diff options
Diffstat (limited to 'src/emu/gamedrv.h')
-rw-r--r-- | src/emu/gamedrv.h | 87 |
1 files changed, 47 insertions, 40 deletions
diff --git a/src/emu/gamedrv.h b/src/emu/gamedrv.h index 4f0050e2a19..b3a1087a66a 100644 --- a/src/emu/gamedrv.h +++ b/src/emu/gamedrv.h @@ -40,16 +40,13 @@ struct machine_flags ROT180 = FLIP_X | FLIP_Y, ROT270 = FLIP_Y | SWAP_XY, - NOT_WORKING = 0x0000'0040, - SUPPORTS_SAVE = 0x0000'0080, // system supports save states - NO_COCKTAIL = 0x0000'0100, // screen flip support is missing - IS_BIOS_ROOT = 0x0000'0200, // this driver entry is a BIOS root - REQUIRES_ARTWORK = 0x0000'0400, // requires external artwork for key game elements - CLICKABLE_ARTWORK = 0x0000'0800, // artwork is clickable and requires mouse cursor - UNOFFICIAL = 0x0000'1000, // unofficial hardware modification - NO_SOUND_HW = 0x0000'2000, // system has no sound output - MECHANICAL = 0x0000'4000, // contains mechanical parts (pinball, redemption games, ...) - IS_INCOMPLETE = 0x0000'8000 // official system with blatantly incomplete hardware/software + NO_COCKTAIL = 0x0000'0040, // screen flip support is missing + IS_BIOS_ROOT = 0x0000'0080, // this driver entry is a BIOS root + REQUIRES_ARTWORK = 0x0000'0100, // requires external artwork for key game elements + UNOFFICIAL = 0x0000'0200, // unofficial hardware modification + NO_SOUND_HW = 0x0000'0400, // system has no sound output + MECHANICAL = 0x0000'0800, // contains mechanical parts (pinball, redemption games, ...) + IS_INCOMPLETE = 0x0000'1000 // official system with blatantly incomplete hardware/software }; }; @@ -66,33 +63,28 @@ DECLARE_ENUM_BITWISE_OPERATORS(machine_flags::type); /// \{ // flags for machine drivers -constexpr u64 MACHINE_NOT_WORKING = machine_flags::NOT_WORKING; ///< Imperfect emulation prevents using the system as intended -constexpr u64 MACHINE_SUPPORTS_SAVE = machine_flags::SUPPORTS_SAVE; ///< All devices in the system supports save states (enables auto save feature, and won't show a warning on using save states) constexpr u64 MACHINE_NO_COCKTAIL = machine_flags::NO_COCKTAIL; ///< The system supports screen flipping for use in a cocktail cabinet, but this feature is not properly emulated constexpr u64 MACHINE_IS_BIOS_ROOT = machine_flags::IS_BIOS_ROOT; ///< The system represents an empty system board of some kind - clones are treated as separate systems rather than variants constexpr u64 MACHINE_REQUIRES_ARTWORK = machine_flags::REQUIRES_ARTWORK; ///< The system requires external artwork for key functionality -constexpr u64 MACHINE_CLICKABLE_ARTWORK = machine_flags::CLICKABLE_ARTWORK; ///< Enables pointer display for the system to facilitate using clickable artwork constexpr u64 MACHINE_UNOFFICIAL = machine_flags::UNOFFICIAL; ///< The system represents an after-market or end-user modification to a system constexpr u64 MACHINE_NO_SOUND_HW = machine_flags::NO_SOUND_HW; ///< The system has no sound output capability constexpr u64 MACHINE_MECHANICAL = machine_flags::MECHANICAL; ///< The system depends on mechanical features for key functionality constexpr u64 MACHINE_IS_INCOMPLETE = machine_flags::IS_INCOMPLETE; ///< The system represents an incomplete prototype -// flags that map to device feature flags -constexpr u64 MACHINE_UNEMULATED_PROTECTION = 0x00000001'00000000; ///< Some form of protection is imperfectly emulated (e.g. copy protection or anti-tampering) -constexpr u64 MACHINE_WRONG_COLORS = 0x00000002'00000000; ///< Colours are completely wrong -constexpr u64 MACHINE_IMPERFECT_COLORS = 0x00000004'00000000; ///< Colours are close but not completely accurate -constexpr u64 MACHINE_IMPERFECT_GRAPHICS = 0x00000008'00000000; ///< Graphics are emulated incorrectly for the system -constexpr u64 MACHINE_NO_SOUND = 0x00000010'00000000; ///< The system has sound output, but it is not emulated -constexpr u64 MACHINE_IMPERFECT_SOUND = 0x00000020'00000000; ///< Sound is known to be imperfectly emulated for the system -constexpr u64 MACHINE_IMPERFECT_CONTROLS = 0x00000040'00000000; ///< Controls or inputs are emulated imperfectly for the system -constexpr u64 MACHINE_NODEVICE_MICROPHONE = 0x00000080'00000000; ///< The system has unemulated audio capture functionality -constexpr u64 MACHINE_NODEVICE_PRINTER = 0x00000100'00000000; ///< The system has unemulated printer functionality -constexpr u64 MACHINE_NODEVICE_LAN = 