diff options
-rw-r--r-- | src/mame/layout/brkball.lay | 23 | ||||
-rw-r--r-- | src/mame/layout/md6802.lay | 8 | ||||
-rw-r--r-- | src/mame/layout/sc1_vid.lay | 1753 | ||||
-rw-r--r-- | src/mame/layout/sc2_dmd.lay | 9023 | ||||
-rw-r--r-- | src/mame/layout/sc2copcl7.lay | 6325 | ||||
-rw-r--r-- | src/mame/layout/sc2cpe.lay | 6281 | ||||
-rw-r--r-- | src/mame/layout/sc2prem2.lay | 6509 | ||||
-rw-r--r-- | src/mame/layout/sc2prom.lay | 5373 | ||||
-rw-r--r-- | src/mame/layout/sc2ptytm1.lay | 5245 | ||||
-rw-r--r-- | src/mame/layout/sc2town2.lay | 5521 | ||||
-rw-r--r-- | src/mame/layout/sc4_dmd.lay | 1974 | ||||
-rw-r--r-- | src/mame/video/bfm_dm01.cpp | 56 | ||||
-rw-r--r-- | src/mame/video/bfm_dm01.h | 10 |
13 files changed, 9402 insertions, 38699 deletions
diff --git a/src/mame/layout/brkball.lay b/src/mame/layout/brkball.lay index 6b82d77232d..809b5901cf2 100644 --- a/src/mame/layout/brkball.lay +++ b/src/mame/layout/brkball.lay @@ -6,10 +6,29 @@ </rect> </element> + <element name="dotmatrixdot"> + <dotmatrixdot> + <color red="1.0" green="0.12" blue="0.12" /> + </dotmatrixdot> + </element> + <group name="dmd"> + <repeat count="21"> + <param name="s" start="0" increment="65" /> + <param name="y" start="0" increment="1" /> + <repeat count="65"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="0" increment="1" /> + <element name="dotmatrix~n~" ref="dotmatrixdot" state="0"> + <bounds x="~x~" y="~y~" width="1" height="1" /> + </element> + </repeat> + </repeat> + </group> + <view name="main"> - <screen tag="dm01:dmd"> + <group ref="dmd"> <bounds x="149" y="0" width="102" height="42"/> - </screen> + </group> <element ref="dmd_background" blend="add"> <bounds x="149" y="0" width="102" height="42"/> </element> diff --git a/src/mame/layout/md6802.lay b/src/mame/layout/md6802.lay index 88d8858e985..87b82e34923 100644 --- a/src/mame/layout/md6802.lay +++ b/src/mame/layout/md6802.lay @@ -179,7 +179,7 @@ Didact MD6802 layout </group> <group name="keyboard"> - <backdrop element="pcb_color"><bounds left="0" top="0" right="289" bottom="327"/></backdrop> + <element ref="pcb_color"><bounds left="0" top="0" right="289" bottom="327"/></element> <element ref="text_md6802_kb"><bounds x="20" y="10" width="112" height="8" /></element> <element ref="text_terminal"><bounds x="10" y="208" width="26" height="6" /></element> @@ -271,7 +271,7 @@ Didact MD6802 layout </group> <group name="cpuboard"> - <backdrop element="pcb_color"><bounds left="0" top="0" right="390" bottom="242"/></backdrop> + <element ref="pcb_color"><bounds left="0" top="0" right="390" bottom="242"/></element> <element ref="text_md6802_cpu"><bounds x="25" y="22" width="8" height="75" /><orientation rotate="90" /></element> <group ref="eurofem"><bounds x="267" y="12" height="228" width="24" /><orientation rotate="90" /></group> @@ -321,7 +321,7 @@ Didact MD6802 layout </group> <group name="breadboard"> - <backdrop element="bb_color"><bounds left="0" top="0" right="1300" bottom="3720"/></backdrop> + <element ref="bb_color"><bounds left="0" top="0" right="1300" bottom="3720"/></element> <repeat count="47"> <param name="y" start="400" increment="62" /> <param name="yh" start="405" increment="62" /> @@ -373,7 +373,7 @@ Didact MD6802 layout </group> <view name="Base Artwork"> - <backdrop element="black"><bounds left="0" top="0" right="1211" bottom="551"/></backdrop> + <bounds left="0" top="0" right="1211" bottom="551"/> <group ref="keyboard"><bounds x="0" y="31" width="400" height="450" /></group> <group ref="cpuboard"><bounds x="405" y="92" width="540" height="338" /></group> <group ref="breadboard"><bounds x="951" y="0" width="191" height="551" /></group> diff --git a/src/mame/layout/sc1_vid.lay b/src/mame/layout/sc1_vid.lay index a7de42f560f..c77112a5f3e 100644 --- a/src/mame/layout/sc1_vid.lay +++ b/src/mame/layout/sc1_vid.lay @@ -18,9 +18,9 @@ license:CC0 </rect> </element> <element name="vfd0"> - <led14segsc> + <led14segsc> <color red="0" green="0.6" blue="1.0" /> - </led14segsc> + </led14segsc> </element> <element name="Steppers" defstate="0"> @@ -30,1686 +30,89 @@ license:CC0 </simplecounter> </element> + <group name="vfd"> + <repeat count="16"> + <param name="n" start="0" increment="1" /> + <param name="x" start="0" increment="9" /> + <element name="vfd~n~" ref="vfd0" state="0"> + <bounds x="~x~" y="0" width="9" height="17" /> + </element> + </repeat> + </group> + + <group name="lamps"> + <repeat count="16"> + <param name="s" start="0" increment="16" /> + <param name="x" start="0" increment="8" /> + <repeat count="16"> + <param name="n" start="~s~" increment="1" /> + <param name="y" start="0" increment="8" /> + <element name="lamp~n~" ref="matrixlamp" state="0" blend="add"> + <bounds x="~x~" y="~y~" width="7" height="7" /> + </element> + </repeat> + </repeat> + </group> + <view name="Full Output"> <screen index="0"> <bounds x="127" y="0" width="400" height="280" /> </screen> - <backdrop name="vfd0" element="vfd0" state="0"> - <bounds x="10" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd1" element="vfd0" state="0"> - <bounds x="19" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd2" element="vfd0" state="0"> - <bounds x="28" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd3" element="vfd0" state="0"> - <bounds x="37" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd4" element="vfd0" state="0"> - <bounds x="46" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd5" element="vfd0" state="0"> - <bounds