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Diffstat (limited to 'src/emu/ui/selgame.c')
-rw-r--r--src/emu/ui/selgame.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/emu/ui/selgame.c b/src/emu/ui/selgame.c
index a0740172ff2..aa6bf0e2263 100644
--- a/src/emu/ui/selgame.c
+++ b/src/emu/ui/selgame.c
@@ -225,7 +225,7 @@ void ui_menu_select_game::populate()
int curitem;
for (curitem = matchcount = 0; m_driverlist[curitem] != NULL && matchcount < VISIBLE_GAMES_IN_LIST; curitem++)
- if (!(m_driverlist[curitem]->flags & GAME_NO_STANDALONE))
+ if (!(m_driverlist[curitem]->flags & MACHINE_NO_STANDALONE))
matchcount++;
// if nothing there, add a single multiline item and return
@@ -332,22 +332,22 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
strprintf(tempbuf[2],"Driver: %-.100s", core_filename_extract_base(tempbuf[3], driver->source_file).c_str());
// next line is overall driver status
- if (driver->flags & GAME_NOT_WORKING)
+ if (driver->flags & MACHINE_NOT_WORKING)
tempbuf[3].assign("Overall: NOT WORKING");
- else if (driver->flags & GAME_UNEMULATED_PROTECTION)
+ else if (driver->flags & MACHINE_UNEMULATED_PROTECTION)
tempbuf[3].assign("Overall: Unemulated Protection");
else
tempbuf[3].assign("Overall: Working");
// next line is graphics, sound status
- if (driver->flags & (GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_COLORS))
+ if (driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS))
gfxstat = "Imperfect";
else
gfxstat = "OK";
- if (driver->flags & GAME_NO_SOUND)
+ if (driver->flags & MACHINE_NO_SOUND)
soundstat = "Unimplemented";
- else if (driver->flags & GAME_IMPERFECT_SOUND)
+ else if (driver->flags & MACHINE_IMPERFECT_SOUND)
soundstat = "Imperfect";
else
soundstat = "OK";
@@ -399,9 +399,9 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
color = UI_BACKGROUND_COLOR;
if (driver != NULL)
color = UI_GREEN_COLOR;
- if (driver != NULL && (driver->flags & (GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_COLORS | GAME_NO_SOUND | GAME_IMPERFECT_SOUND)) != 0)
+ if (driver != NULL && (driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS | MACHINE_NO_SOUND | MACHINE_IMPERFECT_SOUND)) != 0)
color = UI_YELLOW_COLOR;
- if (driver != NULL && (driver->flags & (GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION)) != 0)
+ if (driver != NULL && (driver->flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION)) != 0)
color = UI_RED_COLOR;
machine().ui().draw_outlined_box(container, x1, y1, x2, y2, color);