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-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AsioDeviceAdapter.hxx70
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AutoSystem.hxx84
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/BlockingStream.hxx37
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CFunCallbackStream.hxx45
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackInterface.hxx56
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackStream.hxx34
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CppFunCallbackStream.hxx112
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Device.hxx121
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/DirectionSpecificStreamParameters.hxx70
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Exception.hxx173
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/HostApi.hxx75
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/InterfaceCallbackStream.hxx38
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/MemFunCallbackStream.hxx162
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/PortAudioCpp.hxx38
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SampleDataFormat.hxx30
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Stream.hxx93
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/StreamParameters.hxx110
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/System.hxx117
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemDeviceIterator.hxx71
-rw-r--r--3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemHostApiIterator.hxx60
20 files changed, 794 insertions, 802 deletions
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AsioDeviceAdapter.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AsioDeviceAdapter.hxx
index 26957c4f35b..ba40481ae9d 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AsioDeviceAdapter.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AsioDeviceAdapter.hxx
@@ -4,41 +4,41 @@
namespace portaudio
{
- // Forward declaration(s):
- class Device;
-
- // Declaration(s):
- //////
- /// @brief Adapts the given Device to an ASIO specific extension.
- ///
- /// Deleting the AsioDeviceAdapter does not affect the underlaying
- /// Device.
- //////
- class AsioDeviceAdapter
- {
- public:
- AsioDeviceAdapter(Device &device);
-
- Device &device();
-
- long minBufferSize() const;
- long maxBufferSize() const;
- long preferredBufferSize() const;
- long granularity() const;
-
- void showControlPanel(void *systemSpecific);
-
- const char *inputChannelName(int channelIndex) const;
- const char *outputChannelName(int channelIndex) const;
-
- private:
- Device *device_;
-
- long minBufferSize_;
- long maxBufferSize_;
- long preferredBufferSize_;
- long granularity_;
- };
+ // Forward declaration(s):
+ class Device;
+
+ // Declaration(s):
+ //////
+ /// @brief Adapts the given Device to an ASIO specific extension.
+ ///
+ /// Deleting the AsioDeviceAdapter does not affect the underlying
+ /// Device.
+ //////
+ class AsioDeviceAdapter
+ {
+ public:
+ AsioDeviceAdapter(Device &device);
+
+ Device &device();
+
+ long minBufferSize() const;
+ long maxBufferSize() const;
+ long preferredBufferSize() const;
+ long granularity() const;
+
+ void showControlPanel(void *systemSpecific);
+
+ const char *inputChannelName(int channelIndex) const;
+ const char *outputChannelName(int channelIndex) const;
+
+ private:
+ Device *device_;
+
+ long minBufferSize_;
+ long maxBufferSize_;
+ long preferredBufferSize_;
+ long granularity_;
+ };
}
#endif // INCLUDED_PORTAUDIO_ASIODEVICEADAPTER_HXX
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AutoSystem.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AutoSystem.hxx
index 47e2ec1d53b..be4da1a06ff 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AutoSystem.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/AutoSystem.hxx
@@ -11,48 +11,48 @@ namespace portaudio
{
- //////
- /// @brief A RAII idiom class to ensure automatic clean-up when an exception is
- /// raised.
- ///
- /// A simple helper class which uses the 'Resource Acquisition is Initialization'
- /// idiom (RAII). Use this class to initialize/terminate the System rather than
- /// using System directly. AutoSystem must be created on stack and must be valid
- /// throughout the time you wish to use PortAudioCpp. Your 'main' function might be
- /// a good place for it.
- ///
- /// To avoid having to type portaudio::System::instance().xyz() all the time, it's usually
- /// a good idea to make a reference to the System which can be accessed directly.
- /// @verbatim
- /// portaudio::AutoSys autoSys;
- /// portaudio::System &sys = portaudio::System::instance();
- /// @endverbatim
- //////
- class AutoSystem
- {
- public:
- AutoSystem(bool initialize = true)
- {
- if (initialize)
- System::initialize();
- }
-
- ~AutoSystem()
- {
- if (System::exists())
- System::terminate();
- }
-
- void initialize()
- {
- System::initialize();
- }
-
- void terminate()
- {
- System::terminate();
- }
- };
+ //////
+ /// @brief A RAII idiom class to ensure automatic clean-up when an exception is
+ /// raised.
+ ///
+ /// A simple helper class which uses the 'Resource Acquisition is Initialization'
+ /// idiom (RAII). Use this class to initialize/terminate the System rather than
+ /// using System directly. AutoSystem must be created on stack and must be valid
+ /// throughout the time you wish to use PortAudioCpp. Your 'main' function might be
+ /// a good place for it.
+ ///
+ /// To avoid having to type portaudio::System::instance().xyz() all the time, it's usually
+ /// a good idea to make a reference to the System which can be accessed directly.
+ /// @verbatim
+ /// portaudio::AutoSys autoSys;
+ /// portaudio::System &sys = portaudio::System::instance();
+ /// @endverbatim
+ //////
+ class AutoSystem
+ {
+ public:
+ AutoSystem(bool initialize = true)
+ {
+ if (initialize)
+ System::initialize();
+ }
+
+ ~AutoSystem()
+ {
+ if (System::exists())
+ System::terminate();
+ }
+
+ void initialize()
+ {
+ System::initialize();
+ }
+
+ void terminate()
+ {
+ System::terminate();
+ }
+ };
} // namespace portaudio
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/BlockingStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/BlockingStream.hxx
index 158dfa08ded..c1bcac7d9ce 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/BlockingStream.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/BlockingStream.hxx
@@ -12,28 +12,28 @@ namespace portaudio
- //////
- /// @brief Stream class for blocking read/write-style input and output.
- //////
- class BlockingStream : public Stream
- {
- public:
- BlockingStream();
- BlockingStream(const StreamParameters &parameters);
- ~BlockingStream();
+ //////
+ /// @brief Stream class for blocking read/write-style input and output.
+ //////
+ class BlockingStream : public Stream
+ {
+ public:
+ BlockingStream();
+ BlockingStream(const StreamParameters &parameters);
+ ~BlockingStream();
- void open(const StreamParameters &parameters);
+ void open(const StreamParameters &parameters);
- void read(void *buffer, unsigned long numFrames);
- void write(const void *buffer, unsigned long numFrames);
+ void read(void *buffer, unsigned long numFrames);
+ void write(const void *buffer, unsigned long numFrames);
- signed long availableReadSize() const;
- signed long availableWriteSize() const;
+ signed long availableReadSize() const;
+ signed long availableWriteSize() const;
- private:
- BlockingStream(const BlockingStream &); // non-copyable
- BlockingStream &operator=(const BlockingStream &); // non-copyable
- };
+ private:
+ BlockingStream(const BlockingStream &); // non-copyable
+ BlockingStream &operator=(const BlockingStream &); // non-copyable
+ };
@@ -42,4 +42,3 @@ namespace portaudio
// ---------------------------------------------------------------------------------------
#endif // INCLUDED_PORTAUDIO_BLOCKINGSTREAM_HXX
-
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CFunCallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CFunCallbackStream.hxx
index 1c7faa8684f..d66996c9e7e 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CFunCallbackStream.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CFunCallbackStream.hxx
@@ -12,7 +12,7 @@
// Forward declaration(s)
namespace portaudio
{
- class StreamParameters;
+ class StreamParameters;
}
// ---------------------------------------------------------------------------------------
@@ -20,30 +20,29 @@ namespace portaudio
// Declaration(s):
namespace portaudio
{
- // -----------------------------------------------------------------------------------
-
- //////
- /// @brief Callback stream using a free function with C linkage. It's important that the function
- /// the passed function pointer points to is declared ``extern "C"''.