x="55" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd6" element="vfd0" state="0"> - <bounds x="64" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd7" element="vfd0" state="0"> - <bounds x="73" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd8" element="vfd0" state="0"> - <bounds x="82" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd9" element="vfd0" state="0"> - <bounds x="91" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd10" element="vfd0" state="0"> - <bounds x="100" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd11" element="vfd0" state="0"> - <bounds x="109" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd12" element="vfd0" state="0"> - <bounds x="118" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd13" element="vfd0" state="0"> - <bounds x="127" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd14" element="vfd0" state="0"> - <bounds x="136" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="vfd15" element="vfd0" state="0"> - <bounds x="145" y="280" width="9" height="17"/> - </backdrop> - <backdrop name="reel1" element="Steppers" state="0"> - <bounds x="10" y="320" width="50" height="50"/> - </backdrop> - <backdrop name="reel2" element="Steppers" state="0"> - <bounds x="60" y="320" width="50" height="50"/> - </backdrop> - <backdrop name="reel3" element="Steppers" state="0"> - <bounds x="110" y="320" width="50" height="50"/> - </backdrop> - <backdrop name="reel4" element="Steppers" state="0"> - <bounds x="160" y="320" width="50" height="50"/> - </backdrop> - <backdrop name="reel5" element="Steppers" state="0"> - <bounds x="220" y="320" width="50" height="50"/> - </backdrop> - <backdrop name="reel6" element="Steppers" state="0"> - <bounds x="280" y="320" width="50" height="50"/> - </backdrop> - <backdrop name="lamp0" element="matrixlamp" state="0"> - <bounds x="0" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp1" element="matrixlamp" state="0"> - <bounds x="8" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp2" element="matrixlamp" state="0"> - <bounds x="16" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp3" element="matrixlamp" state="0"> - <bounds x="24" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp4" element="matrixlamp" state="0"> - <bounds x="32" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp5" element="matrixlamp" state="0"> - <bounds x="40" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp6" element="matrixlamp" state="0"> - <bounds x="48" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp7" element="matrixlamp" state="0"> - <bounds x="56" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp8" element="matrixlamp" state="0"> - <bounds x="64" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp9" element="matrixlamp" state="0"> - <bounds x="72" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp10" element="matrixlamp" state="0"> - <bounds x="80" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp11" element="matrixlamp" state="0"> - <bounds x="88" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp12" element="matrixlamp" state="0"> - <bounds x="96" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp13" element="matrixlamp" state="0"> - <bounds x="104" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp14" element="matrixlamp" state="0"> - <bounds x="112" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp15" element="matrixlamp" state="0"> - <bounds x="120" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp16" element="matrixlamp" state="0"> - <bounds x="0" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp17" element="matrixlamp" state="0"> - <bounds x="8" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp18" element="matrixlamp" state="0"> - <bounds x="16" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp19" element="matrixlamp" state="0"> - <bounds x="24" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp20" element="matrixlamp" state="0"> - <bounds x="32" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp21" element="matrixlamp" state="0"> - <bounds x="40" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp22" element="matrixlamp" state="0"> - <bounds x="48" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp23" element="matrixlamp" state="0"> - <bounds x="56" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp24" element="matrixlamp" state="0"> - <bounds x="64" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp25" element="matrixlamp" state="0"> - <bounds x="72" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp26" element="matrixlamp" state="0"> - <bounds x="80" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp27" element="matrixlamp" state="0"> - <bounds x="88" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp28" element="matrixlamp" state="0"> - <bounds x="96" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp29" element="matrixlamp" state="0"> - <bounds x="104" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp30" element="matrixlamp" state="0"> - <bounds x="112" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp31" element="matrixlamp" state="0"> - <bounds x="120" y="8" width="7" height="7"/> - </backdrop> - <backdrop name="lamp32" element="matrixlamp" state="0"> - <bounds x="0" y="16" width="7" height="7"/> - </backdrop> - <backdrop name="lamp33" element="matrixlamp" state="0"> - <bounds x="8" y="16" width="7" height="7"/> - </backdrop> - <backdrop name="lamp34" element="matrixlamp" state="0"> - <bounds x="16" y="16" width="7" height="7"/> - </backdrop> - <backdrop