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diff --git a/3rdparty/glm/doc/api/a00151.html b/3rdparty/glm/doc/api/a00151.html index 477ca90f606..8c7f9821af0 100644 --- a/3rdparty/glm/doc/api/a00151.html +++ b/3rdparty/glm/doc/api/a00151.html @@ -4,16 +4,10 @@ <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.10"/> -<title>0.9.9 API documenation: Angle and Trigonometry Functions</title> +<title>0.9.8: Floating-Point Pack and Unpack Functions</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<script type="text/javascript"> - $(document).ready(function() { init_search(); }); -</script> <link href="doxygen.css" rel="stylesheet" type="text/css" /> </head> <body> @@ -22,9 +16,9 @@ <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="logo-mini.png"/></td> + <td id="projectlogo"><img alt="Logo" src="logo.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">0.9.9 API documenation + <div id="projectname">0.9.8 </div> </td> </tr> @@ -33,548 +27,329 @@ </div> <!-- end header part --> <!-- Generated by Doxygen 1.8.10 --> -<script type="text/javascript"> -var searchBox = new SearchBox("searchBox", "search",false,'Search'); -</script> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="files.html"><span>Files</span></a></li> - <li> - <div id="MSearchBox" class="MSearchBoxInactive"> - <span class="left"> - <img id="MSearchSelect" src="search/mag_sel.png" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - alt=""/> - <input type="text" id="MSearchField" value="Search" accesskey="S" - onfocus="searchBox.OnSearchFieldFocus(true)" - onblur="searchBox.OnSearchFieldFocus(false)" - onkeyup="searchBox.OnSearchFieldChange(event)"/> - </span><span class="right"> - <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> - </span> - </div> - </li> </ul> </div> </div><!-- top --> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - <div class="header"> <div class="summary"> <a href="#func-members">Functions</a> </div> <div class="headertitle"> -<div class="title">Angle and Trigonometry Functions<div class="ingroups"><a class="el" href="a00155.html">GLM Core</a></div></div> </div> +<div class="title">Floating-Point Pack and Unpack Functions<div class="ingroups"><a class="el" href="a00156.html">GLM Core</a></div></div> </div> </div><!--header--> <div class="contents"> - -<p>Function parameters specified as angle are assumed to be in units of radians. -<a href="#details">More...</a></p> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a> Functions</h2></td></tr> -<tr class="memitem:ga58ad259b788528fe0a4bd2eeb5e381cc"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:ga58ad259b788528fe0a4bd2eeb5e381cc"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#ga58ad259b788528fe0a4bd2eeb5e381cc">acos</a> (vecType< T, P > const &x)</td></tr> -<tr class="memdesc:ga58ad259b788528fe0a4bd2eeb5e381cc"><td class="mdescLeft"> </td><td class="mdescRight">Arc cosine. <a href="a00151.html#ga58ad259b788528fe0a4bd2eeb5e381cc">More...</a><br /></td></tr> -<tr class="separator:ga58ad259b788528fe0a4bd2eeb5e381cc"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ga3f368ad3e1883b60748ca2634d816104"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:ga3f368ad3e1883b60748ca2634d816104"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#ga3f368ad3e1883b60748ca2634d816104">acosh</a> (vecType< T, P > const &x)</td></tr> -<tr class="memdesc:ga3f368ad3e1883b60748ca2634d816104"><td class="mdescLeft"> </td><td class="mdescRight">Arc hyperbolic cosine; returns the non-negative inverse of cosh. <a href="a00151.html#ga3f368ad3e1883b60748ca2634d816104">More...</a><br /></td></tr> -<tr class="separator:ga3f368ad3e1883b60748ca2634d816104"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ga88e29b8289e882859d76a25798dd9490"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:ga88e29b8289e882859d76a25798dd9490"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#ga88e29b8289e882859d76a25798dd9490">asin</a> (vecType< T, P > const &x)</td></tr> -<tr class="memdesc:ga88e29b8289e882859d76a25798dd9490"><td class="mdescLeft"> </td><td class="mdescRight">Arc sine. <a href="a00151.html#ga88e29b8289e882859d76a25798dd9490">More...</a><br /></td></tr> -<tr class="separator:ga88e29b8289e882859d76a25798dd9490"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ga72bf44c1984e1afb63acf821ba33cac7"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:ga72bf44c1984e1afb63acf821ba33cac7"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#ga72bf44c1984e1afb63acf821ba33cac7">asinh</a> (vecType< T, P > const &x)</td></tr> -<tr class="memdesc:ga72bf44c1984e1afb63acf821ba33cac7"><td class="mdescLeft"> </td><td class="mdescRight">Arc hyperbolic sine; returns the inverse of sinh. <a href="a00151.html#ga72bf44c1984e1afb63acf821ba33cac7">More...