- //////
- class CFunCallbackStream : public CallbackStream
- {
- public:
- CFunCallbackStream();
- CFunCallbackStream(const StreamParameters &parameters, PaStreamCallback *funPtr, void *userData);
- ~CFunCallbackStream();
-
- void open(const StreamParameters &parameters, PaStreamCallback *funPtr, void *userData);
-
- private:
- CFunCallbackStream(const CFunCallbackStream &); // non-copyable
- CFunCallbackStream &operator=(const CFunCallbackStream &); // non-copyable
- };
-
- // -----------------------------------------------------------------------------------
+ // -----------------------------------------------------------------------------------
+
+ //////
+ /// @brief Callback stream using a free function with C linkage. It's important that the function
+ /// the passed function pointer points to is declared ``extern "C"''.
+ //////
+ class CFunCallbackStream : public CallbackStream
+ {
+ public:
+ CFunCallbackStream();
+ CFunCallbackStream(const StreamParameters &parameters, PaStreamCallback *funPtr, void *userData);
+ ~CFunCallbackStream();
+
+ void open(const StreamParameters &parameters, PaStreamCallback *funPtr, void *userData);
+
+ private:
+ CFunCallbackStream(const CFunCallbackStream &); // non-copyable
+ CFunCallbackStream &operator=(const CFunCallbackStream &); // non-copyable
+ };
+
+ // -----------------------------------------------------------------------------------
} // portaudio
// ---------------------------------------------------------------------------------------
#endif // INCLUDED_PORTAUDIO_MEMFUNCALLBACKSTREAM_HXX
-
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackInterface.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackInterface.hxx
index b30614899da..9cf3fad51b9 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackInterface.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackInterface.hxx
@@ -9,34 +9,34 @@
namespace portaudio
{
- // -----------------------------------------------------------------------------------
-
- //////
- /// @brief Interface for an object that's callable as a PortAudioCpp callback object (ie that implements the
- /// paCallbackFun method).
- //////
- class CallbackInterface
- {
- public:
- virtual ~CallbackInterface() {}
-
- virtual int paCallbackFun(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
- const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags) = 0;
- };
-
- // -----------------------------------------------------------------------------------
-
- namespace impl
- {
- extern "C"
- {
- int callbackInterfaceToPaCallbackAdapter(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
- const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags,
- void *userData);
- } // extern "C"
- }
-
- // -----------------------------------------------------------------------------------
+ // -----------------------------------------------------------------------------------
+
+ //////
+ /// @brief Interface for an object that's callable as a PortAudioCpp callback object (ie that implements the
+ /// paCallbackFun method).
+ //////
+ class CallbackInterface
+ {
+ public:
+ virtual ~CallbackInterface() {}
+
+ virtual int paCallbackFun(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
+ const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags) = 0;
+ };
+
+ // -----------------------------------------------------------------------------------
+
+ namespace impl
+ {
+ extern "C"
+ {
+ int callbackInterfaceToPaCallbackAdapter(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
+ const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags,
+ void *userData);
+ } // extern "C"
+ }
+
+ // -----------------------------------------------------------------------------------
} // namespace portaudio
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackStream.hxx
index 7268b14d3a8..bb8f3810c24 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackStream.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CallbackStream.hxx
@@ -14,23 +14,23 @@ namespace portaudio
{
- //////
- /// @brief Base class for all Streams which use a callback-based mechanism.
- //////
- class CallbackStream : public Stream
- {
- protected:
- CallbackStream();
- virtual ~CallbackStream();
-
- public:
- // stream info (time-varying)
- double cpuLoad() const;
-
- private:
- CallbackStream(const CallbackStream &); // non-copyable
- CallbackStream &operator=(const CallbackStream &); // non-copyable
- };
+ //////
+ /// @brief Base class for all Streams which use a callback-based mechanism.
+ //////
+ class CallbackStream : public Stream
+ {
+ protected:
+ CallbackStream();
+ virtual ~CallbackStream();
+
+ public:
+ // stream info (time-varying)
+ double cpuLoad() const;
+
+ private:
+ CallbackStream(const CallbackStream &); // non-copyable
+ CallbackStream &operator=(const CallbackStream &); // non-copyable
+ };
} // namespace portaudio
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CppFunCallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CppFunCallbackStream.hxx
index 3f219eef87f..c43b64316d1 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CppFunCallbackStream.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/CppFunCallbackStream.hxx
@@ -12,7 +12,7 @@
// Forward declaration(s):
namespace portaudio
{
- class StreamParameters;
+ class StreamParameters;
}
// ---------------------------------------------------------------------------------------
@@ -22,61 +22,61 @@ namespace portaudio
{
- namespace impl
- {
- extern "C"
- {
- int cppCallbackToPaCallbackAdapter(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
- const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags,
- void *userData);
- } // extern "C"
- }
-
- // -----------------------------------------------------------------------------------
-
- //////
- /// @brief Callback stream using a C++ function (either a free function or a static function)
- /// callback.
- //////
- class FunCallbackStream : public CallbackStream
- {
- public:
- typedef int (*CallbackFunPtr)(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
- const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags,
- void *userData);
-
- // -------------------------------------------------------------------------------
-
- //////
- /// @brief Simple structure containing a function pointer to the C++ callback function and a
- /// (void) pointer to the user supplied data.
- //////
- struct CppToCCallbackData
- {
- CppToCCallbackData();
- CppToCCallbackData(CallbackFunPtr funPtr, void *userData);
- void init(CallbackFunPtr funPtr, void *userData);
-
- CallbackFunPtr funPtr;
- void *userData;
- };
-
- // -------------------------------------------------------------------------------
-
- FunCallbackStream();
- FunCallbackStream(const StreamParameters &parameters, CallbackFunPtr funPtr, void *userData);
- ~FunCallbackStream();
-
- void open(const StreamParameters &parameters, CallbackFunPtr funPtr, void *userData);
-
- private:
- FunCallbackStream(const FunCallbackStream &); // non-copyable
- FunCallbackStream &operator=(const FunCallbackStream &); // non-copyable
-
- CppToCCallbackData adapterData_;
-
- void open(const StreamParameters &parameters);
- };
+ namespace impl
+ {
+ extern "C"
+ {
+ int cppCallbackToPaCallbackAdapter(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
+ const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags,
+ void *userData);
+ } // extern "C"
+ }
+
+ // -----------------------------------------------------------------------------------
+
+ //////
+ /// @brief Callback stream using a C++ function (either a free function or a static function)
+ /// callback.
+ //////
+ class FunCallbackStream : public CallbackStream
+ {
+ public:
+ typedef int (*CallbackFunPtr)(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
+ const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags,
+ void *userData);
+
+ // -------------------------------------------------------------------------------
+
+ //////
+ /// @brief Simple structure containing a function pointer to the C++ callback function and a
+ /// (void) pointer to the user supplied data.
+ //////
+ struct CppToCCallbackData
+ {
+ CppToCCallbackData();
+ CppToCCallbackData(CallbackFunPtr funPtr, void *userData);
+ void init(CallbackFunPtr funPtr, void *userData);
+
+ CallbackFunPtr funPtr;
+ void *userData;
+ };
+
+ // -------------------------------------------------------------------------------
+
+ FunCallbackStream();
+ FunCallbackStream(const StreamParameters &parameters, CallbackFunPtr funPtr, void *userData);
+ ~FunCallbackStream();
+
+ void open(const StreamParameters &parameters, CallbackFunPtr funPtr, void *userData);
+
+ private:
+ FunCallbackStream(const FunCallbackStream &); // non-copyable
+ FunCallbackStream &operator=(const FunCallbackStream &); // non-copyable
+
+ CppToCCallbackData adapterData_;
+
+ void open(const StreamParameters &parameters);
+ };
} // portaudio
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Device.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Device.hxx
index 3c6c3c0c74f..2b21361beeb 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Device.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Device.hxx
@@ -14,8 +14,8 @@
// Forward declaration(s):
namespace portaudio
{
- class System;
- class HostApi;
+ class System;
+ class HostApi;
}
// ---------------------------------------------------------------------------------------
@@ -24,68 +24,67 @@ namespace portaudio
namespace portaudio
{
- //////
- /// @brief Class which represents a PortAudio device in the System.