name="lamp35" element="matrixlamp" state="0"> - <bounds x="24" y="16" width="7" height="7"/> - </backdrop> - <backdrop name="lamp36" element="matrixlamp" state="0"> - <bounds x="32" y="16" width="7" height="7"/> - </backdrop> - <backdrop name="lamp37" element="matrixlamp" state="0"> - <bounds x="40" y="16" width="7" height="7"/> - </backdrop> - <backdrop name="lamp38" element="matrixlamp" state="0"> - <bounds x="48" y="16" width="7" height="7"/> - </backdrop> - 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</backdrop> - <backdrop name="lamp243" element="matrixlamp" state="0"> - <bounds x="24" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp244" element="matrixlamp" state="0"> - <bounds x="32" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp245" element="matrixlamp" state="0"> - <bounds x="40" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp246" element="matrixlamp" state="0"> - <bounds x="48" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp247" element="matrixlamp" state="0"> - <bounds x="56" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp248" element="matrixlamp" state="0"> - <bounds x="64" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp249" element="matrixlamp" state="0"> - <bounds x="72" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp250" element="matrixlamp" state="0"> - <bounds x="80" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp251" element="matrixlamp" state="0"> - <bounds x="88" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp252" element="matrixlamp" state="0"> - <bounds x="96" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp253" element="matrixlamp" state="0"> - <bounds x="104" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp254" element="matrixlamp" state="0"> - <bounds x="112" y="120" width="7" height="7"/> - </backdrop> - <backdrop name="lamp255" element="matrixlamp" state="0"> - <bounds x="120" y="120" width="7" height="7"/> - </backdrop> - </view> + <group ref="vfd"> + <bounds x="10" y="280" width="144" height="17" /> + </group> - <view name="Adder 2 Output Only (400:280, No Artwork)"> - <screen index="0"> - <bounds left="0" top="0" right="400" bottom="280" /> - </screen> + <element name="reel1" ref="Steppers" state="0"> + <bounds x="10" y="320" width="50" height="50" /> + </element> + <element name="reel2" ref="Steppers" state="0"> + <bounds x="60" y="320" width="50" height="50" /> + </element> + <element name="reel3" ref="Steppers" state="0"> + <bounds x="110" y="320" width="50" height="50" /> + </element> + <element name="reel4" ref="Steppers" state="0"> + <bounds x="160" y="320" width="50" height="50" /> + </element> + <element name="reel5" ref="Steppers" state="0"> + <bounds x="220" y="320" width="50" height="50" /> + </element> + <element name="reel6" ref="Steppers" state="0"> + <bounds x="280" y="320" width="50" height="50" /> + </element> + + <group ref="lamps"> + <bounds x="0" y="0" width="127" height="127" /> + </group> </view> </mamelayout> diff --git a/src/mame/layout/sc2_dmd.lay b/src/mame/layout/sc2_dmd.lay index b27e5dc927b..0d3b9b1f41e 100644 --- a/src/mame/layout/sc2_dmd.lay +++ b/src/mame/layout/sc2_dmd.lay @@ -4,4127 +4,50 @@ license:CC0 --> <mamelayout version="2"> <element name="matrixlamp"> - <rect state ="0"> - <bounds x="0" y="0" width="7" height="7" /> - <color red="0.7" green="0.7" blue="0.7" /> - </rect> - <rect state ="1"> - <bounds x="0" y="0" width="7" height="7" /> - <color red="0.0" green="0.0" blue="1.0" /> - </rect> - <rect state ="2"> - <bounds x="0" y="0" width="7" height="7" /> - <color red="0.0" green="1.0" blue="0.0" /> - </rect> + <rect state ="0"> + <bounds x="0" y="0" width="7" height="7" /> + <color red="0.7" green="0.7" blue="0.7" /> + </rect> + <rect state ="1"> + <bounds x="0" y="0" width="7" height="7" /> + <color red="0.0" green="0.0" blue="1.0" /> + </rect> + <rect state ="2"> + <bounds x="0" y="0" width="7" height="7" /> + <color red="0.0" green="1.0" blue="0.0" /> + </rect> </element> <element name="dotmatrixdot"> - <dotmatrixdot> - <color red="1.0" green="0" blue="0" /> - </dotmatrixdot> + <dotmatrixdot> + <color red="1.0" green="0.12" blue="0.12" /> + </dotmatrixdot> </element> <element name="Steppers" defstate="0"> <simplecounter maxstate="999" digits="3"> - <color red="1.0" green="1.0" blue="1.0" /> - <bounds x="0" y="0" width="1" height="1" /> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0" y="0" width="1" height="1" /> </simplecounter> </element> + <group name="dmd"> + <repeat count="21"> + <param name="s" start="0" increment="65" /> + <param name="y" start="0" increment="1" /> + <repeat count="65"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="0" increment="1" /> + <element name="dotmatrix~n~" ref="dotmatrixdot" state="0"> + <bounds x="~x~" y="~y~" width="1" height="1" /> + </element> + </repeat> + </repeat> + </group> + <view name="AWP Simulated Video (Reels, Dots and Lamp Matrix)"> - <element name="dotmatrix0" ref="dotmatrixdot" state="0"> - <bounds x="0" y="0" width="1" height="1" /> - </element> - <element name="dotmatrix1" ref="dotmatrixdot" state="0"> - <bounds x="1" y="0" width="1" height="1" /> - </element> - <element name="dotmatrix2" ref="dotmatrixdot" state="0"> - <bounds x="2" y="0" width="1" height="1" /> - 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</backdrop> - <backdrop name="lamp65" element="reel_lamp_layer_5" state="0"> + </element> + <element name="lamp65" ref="reel_lamp_layer_5" state="0"> <bounds x="1405.0000" y="128.6667" width="70.0000" height="46.6667"/> - </backdrop> - <backdrop