summaryrefslogtreecommitdiffstatshomepage
path: root/src/emu/inpttype.ipp
diff options
context:
space:
mode:
Diffstat (limited to 'src/emu/inpttype.ipp')
-rw-r--r--src/emu/inpttype.ipp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/emu/inpttype.ipp b/src/emu/inpttype.ipp
index c51afa8ce31..dbf1250347f 100644
--- a/src/emu/inpttype.ipp
+++ b/src/emu/inpttype.ipp
@@ -105,13 +105,13 @@ namespace {
INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_SERVICE, N_p("input-name", "Service"), input_seq(KEYCODE_9) ) \
INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_BOOK, N_p("input-name", "Book-Keeping"), input_seq(KEYCODE_0) ) \
INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_DOOR, N_p("input-name", "Door"), input_seq(KEYCODE_O) ) \
- INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_PAYOUT, N_p("input-name", "Payout"), input_seq(KEYCODE_I) ) \
+ INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_PAYOUT, N_p("input-name", "Payout"), input_seq(KEYCODE_4) ) \
INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_BET, N_p("input-name", "Bet"), input_seq(KEYCODE_M) ) \
INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_DEAL, N_p("input-name", "Deal"), input_seq(KEYCODE_2) ) \
INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_STAND, N_p("input-name", "Stand"), input_seq(KEYCODE_L) ) \
- INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_TAKE, N_p("input-name", "Take Score"), input_seq(KEYCODE_4) ) \
- INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_D_UP, N_p("input-name", "Double Up"), input_seq(KEYCODE_3) ) \
- INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_HALF, N_p("input-name", "Half Gamble"), input_seq(KEYCODE_D) ) \
+ INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_TAKE, N_p("input-name", "Take Score"), input_seq(KEYCODE_G) ) \
+ INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_D_UP, N_p("input-name", "Double Up"), input_seq(KEYCODE_D) ) \
+ INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_HALF, N_p("input-name", "Half Gamble"), input_seq(KEYCODE_F) ) \
INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_HIGH, N_p("input-name", "High"), input_seq(KEYCODE_A) ) \
INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, GAMBLE_LOW, N_p("input-name", "Low"), input_seq(KEYCODE_S) ) \
CORE_INPUT_TYPES_END()
@@ -187,7 +187,7 @@ namespace {
INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_M, N_p("input-name", "%p Mahjong M"), input_seq(KEYCODE_M_INDEXED(1)) ) \
INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_N, N_p("input-name", "%p Mahjong N"), input_seq(KEYCODE_N_INDEXED(1)) ) \
INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_O, N_p("input-name", "%p Mahjong O"), input_seq(KEYCODE_O_INDEXED(1)) ) \
- INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_P, N_p("input-name", "%p Mahjong P"), input_seq(KEYCODE_COLON_INDEXED(1)) ) \
+ INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_P, N_p("input-name", "%p Mahjong P"), input_seq(KEYCODE_P_INDEXED(1)) ) \
INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_Q, N_p("input-name", "%p Mahjong Q"), input_seq(KEYCODE_Q_INDEXED(1)) ) \
INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_KAN, N_p("input-name", "%p Mahjong Kan"), input_seq(KEYCODE_LCONTROL_INDEXED(1)) ) \
INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_PON, N_p("input-name", "%p Mahjong Pon"), input_seq(KEYCODE_LALT_INDEXED(1)) ) \