- ///
- /// A single physical device in the system may have multiple PortAudio
- /// Device representations using different HostApi 's though. A Device
- /// can be half-duplex or full-duplex. A half-duplex Device can be used
- /// to create a half-duplex Stream. A full-duplex Device can be used to
- /// create a full-duplex Stream. If supported by the HostApi, two
- /// half-duplex Devices can even be used to create a full-duplex Stream.
- ///
- /// Note that Device objects are very light-weight and can be passed around
- /// by-value.
- //////
- class Device
- {
- public:
- // query info: name, max in channels, max out channels,
- // default low/hight input/output latency, default sample rate
- PaDeviceIndex index() const;
- const char *name() const;
- int maxInputChannels() const;
- int maxOutputChannels() const;
- PaTime defaultLowInputLatency() const;
- PaTime defaultHighInputLatency() const;
- PaTime defaultLowOutputLatency() const;
- PaTime defaultHighOutputLatency() const;
- double defaultSampleRate() const;
-
- bool isInputOnlyDevice() const; // extended
- bool isOutputOnlyDevice() const; // extended
- bool isFullDuplexDevice() const; // extended
- bool isSystemDefaultInputDevice() const; // extended
- bool isSystemDefaultOutputDevice() const; // extended
- bool isHostApiDefaultInputDevice() const; // extended
- bool isHostApiDefaultOutputDevice() const; // extended
-
- bool operator==(const Device &rhs) const;
- bool operator!=(const Device &rhs) const;
-
- // host api reference
- HostApi &hostApi();
- const HostApi &hostApi() const;
-
- private:
- PaDeviceIndex index_;
- const PaDeviceInfo *info_;
-
- private:
- friend class System;
-
- explicit Device(PaDeviceIndex index);
- ~Device();
-
- Device(const Device &); // non-copyable
- Device &operator=(const Device &); // non-copyable
- };
-
- // -----------------------------------------------------------------------------------
+ //////
+ /// @brief Class which represents a PortAudio device in the System.
+ ///
+ /// A single physical device in the system may have multiple PortAudio
+ /// Device representations using different HostApi 's though. A Device
+ /// can be half-duplex or full-duplex. A half-duplex Device can be used
+ /// to create a half-duplex Stream. A full-duplex Device can be used to
+ /// create a full-duplex Stream. If supported by the HostApi, two
+ /// half-duplex Devices can even be used to create a full-duplex Stream.
+ ///
+ /// Note that Device objects are very light-weight and can be passed around
+ /// by-value.
+ //////
+ class Device
+ {
+ public:
+ // query info: name, max in channels, max out channels,
+ // default low/high input/output latency, default sample rate
+ PaDeviceIndex index() const;
+ const char *name() const;
+ int maxInputChannels() const;
+ int maxOutputChannels() const;
+ PaTime defaultLowInputLatency() const;
+ PaTime defaultHighInputLatency() const;
+ PaTime defaultLowOutputLatency() const;
+ PaTime defaultHighOutputLatency() const;
+ double defaultSampleRate() const;
+
+ bool isInputOnlyDevice() const; // extended
+ bool isOutputOnlyDevice() const; // extended
+ bool isFullDuplexDevice() const; // extended
+ bool isSystemDefaultInputDevice() const; // extended
+ bool isSystemDefaultOutputDevice() const; // extended
+ bool isHostApiDefaultInputDevice() const; // extended
+ bool isHostApiDefaultOutputDevice() const; // extended
+
+ bool operator==(const Device &rhs) const;
+ bool operator!=(const Device &rhs) const;
+
+ // host api reference
+ HostApi &hostApi();
+ const HostApi &hostApi() const;
+
+ private:
+ PaDeviceIndex index_;
+ const PaDeviceInfo *info_;
+
+ private:
+ friend class System;
+
+ explicit Device(PaDeviceIndex index);
+ ~Device();
+
+ Device(const Device &); // non-copyable
+ Device &operator=(const Device &); // non-copyable
+ };
+
+ // -----------------------------------------------------------------------------------
} // namespace portaudio
// ---------------------------------------------------------------------------------------
#endif // INCLUDED_PORTAUDIO_DEVICE_HXX
-
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/DirectionSpecificStreamParameters.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/DirectionSpecificStreamParameters.hxx
index bc2474269e1..d09a7c58544 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/DirectionSpecificStreamParameters.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/DirectionSpecificStreamParameters.hxx
@@ -15,7 +15,7 @@
// Forward declaration(s):
namespace portaudio
{
- class Device;
+ class Device;
}
// ---------------------------------------------------------------------------------------
@@ -24,50 +24,50 @@ namespace portaudio
namespace portaudio
{
- //////
- /// @brief All parameters for one direction (either in or out) of a Stream. Together with
- /// parameters common to both directions, two DirectionSpecificStreamParameters can make up
- /// a StreamParameters object which contains all parameters for a Stream.
- //////
- class DirectionSpecificStreamParameters
- {
- public:
- static DirectionSpecificStreamParameters null();
+ //////
+ /// @brief All parameters for one direction (either in or out) of a Stream. Together with
+ /// parameters common to both directions, two DirectionSpecificStreamParameters can make up
+ /// a StreamParameters object which contains all parameters for a Stream.
+ //////
+ class DirectionSpecificStreamParameters
+ {
+ public:
+ static DirectionSpecificStreamParameters null();
- DirectionSpecificStreamParameters();
- DirectionSpecificStreamParameters(const Device &device, int numChannels, SampleDataFormat format,
- bool interleaved, PaTime suggestedLatency, void *hostApiSpecificStreamInfo);
+ DirectionSpecificStreamParameters();
+ DirectionSpecificStreamParameters(const Device &device, int numChannels, SampleDataFormat format,
+ bool interleaved, PaTime suggestedLatency, void *hostApiSpecificStreamInfo);
- // Set up methods:
- void setDevice(const Device &device);
- void setNumChannels(int numChannels);
+ // Set up methods:
+ void setDevice(const Device &device);
+ void setNumChannels(int numChannels);
- void setSampleFormat(SampleDataFormat format, bool interleaved = true);
- void setHostApiSpecificSampleFormat(PaSampleFormat format, bool interleaved = true);
+ void setSampleFormat(SampleDataFormat format, bool interleaved = true);
+ void setHostApiSpecificSampleFormat(PaSampleFormat format, bool interleaved = true);
- void setSuggestedLatency(PaTime latency);
+ void setSuggestedLatency(PaTime latency);
- void setHostApiSpecificStreamInfo(void *streamInfo);
+ void setHostApiSpecificStreamInfo(void *streamInfo);
- // Accessor methods:
- PaStreamParameters *paStreamParameters();
- const PaStreamParameters *paStreamParameters() const;
+ // Accessor methods:
+ PaStreamParameters *paStreamParameters();
+ const PaStreamParameters *paStreamParameters() const;
- Device &device() const;
- int numChannels() const;
+ Device &device() const;
+ int numChannels() const;
- SampleDataFormat sampleFormat() const;
- bool isSampleFormatInterleaved() const;
- bool isSampleFormatHostApiSpecific() const;
- PaSampleFormat hostApiSpecificSampleFormat() const;
+ SampleDataFormat sampleFormat() const;
+ bool isSampleFormatInterleaved() const;
+ bool isSampleFormatHostApiSpecific() const;
+ PaSampleFormat hostApiSpecificSampleFormat() const;
- PaTime suggestedLatency() const;
+ PaTime suggestedLatency() const;
- void *hostApiSpecificStreamInfo() const;
-
- private:
- PaStreamParameters paStreamParameters_;
- };
+ void *hostApiSpecificStreamInfo() const;
+
+ private:
+ PaStreamParameters paStreamParameters_;
+ };
} // namespace portaudio
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Exception.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Exception.hxx
index f5249c97942..908de4cc1f0 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Exception.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Exception.hxx
@@ -12,92 +12,92 @@
namespace portaudio
{
- //////
- /// @brief Base class for all exceptions PortAudioCpp can throw.