</a><br /></td></tr> -<tr class="separator:ga72bf44c1984e1afb63acf821ba33cac7"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ga461e769acb8b8cb695a5a89334546611"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:ga461e769acb8b8cb695a5a89334546611"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#ga461e769acb8b8cb695a5a89334546611">atan</a> (vecType< T, P > const &y, vecType< T, P > const &x)</td></tr> -<tr class="memdesc:ga461e769acb8b8cb695a5a89334546611"><td class="mdescLeft"> </td><td class="mdescRight">Arc tangent. <a href="a00151.html#ga461e769acb8b8cb695a5a89334546611">More...</a><br /></td></tr> -<tr class="separator:ga461e769acb8b8cb695a5a89334546611"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:gae8f22458bba8f2321ceb1bfc4a543216"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:gae8f22458bba8f2321ceb1bfc4a543216"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#gae8f22458bba8f2321ceb1bfc4a543216">atan</a> (vecType< T, P > const &y_over_x)</td></tr> -<tr class="memdesc:gae8f22458bba8f2321ceb1bfc4a543216"><td class="mdescLeft"> </td><td class="mdescRight">Arc tangent. <a href="a00151.html#gae8f22458bba8f2321ceb1bfc4a543216">More...</a><br /></td></tr> -<tr class="separator:gae8f22458bba8f2321ceb1bfc4a543216"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:gaffa8decdd8620759f4e6fe4834768b87"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:gaffa8decdd8620759f4e6fe4834768b87"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#gaffa8decdd8620759f4e6fe4834768b87">atanh</a> (vecType< T, P > const &x)</td></tr> -<tr class="memdesc:gaffa8decdd8620759f4e6fe4834768b87"><td class="mdescLeft"> </td><td class="mdescRight">Arc hyperbolic tangent; returns the inverse of tanh. <a href="a00151.html#gaffa8decdd8620759f4e6fe4834768b87">More...</a><br /></td></tr> -<tr class="separator:gaffa8decdd8620759f4e6fe4834768b87"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ga728fd86f14609e37d83f82429995b7b3"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:ga728fd86f14609e37d83f82429995b7b3"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#ga728fd86f14609e37d83f82429995b7b3">cos</a> (vecType< T, P > const &angle)</td></tr> -<tr class="memdesc:ga728fd86f14609e37d83f82429995b7b3"><td class="mdescLeft"> </td><td class="mdescRight">The standard trigonometric cosine function. <a href="a00151.html#ga728fd86f14609e37d83f82429995b7b3">More...</a><br /></td></tr> -<tr class="separator:ga728fd86f14609e37d83f82429995b7b3"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ga660582a4e5e843b6c1cd535777e8c295"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:ga660582a4e5e843b6c1cd535777e8c295"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#ga660582a4e5e843b6c1cd535777e8c295">cosh</a> (vecType< T, P > const &angle)</td></tr> -<tr class="memdesc:ga660582a4e5e843b6c1cd535777e8c295"><td class="mdescLeft"> </td><td class="mdescRight">Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2. <a href="a00151.html#ga660582a4e5e843b6c1cd535777e8c295">More...</a><br /></td></tr> -<tr class="separator:ga660582a4e5e843b6c1cd535777e8c295"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:gabccdcc282134fd62af0ff3d6e4bb21f1"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:gabccdcc282134fd62af0ff3d6e4bb21f1"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#gabccdcc282134fd62af0ff3d6e4bb21f1">degrees</a> (vecType< T, P > const &radians)</td></tr> -<tr class="memdesc:gabccdcc282134fd62af0ff3d6e4bb21f1"><td class="mdescLeft"> </td><td class="mdescRight">Converts radians to degrees and returns the result. <a href="a00151.html#gabccdcc282134fd62af0ff3d6e4bb21f1">More...</a><br /></td></tr> -<tr class="separator:gabccdcc282134fd62af0ff3d6e4bb21f1"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:gafffb5e533f75318bdf4e0967d8a6c05c"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:gafffb5e533f75318bdf4e0967d8a6c05c"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL GLM_CONSTEXPR vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#gafffb5e533f75318bdf4e0967d8a6c05c">radians</a> (vecType< T, P > const &degrees)</td></tr> -<tr class="memdesc:gafffb5e533f75318bdf4e0967d8a6c05c"><td class="mdescLeft"> </td><td class="mdescRight">Converts degrees to radians and returns the result. <a href="a00151.html#gafffb5e533f75318bdf4e0967d8a6c05c">More...