name="lamp64" element="reel_lamp_layer_0" state="0"> + </element> + <element name="lamp64" ref="reel_lamp_layer_0" state="0"> <bounds x="1380.0000" y="192.0000" width="120.0000" height="80.0000"/> - </backdrop> - <backdrop name="lamp64" element="reel_lamp_layer_1" state="0"> + </element> + <element name="lamp64" ref="reel_lamp_layer_1" state="0"> <bounds x="1385.0000" y="195.3333" width="110.0000" height="73.3333"/> - </backdrop> - <backdrop name="lamp64" element="reel_lamp_layer_2" state="0"> + </element> + <element name="lamp64" ref="reel_lamp_layer_2" state="0"> <bounds x="1390.0000" y="198.6667" width="100.0000" height="66.6667"/> - </backdrop> - <backdrop name="lamp64" element="reel_lamp_layer_3" state="0"> + </element> + <element name="lamp64" ref="reel_lamp_layer_3" state="0"> <bounds x="1395.0000" y="202.0000" width="90.0000" height="60.0000"/> - </backdrop> - <backdrop name="lamp64" element="reel_lamp_layer_4" state="0"> + </element> + <element name="lamp64" ref="reel_lamp_layer_4" state="0"> <bounds x="1400.0000" y="205.3333" width="80.0000" height="53.3333"/> - </backdrop> - <backdrop name="lamp64" element="reel_lamp_layer_5" state="0"> + </element> + <element name="lamp64" ref="reel_lamp_layer_5" state="0"> <bounds x="1405.0000" y="208.6667" width="70.0000" height="46.6667"/> - </backdrop> - <backdrop name="sreel3" element="reel2" state="0"> + </element> + <element name="sreel3" ref="reel2" state="0"> <bounds x="1380" y="32" width="120" height="240"/> - </backdrop> - <backdrop element="reel_background"> + </element> + <element ref="reel_background"> <bounds x="1520" y="32" width="120" height="240"/> - </backdrop> - <backdrop name="lamp111" element="reel_lamp_layer_0" state="0"> + </element> + <element name="lamp111" ref="reel_lamp_layer_0" state="0"> <bounds x="1520.0000" y="32.0000" width="120.0000" height="240.0000"/> - </backdrop> - <backdrop name="lamp111" element="reel_lamp_layer_1" state="0"> + </element> + <element name="lamp111" ref="reel_lamp_layer_1" state="0"> <bounds x="1525.0000" y="42.0000" width="110.0000" height="220.0000"/> - </backdrop> - <backdrop name="lamp111" element="reel_lamp_layer_2" state="0"> + </element> + <element name="lamp111" ref="reel_lamp_layer_2" state="0"> <bounds x="1530.0000" y="52.0000" width="100.0000" height="200.0000"/> - </backdrop> - <backdrop name="lamp111" element="reel_lamp_layer_3" state="0"> + </element> + <element name="lamp111" ref="reel_lamp_layer_3" state="0"> <bounds x="1535.0000" y="62.0000" width="90.0000" height="180.0000"/> - </backdrop> - <backdrop name="lamp111" element="reel_lamp_layer_4" state="0"> + </element> + <element name="lamp111" ref="reel_lamp_layer_4" state="0"> <bounds x="1540.0000" y="72.0000" width="80.0000" height="160.0000"/> - </backdrop> - <backdrop name="lamp111" element="reel_lamp_layer_5" state="0"> + </element> + <element name="lamp111" ref="reel_lamp_layer_5" state="0"> <bounds x="1545.0000" y="82.0000" width="70.0000" height="140.0000"/> - </backdrop> - <backdrop name="sreel4" element="reel3" state="0"> + </element> + <element name="sreel4" ref="reel3" state="0"> <bounds x="1520" y="32" width="120" height="240"/> - </backdrop> - <backdrop name="reel1" element="debug_stepper_value"> + </element> + <element name="reel1" ref="debug_stepper_value"> <bounds x="1100" y="272" width="50" height="30"/> - </backdrop> - <backdrop name="reel2" element="debug_stepper_value"> + </element> + <element name="reel2" ref="debug_stepper_value"> <bounds x="1240" y="272" width="50" height="30"/> - </backdrop> - <backdrop name="reel3" element="debug_stepper_value"> + </element> + <element name="reel3" ref="debug_stepper_value"> <bounds x="1380" y="272" width="50" height="30"/> - </backdrop> - <backdrop name="reel4" element="debug_stepper_value"> + </element> + <element name="reel4" ref="debug_stepper_value"> <bounds x="1520" y="272" width="50" height="30"/> - </backdrop> - <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_0"> + </element> + <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_0"> <bounds x="1180" y="272" width="50" height="30"/> - </backdrop> - <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_1"> + </element> + <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_1"> <bounds x="1320" y="272" width="50" height="30"/> - </backdrop> - <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_2"> + </element> + <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_2"> <bounds x="1460" y="272" width="50" height="30"/> - </backdrop> - <backdrop name="debug_reel_symbol_count" element="debug_reel_symbol_count_3"> + </element> + <element name="debug_reel_symbol_count" ref="debug_reel_symbol_count_3"> <bounds x="1600" y="272" width="50" height="30"/> - </backdrop> - <screen index="0"> + </element> + + <group ref="dmd"> <bounds left="1400" top="400" right="1790" bottom="526"/> - </screen> + </group> </view> </mamelayout> diff --git a/src/mame/layout/sc4_dmd.lay b/src/mame/layout/sc4_dmd.lay index 02364c7a2f9..b42cda68acd 100644 --- a/src/mame/layout/sc4_dmd.lay +++ b/src/mame/layout/sc4_dmd.lay @@ -19,1826 +19,242 @@ license:CC0 </element> <element name="reellamp"> - <rect state ="0"> - <bounds x="0" y="0" width="7" height="7" /> - <color red="0.1" green="0.1" blue="0.1" /> - </rect> - <rect state ="1"> - <bounds x="0" y="0" width="7" height="7" /> - <color red="0.6" green="0.6" blue="0.6" /> - </rect> - <rect state ="2"> - <bounds x="0" y="0" width="7" height="7" /> - <color red="0.6" green="0.6" blue="0.6" /> - </rect> - </element> + <rect state ="0"> + <bounds x="0" y="0" width="7" height="7" /> + <color red="0.1" green="0.1" blue="0.1" /> + </rect> + <rect state ="1"> + <bounds x="0" y="0" width="7" height="7" /> + <color red="0.6" green="0.6" blue="0.6" /> + </rect> + <rect state ="2"> + <bounds x="0" y="0" width="7" height="7" /> + <color red="0.6" green="0.6" blue="0.6" /> + </rect> + </element> - <element name="Steppers" defstate="0"> - <simplecounter maxstate="999" digits="3"> - <color red="1.0" green="1.0" blue="1.0" /> - <bounds x="0" y="0" width="1" height="1" /> - </simplecounter> + <element name="Steppers" defstate="0"> + <simplecounter maxstate="999" digits="3"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0" y="0" width="1" height="1" /> + </simplecounter> </element> <!