- ///
- /// Class is derived from std::exception.
- //////
- class Exception : public std::exception
- {
- public:
- virtual ~Exception() throw() {}
-
- virtual const char *what() const throw() = 0;
- };
-
- // -----------------------------------------------------------------------------------
-
- //////
- /// @brief Wrapper for PortAudio error codes to C++ exceptions.
- ///
- /// It wraps up PortAudio's error handling mechanism using
- /// C++ exceptions and is derived from std::exception for
- /// easy exception handling and to ease integration with
- /// other code.
- ///
- /// To know what exceptions each function may throw, look up
- /// the errors that can occure in the PortAudio documentation
- /// for the equivalent functions.
- ///
- /// Some functions are likely to throw an exception (such as
- /// Stream::open(), etc) and these should always be called in
- /// try{} catch{} blocks and the thrown exceptions should be
- /// handled properly (ie. the application shouldn't just abort,
- /// but merely display a warning dialog to the user or something).
- /// However nearly all functions in PortAudioCpp are capable
- /// of throwing exceptions. When a function like Stream::isStopped()
- /// throws an exception, it's such an exceptional state that it's
- /// not likely that it can be recovered. PaExceptions such as these
- /// can ``safely'' be left to be handled by some outer catch-all-like
- /// mechanism for unrecoverable errors.
- //////
- class PaException : public Exception
- {
- public:
- explicit PaException(PaError error);
-
- const char *what() const throw();
-
- PaError paError() const;
- const char *paErrorText() const;
-
- bool isHostApiError() const; // extended
- long lastHostApiError() const;
- const char *lastHostApiErrorText() const;
-
- bool operator==(const PaException &rhs) const;
- bool operator!=(const PaException &rhs) const;
-
- private:
- PaError error_;
- };
-
- // -----------------------------------------------------------------------------------
-
- //////
- /// @brief Exceptions specific to PortAudioCpp (ie. exceptions which do not have an
- /// equivalent PortAudio error code).
- //////
- class PaCppException : public Exception
- {
- public:
- enum ExceptionSpecifier
- {
- UNABLE_TO_ADAPT_DEVICE
- };
-
- PaCppException(ExceptionSpecifier specifier);
-
- const char *what() const throw();
-
- ExceptionSpecifier specifier() const;
-
- bool operator==(const PaCppException &rhs) const;
- bool operator!=(const PaCppException &rhs) const;
-
- private:
- ExceptionSpecifier specifier_;
- };
+ //////
+ /// @brief Base class for all exceptions PortAudioCpp can throw.
+ ///
+ /// Class is derived from std::exception.
+ //////
+ class Exception : public std::exception
+ {
+ public:
+ virtual ~Exception() throw() {}
+
+ virtual const char *what() const throw() = 0;
+ };
+
+ // -----------------------------------------------------------------------------------
+
+ //////
+ /// @brief Wrapper for PortAudio error codes to C++ exceptions.
+ ///
+ /// It wraps up PortAudio's error handling mechanism using
+ /// C++ exceptions and is derived from std::exception for
+ /// easy exception handling and to ease integration with
+ /// other code.
+ ///
+ /// To know what exceptions each function may throw, look up
+ /// the errors that can occur in the PortAudio documentation
+ /// for the equivalent functions.
+ ///
+ /// Some functions are likely to throw an exception (such as
+ /// Stream::open(), etc) and these should always be called in
+ /// try{} catch{} blocks and the thrown exceptions should be
+ /// handled properly (ie. the application shouldn't just abort,
+ /// but merely display a warning dialog to the user or something).
+ /// However nearly all functions in PortAudioCpp are capable
+ /// of throwing exceptions. When a function like Stream::isStopped()
+ /// throws an exception, it's such an exceptional state that it's
+ /// not likely that it can be recovered. PaExceptions such as these
+ /// can ``safely'' be left to be handled by some outer catch-all-like
+ /// mechanism for unrecoverable errors.
+ //////
+ class PaException : public Exception
+ {
+ public:
+ explicit PaException(PaError error);
+
+ const char *what() const throw();
+
+ PaError paError() const;
+ const char *paErrorText() const;
+
+ bool isHostApiError() const; // extended
+ long lastHostApiError() const;
+ const char *lastHostApiErrorText() const;
+
+ bool operator==(const PaException &rhs) const;
+ bool operator!=(const PaException &rhs) const;
+
+ private:
+ PaError error_;
+ };
+
+ // -----------------------------------------------------------------------------------
+
+ //////
+ /// @brief Exceptions specific to PortAudioCpp (ie. exceptions which do not have an
+ /// equivalent PortAudio error code).
+ //////
+ class PaCppException : public Exception
+ {
+ public:
+ enum ExceptionSpecifier
+ {
+ UNABLE_TO_ADAPT_DEVICE
+ };
+
+ PaCppException(ExceptionSpecifier specifier);
+
+ const char *what() const throw();
+
+ ExceptionSpecifier specifier() const;
+
+ bool operator==(const PaCppException &rhs) const;
+ bool operator!=(const PaCppException &rhs) const;
+
+ private:
+ ExceptionSpecifier specifier_;
+ };
} // namespace portaudio
@@ -105,4 +105,3 @@ namespace portaudio
// ---------------------------------------------------------------------------------------
#endif // INCLUDED_PORTAUDIO_EXCEPTION_HXX
-
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/HostApi.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/HostApi.hxx
index ce397ca6c75..5020793b9a2 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/HostApi.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/HostApi.hxx
@@ -12,7 +12,7 @@
// Forward declaration(s):
namespace portaudio
{
- class Device;
+ class Device;
}
// ---------------------------------------------------------------------------------------
@@ -22,50 +22,50 @@ namespace portaudio
{
- //////
- /// @brief HostApi represents a host API (usually type of driver) in the System.
- ///
- /// A single System can support multiple HostApi's each one typically having
- /// a set of Devices using that HostApi (usually driver type). All Devices in
- /// the HostApi can be enumerated and the default input/output Device for this
- /// HostApi can be retreived.
- //////
- class HostApi
- {
- public:
- typedef System::DeviceIterator DeviceIterator;
+ //////
+ /// @brief HostApi represents a host API (usually type of driver) in the System.
+ ///
+ /// A single System can support multiple HostApi's each one typically having
+ /// a set of Devices using that HostApi (usually driver type). All Devices in
+ /// the HostApi can be enumerated and the default input/output Device for this
+ /// HostApi can be retrieved.
+ //////
+ class HostApi
+ {
+ public:
+ typedef System::DeviceIterator DeviceIterator;
- // query info: id, name, numDevices
- PaHostApiTypeId typeId() const;
- PaHostApiIndex index() const;
- const char *name() const;
- int deviceCount() const;
+ // query info: id, name, numDevices
+ PaHostApiTypeId typeId() const;
+ PaHostApiIndex index() const;
+ const char *name() const;
+ int deviceCount() const;
- // iterate devices
- DeviceIterator devicesBegin();
- DeviceIterator devicesEnd();
+ // iterate devices
+ DeviceIterator devicesBegin();
+ DeviceIterator devicesEnd();
- // default devices
- Device &defaultInputDevice() const;
- Device &defaultOutputDevice() const;
+ // default devices
+ Device &defaultInputDevice() const;
+ Device &defaultOutputDevice() const;
- // comparison operators
- bool operator==(const HostApi &rhs) const;
- bool operator!=(const HostApi &rhs) const;
+ // comparison operators
+ bool operator==(const HostApi &rhs) const;
+ bool operator!=(const HostApi &rhs) const;
- private:
- const PaHostApiInfo *info_;
- Device **devices_;
+ private:
+ const PaHostApiInfo *info_;
+ Device **devices_;
- private:
- friend class System;
+ private:
+ friend class System;
- explicit HostApi(PaHostApiIndex index);
- ~HostApi();
+ explicit HostApi(PaHostApiIndex index);
+ ~HostApi();
- HostApi(const HostApi &); // non-copyable
- HostApi &operator=(const HostApi &); // non-copyable
- };
+ HostApi(const HostApi &); // non-copyable
+ HostApi &operator=(const HostApi &); // non-copyable
+ };
}
@@ -73,4 +73,3 @@ namespace portaudio
// ---------------------------------------------------------------------------------------
#endif // INCLUDED_PORTAUDIO_HOSTAPI_HXX
-
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/InterfaceCallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/InterfaceCallbackStream.hxx
index 5aa49e741cf..63ebf40b596 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/InterfaceCallbackStream.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/InterfaceCallbackStream.hxx
@@ -12,8 +12,8 @@
// Forward declaration(s)
namespace portaudio
{
- class StreamParameters;
- class CallbackInterface;
+ class StreamParameters;
+ class CallbackInterface;
}
// ---------------------------------------------------------------------------------------
@@ -23,23 +23,23 @@ namespace portaudio
{
- //////
- /// @brief Callback stream using an instance of an object that's derived from the CallbackInterface
- /// interface.
