diff options
Diffstat (limited to 'src/emu/gamedrv.h')
| -rw-r--r-- | src/emu/gamedrv.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/emu/gamedrv.h b/src/emu/gamedrv.h index bb5f2111618..5bc587a59ff 100644 --- a/src/emu/gamedrv.h +++ b/src/emu/gamedrv.h @@ -51,7 +51,7 @@ const int MAX_DRIVER_NAME_CHARS = 8; // flags for game drivers -const UINT32 ORIENTATION_MASK = 0x00000007; +const UINT32 ORIENTATION_MASK = 0x00000007; const UINT32 GAME_NOT_WORKING = 0x00000008; const UINT32 GAME_UNEMULATED_PROTECTION = 0x00000010; // game's protection not fully emulated const UINT32 GAME_WRONG_COLORS = 0x00000020; // colors are totally wrong @@ -64,7 +64,7 @@ const UINT32 GAME_SUPPORTS_SAVE = 0x00000800; // game supports save states const UINT32 GAME_IS_BIOS_ROOT = 0x00001000; // this driver entry is a BIOS root const UINT32 GAME_NO_STANDALONE = 0x00002000; // this driver cannot stand alone const UINT32 GAME_REQUIRES_ARTWORK = 0x00004000; // the driver requires external artwork for key elements of the game -const UINT32 GAME_UNOFFICIAL = 0x00008000; // unofficial hardware change +const UINT32 GAME_UNOFFICIAL = 0x00008000; // unofficial hardware change const UINT32 GAME_NO_SOUND_HW = 0x00010000; // sound hardware not available const UINT32 GAME_MECHANICAL = 0x00020000; // contains mechanical parts (pinball, redemption games,...) const UINT32 GAME_TYPE_ARCADE = 0x00040000; // arcade machine (coin operated machines) @@ -90,8 +90,8 @@ typedef void (*driver_init_func)(running_machine &machine); template<class _DriverClass, void (_DriverClass::*_Function)()> void driver_init_wrapper(running_machine &machine) { - _DriverClass *object = machine.driver_data<_DriverClass>(); - (object->*_Function)(); + _DriverClass *object = machine.driver_data<_DriverClass>(); + (object->*_Function)(); } */ |
