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Diffstat (limited to 'src/emu/gamedrv.h')
-rw-r--r--src/emu/gamedrv.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/emu/gamedrv.h b/src/emu/gamedrv.h
index bb5f2111618..5bc587a59ff 100644
--- a/src/emu/gamedrv.h
+++ b/src/emu/gamedrv.h
@@ -51,7 +51,7 @@
const int MAX_DRIVER_NAME_CHARS = 8;
// flags for game drivers
-const UINT32 ORIENTATION_MASK = 0x00000007;
+const UINT32 ORIENTATION_MASK = 0x00000007;
const UINT32 GAME_NOT_WORKING = 0x00000008;
const UINT32 GAME_UNEMULATED_PROTECTION = 0x00000010; // game's protection not fully emulated
const UINT32 GAME_WRONG_COLORS = 0x00000020; // colors are totally wrong
@@ -64,7 +64,7 @@ const UINT32 GAME_SUPPORTS_SAVE = 0x00000800; // game supports save states
const UINT32 GAME_IS_BIOS_ROOT = 0x00001000; // this driver entry is a BIOS root
const UINT32 GAME_NO_STANDALONE = 0x00002000; // this driver cannot stand alone
const UINT32 GAME_REQUIRES_ARTWORK = 0x00004000; // the driver requires external artwork for key elements of the game
-const UINT32 GAME_UNOFFICIAL = 0x00008000; // unofficial hardware change
+const UINT32 GAME_UNOFFICIAL = 0x00008000; // unofficial hardware change
const UINT32 GAME_NO_SOUND_HW = 0x00010000; // sound hardware not available
const UINT32 GAME_MECHANICAL = 0x00020000; // contains mechanical parts (pinball, redemption games,...)
const UINT32 GAME_TYPE_ARCADE = 0x00040000; // arcade machine (coin operated machines)
@@ -90,8 +90,8 @@ typedef void (*driver_init_func)(running_machine &machine);
template<class _DriverClass, void (_DriverClass::*_Function)()>
void driver_init_wrapper(running_machine &machine)
{
- _DriverClass *object = machine.driver_data<_DriverClass>();
- (object->*_Function)();
+ _DriverClass *object = machine.driver_data<_DriverClass>();
+ (object->*_Function)();
}
*/