</a><br /></td></tr> -<tr class="separator:gafffb5e533f75318bdf4e0967d8a6c05c"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ga4a0ddceb6b1e64ce0e4da209dcb021d5"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:ga4a0ddceb6b1e64ce0e4da209dcb021d5"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#ga4a0ddceb6b1e64ce0e4da209dcb021d5">sin</a> (vecType< T, P > const &angle)</td></tr> -<tr class="memdesc:ga4a0ddceb6b1e64ce0e4da209dcb021d5"><td class="mdescLeft"> </td><td class="mdescRight">The standard trigonometric sine function. <a href="a00151.html#ga4a0ddceb6b1e64ce0e4da209dcb021d5">More...</a><br /></td></tr> -<tr class="separator:ga4a0ddceb6b1e64ce0e4da209dcb021d5"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:gad8f89c12efe6f8d3ae8046625b266254"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:gad8f89c12efe6f8d3ae8046625b266254"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#gad8f89c12efe6f8d3ae8046625b266254">sinh</a> (vecType< T, P > const &angle)</td></tr> -<tr class="memdesc:gad8f89c12efe6f8d3ae8046625b266254"><td class="mdescLeft"> </td><td class="mdescRight">Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2. <a href="a00151.html#gad8f89c12efe6f8d3ae8046625b266254">More...</a><br /></td></tr> -<tr class="separator:gad8f89c12efe6f8d3ae8046625b266254"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:gab3ae890c38b7d3aa4d5e00998fd296b2"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:gab3ae890c38b7d3aa4d5e00998fd296b2"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#gab3ae890c38b7d3aa4d5e00998fd296b2">tan</a> (vecType< T, P > const &angle)</td></tr> -<tr class="memdesc:gab3ae890c38b7d3aa4d5e00998fd296b2"><td class="mdescLeft"> </td><td class="mdescRight">The standard trigonometric tangent function. <a href="a00151.html#gab3ae890c38b7d3aa4d5e00998fd296b2">More...</a><br /></td></tr> -<tr class="separator:gab3ae890c38b7d3aa4d5e00998fd296b2"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ga234e904a0075f88654a594b5f837711f"><td class="memTemplParams" colspan="2">template<typename T , precision P, template< typename, precision > class vecType> </td></tr> -<tr class="memitem:ga234e904a0075f88654a594b5f837711f"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vecType< T, P > </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00151.html#ga234e904a0075f88654a594b5f837711f">tanh</a> (vecType< T, P > const &angle)</td></tr> -<tr class="memdesc:ga234e904a0075f88654a594b5f837711f"><td class="mdescLeft"> </td><td class="mdescRight">Returns the hyperbolic tangent function, sinh(angle) / cosh(angle) <a href="a00151.html#ga234e904a0075f88654a594b5f837711f">More...</a><br /></td></tr> -<tr class="separator:ga234e904a0075f88654a594b5f837711f"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:gaa916ca426b2bb0343ba17e3753e245c2"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL double </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#gaa916ca426b2bb0343ba17e3753e245c2">packDouble2x32</a> (uvec2 const &v)</td></tr> +<tr class="separator:gaa916ca426b2bb0343ba17e3753e245c2"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ga20f134b07db3a3d3a38efb2617388c92"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL uint </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#ga20f134b07db3a3d3a38efb2617388c92">packHalf2x16</a> (vec2 const &v)</td></tr> +<tr class="separator:ga20f134b07db3a3d3a38efb2617388c92"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ga977ab172da5494e5ac63e952afacfbe2"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL uint </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#ga977ab172da5494e5ac63e952afacfbe2">packSnorm2x16</a> (vec2 const &v)</td></tr> +<tr class="separator:ga977ab172da5494e5ac63e952afacfbe2"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ga85e8f17627516445026ab7a9c2e3531a"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL uint </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#ga85e8f17627516445026ab7a9c2e3531a">packSnorm4x8</a> (vec4 const &v)</td></tr> +<tr class="separator:ga85e8f17627516445026ab7a9c2e3531a"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ga0e2d107039fe608a209497af867b85fb"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL uint </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#ga0e2d107039fe608a209497af867b85fb">packUnorm2x16</a> (vec2 const &v)</td></tr> +<tr class="separator:ga0e2d107039fe608a209497af867b85fb"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:gaf7d2f7341a9eeb4a436929d6f9ad08f2"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL uint </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#gaf7d2f7341a9eeb4a436929d6f9ad08f2">packUnorm4x8</a> (vec4 const &v)</td></tr> +<tr class="separator:gaf7d2f7341a9eeb4a436929d6f9ad08f2"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ga5f4296dc5f12f0aa67ac05b8bb322483"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL uvec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#ga5f4296dc5f12f0aa67ac05b8bb322483">unpackDouble2x32</a> (double v)</td></tr> +<tr class="separator:ga5f4296dc5f12f0aa67ac05b8bb322483"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:gaf59b52e6b28da9335322c4ae19b5d745"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL vec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#gaf59b52e6b28da9335322c4ae19b5d745">unpackHalf2x16</a> (uint v)</td></tr> +<tr class="separator:gaf59b52e6b28da9335322c4ae19b5d745"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:gacd8f8971a3fe28418be0d0fa1f786b38"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL vec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#gacd8f8971a3fe28418be0d0fa1f786b38">unpackSnorm2x16</a> (uint p)</td></tr> +<tr class="separator:gacd8f8971a3fe28418be0d0fa1f786b38"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ga2db488646d48b7c43d3218954523fe82"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL vec4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#ga2db488646d48b7c43d3218954523fe82">unpackSnorm4x8</a> (uint p)</td></tr> +<tr class="separator:ga2db488646d48b7c43d3218954523fe82"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ga1f66188e5d65afeb9ffba1ad971e4007"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL vec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#ga1f66188e5d65afeb9ffba1ad971e4007">unpackUnorm2x16</a> (uint p)</td></tr> +<tr class="separator:ga1f66188e5d65afeb9ffba1ad971e4007"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ga7f903259150b67e9466f5f8edffcd197"><td class="memItemLeft" align="right" valign="top">GLM_FUNC_DECL vec4 </td><td class="memItemRight" valign="bottom"><a class="el" href="a00151.html#ga7f903259150b67e9466f5f8edffcd197">unpackUnorm4x8</a> (uint p)</td></tr> +<tr class="separator:ga7f903259150b67e9466f5f8edffcd197"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> -<p>Function parameters specified as angle are assumed to be in units of radians. </p> -<p>In no case will any of these functions result in a divide by zero error. If the divisor of a ratio is 0, then results will be undefined.</p> -<p>These all operate component-wise. The description is per component. </p> +<p>These functions do not operate component-wise, rather as described in each case. </p> <h2 class="groupheader">Function Documentation</h2> -<a class="anchor" id="ga58ad259b788528fe0a4bd2eeb5e381cc"></a> +<a class="anchor" id="gaa916ca426b2bb0343ba17e3753e245c2"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::acos </td> + <td class="memname">GLM_FUNC_DECL double glm::packDouble2x32 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>x</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00157.html#ga9bcffa2d49f28d16f680757b5c0e7c84">uvec2</a> const & </td> + <td class="paramname"><em>v</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>Arc cosine. </p> -<p>Returns an angle whose sine is x. The range of values returned by this function is [0, PI]. Results are undefined if |x| > 1.</p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a> </dd> +<p>Returns a double-precision value obtained by packing the components of v into a 64-bit value. </p> +<p>If an IEEE 754 Inf or NaN is created, it will not signal, and the resulting floating point value is unspecified. Otherwise, the bit- level representation of v is preserved. The first vector component specifies the 32 least significant bits; the second component specifies the 32 most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packDouble2x32.xml">GLSL packDouble2x32 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="ga3f368ad3e1883b60748ca2634d816104"></a> +<a class="anchor" id="ga20f134b07db3a3d3a38efb2617388c92"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::acosh </td> + <td class="memname">GLM_FUNC_DECL uint glm::packHalf2x16 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>x</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00157.html#ga09d0200e8ff86391d8804b4fefd5f1da">vec2</a> const & </td> + <td class="paramname"><em>v</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>Arc hyperbolic cosine; returns the non-negative inverse of cosh. </p> -<p>Results are undefined if x < 1.