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Diffstat (limited to 'src/emu/ui/dirmenu.cpp')
-rw-r--r--src/emu/ui/dirmenu.cpp75
1 files changed, 37 insertions, 38 deletions
diff --git a/src/emu/ui/dirmenu.cpp b/src/emu/ui/dirmenu.cpp
index f1cc16bae0b..30a992f2363 100644
--- a/src/emu/ui/dirmenu.cpp
+++ b/src/emu/ui/dirmenu.cpp
@@ -1,4 +1,4 @@
-// license:BSD-3-Clause
+// license:BSD-3-Clause
// copyright-holders:Dankan1890
/*********************************************************************
@@ -28,33 +28,33 @@ struct folders_entry
static const folders_entry s_folders[] =
{
- { __("ROMs"), OPTION_MEDIAPATH, ADDING },
- { __("UI"), OPTION_UI_PATH, CHANGE },
- { __("Language"), OPTION_LANGUAGEPATH, CHANGE },
- { __("Samples"), OPTION_SAMPLEPATH, ADDING },
- { __("DATs"), OPTION_HISTORY_PATH, CHANGE },
- { __("INIs"), OPTION_INIPATH, ADDING },
- { __("Extra INIs"), OPTION_EXTRAINI_PATH, CHANGE },
- { __("Icons"), OPTION_ICONS_PATH, ADDING },
- { __("Cheats"), OPTION_CHEATPATH, ADDING },
- { __("Snapshots"), OPTION_SNAPSHOT_DIRECTORY, ADDING },
- { __("Cabinets"), OPTION_CABINETS_PATH, ADDING },
- { __("Flyers"), OPTION_FLYERS_PATH, ADDING },
- { __("Titles"), OPTION_TITLES_PATH, ADDING },
- { __("Ends"), OPTION_ENDS_PATH, ADDING },
- { __("PCBs"), OPTION_PCBS_PATH, ADDING },
- { __("Marquees"), OPTION_MARQUEES_PATH, ADDING },
- { __("Controls Panels"), OPTION_CPANELS_PATH, ADDING },
- { __("Crosshairs"), OPTION_CROSSHAIRPATH, ADDING },
- { __("Artworks"), OPTION_ARTPATH, ADDING },
- { __("Bosses"), OPTION_BOSSES_PATH, ADDING },
- { __("Artworks Preview"), OPTION_ARTPREV_PATH, ADDING },
- { __("Select"), OPTION_SELECT_PATH, ADDING },
- { __("GameOver"), OPTION_GAMEOVER_PATH, ADDING },
- { __("HowTo"), OPTION_HOWTO_PATH, ADDING },
- { __("Logos"), OPTION_LOGOS_PATH, ADDING },
- { __("Scores"), OPTION_SCORES_PATH, ADDING },
- { __("Versus"), OPTION_VERSUS_PATH, ADDING },
+ { __("ROMs"), OPTION_MEDIAPATH, ADDING },
+ { __("UI"), OPTION_UI_PATH, CHANGE },
+ { __("Language"), OPTION_LANGUAGEPATH, CHANGE },
+ { __("Samples"), OPTION_SAMPLEPATH, ADDING },
+ { __("DATs"), OPTION_HISTORY_PATH, CHANGE },
+ { __("INIs"), OPTION_INIPATH, ADDING },
+ { __("Extra INIs"), OPTION_EXTRAINI_PATH, CHANGE },
+ { __("Icons"), OPTION_ICONS_PATH, ADDING },
+ { __("Cheats"), OPTION_CHEATPATH, ADDING },
+ { __("Snapshots"), OPTION_SNAPSHOT_DIRECTORY, ADDING },
+ { __("Cabinets"), OPTION_CABINETS_PATH, ADDING },
+ { __("Flyers"), OPTION_FLYERS_PATH, ADDING },
+ { __("Titles"), OPTION_TITLES_PATH, ADDING },
+ { __("Ends"), OPTION_ENDS_PATH, ADDING },
+ { __("PCBs"), OPTION_PCBS_PATH, ADDING },
+ { __("Marquees"), OPTION_MARQUEES_PATH, ADDING },
+ { __("Controls Panels"), OPTION_CPANELS_PATH, ADDING },
+ { __("Crosshairs"), OPTION_CROSSHAIRPATH, ADDING },
+ { __("Artworks"), OPTION_ARTPATH, ADDING },
+ { __("Bosses"), OPTION_BOSSES_PATH, ADDING },
+ { __("Artworks Preview"), OPTION_ARTPREV_PATH, ADDING },
+ { __("Select"), OPTION_SELECT_PATH, ADDING },
+ { __("GameOver"), OPTION_GAMEOVER_PATH, ADDING },
+ { __("HowTo"), OPTION_HOWTO_PATH, ADDING },
+ { __("Logos"), OPTION_LOGOS_PATH, ADDING },
+ { __("Scores"), OPTION_SCORES_PATH, ADDING },
+ { __("Versus"), OPTION_VERSUS_PATH, ADDING },
};