-- a stateoffset of 682 will shift us by 1 step on a 96 step reel (0x10000/96) which seems a good default alignment for 96 step / 16 symbol reels --> <element name="SteppersReel1" defstate="0"> - <reel stateoffset="682" symbollist="Fruit1:image11.png,Fruit2:image12.png,Fruit3:image13.png,Fruit4:image14.png,Fruit5:image15.png,Fruit6:image16.png,Fruit7:image17.png,Fruit8:image18.png,Fruit9:image19.png,Fruit10:image110.png,Fruit11:image111.png,Fruit12:image112.png,Fruit13:image113.png,Fruit14:image114.png,Fruit15:image115.png,Fruit16:image116.png"> - <color red="1.0" green="1.0" blue="1.0" /> - <bounds x="0" y="0" width="1" height="1" /> - </reel> + <reel stateoffset="682" symbollist="Fruit1:image11.png,Fruit2:image12.png,Fruit3:image13.png,Fruit4:image14.png,Fruit5:image15.png,Fruit6:image16.png,Fruit7:image17.png,Fruit8:image18.png,Fruit9:image19.png,Fruit10:image110.png,Fruit11:image111.png,Fruit12:image112.png,Fruit13:image113.png,Fruit14:image114.png,Fruit15:image115.png,Fruit16:image116.png"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0" y="0" width="1" height="1" /> + </reel> </element> <element name="SteppersReel2" defstate="0"> - <reel stateoffset="682" symbollist="Fruit1,Fruit2,Fruit3,Fruit4,Fruit5,Fruit6,Fruit7,Fruit8,Fruit9,Fruit10,Fruit11,Fruit12,Fruit13,Fruit14,Fruit15,Fruit16"> - "<color red="1.0" green="1.0" blue="1.0" /> - <bounds x="0" y="0" width="1" height="1" /> - </reel> + <reel stateoffset="682" symbollist="Fruit1,Fruit2,Fruit3,Fruit4,Fruit5,Fruit6,Fruit7,Fruit8,Fruit9,Fruit10,Fruit11,Fruit12,Fruit13,Fruit14,Fruit15,Fruit16"> + "<color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0" y="0" width="1" height="1" /> + </reel> </element> <element name="SteppersReel3" defstate="0"> - <reel stateoffset="682" symbollist="Fruit1,Fruit2,Fruit3,Fruit4,Fruit5,Fruit6,Fruit7,Fruit8,Fruit9,Fruit10,Fruit11,Fruit12,Fruit13,Fruit14,Fruit15,Fruit16"> - <color red="1.0" green="1.0" blue="1.0" /> - <bounds x="0" y="0" width="1" height="1" /> - </reel> + <reel stateoffset="682" symbollist="Fruit1,Fruit2,Fruit3,Fruit4,Fruit5,Fruit6,Fruit7,Fruit8,Fruit9,Fruit10,Fruit11,Fruit12,Fruit13,Fruit14,Fruit15,Fruit16"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0" y="0" width="1" height="1" /> + </reel> </element> <element name="SteppersReel4" defstate="0"> - <reel stateoffset="682" symbollist="Fruit1,Fruit2,Fruit3,Fruit4,Fruit5,Fruit6,Fruit7,Fruit8,Fruit9,Fruit10,Fruit11,Fruit12,Fruit13,Fruit14,Fruit15,Fruit16"> - <color red="1.0" green="1.0" blue="1.0" /> - <bounds x="0" y="0" width="1" height="1" /> - </reel> + <reel stateoffset="682" symbollist="Fruit1,Fruit2,Fruit3,Fruit4,Fruit5,Fruit6,Fruit7,Fruit8,Fruit9,Fruit10,Fruit11,Fruit12,Fruit13,Fruit14,Fruit15,Fruit16"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0" y="0" width="1" height="1" /> + </reel> </element> <element name="SteppersReel5" defstate="0"> - <reel symbollist="Example1,Example2,Example3,Example4,Example5,Example6,Example7,Example8,Example9,Example10,Example11,Example12"> - <color red="1.0" green="1.0" blue="1.0" /> - <bounds x="0" y="0" width="1" height="1" /> - </reel> + <reel symbollist="Example1,Example2,Example3,Example4,Example5,Example6,Example7,Example8,Example9,Example10,Example11,Example12"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0" y="0" width="1" height="1" /> + </reel> </element> <element name="SteppersReel6" defstate="0"> - <reel symbollist="Example1,Example2,Example3,Example4,Example5,Example6,Example7,Example8,Example9,Example10,Example11,Example12"> - <color red="1.0" green="1.0" blue="1.0" /> - <bounds x="0" y="0" width="1" height="1" /> - </reel> + <reel symbollist="Example1,Example2,Example3,Example4,Example5,Example6,Example7,Example8,Example9,Example10,Example11,Example12"> + <color red="1.0" green="1.0" blue="1.0" /> + <bounds x="0" y="0" width="1" height="1" /> + </reel> </element> - <element name="dotmatrixdot"> - <dotmatrixdot> - <color red="1.0" green="0" blue="0" /> - </dotmatrixdot> + <dotmatrixdot> + <color red="1.0" green="0" blue="0" /> + </dotmatrixdot> </element> <element name="digit" defstate="10"> - <led7seg> - <color red="1.0" green="0.3" blue="0.0" /> - </led7seg> + <led7seg> + <color red="1.0" green="0.3" blue="0.0" /> + </led7seg> </element> + <group name="dmd"> + <repeat count="21"> + <param name="s" start="0" increment="65" /> + <param name="y" start="0" increment="1" /> + <repeat count="65"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="0" increment="1" /> + <element name="dotmatrix~n~" ref="dotmatrixdot" state="0"> + <bounds x="~x~" y="~y~" width="1" height="1" /> + </element> + </repeat> + </repeat> + </group> + <view name="AWP Simulated Video (No Artwork)"> - <!