</p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a> </dd> +<p>Returns an unsigned integer obtained by converting the components of a two-component floating-point vector to the 16-bit floating-point representation found in the OpenGL Specification, and then packing these two 16- bit integers into a 32-bit unsigned integer. </p> +<p>The first vector component specifies the 16 least-significant bits of the result; the second component specifies the 16 most-significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packHalf2x16.xml">GLSL packHalf2x16 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> - -</div> -</div> -<a class="anchor" id="ga88e29b8289e882859d76a25798dd9490"></a> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::asin </td> - <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>x</em></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Arc sine. </p> -<p>Returns an angle whose sine is x. The range of values returned by this function is [-PI/2, PI/2]. Results are undefined if |x| > 1.</p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a> </dd> -<dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> - -</div> -</div> -<a class="anchor" id="ga72bf44c1984e1afb63acf821ba33cac7"></a> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::asinh </td> - <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>x</em></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Arc hyperbolic sine; returns the inverse of sinh. </p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a> </dd> -<dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> - -</div> -</div> -<a class="anchor" id="ga461e769acb8b8cb695a5a89334546611"></a> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::atan </td> - <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>y</em>, </td> - </tr> - <tr> - <td class="paramkey"></td> - <td></td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>x</em> </td> - </tr> - <tr> - <td></td> - <td>)</td> - <td></td><td></td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Arc tangent. </p> -<p>Returns an angle whose tangent is y/x. The signs of x and y are used to determine what quadrant the angle is in. The range of values returned by this function is [-PI, PI]. Results are undefined if x and y are both 0.</p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> </dd> -<dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> - -<p>Referenced by <a class="el" href="a00017_source.html#l00055">glm::atan2()</a>.</p> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="gae8f22458bba8f2321ceb1bfc4a543216"></a> +<a class="anchor" id="ga977ab172da5494e5ac63e952afacfbe2"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::atan </td> + <td class="memname">GLM_FUNC_DECL uint glm::packSnorm2x16 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>y_over_x</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00157.html#ga09d0200e8ff86391d8804b4fefd5f1da">vec2</a> const & </td> + <td class="paramname"><em>v</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>Arc tangent. </p> -<p>Returns an angle whose tangent is y_over_x. The range of values returned by this function is [-PI/2, PI/2].</p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> </dd> +<p>First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. </p> +<p>Then, the results are packed into the returned 32-bit unsigned integer.</p> +<p>The conversion for component c of v to fixed point is done as follows: packSnorm2x16: round(clamp(v, -1, +1) * 32767.0)</p> +<p>The first component of the vector will be written to the least significant bits of the output; the last component will be written to the most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm2x16.xml">GLSL packSnorm2x16 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="gaffa8decdd8620759f4e6fe4834768b87"></a> +<a class="anchor" id="ga85e8f17627516445026ab7a9c2e3531a"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::atanh </td> + <td class="memname">GLM_FUNC_DECL uint glm::packSnorm4x8 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>x</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00157.html#gafbab23070ca47932487d25332adc7d7c">vec4</a> const & </td> + <td class="paramname"><em>v</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>Arc hyperbolic tangent; returns the inverse of tanh. </p> -<p>Results are undefined if abs(x) >= 1.</p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a> </dd> +<p>First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. </p> +<p>Then, the results are packed into the returned 32-bit unsigned integer.</p> +<p>The conversion for component c of v to fixed point is done as follows: packSnorm4x8: round(clamp(c, -1, +1) * 127.0)</p> +<p>The first component of the vector will be written to the least significant bits of the output; the last component will be written to the most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packSnorm4x8.xml">GLSL packSnorm4x8 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="ga728fd86f14609e37d83f82429995b7b3"></a> +<a class="anchor" id="ga0e2d107039fe608a209497af867b85fb"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::cos </td> + <td class="memname">GLM_FUNC_DECL uint glm::packUnorm2x16 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>angle</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00157.html#ga09d0200e8ff86391d8804b4fefd5f1da">vec2</a> const & </td> + <td class="paramname"><em>v</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>The standard trigonometric cosine function. </p> -<p>The values returned by this function will range from [-1, 1].