- //////
- class InterfaceCallbackStream : public CallbackStream
- {
- public:
- InterfaceCallbackStream();
- InterfaceCallbackStream(const StreamParameters &parameters, CallbackInterface &instance);
- ~InterfaceCallbackStream();
-
- void open(const StreamParameters &parameters, CallbackInterface &instance);
-
- private:
- InterfaceCallbackStream(const InterfaceCallbackStream &); // non-copyable
- InterfaceCallbackStream &operator=(const InterfaceCallbackStream &); // non-copyable
- };
+ //////
+ /// @brief Callback stream using an instance of an object that's derived from the CallbackInterface
+ /// interface.
+ //////
+ class InterfaceCallbackStream : public CallbackStream
+ {
+ public:
+ InterfaceCallbackStream();
+ InterfaceCallbackStream(const StreamParameters &parameters, CallbackInterface &instance);
+ ~InterfaceCallbackStream();
+
+ void open(const StreamParameters &parameters, CallbackInterface &instance);
+
+ private:
+ InterfaceCallbackStream(const InterfaceCallbackStream &); // non-copyable
+ InterfaceCallbackStream &operator=(const InterfaceCallbackStream &); // non-copyable
+ };
} // portaudio
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/MemFunCallbackStream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/MemFunCallbackStream.hxx
index 01cf37b2016..7ef1d4a3c36 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/MemFunCallbackStream.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/MemFunCallbackStream.hxx
@@ -17,87 +17,87 @@ namespace portaudio
{
- //////
- /// @brief Callback stream using a class's member function as a callback. Template argument T is the type of the
- /// class of which a member function is going to be used.
- ///
- /// Example usage:
- /// @verbatim MemFunCallback<MyClass> stream = MemFunCallbackStream(parameters, *this, &MyClass::myCallbackFunction); @endverbatim
- //////
- template<typename T>
- class MemFunCallbackStream : public CallbackStream
- {
- public:
- typedef int (T::*CallbackFunPtr)(const void *, void *, unsigned long, const PaStreamCallbackTimeInfo *,
- PaStreamCallbackFlags);
-
- // -------------------------------------------------------------------------------
-
- MemFunCallbackStream()
- {
- }
-
- MemFunCallbackStream(const StreamParameters &parameters, T &instance, CallbackFunPtr memFun) : adapter_(instance, memFun)
- {
- open(parameters);
- }
-
- ~MemFunCallbackStream()
- {
- close();
- }
-
- void open(const StreamParameters &parameters, T &instance, CallbackFunPtr memFun)
- {
- // XXX: need to check if already open?
-
- adapter_.init(instance, memFun);
- open(parameters);
- }
-
- private:
- MemFunCallbackStream(const MemFunCallbackStream &); // non-copyable
- MemFunCallbackStream &operator=(const MemFunCallbackStream &); // non-copyable
-
- //////
- /// @brief Inner class which adapts a member function callback to a CallbackInterface compliant
- /// class (so it can be adapted using the paCallbackAdapter function).
- //////
- class MemFunToCallbackInterfaceAdapter : public CallbackInterface
- {
- public:
- MemFunToCallbackInterfaceAdapter() {}
- MemFunToCallbackInterfaceAdapter(T &instance, CallbackFunPtr memFun) : instance_(&instance), memFun_(memFun) {}
-
- void init(T &instance, CallbackFunPtr memFun)
- {
- instance_ = &instance;
- memFun_ = memFun;
- }
-
- int paCallbackFun(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
- const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags)
- {
- return (instance_->*memFun_)(inputBuffer, outputBuffer, numFrames, timeInfo, statusFlags);
- }
-
- private:
- T *instance_;
- CallbackFunPtr memFun_;
- };
-
- MemFunToCallbackInterfaceAdapter adapter_;
-
- void open(const StreamParameters &parameters)
- {
- PaError err = Pa_OpenStream(&stream_, parameters.inputParameters().paStreamParameters(), parameters.outputParameters().paStreamParameters(),
- parameters.sampleRate(), parameters.framesPerBuffer(), parameters.flags(), &impl::callbackInterfaceToPaCallbackAdapter,
- static_cast<void *>(&adapter_));
-
- if (err != paNoError)
- throw PaException(err);
- }
- };
+ //////
+ /// @brief Callback stream using a class's member function as a callback. Template argument T is the type of the
+ /// class of which a member function is going to be used.
+ ///
+ /// Example usage:
+ /// @verbatim MemFunCallback<MyClass> stream = MemFunCallbackStream(parameters, *this, &MyClass::myCallbackFunction); @endverbatim
+ //////
+ template<typename T>
+ class MemFunCallbackStream : public CallbackStream
+ {
+ public:
+ typedef int (T::*CallbackFunPtr)(const void *, void *, unsigned long, const PaStreamCallbackTimeInfo *,
+ PaStreamCallbackFlags);
+
+ // -------------------------------------------------------------------------------
+
+ MemFunCallbackStream()
+ {
+ }
+
+ MemFunCallbackStream(const StreamParameters &parameters, T &instance, CallbackFunPtr memFun) : adapter_(instance, memFun)
+ {
+ open(parameters);
+ }
+
+ ~MemFunCallbackStream()
+ {
+ close();
+ }
+
+ void open(const StreamParameters &parameters, T &instance, CallbackFunPtr memFun)
+ {
+ // XXX: need to check if already open?
+
+ adapter_.init(instance, memFun);
+ open(parameters);
+ }
+
+ private:
+ MemFunCallbackStream(const MemFunCallbackStream &); // non-copyable
+ MemFunCallbackStream &operator=(const MemFunCallbackStream &); // non-copyable
+
+ //////
+ /// @brief Inner class which adapts a member function callback to a CallbackInterface compliant
+ /// class (so it can be adapted using the paCallbackAdapter function).
