m_rombank[3]); + map(0x9000, 0x9fff).bankr(m_rombank[4]); + map(0xa000, 0xafff).bankr(m_rombank[5]); + map(0xb000, 0xbfff).bankr(m_rombank[6]); + map(0xc000, 0xcfff).bankr(m_rombank[7]); + map(0xd000, 0xdfff).bankr(m_rombank[8]); + map(0xe000, 0xefff).bankr(m_rombank[9]); + map(0xf000, 0xffff).bankr(m_rombank[10]); +} + +void srumbler_state::sound_map(address_map &map) +{ + map(0x0000, 0x7fff).rom(); + map(0x8000, 0x8001).w("ym1", FUNC(ym2203_device::write)); + map(0xa000, 0xa001).w("ym2", FUNC(ym2203_device::write)); + map(0xc000, 0xc7ff).ram(); + map(0xe000, 0xe000).r("soundlatch", FUNC(generic_latch_8_device::read)); +} + + +static INPUT_PORTS_START( srumbler ) + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:1,2,3") + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:4,5,6") + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) ) + PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW1:7" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x03, "3" ) + PORT_DIPSETTING( 0x02, "4" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5") + PORT_DIPSETTING( 0x18, "20k 70k and every 70k" ) + PORT_DIPSETTING( 0x10, "30k 80k and every 80k" ) + PORT_DIPSETTING( 0x08, "20k 80k" ) + PORT_DIPSETTING( 0x00, "30k 80k" ) + PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") + PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Yes ) ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 2, + { 4, 0 }, + { 0, 1, 2, 3, 8+0,8+1, 8+2, 8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, + 16*8 +}; + +static const gfx_layout tilelayout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, + 32*8+0, 32*8+1, 32*8+2, 32*8+3, 33*8+0, 33*8+1, 33*8+2, 33*8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 64*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, + { 0, 1, 2, 3, 4, 5, 6, 7, + 2*64+0, 2*64+1, 2*64+2, 2*64+3, 2*64+4, 2*64+5, 2*64+6, 2*64+7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 32*8 +}; + + +static GFXDECODE_START( gfx_srumbler ) + GFXDECODE_ENTRY( "chars", 0, charlayout, 448, 16 ) // colors 448 - 511 + GFXDECODE_ENTRY( "tiles", 0, tilelayout, 128, 8 ) // colors 128 - 255 + GFXDECODE_ENTRY( "sprites", 0, spritelayout, 256, 8 ) // colors 256 - 383 +GFXDECODE_END + + + +void srumbler_state::srumbler(machine_config &config) +{ + // basic machine hardware + MC6809(config, m_maincpu, 16_MHz_XTAL / 2); // HD68B09P + m_maincpu->set_addrmap(AS_PROGRAM, &srumbler_state::main_map); + TIMER(config, "scantimer").configure_scanline(FUNC(srumbler_state::interrupt), "screen", 0, 1); + + z80_device &audiocpu(Z80(config, "audiocpu", 16_MHz_XTAL / 4)); + audiocpu.set_addrmap(AS_PROGRAM, &srumbler_state::sound_map); + + // video hardware + BUFFERED_SPRITERAM8(config, m_spriteram); + + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); + screen.set_refresh_hz(57.5); + screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); + screen.set_size(64*8, 