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-rw-r--r--src/emu/cpu/sh2/sh2comn.c2
-rw-r--r--src/emu/cpu/sh2/sh2drc.c2
-rw-r--r--src/emu/machine/ldpr8210.c4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/emu/cpu/sh2/sh2comn.c b/src/emu/cpu/sh2/sh2comn.c
index 7998f4ad3b8..917cd876090 100644
--- a/src/emu/cpu/sh2/sh2comn.c
+++ b/src/emu/cpu/sh2/sh2comn.c
@@ -651,7 +651,7 @@ void sh2_exception(const char *message, int irqline)
else
sh2->sr = (sh2->sr & ~I) | (irqline << 4);
-// printf("sh2_exception [%s] irqline %x evec %x save SR %x new SR %x\n", message, irqline, sh2->evec, sh2->irqsr, sh2->sr);
+// printf("sh2_exception [%s] irqline %x evec %x save SR %x new SR %x\n", message, irqline, sh2->evec, sh2->irqsr, sh2->sr);
#else
sh2->r[15] -= 4;
WL( sh2->r[15], sh2->sr ); /* push SR onto stack */
diff --git a/src/emu/cpu/sh2/sh2drc.c b/src/emu/cpu/sh2/sh2drc.c
index 1f30af17435..da988b1d2ce 100644
--- a/src/emu/cpu/sh2/sh2drc.c
+++ b/src/emu/cpu/sh2/sh2drc.c
@@ -1412,7 +1412,7 @@ static void log_add_disasm_comment(drcuml_block *block, UINT32 pc, UINT32 op)
static void generate_update_cycles(drcuml_block *block, compiler_state *compiler, drcuml_ptype ptype, UINT64 pvalue, int allow_exception)
{
/* check full interrupts if pending */
- if (compiler->checkints)
+ if (compiler->checkints)
{
drcuml_codelabel skip = compiler->labelnum++;
diff --git a/src/emu/machine/ldpr8210.c b/src/emu/machine/ldpr8210.c
index 893ea788c84..c08b477cdda 100644
--- a/src/emu/machine/ldpr8210.c
+++ b/src/emu/machine/ldpr8210.c
@@ -1070,7 +1070,7 @@ void simutrek_set_audio_squelch(const device_config *device, int state)
{
laserdisc_state *ld = ldcore_get_safe_token(device);
ldplayer_data *player = ld->player;
- if (LOG_SIMUTREK && player->simutrek.audio_squelch != (state == 0))
+ if (LOG_SIMUTREK && player->simutrek.audio_squelch != (state == 0))
printf("--> audio squelch = %d\n", state == 0);
player->simutrek.audio_squelch = (state == 0);
update_audio_squelch(ld);
@@ -1089,7 +1089,7 @@ static void simutrek_init(laserdisc_state *ld)
/* standard PR-8210 initialization */
pr8210_init(ld);
-
+
/* initialize the Simutrek state */
/* for proper synchronization of initial attract mode, this needs to be set */
player->simutrek.data_ready = 1;