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Diffstat (limited to 'docs/source/plugins/autofire.rst')
-rw-r--r-- | docs/source/plugins/autofire.rst | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/source/plugins/autofire.rst b/docs/source/plugins/autofire.rst index 805b5700151..2cb974626d2 100644 --- a/docs/source/plugins/autofire.rst +++ b/docs/source/plugins/autofire.rst @@ -46,8 +46,8 @@ button are the same. Select **Input** to set the emulated button that you want to simulate pressing repeatedly. Currently, only player buttons are supported. Typically you’ll set this to the primary fire button for shooting games. This is most often *P1 -Button 1* or the equivalent for another player, but it might have have a -different name. On Konami’s Gradius games, *P1 Button 2* is the primary fire +Button 1* or the equivalent for another player, but it might have a +different name. On Konami’s Gradius games, *P1 Button 2* is the primary fire button. Select **Hotkey** to set the control (or combination of controls) you’ll use to |