32*8); + screen.set_visarea(10*8, (64-10)*8-1, 1*8, 31*8-1); + screen.set_screen_update(FUNC(srumbler_state::screen_update)); + screen.screen_vblank().set(m_spriteram, FUNC(buffered_spriteram8_device::vblank_copy_rising)); + screen.set_palette(m_palette); + + GFXDECODE(config, m_gfxdecode, m_palette, gfx_srumbler); + + PALETTE(config, m_palette).set_format(palette_device::RGBx_444, 512); + + // sound hardware + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, "soundlatch"); + + ym2203_device &ym1(YM2203(config, "ym1", 16_MHz_XTAL / 4)); + ym1.irq_handler().set_inputline("audiocpu", 0); + ym1.add_route(0, "mono", 0.10); + ym1.add_route(1, "mono", 0.10); + ym1.add_route(2, "mono", 0.10); + ym1.add_route(3, "mono", 0.25); + + ym2203_device &ym2(YM2203(config, "ym2", 16_MHz_XTAL / 4)); + ym2.add_route(0, "mono", 0.10); + ym2.add_route(1, "mono", 0.10); + ym2.add_route(2, "mono", 0.10); + ym2.add_route(3, "mono", 0.25); +} + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( srumbler ) + ROM_REGION( 0x40000, "maincpu", 0 ) // Paged ROMs + ROM_LOAD( "rc04.14e", 0x00000, 0x08000, CRC(a68ce89c) SHA1(cb5dd8c47c24f9d8ac9a6135c0b7942d16002d25) ) + ROM_LOAD( "rc03.13e", 0x08000, 0x08000, CRC(87bda812) SHA1(f46dcce21d78c8525a2578b73e05b7cd8a2d8745) ) // sldh + ROM_LOAD( "rc02.12e", 0x10000, 0x08000, CRC(d8609cca) SHA1(893f1f1ac0aef5d31e75228252c14c4b522bff16) ) // sldh + ROM_LOAD( "rc01.11e", 0x18000, 0x08000, CRC(27ec4776) SHA1(09a53fd6472888664c21f49ab78b2c5d77d2caa1) ) // sldh + ROM_LOAD( "rc09.14f", 0x20000, 0x08000, CRC(2146101d) SHA1(cacd7a13d67f43a0fc624d1c5e29d9816bd6b1c7) ) // sldh + ROM_LOAD( "rc08.13f", 0x28000, 0x08000, CRC(838369a6) SHA1(6fdcbe2db488d4d99453b5537cf05ed18112368e) ) // sldh + ROM_LOAD( "rc07.12f", 0x30000, 0x08000, CRC(de785076) SHA1(bdb104c6c875f5362c0d1ba9a8c5dd450c9c014b) ) + ROM_LOAD( "rc06.11f", 0x38000, 0x08000, CRC(a70f4fd4) SHA1(21be3865b9f7fa265f265a565bab896357d7464f) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "rc05.2f", 0x00000, 0x08000, CRC(0177cebe) SHA1(0fa94d2057f509a6fe1de210bf513efc82f1ffe7) ) // sldh + + ROM_REGION( 0x04000, "chars", 0 ) + ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(adabe271) SHA1(256d6823dcda404375825103272213e1442c3320) ) + + ROM_REGION( 0x40000, "tiles", 0 ) + ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) ) + ROM_LOAD( "rc12.13a", 0x08000, 0x08000, CRC(a2db64af) SHA1(35ab93397ee8172813e69edd085b36a5b98ba082) ) + ROM_LOAD( "rc13.14a", 0x10000, 0x08000, CRC(f1df5499) SHA1(b1c47b35c00bc05825353474ad2b33d9669b879e) ) + ROM_LOAD( "rc14.15a", 0x18000, 0x08000, CRC(b22b31b3) SHA1(7aa1a042bccf6a1117c983bb36e88ace7712e867) ) + ROM_LOAD( "rc15.11c", 0x20000, 0x08000, CRC(ca3a3af3) SHA1(bcb43fc66be852acb2f93513d6b7b089b1bdd9fc) ) + ROM_LOAD( "rc16.13c", 0x28000, 0x08000, CRC(c49a4a11) SHA1(4e1432e6d6a7ffc73e695c1db245ea54beee0507) ) + ROM_LOAD( "rc17.14c", 0x30000, 