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Diffstat (limited to 'src/emu/ui/selgame.cpp')
-rw-r--r--src/emu/ui/selgame.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/emu/ui/selgame.cpp b/src/emu/ui/selgame.cpp
index d0beab50bcc..023ca72b470 100644
--- a/src/emu/ui/selgame.cpp
+++ b/src/emu/ui/selgame.cpp
@@ -34,13 +34,13 @@
extern const char UI_VERSION_TAG[];
static bool first_start = true;
-static const char *dats_info[] = {
- __("General Info"),
- __("History"),
- __("Mameinfo"),
- __("Sysinfo"),
- __("Messinfo"),
- __("Command"),
+static const char *dats_info[] = {
+ __("General Info"),
+ __("History"),
+ __("Mameinfo"),
+ __("Sysinfo"),
+ __("Messinfo"),
+ __("Command"),
__("Mamescore") };
std::vector<const game_driver *> ui_menu_select_game::m_sortedlist;
@@ -505,7 +505,7 @@ void ui_menu_select_game::handle()
// if we're in an error state, overlay an error message
if (ui_error)
- machine().ui().draw_text_box(container, _("The selected machine is missing one or more required ROM or CHD images. "
+ machine().ui().draw_text_box(container, _("The selected machine is missing one or more required ROM or CHD images. "
"Please select a different machine.\n\nPress any key (except ESC) to continue."), JUSTIFY_CENTER, 0.5f, 0.5f, UI_RED_COLOR);
// handle filters selection from key shortcuts
@@ -839,7 +839,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
for (int line = 0; line < 2; ++line)
{
mui.draw_text_full(container, tempbuf[line].c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_NEVER,
- DRAW_NONE, ARGB_WHITE, ARGB_BLACK, &width, nullptr);
+ DRAW_NONE, ARGB_WHITE, ARGB_BLACK, &width, nullptr);
width += 2 * UI_BOX_LR_BORDER;
maxwidth = MAX(width, maxwidth);
}
@@ -861,7 +861,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
// draw the text within it
for (int line = 0; line < 2; ++line)
{
- mui.draw_text_full(container, tempbuf[line].c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_NEVER,
+ mui.draw_text_full(container, tempbuf[line].c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_NEVER,
DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
y1 += mui.get_line_height();
}
@@ -918,7 +918,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
color = UI_GREEN_COLOR;
if ((driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS
- | MACHINE_NO_SOUND | MACHINE_IMPERFECT_SOUND)) != 0)
+ | MACHINE_NO_SOUND | MACHINE_IMPERFECT_SOUND)) != 0)
color = UI_YELLOW_COLOR;
if ((driver->flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION)) != 0)
@@ -986,7 +986,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
for (auto & elem : tempbuf)
{
- mui.draw_text_full(container, elem.c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_NEVER,
+ mui.draw_text_full(container, elem.c_str(), 0.0f, 0.0f, 1.0f, JUSTIFY_CENTER, WRAP_NEVER,
DRAW_NONE, ARGB_WHITE, ARGB_BLACK, &width, nullptr);
width += 2 * UI_BOX_LR_BORDER;
maxwidth = MAX(maxwidth, width);
@@ -1549,7 +1549,7 @@ void ui_menu_select_game::populate_search()
if (cx != -1 && ((driver_list::driver(cx).flags & MACHINE_IS_BIOS_ROOT) != 0))
cloneof = false;
}
- item_append(m_searchlist[curitem]->description, nullptr, (!cloneof) ? flags_ui : (MENU_FLAG_INVERT | flags_ui),
+ item_append(m_searchlist[curitem]->description, nullptr, (!cloneof) ? flags_ui : (MENU_FLAG_INVERT | flags_ui),
(void *)m_searchlist[curitem]);
}
}
@@ -1694,7 +1694,7 @@ bool ui_menu_select_game::load_available_machines()
{
// try to load available drivers from file
emu_file file(machine().ui().options().ui_path(), OPEN_FLAG_READ);
- if (file.open(emulator_info::get_configname(), "_avail.ini") != FILERR_NONE)
+ if (file.open(emulator_info::get_configname(), "_avail.ini") != osd_file::error::NONE)
return false;
std::string readbuf;
@@ -1746,7 +1746,7 @@ void ui_menu_select_game::load_custom_filters()
{
// attempt to open the output file
emu_file file(machine().ui().options().ui_path(), OPEN_FLAG_READ);
- if (file.open("custom_", emulator_info::get_configname(), "_filter.ini") == FILERR_NONE)
+ if (file.open("custom_", emulator_info::get_configname(), "_filter.ini") == osd_file::error::NONE)
{
char buffer[MAX_CHAR_INFO];
@@ -1902,7 +1902,7 @@ float ui_menu_select_game::draw_left_panel(float x1, float y1, float x2, float y
convert_command_glyph(str);
}
- mui.draw_text_full(container, str.c_str(), x1t, y1, x2 - x1, JUSTIFY_LEFT, WRAP_NEVER,