+ //////
+ class MemFunToCallbackInterfaceAdapter : public CallbackInterface
+ {
+ public:
+ MemFunToCallbackInterfaceAdapter() {}
+ MemFunToCallbackInterfaceAdapter(T &instance, CallbackFunPtr memFun) : instance_(&instance), memFun_(memFun) {}
+
+ void init(T &instance, CallbackFunPtr memFun)
+ {
+ instance_ = &instance;
+ memFun_ = memFun;
+ }
+
+ int paCallbackFun(const void *inputBuffer, void *outputBuffer, unsigned long numFrames,
+ const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags)
+ {
+ return (instance_->*memFun_)(inputBuffer, outputBuffer, numFrames, timeInfo, statusFlags);
+ }
+
+ private:
+ T *instance_;
+ CallbackFunPtr memFun_;
+ };
+
+ MemFunToCallbackInterfaceAdapter adapter_;
+
+ void open(const StreamParameters &parameters)
+ {
+ PaError err = Pa_OpenStream(&stream_, parameters.inputParameters().paStreamParameters(), parameters.outputParameters().paStreamParameters(),
+ parameters.sampleRate(), parameters.framesPerBuffer(), parameters.flags(), &impl::callbackInterfaceToPaCallbackAdapter,
+ static_cast<void *>(&adapter_));
+
+ if (err != paNoError)
+ throw PaException(err);
+ }
+ };
} // portaudio
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/PortAudioCpp.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/PortAudioCpp.hxx
index 96df96e7248..2c4df8f068f 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/PortAudioCpp.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/PortAudioCpp.hxx
@@ -6,23 +6,23 @@
//////
/// @mainpage PortAudioCpp
///
-/// <h1>PortAudioCpp - A Native C++ Binding of PortAudio V19</h1>
+/// <h1>PortAudioCpp - A Native C++ Binding of PortAudio V19</h1>
/// <h2>PortAudio</h2>
/// <p>
-/// PortAudio is a portable and mature C API for accessing audio hardware. It offers both callback-based and blocking
-/// style input and output, deals with sample data format conversions, dithering and much more. There are a large number
-/// of implementations available for various platforms including Windows MME, Windows DirectX, Windows and MacOS (Classic)
-/// ASIO, MacOS Classic SoundManager, MacOS X CoreAudio, OSS (Linux), Linux ALSA, JACK (MacOS X and Linux) and SGI Irix
-/// AL. Note that, currently not all of these implementations are equally complete or up-to-date (as PortAudio V19 is
-/// still in development). Because PortAudio has a C API, it can easily be called from a variety of other programming
+/// PortAudio is a portable and mature C API for accessing audio hardware. It offers both callback-based and blocking
+/// style input and output, deals with sample data format conversions, dithering and much more. There are a large number
+/// of implementations available for various platforms including Windows MME, Windows DirectX, Windows and MacOS (Classic)
+/// ASIO, MacOS Classic SoundManager, MacOS X CoreAudio, OSS (Linux), Linux ALSA, JACK (MacOS X and Linux) and SGI Irix
+/// AL. Note that, currently not all of these implementations are equally complete or up-to-date (as PortAudio V19 is
+/// still in development). Because PortAudio has a C API, it can easily be called from a variety of other programming
/// languages.
/// </p>
/// <h2>PortAudioCpp</h2>
/// <p>
-/// Although, it is possible to use PortAudio's C API from within a C++ program, this is usually a little awkward
-/// as procedural and object-oriented paradigms need to be mixed. PortAudioCpp aims to resolve this by encapsulating
-/// PortAudio's C API to form an equivalent object-oriented C++ API. It provides a more natural integration of PortAudio
-/// into C++ programs as well as a more structured interface. PortAudio's concepts were preserved as much as possible and
+/// Although, it is possible to use PortAudio's C API from within a C++ program, this is usually a little awkward
+/// as procedural and object-oriented paradigms need to be mixed. PortAudioCpp aims to resolve this by encapsulating
+/// PortAudio's C API to form an equivalent object-oriented C++ API. It provides a more natural integration of PortAudio
+/// into C++ programs as well as a more structured interface. PortAudio's concepts were preserved as much as possible and
/// no additional features were added except for some `convenience methods'.
/// </p>
/// <p>
@@ -30,15 +30,15 @@
/// <ul>
/// <li>Structured object model.</li>
/// <li>C++ exception handling instead of C-style error return codes.</li>
-/// <li>Handling of callbacks using free functions (C and C++), static functions, member functions or instances of classes
+/// <li>Handling of callbacks using free functions (C and C++), static functions, member functions or instances of classes
/// derived from a given interface.</li>
/// <li>STL compliant iterators to host APIs and devices.</li>
/// <li>Some additional convenience functions to more easily set up and use PortAudio.</li>
/// </ul>
/// </p>
/// <p>
-/// PortAudioCpp requires a recent version of the PortAudio V19 source code. This can be obtained from CVS or as a snapshot
-/// from the website. The examples also require the ASIO 2 SDK which can be obtained from the Steinberg website. Alternatively, the
+/// PortAudioCpp requires a recent version of the PortAudio V19 source code. This can be obtained from CVS or as a snapshot
+/// from the website. The examples also require the ASIO 2 SDK which can be obtained from the Steinberg website. Alternatively, the
/// examples can easily be modified to compile without needing ASIO.
/// </p>
/// <p>
@@ -50,12 +50,12 @@
/// Other platforms should be easily supported as PortAudioCpp is platform-independent and (reasonably) C++ standard compliant.
/// </p>
/// <p>
-/// This documentation mainly provides information specific to PortAudioCpp. For a more complete explaination of all of the
+/// This documentation mainly provides information specific to PortAudioCpp. For a more complete explanation of all of the
/// concepts used, please consult the PortAudio documentation.
/// </p>
/// <p>
-/// PortAudioCpp was developed by Merlijn Blaauw with many great suggestions and help from Ross Bencina. Ludwig Schwardt provided
-/// GNU/Linux build files and checked G++ compatibility. PortAudioCpp may be used under the same licensing, conditions and
+/// PortAudioCpp was developed by Merlijn Blaauw with many great suggestions and help from Ross Bencina. Ludwig Schwardt provided
+/// GNU/Linux build files and checked G++ compatibility. PortAudioCpp may be used under the same licensing, conditions and
/// warranty as PortAudio. See <a href="http://www.portaudio.com/license.html">the PortAudio license</a> for more details.
/// </p>
/// <h2>Links</h2>
@@ -69,8 +69,8 @@
//////
/// @namespace portaudio
///
-/// To avoid name collision, everything in PortAudioCpp is in the portaudio
-/// namespace. If this name is too long it's usually pretty safe to use an
+/// To avoid name collision, everything in PortAudioCpp is in the portaudio
+/// namespace. If this name is too long it's usually pretty safe to use an
/// alias like ``namespace pa = portaudio;''.
//////
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SampleDataFormat.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SampleDataFormat.hxx
index 1d3a1d9ea6c..a15d367adc6 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SampleDataFormat.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SampleDataFormat.hxx
@@ -11,21 +11,21 @@ namespace portaudio
{
- //////
- /// @brief PortAudio sample data formats.
- ///
- /// Small helper enum to wrap the PortAudio defines.
- //////
- enum SampleDataFormat
- {
- INVALID_FORMAT = 0,
- FLOAT32 = paFloat32,
- INT32 = paInt32,
- INT24 = paInt24,
- INT16 = paInt16,
- INT8 = paInt8,
- UINT8 = paUInt8
- };
+ //////
+ /// @brief PortAudio sample data formats.
+ ///
+ /// Small helper enum to wrap the PortAudio defines.
+ //////
+ enum SampleDataFormat
+ {
+ INVALID_FORMAT = 0,
+ FLOAT32 = paFloat32,
+ INT32 = paInt32,
+ INT24 = paInt24,
+ INT16 = paInt16,
+ INT8 = paInt8,
+ UINT8 = paUInt8
+ };
} // namespace portaudio
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Stream.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Stream.hxx
index 1aed747e5f6..2725ba7499b 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Stream.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/Stream.hxx
@@ -8,7 +8,7 @@
// Forward declaration(s):
namespace portaudio
{
- class StreamParameters;
+ class StreamParameters;
}
// ---------------------------------------------------------------------------------------
@@ -18,65 +18,64 @@ namespace portaudio
{
- //////
- /// @brief A Stream represents an active or inactive input and/or output data
- /// stream in the System.
- ///
- /// Concrete Stream classes should ensure themselves being in a closed state at
- /// destruction (i.e. by calling their own close() method in their deconstructor).
- /// Following good C++ programming practices, care must be taken to ensure no
- /// exceptions are thrown by the deconstructor of these classes. As a consequence,
- /// clients need to explicitly call close() to ensure the stream closed successfully.
- ///
- /// The Stream object can be used to manipulate the Stream's state. Also, time-constant
- /// and time-varying information about the Stream can be retreived.
- //////
- class Stream
- {
- public:
- // Opening/closing:
- virtual ~Stream();
+ //////
+ /// @brief A Stream represents an active or inactive input and/or output data
+ /// stream in the System.