0x08000, CRC(aa80aaab) SHA1(37a8e57e4d8ed8372bc1d7c94cf5a087a01d79ad) ) + ROM_LOAD( "rc18.15c", 0x38000, 0x08000, CRC(ce67868e) SHA1(867d6bc65119fdb7a9788f7d92e6be0326756776) ) + + ROM_REGION( 0x40000, "sprites", 0 ) + ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) ) + ROM_LOAD( "rc19.14e", 0x08000, 0x08000, CRC(ff8f9129) SHA1(8402236e297c3b03984a22b727198cc54e0c8117) ) + ROM_LOAD( "rc22.15f", 0x10000, 0x08000, CRC(ab64161c) SHA1(4d8b01ba4c85a732df38db7663bd765a49c671de) ) + ROM_LOAD( "rc21.14f", 0x18000, 0x08000, CRC(fd64bcd1) SHA1(4bb6c0e0027387284de1dc1320887de3231252e9) ) + ROM_LOAD( "rc24.15h", 0x20000, 0x08000, CRC(c972af3e) SHA1(3aaf5fdd07f675bd29a068035f252c0136e7881e) ) + ROM_LOAD( "rc23.14h", 0x28000, 0x08000, CRC(8c9abf57) SHA1(044d5c9904e89b67bd92396a7215b73d96d3965a) ) + ROM_LOAD( "rc26.15j", 0x30000, 0x08000, CRC(d4f1732f) SHA1(d16b6456c73395964c9868078e378e0d5cc48ae7) ) + ROM_LOAD( "rc25.14j", 0x38000, 0x08000, CRC(d2a4ea4f) SHA1(365e534bf56e08b1e727ea7bfdfb537fa274448b) ) + + ROM_REGION( 0x0300, "proms", 0 ) + ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) // ROM banking + ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) // ROM banking + ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) // priority (not used) +ROM_END + +ROM_START( srumbler2 ) + ROM_REGION( 0x40000, "maincpu", 0 ) // Paged ROMs + ROM_LOAD( "rc04.14e", 0x00000, 0x08000, CRC(a68ce89c) SHA1(cb5dd8c47c24f9d8ac9a6135c0b7942d16002d25) ) + ROM_LOAD( "rc03.13e", 0x08000, 0x08000, CRC(e82f78d4) SHA1(39cb5d9c18e7635d48aa29221ae99e6a500e2841) ) // sldh + ROM_LOAD( "rc02.12e", 0x10000, 0x08000, CRC(009a62d8) SHA1(72b52b34186304d70214f56acdb0f3af5bed9503) ) + ROM_LOAD( "rc01.11e", 0x18000, 0x08000, CRC(2ac48d1d) SHA1(9e41cddb8f8f96e55f915ae5c244c123cc4f8c9a) ) + ROM_LOAD( "rc09.14f", 0x20000, 0x08000, CRC(64f23e72) SHA1(2de892f8753df0ac85389328342089bd5cc57f38) ) + ROM_LOAD( "rc08.13f", 0x28000, 0x08000, CRC(74c71007) SHA1(9b7f159dc1e3add85a3aaeb697aa800a37d09f52) ) // sldh + ROM_LOAD( "rc07.12f", 0x30000, 0x08000, CRC(de785076) SHA1(bdb104c6c875f5362c0d1ba9a8c5dd450c9c014b) ) + ROM_LOAD( "rc06.11f", 0x38000, 0x08000, CRC(a70f4fd4) SHA1(21be3865b9f7fa265f265a565bab896357d7464f) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "rc05.2f", 0x00000, 0x08000, CRC(ea04fa07) SHA1(e29bfc3ed9e6606206ee41c90aaaeddffa26c1b4) ) + + ROM_REGION( 0x04000, "chars", 0 ) + ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(adabe271) SHA1(256d6823dcda404375825103272213e1442c3320) ) + + ROM_REGION( 0x40000, "tiles", 0 ) + ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) ) + ROM_LOAD( "rc12.13a", 0x08000, 0x08000, CRC(a2db64af) SHA1(35ab93397ee8172813e69edd085b36a5b98ba082) ) + ROM_LOAD( "rc13.14a", 0x10000, 0x08000, CRC(f1df5499) SHA1(b1c47b35c00bc05825353474ad2b33d9669b879e) ) + ROM_LOAD( "rc14.15a", 0x18000, 0x08000, CRC(b22b31b3) SHA1(7aa1a042bccf6a1117c983bb36e88ace7712e867) ) + ROM_LOAD( "rc15.11c", 