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Diffstat (limited to 'src/emu/sound/speaker.c')
-rw-r--r-- | src/emu/sound/speaker.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/emu/sound/speaker.c b/src/emu/sound/speaker.c index fb365c5b4c5..25d5eb1b8be 100644 --- a/src/emu/sound/speaker.c +++ b/src/emu/sound/speaker.c @@ -21,7 +21,7 @@ * For faithful reproduction of the sound, this must be carefully handled * with anti-alias filtering when converting a high-rate low-resolution signal * to a moderate-rate high-resolution signal suitable for the DAC in the emulator's sound card. - * (Originally, removal of any redundant high frequency content occured on the analog side + * (Originally, removal of any redundant high frequency content occurred on the analog side * with no aliasing effects.) * * The most straightforward, naive way to handle this is to use two streams; @@ -32,7 +32,7 @@ * The stream system has features to handle rate conversion from stream 1 to 2. * * I tried it out of curiosity; it works fine conceptually, but - * - it puts an unneccessary burden on system resources + * - it puts an unnecessary burden on system resources * - sound quality is still not satisfactory, though better than without anti-alias * - "stream 1" properties are machine specific and so should be configured * individually in each machine driver using this approach. |