-- The DMD --> - <screen index="0"> - <bounds left="210" top="200" right="340" bottom="233" /> - </screen> + <group ref="dmd"> + <bounds left="210" top="200" right="340" bottom="233" /> + </group> + - <backdrop name="reel1" element="Steppers" state="0"> + <element name="reel1" ref="Steppers" state="0"> <bounds x="250" y="350" width="10" height="5"/> - </backdrop> - <backdrop name="reel2" element="Steppers" state="0"> + </element> + <element name="reel2" ref="Steppers" state="0"> <bounds x="300" y="350" width="10" height="5"/> - </backdrop> - <backdrop name="reel3" element="Steppers" state="0"> + </element> + <element name="reel3" ref="Steppers" state="0"> <bounds x="350" y="350" width="10" height="5"/> - </backdrop> + </element> - <backdrop name="reel4" element="Steppers" state="0"> + <element name="reel4" ref="Steppers" state="0"> <bounds x="250" y="410" width="10" height="5"/> - </backdrop> - <backdrop name="reel5" element="Steppers" state="0"> + </element> + <element name="reel5" ref="Steppers" state="0"> <bounds x="300" y="410" width="10" height="5"/> - </backdrop> - <backdrop name="reel6" element="Steppers" state="0"> + </element> + <element name="reel6" ref="Steppers" state="0"> <bounds x="350" y="410" width="10" height="5"/> - </backdrop> - - <!-- these are typically the reel lamps, so duplicate them here --> - <backdrop name="lamp32" element="reellamp" state="0"> - <bounds x="210" y="300" width="50" height="17"/> - </backdrop> - <backdrop name="lamp33" element="reellamp" state="0"> - <bounds x="210" y="317" width="50" height="17"/> - </backdrop> - <backdrop name="lamp34" element="reellamp" state="0"> - <bounds x="210" y="333" width="50" height="17"/> - </backdrop> - - <backdrop name="lamp35" element="reellamp" state="0"> - <bounds x="260" y="300" width="50" height="17"/> - </backdrop> - <backdrop name="lamp36" element="reellamp" state="0"> - <bounds x="260" y="317" width="50" height="17"/> - </backdrop> - <backdrop name="lamp37" element="reellamp" state="0"> - <bounds x="260" y="333" width="50" height="17"/> - </backdrop> - - <backdrop name="lamp48" element="reellamp" state="0"> - <bounds x="310" y="300" width="50" height="17"/> - </backdrop> - <backdrop name="lamp49" element="reellamp" state="0"> - <bounds x="310" y="317" width="50" height="17"/> - </backdrop> - <backdrop name="lamp50" element="reellamp" state="0"> - <bounds x="310" y="333" width="50" height="17"/> - </backdrop> - - <backdrop name="lamp51" element="reellamp" state="0"> - <bounds x="210" y="360" width="50" height="17"/> - </backdrop> - <backdrop name="lamp52" element="reellamp" state="0"> - <bounds x="210" y="377" width="50" height="17"/> - </backdrop> - <backdrop name="lamp53" element="reellamp" state="0"> - <bounds x="210" y="393" width="50" height="17"/> - </backdrop> - - <backdrop name="sreel1" element="SteppersReel1" state="0"> - <bounds x="210" y="300" width="50" height="50"/> - </backdrop> - <backdrop name="sreel2" element="SteppersReel2" state="0"> - <bounds x="260" y="300" width="50" height="50"/> - </backdrop> - <backdrop name="sreel3" element="SteppersReel3" state="0"> - <bounds x="310" y="300" width="50" height="50"/> - </backdrop> - - <backdrop name="sreel4" element="SteppersReel4" state="0"> - <bounds x="210" y="360" width="50" height="50"/> - </backdrop> - <backdrop name="sreel5" element="SteppersReel5" state="0"> - <bounds x="260" y="360" width="50" height="50"/> - </backdrop> - <backdrop name="sreel6" element="SteppersReel6" state="0"> - <bounds x="310" y="360" width="50" height="50"/> - </backdrop> - - - - - <backdrop name="lamp0" element="matrixlamp" state="0"> - <bounds x="0" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp1" element="matrixlamp" state="0"> - <bounds x="8" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp2" element="matrixlamp" state="0"> - <bounds x="16" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp3" element="matrixlamp" state="0"> - <bounds x="24" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp4" element="matrixlamp" state="0"> - <bounds x="32" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp5" element="matrixlamp" state="0"> - <bounds x="40" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp6" element="matrixlamp" state="0"> - <bounds x="48" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp7" element="matrixlamp" state="0"> - <bounds x="56" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp8" element="matrixlamp" state="0"> - <bounds x="64" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp9" element="matrixlamp" state="0"> - <bounds x="72" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp10" element="matrixlamp" state="0"> - <bounds x="80" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp11" element="matrixlamp" state="0"> - <bounds x="88" y="0" width="7" height="7"/> - </backdrop> - <backdrop name="lamp12" element="matrixlamp" state="0"> - <bounds x="96" y="0" width="7" height="7"/> - </backdrop> - - <backdrop name="lamp13" element="matrixlamp" state="0"> - <bounds x="104" y="0" width="7" height="7"/> - </backdrop> - 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<bounds x="210" y="84" width="9" height="19"/> - </backdrop> - <backdrop name="digit12" element="digit" state="0"> - <bounds x="220" y="84" width="9" height="19"/> - </backdrop> - <backdrop name="digit13" element="digit" state="0"> - <bounds x="230" y="84" width="9" height="19"/> - </backdrop> - <backdrop name="digit14" element="digit" state="0"> - <bounds x="240" y="84" width="9" height="19"/> - </backdrop> - <backdrop