0x20000, 0x08000, CRC(ca3a3af3) SHA1(bcb43fc66be852acb2f93513d6b7b089b1bdd9fc) ) + ROM_LOAD( "rc16.13c", 0x28000, 0x08000, CRC(c49a4a11) SHA1(4e1432e6d6a7ffc73e695c1db245ea54beee0507) ) + ROM_LOAD( "rc17.14c", 0x30000, 0x08000, CRC(aa80aaab) SHA1(37a8e57e4d8ed8372bc1d7c94cf5a087a01d79ad) ) + ROM_LOAD( "rc18.15c", 0x38000, 0x08000, CRC(ce67868e) SHA1(867d6bc65119fdb7a9788f7d92e6be0326756776) ) + + ROM_REGION( 0x40000, "sprites", 0 ) + ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) ) + ROM_LOAD( "rc19.14e", 0x08000, 0x08000, CRC(ff8f9129) SHA1(8402236e297c3b03984a22b727198cc54e0c8117) ) + ROM_LOAD( "rc22.15f", 0x10000, 0x08000, CRC(ab64161c) SHA1(4d8b01ba4c85a732df38db7663bd765a49c671de) ) + ROM_LOAD( "rc21.14f", 0x18000, 0x08000, CRC(fd64bcd1) SHA1(4bb6c0e0027387284de1dc1320887de3231252e9) ) + ROM_LOAD( "rc24.15h", 0x20000, 0x08000, CRC(c972af3e) SHA1(3aaf5fdd07f675bd29a068035f252c0136e7881e) ) + ROM_LOAD( "rc23.14h", 0x28000, 0x08000, CRC(8c9abf57) SHA1(044d5c9904e89b67bd92396a7215b73d96d3965a) ) + ROM_LOAD( "rc26.15j", 0x30000, 0x08000, CRC(d4f1732f) SHA1(d16b6456c73395964c9868078e378e0d5cc48ae7) ) + ROM_LOAD( "rc25.14j", 0x38000, 0x08000, CRC(d2a4ea4f) SHA1(365e534bf56e08b1e727ea7bfdfb537fa274448b) ) + + ROM_REGION( 0x0300, "proms", 0 ) + ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) // ROM banking + ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) // ROM banking + ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) // priority (not used) +ROM_END + +ROM_START( srumbler3 ) + ROM_REGION( 0x40000, "maincpu", 0 ) // Paged ROMs + ROM_LOAD( "rc04.14e", 0x00000, 0x08000, CRC(a68ce89c) SHA1(cb5dd8c47c24f9d8ac9a6135c0b7942d16002d25) ) + ROM_LOAD( "rc03.13e", 0x08000, 0x08000, CRC(0a21992b) SHA1(6096313210ae729b1c2a27a581473b06c60f5611) ) // sldh + ROM_LOAD( "rc02.12e", 0x10000, 0x08000, CRC(009a62d8) SHA1(72b52b34186304d70214f56acdb0f3af5bed9503) ) + ROM_LOAD( "rc01.11e", 0x18000, 0x08000, CRC(2ac48d1d) SHA1(9e41cddb8f8f96e55f915ae5c244c123cc4f8c9a) ) + ROM_LOAD( "rc09.14f", 0x20000, 0x08000, CRC(64f23e72) SHA1(2de892f8753df0ac85389328342089bd5cc57f38) ) + ROM_LOAD( "rc08.13f", 0x28000, 0x08000, CRC(e361b55c) SHA1(5f3ee4e8e6e855a4334d3599e0ef12bc7bd8c3a4) ) // sldh + ROM_LOAD( "rc07.12f", 0x30000, 0x08000, CRC(de785076) SHA1(bdb104c6c875f5362c0d1ba9a8c5dd450c9c014b) ) + ROM_LOAD( "rc06.11f", 0x38000, 0x08000, CRC(a70f4fd4) SHA1(21be3865b9f7fa265f265a565bab896357d7464f) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "rc05.2f", 0x00000, 0x08000, CRC(ea04fa07) SHA1(e29bfc3ed9e6606206ee41c90aaaeddffa26c1b4) ) + + ROM_REGION( 0x04000, "chars", 0 ) + ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(adabe271) SHA1(256d6823dcda404375825103272213e1442c3320) ) + + ROM_REGION( 0x40000, "tiles", 0 ) + ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) ) + ROM_LOAD( "rc12.13a", 0x08000, 