@@ -94,7 +94,6 @@ void ui_menu_directory::handle()
void ui_menu_directory::populate()
{
-
for (auto & elem : s_folders)
item_append(_(elem.name), nullptr, 0, (void *)(FPTR)elem.action);
@@ -143,7 +142,7 @@ void ui_menu_directory::custom_render(void *selectedref, float top, float bottom
// ctor / dtor
//-------------------------------------------------
-ui_menu_display_actual::ui_menu_display_actual(running_machine &machine, render_container *container, int ref)
+ui_menu_display_actual::ui_menu_display_actual(running_machine &machine, render_container *container, int ref)
: ui_menu(machine, container), m_ref(ref)
{
}
@@ -238,7 +237,7 @@ void ui_menu_display_actual::custom_render(void *selectedref, float top, float b
y1 += UI_BOX_TB_BORDER;
// draw the text within it
- mui.draw_text_full(container, m_tempbuf.c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_TRUNCATE,
+ mui.draw_text_full(container, m_tempbuf.c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_TRUNCATE,
DRAW_NORMAL, UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
// compute our bounds
@@ -376,7 +375,7 @@ void ui_menu_add_change_folder::handle()
{
machine().ui().options().set_value(s_folders[m_ref].option, m_current_path.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
}
- else
+ else
{
if (strcmp(machine().options().value(s_folders[m_ref].option), m_current_path.c_str()) != 0)
{
@@ -401,7 +400,7 @@ void ui_menu_add_change_folder::handle()
{
machine().ui().options().set_value(s_folders[m_ref].option, tmppath.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
}
- else
+ else
{
if (strcmp(machine().options().value(s_folders[m_ref].option), tmppath.c_str()) != 0)
{
@@ -582,9 +581,9 @@ void ui_menu_add_change_folder::custom_render(void *selectedref, float top, floa
ui_menu_remove_folder::ui_menu_remove_folder(running_machine &machine, render_container *container, int ref) : ui_menu(machine, container)
{
m_ref = ref;
- if (machine.ui().options().exists(s_folders[m_ref].option))
+ if (machine.ui().options().exists(s_folders[m_ref].option))
m_searchpath.assign(machine.ui().options().value(s_folders[m_ref].option));
- else
+ else
m_searchpath.assign(machine.options().value(s_folders[m_ref].option));
path_iterator path(m_searchpath.c_str());
@@ -620,11 +619,11 @@ void ui_menu_remove_folder::handle()
{
machine().ui().options().set_value(s_folders[m_ref].option, tmppath.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
}
- else
+ else
{
if (strcmp(machine().options().value(s_folders[m_ref].option),tmppath.c_str())!=0)
{
- machine().options().set_value(s_folders[m_ref].option, tmppath.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
+ machine().options().set_value(s_folders[m_ref].option, tmppath.c_str(), OPTION_PRIORITY_CMDLINE, error_string);
machine().options().mark_changed(s_folders[m_ref].option);
}
}
@@ -679,6 +678,6 @@ void ui_menu_remove_folder::custom_render(void *selectedref, float top, float bo
y1 += UI_BOX_TB_BORDER;
// draw the text within it
- mui.draw_text_full(container, tempbuf.c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_NEVER, DRAW_NORMAL,
+ mui.draw_text_full(container, tempbuf.c_str(), x1, y1, x2 - x1, JUSTIFY_CENTER, WRAP_NEVER, DRAW_NORMAL,
UI_TEXT_COLOR, UI_TEXT_BG_COLOR, nullptr, nullptr);
}