diff options
Diffstat (limited to '3rdparty/glm/test/external/gli/sampler2d.hpp')
| -rw-r--r-- | 3rdparty/glm/test/external/gli/sampler2d.hpp | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/3rdparty/glm/test/external/gli/sampler2d.hpp b/3rdparty/glm/test/external/gli/sampler2d.hpp deleted file mode 100644 index 8eaf11a82df..00000000000 --- a/3rdparty/glm/test/external/gli/sampler2d.hpp +++ /dev/null @@ -1,72 +0,0 @@ -/// @brief Include to sample 2d textures. -/// @file gli/sampler2d.hpp - -#pragma once - -#include "sampler.hpp" -#include "texture2d.hpp" -#include "core/mipmaps_compute.hpp" -#include "core/convert_func.hpp" - -namespace gli -{ - /// 2d texture sampler - /// @tparam T Sampler can fetch, write and interpret any texture format but will expose and process the data through type T conversions. - /// @tparam P Precision in term of ULPs - template <typename T, precision P = defaultp> - class sampler2d : public sampler - { - private: - typedef typename detail::interpolate<T>::type interpolate_type; - - public: - typedef texture2d texture_type; - typedef typename texture_type::size_type size_type; - typedef typename texture_type::extent_type extent_type; - typedef interpolate_type level_type; - typedef vec<2, interpolate_type, P> normalized_type; - typedef vec<4, T, P> texel_type; - - sampler2d(texture_type const& Texture, wrap Wrap, filter Mip = FILTER_NEAREST, filter Min = FILTER_NEAREST, texel_type const& BorderColor = texel_type(0, 0, 0, 1)); - - /// Access the sampler texture object - texture_type const& operator()() const; - - /// Fetch a texel from the sampler texture - texel_type texel_fetch(extent_type const& TexelCoord, size_type const& Level) const; - - /// Write a texel in the sampler texture - void texel_write(extent_type const& TexelCoord, size_type const& Level, texel_type const& Texel); - - /// Clear the sampler texture with a uniform texel - void clear(texel_type const& Texel); - - /// Sample the sampler texture at a specific level - texel_type texture_lod(normalized_type const& SampleCoord, level_type Level) const; - - /// Generate all the mipmaps of the sampler texture from the texture base level - void generate_mipmaps(filter Minification); - - /// Generate the mipmaps of the sampler texture from the texture base level to the texture max level included - void generate_mipmaps(size_type BaseLevel, size_type MaxLevel, filter Minification); - - private: - typedef typename detail::convert<texture_type, T, P>::func convert_type; - typedef typename detail::convert<texture_type, T, P>::fetchFunc fetch_type; - typedef typename detail::convert<texture_type, T, P>::writeFunc write_type; - typedef typename detail::filterBase<detail::DIMENSION_2D, texture_type, interpolate_type, normalized_type, fetch_type, texel_type>::filterFunc filter_type; - - texture_type Texture; - convert_type Convert; - texel_type BorderColor; - filter_type Filter; - }; - - typedef sampler2d<float> fsampler2D; - typedef sampler2d<double> dsampler2D; - typedef sampler2d<unsigned int> usampler2D; - typedef sampler2d<int> isampler2D; - -}//namespace gli - -#include "./core/sampler2d.inl" |