0x08000, CRC(a2db64af) SHA1(35ab93397ee8172813e69edd085b36a5b98ba082) ) + ROM_LOAD( "rc13.14a", 0x10000, 0x08000, CRC(f1df5499) SHA1(b1c47b35c00bc05825353474ad2b33d9669b879e) ) + ROM_LOAD( "rc14.15a", 0x18000, 0x08000, CRC(b22b31b3) SHA1(7aa1a042bccf6a1117c983bb36e88ace7712e867) ) + ROM_LOAD( "rc15.11c", 0x20000, 0x08000, CRC(ca3a3af3) SHA1(bcb43fc66be852acb2f93513d6b7b089b1bdd9fc) ) + ROM_LOAD( "rc16.13c", 0x28000, 0x08000, CRC(c49a4a11) SHA1(4e1432e6d6a7ffc73e695c1db245ea54beee0507) ) + ROM_LOAD( "rc17.14c", 0x30000, 0x08000, CRC(aa80aaab) SHA1(37a8e57e4d8ed8372bc1d7c94cf5a087a01d79ad) ) + ROM_LOAD( "rc18.15c", 0x38000, 0x08000, CRC(ce67868e) SHA1(867d6bc65119fdb7a9788f7d92e6be0326756776) ) + + ROM_REGION( 0x40000, "sprites", 0 ) + ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) ) + ROM_LOAD( "rc19.14e", 0x08000, 0x08000, CRC(ff8f9129) SHA1(8402236e297c3b03984a22b727198cc54e0c8117) ) + ROM_LOAD( "rc22.15f", 0x10000, 0x08000, CRC(ab64161c) SHA1(4d8b01ba4c85a732df38db7663bd765a49c671de) ) + ROM_LOAD( "rc21.14f", 0x18000, 0x08000, CRC(fd64bcd1) SHA1(4bb6c0e0027387284de1dc1320887de3231252e9) ) + ROM_LOAD( "rc24.15h", 0x20000, 0x08000, CRC(c972af3e) SHA1(3aaf5fdd07f675bd29a068035f252c0136e7881e) ) + ROM_LOAD( "rc23.14h", 0x28000, 0x08000, CRC(8c9abf57) SHA1(044d5c9904e89b67bd92396a7215b73d96d3965a) ) + ROM_LOAD( "rc26.15j", 0x30000, 0x08000, CRC(d4f1732f) SHA1(d16b6456c73395964c9868078e378e0d5cc48ae7) ) + ROM_LOAD( "rc25.14j", 0x38000, 0x08000, CRC(d2a4ea4f) SHA1(365e534bf56e08b1e727ea7bfdfb537fa274448b) ) + + ROM_REGION( 0x0300, "proms", 0 ) + ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) // ROM banking + ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) // ROM banking + ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) // priority (not used) +ROM_END + +ROM_START( rushcrsh ) + ROM_REGION( 0x40000, "maincpu", 0 ) // Paged ROMs + ROM_LOAD( "rc04.14e", 0x00000, 0x08000, CRC(a68ce89c) SHA1(cb5dd8c47c24f9d8ac9a6135c0b7942d16002d25) ) + ROM_LOAD( "rc03.13e", 0x08000, 0x08000, CRC(a49c9be0) SHA1(9aa385063a289e71fef4c2846c8c960a8adafcc0) ) + ROM_LOAD( "rc02.12e", 0x10000, 0x08000, CRC(009a62d8) SHA1(72b52b34186304d70214f56acdb0f3af5bed9503) ) + ROM_LOAD( "rc01.11e", 0x18000, 0x08000, CRC(2ac48d1d) SHA1(9e41cddb8f8f96e55f915ae5c244c123cc4f8c9a) ) + ROM_LOAD( "rc09.14f", 0x20000, 0x08000, CRC(64f23e72) SHA1(2de892f8753df0ac85389328342089bd5cc57f38) ) + ROM_LOAD( "rc08.13f", 0x28000, 0x08000, CRC(2c25874b) SHA1(7862f0af14c508f598a2f05330a61b77b86d624e) ) + ROM_LOAD( "rc07.12f", 0x30000, 0x08000, CRC(de785076) SHA1(bdb104c6c875f5362c0d1ba9a8c5dd450c9c014b) ) + ROM_LOAD( "rc06.11f", 0x38000, 0x08000, CRC(a70f4fd4) SHA1(21be3865b9f7fa265f265a565bab896357d7464f) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "rc05.2f", 0x00000, 0x08000, CRC(ea04fa07) SHA1(e29bfc3ed9e6606206ee41c90aaaeddffa26c1b4) ) + + ROM_REGION( 0x04000, "chars", 0 ) + ROM_LOAD( "rc10.6g", 0x00000, 