name="digit15" element="digit" state="0"> - <bounds x="250" y="84" width="9" height="19"/> - </backdrop> - - <backdrop name="digit16" element="digit" state="0"> - <bounds x="180" y="104" width="9" height="19"/> - </backdrop> - <backdrop name="digit17" element="digit" state="0"> - <bounds x="190" y="104" width="9" height="19"/> - </backdrop> - <backdrop name="digit18" element="digit" state="0"> - <bounds x="200" y="104" width="9" height="19"/> - </backdrop> - <backdrop name="digit19" element="digit" state="0"> - <bounds x="210" y="104" width="9" height="19"/> - </backdrop> - <backdrop name="digit20" element="digit" state="0"> - <bounds x="220" y="104" width="9" height="19"/> - </backdrop> - <backdrop name="digit21" element="digit" state="0"> - <bounds x="230" y="104" width="9" height="19"/> - </backdrop> - <backdrop name="digit22" element="digit" state="0"> - <bounds x="240" y="104" width="9" height="19"/> - </backdrop> - <backdrop name="digit23" element="digit" state="0"> - <bounds x="250" y="104" width="9" height="19"/> - </backdrop> + </element> + + <!-- these are typically the reel lamps, so duplicate them here --> + <element name="lamp32" ref="reellamp" state="0"> + <bounds x="210" y="300" width="50" height="17"/> + </element> + <element name="lamp33" ref="reellamp" state="0"> + <bounds x="210" y="317" width="50" height="17"/> + </element> + <element name="lamp34" ref="reellamp" state="0"> + <bounds x="210" y="333" width="50" height="17"/> + </element> + + <element name="lamp35" ref="reellamp" state="0"> + <bounds x="260" y="300" width="50" height="17"/> + </element> + <element name="lamp36" ref="reellamp" state="0"> + <bounds x="260" y="317" width="50" height="17"/> + </element> + <element name="lamp37" ref="reellamp" state="0"> + <bounds x="260" y="333" width="50" height="17"/> + </element> + + <element name="lamp48" ref="reellamp" state="0"> + <bounds x="310" y="300" width="50" height="17"/> + </element> + <element name="lamp49" ref="reellamp" state="0"> + <bounds x="310" y="317" width="50" height="17"/> + </element> + <element name="lamp50" ref="reellamp" state="0"> + <bounds x="310" y="333" width="50" height="17"/> + </element> + + <element name="lamp51" ref="reellamp" state="0"> + <bounds x="210" y="360" width="50" height="17"/> + </element> + <element name="lamp52" ref="reellamp" state="0"> + <bounds x="210" y="377" width="50" height="17"/> + </element> + <element name="lamp53" ref="reellamp" state="0"> + <bounds x="210" y="393" width="50" height="17"/> + </element> + + <element name="sreel1" ref="SteppersReel1" state="0"> + <bounds x="210" y="300" width="50" height="50"/> + </element> + <element name="sreel2" ref="SteppersReel2" state="0"> + <bounds x="260" y="300" width="50" height="50"/> + </element> + <element name="sreel3" ref="SteppersReel3" state="0"> + <bounds x="310" y="300" width="50" height="50"/> + </element> + + <element name="sreel4" ref="SteppersReel4" state="0"> + <bounds x="210" y="360" width="50" height="50"/> + </element> + <element name="sreel5" ref="SteppersReel5" state="0"> + <bounds x="260" y="360" width="50" height="50"/> + </element> + <element name="sreel6" ref="SteppersReel6" state="0"> + <bounds x="310" y="360" width="50" height="50"/> + </element> + + + <repeat count="16"> + <param name="s" start="0" increment="16" /> + <param name="y" start="0" increment="8" /> + <repeat count="16"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="0" increment="8" /> + <element name="lamp~n~" ref="matrixlamp" state="0"> + <bounds x="~x~" y="~y~" width="7" height="7" /> + </element> + </repeat> + </repeat> + + + <repeat count="4"> + <param name="p" start="0" increment="40" /> + <param name="b" start="180" increment="22" /> + <repeat count="5"> + <param name="s" start="~p~" increment="8" /> + <param name="x" start="~b~" increment="4" /> + <repeat count="8"> + <param name="n" start="~s~" increment="1" /> + <param name="y" start="0" increment="4" /> + <element name="matrix~n~" ref="matrixlamp" state="0"> + <bounds y="~y~" x="~x~" width="3" height="3" /> + </element> + </repeat> + </repeat> + </repeat> + + + <!-- the rest of the elements tend to be used for 7-segs so render them as both --> + <repeat count="12"> + <param name="s" start="160" increment="8" /> + <param name="x" start="280" increment="4" /> + <repeat count="8"> + <param name="n" start="~s~" increment="1" /> + <param name="y" start="0" increment="4" /> + <element name="matrix~n~" ref="matrixlamp" state="0"> + <bounds y="~y~" x="~x~" width="3" height="3" /> + </element> + </repeat> + </repeat> + + <repeat count="4"> + <param name="s" start="0" increment="8" /> + <param name="y" start="64" increment="20" /> + <repeat count="8"> + <param name="n" start="~s~" increment="1" /> + <param name="x" start="180" increment="10" /> + <element name="digit~n~" ref="digit" state="0"> + <bounds x="~x~" y="~y~" width="9" height="19"/> + </element> + </repeat> + </repeat> - <backdrop name="digit24" element="digit" state="0"> - <bounds x="180" y="124" width="9" height="19"/> - </backdrop> - <backdrop name="digit25" element="digit" state="0"> - <bounds x="190" y="124" width="9" height="19"/> - </backdrop> - <backdrop name="digit26" element="digit" state="0"> - <bounds x="200" y="124" width="9" height="19"/> - </backdrop> - <backdrop name="digit27" element="digit" state="0"> - <bounds x="210" y="124" width="9" height="19"/> - </backdrop> - <backdrop name="digit28" element="digit" state="0"> - <bounds