+ mui.draw_text_full(container, str.c_str(), x1t, y1, x2 - x1, JUSTIFY_LEFT, WRAP_NEVER,
DRAW_NORMAL, fgcolor, bgcolor, nullptr, nullptr, text_size);
y1 += line_height_max;
}
@@ -2006,14 +2006,14 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or
// apply title to right panel
float title_size = 0.0f;
- float txt_lenght = 0.0f;
+ float txt_length = 0.0f;
for (int x = UI_FIRST_LOAD; x < UI_LAST_LOAD; ++x)
{
mui.draw_text_full(container, _(dats_info[x]), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER,
- WRAP_NEVER, DRAW_NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_lenght, nullptr);
- txt_lenght += 0.01f;
- title_size = MAX(txt_lenght, title_size);
+ WRAP_NEVER, DRAW_NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_length, nullptr);
+ txt_length += 0.01f;
+ title_size = (std::max)(txt_length, title_size);
}
rgb_t fgcolor = UI_TEXT_COLOR;
@@ -2072,7 +2072,7 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or
if (buffer.empty())
{
- mui.draw_text_full(container, _("No Infos Available"), origx1, (origy2 + origy1) * 0.5f, origx2 - origx1, JUSTIFY_CENTER,
+ mui.draw_text_full(container, _("No Infos Available"), origx1, (origy2 + origy1) * 0.5f, origx2 - origx1, JUSTIFY_CENTER,
WRAP_WORD, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
return;
}
@@ -2126,7 +2126,7 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or
JUSTIFY_LEFT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &item_width, nullptr, tmp_size);
mui.draw_text_full(container, last_part.c_str(), effective_left + item_width, oy1,
- origx2 - origx1 - 2.0f * gutter_width - item_width, JUSTIFY_RIGHT, WRAP_TRUNCATE,
+ origx2 - origx1 - 2.0f * gutter_width - item_width, JUSTIFY_RIGHT, WRAP_TRUNCATE,
DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size);
}
}
@@ -2146,18 +2146,18 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or
std::string first_part(tempbuf.substr(0, first_dspace));
std::string last_part(tempbuf.substr(first_dspace + 1));
strtrimspace(last_part);
- mui.draw_text_full(container, first_part.c_str(), effective_left, oy1, effective_width, JUSTIFY_LEFT,
+ mui.draw_text_full(container, first_part.c_str(), effective_left, oy1, effective_width, JUSTIFY_LEFT,
WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size);
- mui.draw_text_full(container, last_part.c_str(), effective_left, oy1, origx2 - origx1 - 2.0f * gutter_width,
+ mui.draw_text_full(container, last_part.c_str(), effective_left, oy1, origx2 - origx1 - 2.0f * gutter_width,
JUSTIFY_RIGHT, WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size);
}
else
- mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT,
+ mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT,
WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, tmp_size);
}
else
- mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT,
+ mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT,
WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
oy1 += (line_height * text_size);
@@ -2182,17 +2182,17 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or
else
{
float title_size = 0.0f;
- float txt_lenght = 0.0f;
+ float txt_length = 0.0f;
std::string t_text[2];
t_text[0] = _("History");
t_text[1] = _("Usage");
for (auto & elem: t_text)
{
- mui.draw_text_full(container, elem.c_str(), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, WRAP_TRUNCATE,
- DRAW_NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_lenght, nullptr);
- txt_lenght += 0.01f;
- title_size = MAX(txt_lenght, title_size);
+ mui.draw_text_full(container, elem.c_str(), origx1, origy1, origx2 - origx1, JUSTIFY_CENTER, WRAP_TRUNCATE,
+ DRAW_NONE, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, &txt_length, nullptr);
+ txt_length += 0.01f;
+ title_size = (std::max)(txt_length, title_size);
}
rgb_t fgcolor = UI_TEXT_COLOR;
@@ -2260,7 +2260,7 @@ void ui_menu_select_game::infos_render(void *selectedref, float origx1, float or
else if (r == r_visible_lines - 1 && itemline != totallines - 1)
info_arrow(1, origx1, origx2, oy1, line_height, text_size, ud_arrow_width);
else
- mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT,
+ mui.draw_text_full(container, tempbuf.c_str(), origx1 + gutter_width, oy1, origx2 - origx1, JUSTIFY_LEFT,
WRAP_TRUNCATE, DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr, text_size);
oy1 += (line_height * text_size);
}