diff options
Diffstat (limited to 'src/emu/render.c')
| -rw-r--r-- | src/emu/render.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/emu/render.c b/src/emu/render.c index 6ed2d8b6275..b311ff281c4 100644 --- a/src/emu/render.c +++ b/src/emu/render.c @@ -1640,7 +1640,7 @@ void render_target::load_layout_files(const char *layoutfile, bool singlefile) const game_driver &system = m_manager.machine().system(); if (!load_layout_file(basename, system.name)) have_default |= load_layout_file(basename, "default"); - else + else have_default |= true; // if a default view has been specified, use that as a fallback @@ -1654,7 +1654,7 @@ void render_target::load_layout_files(const char *layoutfile, bool singlefile) if (cloneof != -1) { if (!load_layout_file(driver_list::driver(cloneof).name, driver_list::driver(cloneof).name)) have_default |= load_layout_file(driver_list::driver(cloneof).name, "default"); - else + else have_default |= true; } int screens = m_manager.machine().devicelist().count(SCREEN); @@ -1667,10 +1667,10 @@ void render_target::load_layout_files(const char *layoutfile, bool singlefile) load_layout_file(NULL, layout_horizont); assert_always(m_filelist.count() > 0, "Couldn't parse default layout??"); } - if (!have_default) + if (!have_default) { if (screens == 0) - { + { load_layout_file(NULL, layout_noscreens); assert_always(m_filelist.count() > 0, "Couldn't parse default layout??"); } |