</p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a> </dd> +<p>First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. </p> +<p>Then, the results are packed into the returned 32-bit unsigned integer.</p> +<p>The conversion for component c of v to fixed point is done as follows: packUnorm2x16: round(clamp(c, 0, +1) * 65535.0)</p> +<p>The first component of the vector will be written to the least significant bits of the output; the last component will be written to the most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm2x16.xml">GLSL packUnorm2x16 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="ga660582a4e5e843b6c1cd535777e8c295"></a> +<a class="anchor" id="gaf7d2f7341a9eeb4a436929d6f9ad08f2"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::cosh </td> + <td class="memname">GLM_FUNC_DECL uint glm::packUnorm4x8 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>angle</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00157.html#gafbab23070ca47932487d25332adc7d7c">vec4</a> const & </td> + <td class="paramname"><em>v</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2. </p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a> </dd> +<p>First, converts each component of the normalized floating-point value v into 8- or 16-bit integer values. </p> +<p>Then, the results are packed into the returned 32-bit unsigned integer.</p> +<p>The conversion for component c of v to fixed point is done as follows: packUnorm4x8: round(clamp(c, 0, +1) * 255.0)</p> +<p>The first component of the vector will be written to the least significant bits of the output; the last component will be written to the most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/packUnorm4x8.xml">GLSL packUnorm4x8 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="gabccdcc282134fd62af0ff3d6e4bb21f1"></a> +<a class="anchor" id="ga5f4296dc5f12f0aa67ac05b8bb322483"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> glm::degrees </td> + <td class="memname">GLM_FUNC_DECL uvec2 glm::unpackDouble2x32 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>radians</em></td><td>)</td> + <td class="paramtype">double </td> + <td class="paramname"><em>v</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>Converts radians to degrees and returns the result. </p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a> </dd> +<p>Returns a two-component unsigned integer vector representation of v. </p> +<p>The bit-level representation of v is preserved. The first component of the vector contains the 32 least significant bits of the double; the second component consists the 32 most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackDouble2x32.xml">GLSL unpackDouble2x32 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="gafffb5e533f75318bdf4e0967d8a6c05c"></a> +<a class="anchor" id="gaf59b52e6b28da9335322c4ae19b5d745"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> glm::radians </td> + <td class="memname">GLM_FUNC_DECL vec2 glm::unpackHalf2x16 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>degrees</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00158.html#ga91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> </td> + <td class="paramname"><em>v</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>Converts degrees to radians and returns the result. </p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a> </dd> +<p>Returns a two-component floating-point vector with components obtained by unpacking a 32-bit unsigned integer into a pair of 16-bit values, interpreting those values as 16-bit floating-point numbers according to the OpenGL Specification, and converting them to 32-bit floating-point values. </p> +<p>The first component of the vector is obtained from the 16 least-significant bits of v; the second component is obtained from the 16 most-significant bits of v.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="ga4a0ddceb6b1e64ce0e4da209dcb021d5"></a> +<a class="anchor" id="gacd8f8971a3fe28418be0d0fa1f786b38"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::sin </td> + <td class="memname">GLM_FUNC_DECL vec2 glm::unpackSnorm2x16 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>angle</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00158.html#ga91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> </td> + <td class="paramname"><em>p</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>The standard trigonometric sine function. </p> -<p>The values returned by this function will range from [-1, 1].