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-rw-r--r--src/emu/sound/speaker.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/emu/sound/speaker.c b/src/emu/sound/speaker.c
index fb365c5b4c5..25d5eb1b8be 100644
--- a/src/emu/sound/speaker.c
+++ b/src/emu/sound/speaker.c
@@ -21,7 +21,7 @@
* For faithful reproduction of the sound, this must be carefully handled
* with anti-alias filtering when converting a high-rate low-resolution signal
* to a moderate-rate high-resolution signal suitable for the DAC in the emulator's sound card.
- * (Originally, removal of any redundant high frequency content occured on the analog side
+ * (Originally, removal of any redundant high frequency content occurred on the analog side
* with no aliasing effects.)
*
* The most straightforward, naive way to handle this is to use two streams;
@@ -32,7 +32,7 @@
* The stream system has features to handle rate conversion from stream 1 to 2.
*
* I tried it out of curiosity; it works fine conceptually, but
- * - it puts an unneccessary burden on system resources
+ * - it puts an unnecessary burden on system resources
* - sound quality is still not satisfactory, though better than without anti-alias
* - "stream 1" properties are machine specific and so should be configured
* individually in each machine driver using this approach.