+ ///
+ /// Concrete Stream classes should ensure themselves being in a closed state at
+ /// destruction (i.e. by calling their own close() method in their deconstructor).
+ /// Following good C++ programming practices, care must be taken to ensure no
+ /// exceptions are thrown by the deconstructor of these classes. As a consequence,
+ /// clients need to explicitly call close() to ensure the stream closed successfully.
+ ///
+ /// The Stream object can be used to manipulate the Stream's state. Also, time-constant
+ /// and time-varying information about the Stream can be retrieved.
+ //////
+ class Stream
+ {
+ public:
+ // Opening/closing:
+ virtual ~Stream();
- virtual void close();
- bool isOpen() const;
+ virtual void close();
+ bool isOpen() const;
- // Additional set up:
- void setStreamFinishedCallback(PaStreamFinishedCallback *callback);
+ // Additional set up:
+ void setStreamFinishedCallback(PaStreamFinishedCallback *callback);
- // State management:
- void start();
- void stop();
- void abort();
+ // State management:
+ void start();
+ void stop();
+ void abort();
- bool isStopped() const;
- bool isActive() const;
+ bool isStopped() const;
+ bool isActive() const;
- // Stream info (time-constant, but might become time-variant soon):
- PaTime inputLatency() const;
- PaTime outputLatency() const;
- double sampleRate() const;
+ // Stream info (time-constant, but might become time-variant soon):
+ PaTime inputLatency() const;
+ PaTime outputLatency() const;
+ double sampleRate() const;
- // Stream info (time-varying):
- PaTime time() const;
+ // Stream info (time-varying):
+ PaTime time() const;
- // Accessors for PortAudio PaStream, useful for interfacing
- // with PortAudio add-ons (such as PortMixer) for instance:
- const PaStream *paStream() const;
- PaStream *paStream();
+ // Accessors for PortAudio PaStream, useful for interfacing
+ // with PortAudio add-ons (such as PortMixer) for instance:
+ const PaStream *paStream() const;
+ PaStream *paStream();
- protected:
- Stream(); // abstract class
+ protected:
+ Stream(); // abstract class
- PaStream *stream_;
+ PaStream *stream_;
- private:
- Stream(const Stream &); // non-copyable
- Stream &operator=(const Stream &); // non-copyable
- };
+ private:
+ Stream(const Stream &); // non-copyable
+ Stream &operator=(const Stream &); // non-copyable
+ };
} // namespace portaudio
#endif // INCLUDED_PORTAUDIO_STREAM_HXX
-
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/StreamParameters.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/StreamParameters.hxx
index c0ec9a9aeb0..32f5f21a22e 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/StreamParameters.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/StreamParameters.hxx
@@ -13,61 +13,61 @@
namespace portaudio
{
- //////
- /// @brief The entire set of parameters needed to configure and open
- /// a Stream.
- ///
- /// It contains parameters of input, output and shared parameters.
- /// Using the isSupported() method, the StreamParameters can be
- /// checked if opening a Stream using this StreamParameters would
- /// succeed or not. Accessors are provided to higher-level parameters
- /// aswell as the lower-level parameters which are mainly intended for
- /// internal use.
- //////
- class StreamParameters
- {
- public:
- StreamParameters();
- StreamParameters(const DirectionSpecificStreamParameters &inputParameters,
- const DirectionSpecificStreamParameters &outputParameters, double sampleRate,
- unsigned long framesPerBuffer, PaStreamFlags flags);
-
- // Set up for direction-specific:
- void setInputParameters(const DirectionSpecificStreamParameters &parameters);
- void setOutputParameters(const DirectionSpecificStreamParameters &parameters);
-
- // Set up for common parameters:
- void setSampleRate(double sampleRate);
- void setFramesPerBuffer(unsigned long framesPerBuffer);
- void setFlag(PaStreamFlags flag);
- void unsetFlag(PaStreamFlags flag);
- void clearFlags();
-
- // Validation:
- bool isSupported() const;
-
- // Accessors (direction-specific):
- DirectionSpecificStreamParameters &inputParameters();
- const DirectionSpecificStreamParameters &inputParameters() const;
- DirectionSpecificStreamParameters &outputParameters();
- const DirectionSpecificStreamParameters &outputParameters() const;
-
- // Accessors (common):
- double sampleRate() const;
- unsigned long framesPerBuffer() const;
- PaStreamFlags flags() const;
- bool isFlagSet(PaStreamFlags flag) const;
-
- private:
- // Half-duplex specific parameters:
- DirectionSpecificStreamParameters inputParameters_;
- DirectionSpecificStreamParameters outputParameters_;
-
- // Common parameters:
- double sampleRate_;
- unsigned long framesPerBuffer_;
- PaStreamFlags flags_;
- };
+ //////
+ /// @brief The entire set of parameters needed to configure and open
+ /// a Stream.
+ ///
+ /// It contains parameters of input, output and shared parameters.
+ /// Using the isSupported() method, the StreamParameters can be
+ /// checked if opening a Stream using this StreamParameters would
+ /// succeed or not. Accessors are provided to higher-level parameters
+ /// aswell as the lower-level parameters which are mainly intended for
+ /// internal use.
+ //////
+ class StreamParameters
+ {
+ public:
+ StreamParameters();
+ StreamParameters(const DirectionSpecificStreamParameters &inputParameters,
+ const DirectionSpecificStreamParameters &outputParameters, double sampleRate,
+ unsigned long framesPerBuffer, PaStreamFlags flags);
+
+ // Set up for direction-specific:
+ void setInputParameters(const DirectionSpecificStreamParameters &parameters);
+ void setOutputParameters(const DirectionSpecificStreamParameters &parameters);
+
+ // Set up for common parameters:
+ void setSampleRate(double sampleRate);
+ void setFramesPerBuffer(unsigned long framesPerBuffer);
+ void setFlag(PaStreamFlags flag);
+ void unsetFlag(PaStreamFlags flag);
+ void clearFlags();
+
+ // Validation:
+ bool isSupported() const;
+
+ // Accessors (direction-specific):
+ DirectionSpecificStreamParameters &inputParameters();
+ const DirectionSpecificStreamParameters &inputParameters() const;
+ DirectionSpecificStreamParameters &outputParameters();
+ const DirectionSpecificStreamParameters &outputParameters() const;
+
+ // Accessors (common):
+ double sampleRate() const;
+ unsigned long framesPerBuffer() const;
+ PaStreamFlags flags() const;
+ bool isFlagSet(PaStreamFlags flag) const;
+
+ private:
+ // Half-duplex specific parameters:
+ DirectionSpecificStreamParameters inputParameters_;
+ DirectionSpecificStreamParameters outputParameters_;
+
+ // Common parameters:
+ double sampleRate_;
+ unsigned long framesPerBuffer_;
+ PaStreamFlags flags_;
+ };
} // namespace portaudio
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/System.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/System.hxx
index d5ff9dd2b3c..bdd966ebfa2 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/System.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/System.hxx
@@ -10,9 +10,9 @@
// Forward declaration(s):
namespace portaudio
{
- class Device;
- class Stream;
- class HostApi;
+ class Device;
+ class Stream;
+ class HostApi;
}
// ---------------------------------------------------------------------------------------
@@ -22,86 +22,85 @@ namespace portaudio
{
- //////
- /// @brief System singleton which represents the PortAudio system.
- ///
- /// The System is used to initialize/terminate PortAudio and provide
- /// a single acccess point to the PortAudio System (instance()).
- /// It can be used to iterate through all HostApi 's in the System as
- /// well as all devices in the System. It also provides some utility
- /// functionality of PortAudio.
- ///
- /// Terminating the System will also abort and close the open streams.
- /// The Stream objects will need to be deallocated by the client though
- /// (it's usually a good idea to have them cleaned up automatically).
- //////
- class System
- {
- public:
- class HostApiIterator; // forward declaration
- class DeviceIterator; // forward declaration
+ //////
+ /// @brief System singleton which represents the PortAudio system.