</p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a> </dd> +<p>First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. </p> +<p>Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.</p> +<p>The conversion for unpacked fixed-point value f to floating point is done as follows: unpackSnorm2x16: clamp(f / 32767.0, -1, +1)</p> +<p>The first component of the returned vector will be extracted from the least significant bits of the input; the last component will be extracted from the most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm2x16 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="gad8f89c12efe6f8d3ae8046625b266254"></a> +<a class="anchor" id="ga2db488646d48b7c43d3218954523fe82"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::sinh </td> + <td class="memname">GLM_FUNC_DECL vec4 glm::unpackSnorm4x8 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>angle</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00158.html#ga91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> </td> + <td class="paramname"><em>p</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2. </p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a> </dd> +<p>First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. </p> +<p>Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.</p> +<p>The conversion for unpacked fixed-point value f to floating point is done as follows: unpackSnorm4x8: clamp(f / 127.0, -1, +1)</p> +<p>The first component of the returned vector will be extracted from the least significant bits of the input; the last component will be extracted from the most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="gab3ae890c38b7d3aa4d5e00998fd296b2"></a> +<a class="anchor" id="ga1f66188e5d65afeb9ffba1ad971e4007"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::tan </td> + <td class="memname">GLM_FUNC_DECL vec2 glm::unpackUnorm2x16 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>angle</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00158.html#ga91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> </td> + <td class="paramname"><em>p</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>The standard trigonometric tangent function. </p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a> </dd> +<p>First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. </p> +<p>Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.</p> +<p>The conversion for unpacked fixed-point value f to floating point is done as follows: unpackUnorm2x16: f / 65535.0</p> +<p>The first component of the returned vector will be extracted from the least significant bits of the input; the last component will be extracted from the most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> -<a class="anchor" id="ga234e904a0075f88654a594b5f837711f"></a> +<a class="anchor" id="ga7f903259150b67e9466f5f8edffcd197"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">GLM_FUNC_DECL vecType<T, P> glm::tanh </td> + <td class="memname">GLM_FUNC_DECL vec4 glm::unpackUnorm4x8 </td> <td>(</td> - <td class="paramtype">vecType< T, P > const & </td> - <td class="paramname"><em>angle</em></td><td>)</td> + <td class="paramtype"><a class="el" href="a00158.html#ga91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> </td> + <td class="paramname"><em>p</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> -<p>Returns the hyperbolic tangent function, sinh(angle) / cosh(angle) </p> -<dl class="tparams"><dt>Template Parameters</dt><dd> - <table class="tparams"> - <tr><td class="paramname">genType</td><td>Floating-point scalar or vector types.</td></tr> - </table> - </dd> -</dl> -<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a> </dd> +<p>First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers. </p> +<p>Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.</p> +<p>The conversion for unpacked fixed-point value f to floating point is done as follows: unpackUnorm4x8: f / 255.0</p> +<p>The first component of the returned vector will be extracted from the least significant bits of the input; the last component will be extracted from the most significant bits.</p> +<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a> </dd> <dd> -<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> </dd></dl> +<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a> </dd></dl> </div> </div> |