0x00000200'00000000; ///< The system has unemulated local area networking -constexpr u64 MACHINE_IMPERFECT_TIMING = 0x00000400'00000000; ///< Timing is known to be imperfectly emulated for the system - -// useful combinations of flags -constexpr u64 MACHINE_IS_SKELETON = MACHINE_NO_SOUND | MACHINE_NOT_WORKING; ///< Useful combination of flags for preliminary systems -constexpr u64 MACHINE_IS_SKELETON_MECHANICAL = MACHINE_IS_SKELETON | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK; // flag combination for skeleton mechanical machines +// flags that map to device emulation and feature flags +constexpr u64 MACHINE_NOT_WORKING = 0x00000001'00000000; ///< Imperfect emulation prevents using the system as intended +constexpr u64 MACHINE_SUPPORTS_SAVE = 0x00000002'00000000; ///< All devices in the system supports save states (enables auto save feature, and won't show a warning on using save states) +constexpr u64 MACHINE_UNEMULATED_PROTECTION = 0x00000004'00000000; ///< Some form of protection is imperfectly emulated (e.g. copy protection or anti-tampering) +constexpr u64 MACHINE_WRONG_COLORS = 0x00000008'00000000; ///< Colours are completely wrong +constexpr u64 MACHINE_IMPERFECT_COLORS = 0x00000010'00000000; ///< Colours are close but not completely accurate +constexpr u64 MACHINE_IMPERFECT_GRAPHICS = 0x00000020'00000000; ///< Graphics are emulated incorrectly for the system +constexpr u64 MACHINE_NO_SOUND = 0x00000040'00000000; ///< The system has sound output, but it is not emulated +constexpr u64 MACHINE_IMPERFECT_SOUND = 0x00000080'00000000; ///< Sound is known to be imperfectly emulated for the system +constexpr u64 MACHINE_IMPERFECT_CONTROLS = 0x00000100'00000000; ///< Controls or inputs are emulated imperfectly for the system +constexpr u64 MACHINE_NODEVICE_MICROPHONE = 0x00000200'00000000; ///< The system has unemulated audio capture functionality +constexpr u64 MACHINE_NODEVICE_PRINTER = 0x00000400'00000000; ///< The system has unemulated printer functionality +constexpr u64 MACHINE_NODEVICE_LAN = 0x00000800'00000000; ///< The system has unemulated local area networking +constexpr u64 MACHINE_IMPERFECT_TIMING = 0x00001000'00000000; ///< Timing is known to be imperfectly emulated for the system /// \} /// \} @@ -113,6 +105,20 @@ public: typedef void (*machine_creator_wrapper)(machine_config &, device_t &); typedef void (*driver_init_wrapper)(device_t &); + /// \brief Get emulation flags + /// + /// Converts system flags corresponding to device emulation flags to + /// a device flags type bit field. + /// \param [in] flags A system flags bit field. + /// \return A device flags type bit field corresponding to emulation + /// flags declared in the \p flags argument. + static constexpr device_t::flags_type emulation_flags(u64 flags) + { + return + ((flags & MACHINE_NOT_WORKING) ? device_t::flags::NOT_WORKING : device_t::flags::NONE) | + ((flags & MACHINE_SUPPORTS_SAVE) ? device_t::flags::NONE : device_t::flags::SAVE_UNSUPPORTED); + } + /// \brief Get unemulated system features /// /// Converts system flags corresponding to unemulated device @@ -175,18 +181,19 @@ public: // static game traits #define GAME_DRIVER_TRAITS(NAME, FULLNAME) \ -namespace { \ - struct GAME_TRAITS_NAME(NAME) { static constexpr char const shortname[] = #NAME, fullname[] = FULLNAME, source[] = __FILE__; }; \ - constexpr char const GAME_TRAITS_NAME(NAME)::shortname[], GAME_TRAITS_NAME(NAME)::fullname[], GAME_TRAITS_NAME(NAME)::source[]; \ -} + namespace { \ + struct GAME_TRAITS_NAME(NAME) { static constexpr char const shortname[] = #NAME, fullname[] = FULLNAME, source[] = __FILE__; }; \ + constexpr char const GAME_TRAITS_NAME(NAME)::shortname[], GAME_TRAITS_NAME(NAME)::fullname[], GAME_TRAITS_NAME(NAME)::source[]; \ + } #define GAME_DRIVER_TYPE(NAME, CLASS, FLAGS) \ -driver_device_creator< \ - CLASS, \ - (GAME_TRAITS_NAME(NAME)::shortname), \ - (GAME_TRAITS_NAME(NAME)::fullname), \ - (GAME_TRAITS_NAME(NAME)::source), \ - game_driver::unemulated_features(FLAGS), \ - game_driver::imperfect_features(FLAGS)> + emu::detail::driver_tag_struct< \ + CLASS, \ + (GAME_TRAITS_NAME(NAME)::shortname), \ + (GAME_TRAITS_NAME(NAME)::fullname), \ + (GAME_TRAITS_NAME(NAME)::source), \ + game_driver::emulation_flags(FLAGS), \ + game_driver::unemulated_features(FLAGS), \ + game_driver::imperfect_features(FLAGS)>{ } /// \addtogroup machinedef |