diff options
Diffstat (limited to 'src/devices/sound/discrete.h')
-rw-r--r-- | src/devices/sound/discrete.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/devices/sound/discrete.h b/src/devices/sound/discrete.h index aa90b83b3f9..2a5b34dfef6 100644 --- a/src/devices/sound/discrete.h +++ b/src/devices/sound/discrete.h @@ -203,8 +203,8 @@ * DISCRETE_INPUT_NOT(NODE) * DISCRETE_INPUTX_NOT(NODE,GAIN,OFFSET,INIT) * DISCRETE_INPUT_PULSE(NODE,INIT) - * DISCRETE_INPUT_STREAM(NODE, NUM) - * DISCRETE_INPUTX_STREAM(NODE,NUM, GAIN,OFFSET) + * DISCRETE_INPUT_STREAM(NODE,NUM) + * DISCRETE_INPUTX_STREAM(NODE,NUM,GAIN,OFFSET) * * DISCRETE_COUNTER(NODE,ENAB,RESET,CLK,MIN,MAX,DIR,INIT0,CLKTYPE) * DISCRETE_COUNTER_7492(NODE,ENAB,RESET,CLK,CLKTYPE) @@ -442,8 +442,8 @@ * * Declaration syntax * - * DISCRETE_INPUT_STREAM (name of node, stream number, ) - * DISCRETE_INPUTX_STREAM(name of node, stream nubmer, gain, offset) + * DISCRETE_INPUT_STREAM (name of node, stream number) + * DISCRETE_INPUTX_STREAM(name of node, stream number, gain, offset) * * Note: The discrete system is floating point based. So when routing a stream * set it's gain to 100% and then use DISCRETE_INPUTX_STREAM to adjust |