0x04000, CRC(0a3c0b0d) SHA1(63f4daaea852c077f0ddd04d4bb4cd6333a8de7c) ) // sldh + + ROM_REGION( 0x40000, "tiles", 0 ) + ROM_LOAD( "rc11.11a", 0x00000, 0x08000, CRC(5fa042ba) SHA1(9e03eaf22286330826501619a7b74181dc42a5fa) ) + ROM_LOAD( "rc12.13a", 0x08000, 0x08000, CRC(a2db64af) SHA1(35ab93397ee8172813e69edd085b36a5b98ba082) ) + ROM_LOAD( "rc13.14a", 0x10000, 0x08000, CRC(f1df5499) SHA1(b1c47b35c00bc05825353474ad2b33d9669b879e) ) + ROM_LOAD( "rc14.15a", 0x18000, 0x08000, CRC(b22b31b3) SHA1(7aa1a042bccf6a1117c983bb36e88ace7712e867) ) + ROM_LOAD( "rc15.11c", 0x20000, 0x08000, CRC(ca3a3af3) SHA1(bcb43fc66be852acb2f93513d6b7b089b1bdd9fc) ) + ROM_LOAD( "rc16.13c", 0x28000, 0x08000, CRC(c49a4a11) SHA1(4e1432e6d6a7ffc73e695c1db245ea54beee0507) ) + ROM_LOAD( "rc17.14c", 0x30000, 0x08000, CRC(aa80aaab) SHA1(37a8e57e4d8ed8372bc1d7c94cf5a087a01d79ad) ) + ROM_LOAD( "rc18.15c", 0x38000, 0x08000, CRC(ce67868e) SHA1(867d6bc65119fdb7a9788f7d92e6be0326756776) ) + + ROM_REGION( 0x40000, "sprites", 0 ) + ROM_LOAD( "rc20.15e", 0x00000, 0x08000, CRC(3924c861) SHA1(e31e0ea50823a910f87eefc969de53f1ad738629) ) + ROM_LOAD( "rc19.14e", 0x08000, 0x08000, CRC(ff8f9129) SHA1(8402236e297c3b03984a22b727198cc54e0c8117) ) + ROM_LOAD( "rc22.15f", 0x10000, 0x08000, CRC(ab64161c) SHA1(4d8b01ba4c85a732df38db7663bd765a49c671de) ) + ROM_LOAD( "rc21.14f", 0x18000, 0x08000, CRC(fd64bcd1) SHA1(4bb6c0e0027387284de1dc1320887de3231252e9) ) + ROM_LOAD( "rc24.15h", 0x20000, 0x08000, CRC(c972af3e) SHA1(3aaf5fdd07f675bd29a068035f252c0136e7881e) ) + ROM_LOAD( "rc23.14h", 0x28000, 0x08000, CRC(8c9abf57) SHA1(044d5c9904e89b67bd92396a7215b73d96d3965a) ) + ROM_LOAD( "rc26.15j", 0x30000, 0x08000, CRC(d4f1732f) SHA1(d16b6456c73395964c9868078e378e0d5cc48ae7) ) + ROM_LOAD( "rc25.14j", 0x38000, 0x08000, CRC(d2a4ea4f) SHA1(365e534bf56e08b1e727ea7bfdfb537fa274448b) ) + + ROM_REGION( 0x0300, "proms", 0 ) + ROM_LOAD( "63s141.12a", 0x0000, 0x0100, CRC(8421786f) SHA1(7ffe9f3cd081842d9ee38bd67421cb8836e3f7ed) ) // ROM banking + ROM_LOAD( "63s141.13a", 0x0100, 0x0100, CRC(6048583f) SHA1(a0b0f560e7f52978a1bf59417da13cc852617eff) ) // ROM banking + ROM_LOAD( "63s141.8j", 0x0200, 0x0100, CRC(1a89a7ff) SHA1(437160ad5d61a257b7deaf5f5e8b3d4cf56a9663) ) // priority (not used) +ROM_END + +} // anonymous namespace + + +GAME( 1986, srumbler, 0, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom", "The Speed Rumbler (set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, srumbler2, srumbler, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom", "The Speed Rumbler (set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, srumbler3, srumbler, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom (Tecfri license)", "The Speed Rumbler (set 3)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, rushcrsh, srumbler, srumbler, srumbler, srumbler_state, empty_init, ROT270, "Capcom", "Rush & Crash (Japan)", MACHINE_SUPPORTS_SAVE ) |