x="220" y="124" width="9" height="19"/> - </backdrop> - <backdrop name="digit29" element="digit" state="0"> - <bounds x="230" y="124" width="9" height="19"/> - </backdrop> - <backdrop name="digit30" element="digit" state="0"> - <bounds x="240" y="124" width="9" height="19"/> - </backdrop> - <backdrop name="digit31" element="digit" state="0"> - <bounds x="250" y="124" width="9" height="19"/> - </backdrop> </view> </mamelayout> diff --git a/src/mame/video/bfm_dm01.cpp b/src/mame/video/bfm_dm01.cpp index 6ff69ebdfc5..20737c5229d 100644 --- a/src/mame/video/bfm_dm01.cpp +++ b/src/mame/video/bfm_dm01.cpp @@ -60,13 +60,12 @@ DEFINE_DEVICE_TYPE(BFM_DM01, bfm_dm01_device, "bfm_dm01", "BFM Dotmatrix 01") bfm_dm01_device::bfm_dm01_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) : device_t(mconfig, BFM_DM01, tag, owner, clock), m_matrixcpu(*this, "matrix"), - m_screen(*this, "dmd"), - m_palette(*this, "palette_lcd"), m_data_avail(0), m_control(0), m_xcounter(0), m_busy(0), m_comdata(0), + m_dotmatrix(*this, "dotmatrix%u", 0U), m_busy_cb(*this) { for (auto & elem : m_segbuffer) @@ -82,12 +81,7 @@ bfm_dm01_device::bfm_dm01_device(const machine_config &mconfig, const char *tag, void bfm_dm01_device::device_start() { - if(!m_screen->started()) - throw device_missing_dependencies(); - - if(!m_palette->started()) - throw device_missing_dependencies(); - + m_dotmatrix.resolve(); m_busy_cb.resolve_safe(); save_item(NAME(m_data_avail)); @@ -96,16 +90,9 @@ void bfm_dm01_device::device_start() save_item(NAME(m_busy)); save_item(NAME(m_comdata)); - for (int i = 0; i < 65; i++) - save_item(NAME(m_segbuffer), i); - - for (int i = 0; i < BYTES_PER_ROW; i++) - save_item(NAME(m_scanline), i); + save_item(NAME(m_segbuffer)); - m_screen->register_screen_bitmap(m_tmpbitmap); - m_palette->set_pen_color(0, rgb_t(0, 0, 0)); // background - m_palette->set_pen_color(1, rgb_t(15, 1, 1)); // off dot - m_palette->set_pen_color(2, rgb_t(255, 31, 31)); // on dot + save_item(NAME(m_scanline)); } @@ -126,7 +113,7 @@ void bfm_dm01_device::device_reset() /////////////////////////////////////////////////////////////////////////// -int bfm_dm01_device::read_data(void) +int bfm_dm01_device::read_data() { int data = m_comdata; @@ -182,12 +169,12 @@ void bfm_dm01_device::mux_w(uint8_t data) { g_profiler.start(PROFILER_USER2); - if ( m_xcounter < BYTES_PER_ROW ) + if (m_xcounter < BYTES_PER_ROW) { m_scanline[m_xcounter] = data; m_xcounter++; } - if ( m_xcounter == 9 ) + if (m_xcounter == 9) { int row = ((0xFF^data) & 0x7C) >> 2; // 7C = 000001111100 m_scanline[8] &= 0x80;//filter all other bits @@ -210,14 +197,9 @@ void bfm_dm01_device::mux_w(uint8_t data) p++; } - uint16_t* pix = &m_tmpbitmap.pix16(row*2); - uint16_t* pix2 = &m_tmpbitmap.pix16((row*2)+1); - for (int pos=0;pos<65;pos++) + for (int pos = 0; pos < 65; pos++) { - pix[0 + (pos * 2)] = m_segbuffer[(pos)]+1; - pix[1 + (pos * 2)] = 0; - pix2[0 + (pos * 2)] = 0; - pix2[1 + (pos * 2)] = 0; + m_dotmatrix[pos + (65 * row)] = m_segbuffer[pos]; } } } @@ -262,7 +244,7 @@ uint8_t bfm_dm01_device::unknown_r() void bfm_dm01_device::unknown_w(uint8_t data) { - m_matrixcpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE ); //? + m_matrixcpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); //? } /////////////////////////////////////////////////////////////////////////// @@ -278,14 +260,6 @@ void bfm_dm01_device::bfm_dm01_memmap(address_map &map) } -uint32_t bfm_dm01_device::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - copybitmap(bitmap, m_tmpbitmap, 0, 0, 0, 0, cliprect); - return 0; -} - - - INTERRUPT_GEN_MEMBER( bfm_dm01_device::nmi_line_assert ) { m_matrixcpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); @@ -296,16 +270,6 @@ void bfm_dm01_device::device_add_mconfig(machine_config &config) MC6809(config, m_matrixcpu, 8000000); // MC68B09CP (clock unknown) m_matrixcpu->set_addrmap(AS_PROGRAM, &bfm_dm01_device::bfm_dm01_memmap); m_matrixcpu->set_periodic_int(FUNC(bfm_dm01_device::nmi_line_assert), attotime::from_hz(1500)); /* generate 1500 NMI's per second ?? what is the exact freq?? */ - - PALETTE(config, m_palette).set_entries(3); - - SCREEN(config, m_screen, SCREEN_TYPE_RASTER); - m_screen->set_refresh_hz(60); - m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); - m_screen->set_size(65*2, 21*2); - m_screen->set_visarea(0, 65*2-1, 0, 21*2-1); - m_screen->set_screen_update(FUNC(bfm_dm01_device::screen_update)); - m_screen->set_palette(m_palette); } /////////////////////////////////////////////////////////////////////////// diff --git a/src/mame/video/bfm_dm01.h b/src/mame/video/bfm_dm01.h index ccb8d41d5a1..9bb459ea5df 100644 --- a/src/mame/video/bfm_dm01.h +++ b/src/mame/video/bfm_dm01.h @@ -17,7 +17,6 @@ class bfm_dm01_device : public device_t { public: bfm_dm01_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock); - ~bfm_dm01_device() {} auto busy_callback() { return m_busy_cb.bind(); } @@ -44,8 +43,6 @@ private: static constexpr unsigned BYTES_PER_ROW = 9; required_device<cpu_device> m_matrixcpu; - required_device<screen_device> m_screen; - required_device<palette_device> m_palette; // internal state int m_data_avail; @@ -57,15 +54,12 @@ private: uint8_t m_scanline[BYTES_PER_ROW]; uint8_t m_comdata; + output_finder<65 * 21> m_dotmatrix; devcb_write_line m_busy_cb; - int read_data(void); - - bitmap_ind16 m_tmpbitmap; + int read_data(); INTERRUPT_GEN_MEMBER(nmi_line_assert); - - uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); }; DECLARE_DEVICE_TYPE(BFM_DM01, bfm_dm01_device) |