+ ///
+ /// The System is used to initialize/terminate PortAudio and provide
+ /// a single access point to the PortAudio System (instance()).
+ /// It can be used to iterate through all HostApi 's in the System as
+ /// well as all devices in the System. It also provides some utility
+ /// functionality of PortAudio.
+ ///
+ /// Terminating the System will also abort and close the open streams.
+ /// The Stream objects will need to be deallocated by the client though
+ /// (it's usually a good idea to have them cleaned up automatically).
+ //////
+ class System
+ {
+ public:
+ class HostApiIterator; // forward declaration
+ class DeviceIterator; // forward declaration
- // -------------------------------------------------------------------------------
+ // -------------------------------------------------------------------------------
- static int version();
- static const char *versionText();
+ static int version();
+ static const char *versionText();
- static void initialize();
- static void terminate();
+ static void initialize();
+ static void terminate();
- static System &instance();
- static bool exists();
+ static System &instance();
+ static bool exists();
- // -------------------------------------------------------------------------------
+ // -------------------------------------------------------------------------------
- // host apis:
- HostApiIterator hostApisBegin();
- HostApiIterator hostApisEnd();
+ // host apis:
+ HostApiIterator hostApisBegin();
+ HostApiIterator hostApisEnd();
- HostApi &defaultHostApi();
+ HostApi &defaultHostApi();
- HostApi &hostApiByTypeId(PaHostApiTypeId type);
- HostApi &hostApiByIndex(PaHostApiIndex index);
+ HostApi &hostApiByTypeId(PaHostApiTypeId type);
+ HostApi &hostApiByIndex(PaHostApiIndex index);
- int hostApiCount();
+ int hostApiCount();
- // -------------------------------------------------------------------------------
+ // -------------------------------------------------------------------------------
- // devices:
- DeviceIterator devicesBegin();
- DeviceIterator devicesEnd();
+ // devices:
+ DeviceIterator devicesBegin();
+ DeviceIterator devicesEnd();
- Device &defaultInputDevice();
- Device &defaultOutputDevice();
+ Device &defaultInputDevice();
+ Device &defaultOutputDevice();
- Device &deviceByIndex(PaDeviceIndex index);
+ Device &deviceByIndex(PaDeviceIndex index);
- int deviceCount();
+ int deviceCount();
- static Device &nullDevice();
+ static Device &nullDevice();
- // -------------------------------------------------------------------------------
+ // -------------------------------------------------------------------------------
- // misc:
- void sleep(long msec);
- int sizeOfSample(PaSampleFormat format);
+ // misc:
+ void sleep(long msec);
+ int sizeOfSample(PaSampleFormat format);
- private:
- System();
- ~System();
+ private:
+ System();
+ ~System();
- static System *instance_;
- static int initCount_;
+ static System *instance_;
+ static int initCount_;
- static HostApi **hostApis_;
- static Device **devices_;
+ static HostApi **hostApis_;
+ static Device **devices_;
- static Device *nullDevice_;
- };
+ static Device *nullDevice_;
+ };
} // namespace portaudio
#endif // INCLUDED_PORTAUDIO_SYSTEM_HXX
-
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemDeviceIterator.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemDeviceIterator.hxx
index ffa195d2872..d5ae31eba34 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemDeviceIterator.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemDeviceIterator.hxx
@@ -13,8 +13,8 @@
// Forward declaration(s):
namespace portaudio
{
- class Device;
- class HostApi;
+ class Device;
+ class HostApi;
}
// ---------------------------------------------------------------------------------------
@@ -23,39 +23,39 @@ namespace portaudio
namespace portaudio
{
-
- //////
- /// @brief Iterator class for iterating through all Devices in a System.
- ///
- /// Devices will be iterated by iterating all Devices in each
- /// HostApi in the System. Compliant with the STL bidirectional
- /// iterator concept.
- //////
- class System::DeviceIterator
- {
- public:
- typedef std::bidirectional_iterator_tag iterator_category;
- typedef Device value_type;
- typedef ptrdiff_t difference_type;
- typedef Device * pointer;
- typedef Device & reference;
-
- Device &operator*() const;
- Device *operator->() const;
-
- DeviceIterator &operator++();
- DeviceIterator operator++(int);
- DeviceIterator &operator--();
- DeviceIterator operator--(int);
-
- bool operator==(const DeviceIterator &rhs) const;
- bool operator!=(const DeviceIterator &rhs) const;
-
- private:
- friend class System;
- friend class HostApi;
- Device **ptr_;
- };
+
+ //////
+ /// @brief Iterator class for iterating through all Devices in a System.
+ ///
+ /// Devices will be iterated by iterating all Devices in each
+ /// HostApi in the System. Compliant with the STL bidirectional
+ /// iterator concept.
+ //////
+ class System::DeviceIterator
+ {
+ public:
+ typedef std::bidirectional_iterator_tag iterator_category;
+ typedef Device value_type;
+ typedef ptrdiff_t difference_type;
+ typedef Device * pointer;
+ typedef Device & reference;
+
+ Device &operator*() const;
+ Device *operator->() const;
+
+ DeviceIterator &operator++();
+ DeviceIterator operator++(int);
+ DeviceIterator &operator--();
+ DeviceIterator operator--(int);
+
+ bool operator==(const DeviceIterator &rhs) const;
+ bool operator!=(const DeviceIterator &rhs) const;
+
+ private:
+ friend class System;
+ friend class HostApi;
+ Device **ptr_;
+ };
} // namespace portaudio
@@ -63,4 +63,3 @@ namespace portaudio
// ---------------------------------------------------------------------------------------
#endif // INCLUDED_PORTAUDIO_SYSTEMDEVICEITERATOR_HXX
-
diff --git a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemHostApiIterator.hxx b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemHostApiIterator.hxx
index 3e6a978a326..a3e2f4b3c23 100644
--- a/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemHostApiIterator.hxx
+++ b/3rdparty/portaudio/bindings/cpp/include/portaudiocpp/SystemHostApiIterator.hxx
@@ -13,7 +13,7 @@
// Forward declaration(s):
namespace portaudio
{
- class HostApi;
+ class HostApi;
}
// ---------------------------------------------------------------------------------------
@@ -23,35 +23,35 @@ namespace portaudio
{
- //////
- /// @brief Iterator class for iterating through all HostApis in a System.
- ///
- /// Compliant with the STL bidirectional iterator concept.
- //////
- class System::HostApiIterator
- {
- public:
- typedef std::bidirectional_iterator_tag iterator_category;
- typedef Device value_type;
- typedef ptrdiff_t difference_type;
- typedef HostApi * pointer;
- typedef HostApi & reference;
-
- HostApi &operator*() const;
- HostApi *operator->() const;
-
- HostApiIterator &operator++();
- HostApiIterator operator++(int);
- HostApiIterator &operator--();
- HostApiIterator operator--(int);
-
- bool operator==(const HostApiIterator &rhs) const;
- bool operator!=(const HostApiIterator &rhs) const;
-
- private:
- friend class System;
- HostApi **ptr_;
- };
+ //////
+ /// @brief Iterator class for iterating through all HostApis in a System.
+ ///
+ /// Compliant with the STL bidirectional iterator concept.
+ //////
+ class System::HostApiIterator
+ {
+ public:
+ typedef std::bidirectional_iterator_tag iterator_category;
+ typedef Device value_type;
+ typedef ptrdiff_t difference_type;
+ typedef HostApi * pointer;
+ typedef HostApi & reference;
+
+ HostApi &operator*() const;
+ HostApi *operator->() const;
+
+ HostApiIterator &operator++();
+ HostApiIterator operator++(int);
+ HostApiIterator &operator--();
+ HostApiIterator operator--(int);
+
+ bool operator==(const HostApiIterator &rhs) const;
+ bool operator!=(const HostApiIterator &rhs) const;
+
+ private:
+ friend class System;
+ HostApi **ptr_;
+ };
} // namespace portaudio