diff options
Diffstat (limited to 'src/emu/tilemap.c')
| -rw-r--r-- | src/emu/tilemap.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/emu/tilemap.c b/src/emu/tilemap.c index 592d9cbab8e..41e3e48a604 100644 --- a/src/emu/tilemap.c +++ b/src/emu/tilemap.c @@ -396,18 +396,18 @@ static tilemap_t *tilemap_create_common(running_machine *machine, void *get_info machine->tilemap_data->tailptr = &tmap->next; /* save relevant state */ - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->enable); - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->attributes); - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->palette_offset); - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->pen_data_offset); - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->scrollrows); - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->scrollcols); - state_save_register_item_pointer(machine, "tilemap", NULL, tilemap_instance, tmap->rowscroll, rows * tileheight); - state_save_register_item_pointer(machine, "tilemap", NULL, tilemap_instance, tmap->colscroll, cols * tilewidth); - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->dx); - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->dx_flipped); - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->dy); - state_save_register_item(machine, "tilemap", NULL, tilemap_instance, tmap->dy_flipped); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->enable)); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->attributes)); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->palette_offset)); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->pen_data_offset)); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->scrollrows)); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->scrollcols)); + machine->state().save_pointer("tilemap", NULL, tilemap_instance, NAME(tmap->rowscroll), rows * tileheight); + machine->state().save_pointer("tilemap", NULL, tilemap_instance, NAME(tmap->colscroll), cols * tilewidth); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->dx)); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->dx_flipped)); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->dy)); + machine->state().save_item("tilemap", NULL, tilemap_instance, NAME(tmap->dy_flipped)); machine->tilemap_data->instance++; /* reset everything after a load */ |
