diff options
Diffstat (limited to 'src/emu/ui/selgame.c')
-rw-r--r-- | src/emu/ui/selgame.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/emu/ui/selgame.c b/src/emu/ui/selgame.c index a0740172ff2..aa6bf0e2263 100644 --- a/src/emu/ui/selgame.c +++ b/src/emu/ui/selgame.c @@ -225,7 +225,7 @@ void ui_menu_select_game::populate() int curitem; for (curitem = matchcount = 0; m_driverlist[curitem] != NULL && matchcount < VISIBLE_GAMES_IN_LIST; curitem++) - if (!(m_driverlist[curitem]->flags & GAME_NO_STANDALONE)) + if (!(m_driverlist[curitem]->flags & MACHINE_NO_STANDALONE)) matchcount++; // if nothing there, add a single multiline item and return @@ -332,22 +332,22 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott strprintf(tempbuf[2],"Driver: %-.100s", core_filename_extract_base(tempbuf[3], driver->source_file).c_str()); // next line is overall driver status - if (driver->flags & GAME_NOT_WORKING) + if (driver->flags & MACHINE_NOT_WORKING) tempbuf[3].assign("Overall: NOT WORKING"); - else if (driver->flags & GAME_UNEMULATED_PROTECTION) + else if (driver->flags & MACHINE_UNEMULATED_PROTECTION) tempbuf[3].assign("Overall: Unemulated Protection"); else tempbuf[3].assign("Overall: Working"); // next line is graphics, sound status - if (driver->flags & (GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_COLORS)) + if (driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS)) gfxstat = "Imperfect"; else gfxstat = "OK"; - if (driver->flags & GAME_NO_SOUND) + if (driver->flags & MACHINE_NO_SOUND) soundstat = "Unimplemented"; - else if (driver->flags & GAME_IMPERFECT_SOUND) + else if (driver->flags & MACHINE_IMPERFECT_SOUND) soundstat = "Imperfect"; else soundstat = "OK"; @@ -399,9 +399,9 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott color = UI_BACKGROUND_COLOR; if (driver != NULL) color = UI_GREEN_COLOR; - if (driver != NULL && (driver->flags & (GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_COLORS | GAME_NO_SOUND | GAME_IMPERFECT_SOUND)) != 0) + if (driver != NULL && (driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS | MACHINE_NO_SOUND | MACHINE_IMPERFECT_SOUND)) != 0) color = UI_YELLOW_COLOR; - if (driver != NULL && (driver->flags & (GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION)) != 0) + if (driver != NULL && (driver->flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION)) != 0) color = UI_RED_COLOR; machine().ui().draw_outlined_box(container, x1, y1, x2, y2, color); |